Mythology
For the season final I'm joined by Ramji, DM of The 4th Culture, an Asia-based TTRPG show which focuses on global voices and set in an Asian-influence homebrew world. We discuss global mythology and it's impact on TTRPGs, such as it's inherent euro-centricity and how this has affected published settings and games around the world. At it's core, D&D is collaborative storytelling, so it's more similar to folklore and myths than you might originally think! We go on to discuss tips for creating homebrew mythology, such as leveraging different systems and approaches to world building, along the way sharing our own anecdotes and cultural experiences.
- 02:51 - The Difficulty of Mythology in D&D
- 13:47 - Digging a Little Deeper
- 24:29 - Building In-Game Myths
- 37:02 - Telling Stories Through Maps
- 42:29 - Telling Stories Through Language
- 56:44 - Linked by Humanity
Find Ramji on:
- The 4th Culture: http://www.t4c.online/
Find Thinking Critically on:
- Website: https://www.thinkingcritically.co.uk
- Twitter: https://twitter.com/ThinkCritDnD
- Instagram: https://www.instagram.com/thinking_critically_dnd/
- Facebook: https://www.facebook.com/ThinkingCriticallyDnD
- YouTube: https://www.youtube.com/channel/UCH_BSgazjwyshzo1jazHeaQ
- Patreon: https://www.patreon.com/thinkingcritically
- Ko-fi: https://ko-fi.com/thinkingcritically
References:
- 'Monster' episode of Thinking Critically
- 'Microscope' by Ben Robbins
Patrons:
- Robert Hartley @RobertHartleyGM: https://www.patreon.com/RobertHartleyGM
- Optional Rule @optionalrule: https://www.optionalrule.com/
- Matthew Perkins @mperkinsDM: https://www.matthewperkins.net/
- Matt Street @mpstreet88: https://www.virtualtimehustle.com/
Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod
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welcome thinkers to season three episode
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25. today's topic is mythology and
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as is now usual i have a quick
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announcement to make i'm probably going
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to be taking a brief holiday in between
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seasons three and four just to have a
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little bit of time for myself
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not have the pressure of editing
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always weighing over me and just a
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little bit of self-care time so
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if you don't have another episode for a
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couple of weeks don't fret we will be
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back with season four and in fact i
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already have about 10 episodes recorded
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of top quality content
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so look forward to that and i will see
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you on the other side otherwise enjoy
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the episode
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[Music]
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[Applause]
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[Music]
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and today i'm joined by ramji thank you
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ever so much for joining us today ramji
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can you tell us a little bit about
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yourself thanks donnelly my name is
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ramji and i am a
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dungeon master and uh general dogs body
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for a show called the fourth culture
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we are a primarily global stream that
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focuses and channel that focuses on
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telling stories from around the world
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that are really not based on the
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classical kind of um i think some people
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it's called a eurocentric myth i
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personally prefer to think of it as the
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the non-arthurian
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non-norse myths so we do uh draw a bit
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on european culture we draw quite a lot
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quite heavily on eastern european
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culture on many of those stories and
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myths as well as of course things that
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are to the uh east of the bosphorus in
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essence so stories from age of minor
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from uh you know uh ancient persia from
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the sort of central asiatic plane india
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and of course
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china japan and southeast asia and uh
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sort of the archipelago and so
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a lot of what we like to do is blend in
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their mythology we've been
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sort of streaming primarily a bunch of
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shows
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based out of singapore but
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we're having more that are joining our
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portfolio over the course of the next
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few months and
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a lot of those are um
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stories that are people speaking from
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their own cultural voices and so we have
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for example a uh a new group of folks
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from the philippines who will be
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playing a set of games that are based
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heavily on philippine mythology and the
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stories related to the islands
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that i think is probably a an
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introduction and a half back to you
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i'd say so yeah no thank you very much
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and of course that would mean that
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today's topic is
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mythology so what does that what does
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that mean to you
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in the dnd and wide ttrpg framework
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so
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it's a great question because i think
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you know when we think about the role of
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mythology and what that actually means
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it sounds ever so grand it sounds like
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we should be thinking you know oh
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mythology that's uh that's all this sort
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of stories of ancient greek warriors or
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you know um
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the first thing that comes to many
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people's mind for example when you say
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mythology is is ancient greece it's rome
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it's the clash of the titans it's
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various stories like that maybe
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it's stories like alibaba and forty
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thieves or uh the things that disney has
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brought to us in its infinite rewriting
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of ancient tales
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underlying it all i think is that it's
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something that's essentially human um
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when we look at the role of storytelling
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and how that has basically been
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a constant for as long as people have
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been able to gather in communities and
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communicate in a meaningful way
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the
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reality is is the one thing that binds
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us the one thing that is intrinsically
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human is our desire to tell stories
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these stories become myths and legends
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and stories of ancient heroes and we
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tend to
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inject our own sort of
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uh cultural moors of the time into those
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stories that's why some of them can feel
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incredibly dated that's why some of them
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can feel you know when you look at them
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and you look at the original source
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material
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they're
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kind of grim or nasty or
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or any number of things that in today's
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context make no sense
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however
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the reality i find is that myths and
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stories and legends especially because
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they
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tended to be
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propagated by folks that were moving
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from community to community whether
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that's
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the same people who'd also carry news so
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in essence like the celtic bards or
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similar or whether these were merchants
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who were traveling along
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both ancient and
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relatively modern trade routes the
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telling stories as they went whether
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that's like by campfire and all the rest
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or or just as part of the
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you know tell me what's happening else
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in the world and you know everyone likes
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to tell a good story and these stories
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therefore grow larger and most
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importantly i think the thing is they
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get cross-pollinated and so we see these
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really rather incredible things where
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stories that you think you know well and
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you
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have heard when you were perhaps growing
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up as a child as fairy tales and various
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other things actually they have their
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roots perhaps somewhere very far away or
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perhaps the same story is told in lots
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of different places but with very
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different cultural meanings cultural
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context everything else and there are i
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mean a great example is the story of
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cinderella which i think is probably one
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of those myths that exists in
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most cultures in one way or another and
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the reality of the folks that do
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focalistics which is this entire
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discipline um about understanding
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folktales and mythology and stories and
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everything else is that
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they try to map and understand how all
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these things relate and that struck me
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the first time i came across it because
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that means that there's something
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intrinsically greater about the stories
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that we tell now in the context of d d
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it's kind of interesting for me because
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the classical d d story is
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very inspired by
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wargaming and that wargaming was very
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inspired by you know in the tales
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associated with it chain moan all the
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rest back in sort of like the late the
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70s and early 80s were sort of inspired
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by those sort of 1930s 1940s uh
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adventure stories of like conan the
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barbarian and maybe later with baffert
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and the gary mouser and all these sort
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of things where
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these roguish warrior characters you
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know conan whatever and i know conan in
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our mind iconically is a uh he's arnold
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schwarzenegger but um oh yeah but yeah
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of course right and so
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and yet
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in the books there's something of that
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sort of like
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fantastical uh blend of lots of
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different stories that kind of got
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brought together into this sort of
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semi-colonialist kind of view of this
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barbarian and you know the the
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interesting thing about
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those stories and then the way they got
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brought into dnd
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is that you know obviously lord of the
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rings which you can't really avoid even
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mentioning um surprisingly you've got
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this one without mentioning all of the
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rings
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they're very much based i mean a lot of
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the rings especially and tolkien was a a
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scholar um and then an old english
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scholar and he studied beowulf right and
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so much of lord of the rings is pretty
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much directly from beowulf you know the
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um the concept of um orcs the concept of
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many of the other creatures that are
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inside uh a lot of the rings you know
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even the elves for that matter these are
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creatures that are
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actually very distinct from the other
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fairy tales comparatively right so
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however that group of kind of that
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combination of that sort of boy's own
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fantasy conan type stuff plus lord of
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the rings
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then just sort of then stuck in
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what is the standard fantasy trope which
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is this
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combination of
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a very late middle ages
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plus
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bits from the dark ages plus you know a
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bit from here and a bit from there
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said in a kind of
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fantasy northern europe that doesn't
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really exist now i mean that is
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a hundred percent amazing i grew up with
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these stories i love these stories right
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i mean it's sort of wonderful and so
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when they then turned into
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the law if you will of g and d so
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the forgotten realms law and you know we
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can talk about that if we like but
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honestly it's so jumbled and broken that
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um hot take a hot take the forgotten
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realms
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um
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but um but then
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you sort of have
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a very
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[Music]
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interesting confluence i would say right
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um what do i mean by that yeah well
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let's take some of the amazing fantasy
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authors that you know and fancy stories
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and fancy literature obviously has a
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huge influence in the beginning of dnd
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so let's talk about
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the artifact darkrazer um you know that
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is a uh
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sentient blade
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but in no way of course is just a direct
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take out of elric's weapon from the
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michael morcock series right and
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um you know this sort of melange this
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sort of like blending together of all of
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these tropes
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then gives i would say
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the stereotypical dnd game
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a
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problem in an odd way which is that
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mythology is already a big blend of a
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lot of things but it's very very
264
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northern european it's very
265
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much
266
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then
267
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simplified to take away
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the intrinsic complexity of the
269
00:09:59,920 --> 00:10:03,360
underlying work right so there's a great
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deal of complexity in all of the rings
271
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as we all know because there's books and
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books and books and prequels and
273
00:10:06,160 --> 00:10:09,600
prequels to prequels and sequels to
274
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prequels that yeah with all the rest
275
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right and the same is true of um of
276
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malcolm's word the same is true of any
277
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number of other things and
278
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in order to make it a game in order to
279
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not make it too complex d and d sort of
280
00:10:20,000 --> 00:10:24,399
simplifies it to
281
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aux bad elves good and here's the rough
282
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law and i think that
283
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it is one of those things as a dm and
284
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growing up with a lot of these stories
285
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and really enjoying them and really
286
00:10:33,920 --> 00:10:36,959
playing with these things and then
287
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reading all the fantasy and the science
288
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fiction and various other stories in
289
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parallel
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that as someone of you know uh
291
00:10:43,839 --> 00:10:47,680
i guess say non-european descent
292
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although i can tell by my accent i grew
293
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up in in sunny croydon so um
294
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so some of you are non-european descent
295
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i
296
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struggled to see myself reflected in
297
00:10:56,480 --> 00:10:58,800
that game
298
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and then i spoke with other people who
299
00:10:58,800 --> 00:11:02,240
struggle to see themselves reflected in
300
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that game except in pastiche and i think
301
00:11:02,240 --> 00:11:06,480
that is the the difficulty of mythology
302
00:11:04,480 --> 00:11:09,200
in dnd because although it's got so much
303
00:11:06,480 --> 00:11:13,839
richness in one perspective and then you
304
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have oriental adventures or you have
305
00:11:13,839 --> 00:11:18,640
or you have these other
306
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it's not even that they're terrible
307
00:11:18,640 --> 00:11:22,800
because at the end of the day
308
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it's that they're racist right and it's
309
00:11:22,800 --> 00:11:27,760
sort of you know it's it's that like
310
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they they massively simplify mythology
311
00:11:27,760 --> 00:11:31,200
into
312
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a a set of expectations with a
313
00:11:31,200 --> 00:11:34,959
particularly western sort of western
314
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european northwestern european
315
00:11:34,959 --> 00:11:38,720
perspective
316
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and so it's like all the cool stuff it's
317
00:11:38,720 --> 00:11:42,320
like i want katanas and ninjas and i
318
00:11:41,040 --> 00:11:44,160
want to have some other things and then
319
00:11:42,320 --> 00:11:45,519
inside those books by the way there's
320
00:11:44,160 --> 00:11:47,040
other cool things there's like other
321
00:11:45,519 --> 00:11:48,079
bits of law and somebody's done some
322
00:11:47,040 --> 00:11:50,399
research and they've gone away and
323
00:11:48,079 --> 00:11:52,639
they've read some stuff but it sort of
324
00:11:50,399 --> 00:11:54,639
misses the thing that i would say at the
325
00:11:52,639 --> 00:11:56,880
beginning which is that
326
00:11:54,639 --> 00:12:00,079
all of these mythological tropes all of
327
00:11:56,880 --> 00:12:02,720
these sort of um stories actually have
328
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echoes and resonances across the entire
329
00:12:02,720 --> 00:12:06,240
world so
330
00:12:04,079 --> 00:12:07,600
i'll i'll finish my ted talk with this
331
00:12:06,240 --> 00:12:09,040
is sort of like uh
332
00:12:07,600 --> 00:12:10,320
with this broader point which is that
333
00:12:09,040 --> 00:12:12,160
now you've got 15 minutes left mate
334
00:12:10,320 --> 00:12:13,680
you've got to go well i can carry on my
335
00:12:12,160 --> 00:12:14,959
ted talk and so
336
00:12:13,680 --> 00:12:16,079
but
337
00:12:14,959 --> 00:12:18,639
so you take
338
00:12:16,079 --> 00:12:19,839
the chinese sort of post-buddhist
339
00:12:18,639 --> 00:12:21,680
mythology
340
00:12:19,839 --> 00:12:26,639
as in buddhism came to china
341
00:12:21,680 --> 00:12:28,800
and you have um a huge overlap with um
342
00:12:26,639 --> 00:12:32,399
stories that are common in india right
343
00:12:28,800 --> 00:12:34,000
and vice versa right um and so
344
00:12:32,399 --> 00:12:36,639
when i moved out i lived in singapore
345
00:12:34,000 --> 00:12:39,760
when i moved to southeast asia i was
346
00:12:36,639 --> 00:12:40,959
stunned to realize not obviously i knew
347
00:12:39,760 --> 00:12:42,480
that thing beforehand but just to
348
00:12:40,959 --> 00:12:44,560
realize then by the way there's this
349
00:12:42,480 --> 00:12:47,120
whole area of the world called southeast
350
00:12:44,560 --> 00:12:48,639
asia where those kind of myths also then
351
00:12:47,120 --> 00:12:50,560
have that sort of syncretic relationship
352
00:12:48,639 --> 00:12:52,800
where basically you know as various
353
00:12:50,560 --> 00:12:54,959
empires have risen and foreign kingdoms
354
00:12:52,800 --> 00:12:57,279
have come and gone the myths have been
355
00:12:54,959 --> 00:12:59,680
left behind in the names of places in
356
00:12:57,279 --> 00:13:01,920
the names of people in all of the
357
00:12:59,680 --> 00:13:04,800
stories that we tell and so i kind of
358
00:13:01,920 --> 00:13:06,320
got obsessed by it and so we started our
359
00:13:04,800 --> 00:13:07,360
game just to kind of say what would it
360
00:13:06,320 --> 00:13:08,079
be like
361
00:13:07,360 --> 00:13:11,440
to
362
00:13:08,079 --> 00:13:12,720
play in a non-eurocentric world so let's
363
00:13:11,440 --> 00:13:15,440
consciously
364
00:13:12,720 --> 00:13:17,519
excise the arthurian myth let's exercise
365
00:13:15,440 --> 00:13:20,639
the kind of like the vagnerian you know
366
00:13:17,519 --> 00:13:24,399
siegfried and the ring and the sort of
367
00:13:20,639 --> 00:13:28,240
the um ragnarok kind of stories you take
368
00:13:24,399 --> 00:13:30,320
those out and then what's left and
369
00:13:28,240 --> 00:13:32,399
what's left is amazing because basically
370
00:13:30,320 --> 00:13:34,240
what's left is all of the rest of the
371
00:13:32,399 --> 00:13:37,360
cultural richness of the world and you
372
00:13:34,240 --> 00:13:39,040
don't lose the echoes of all of that
373
00:13:37,360 --> 00:13:41,279
other wonderful stuff that's kind of
374
00:13:39,040 --> 00:13:42,320
underlying it all
375
00:13:41,279 --> 00:13:43,760
i mean i don't know from your
376
00:13:42,320 --> 00:13:45,760
perspective i mean it is interesting
377
00:13:43,760 --> 00:13:47,360
right so i don't um i don't presume to
378
00:13:45,760 --> 00:13:48,480
know your background right tell me a
379
00:13:47,360 --> 00:13:50,720
little bit about like what were the
380
00:13:48,480 --> 00:13:52,720
stories that you grew up with what were
381
00:13:50,720 --> 00:13:54,480
the kind of the myths and legends and
382
00:13:52,720 --> 00:13:56,560
stuff that you got told or you read at
383
00:13:54,480 --> 00:13:58,480
bedtime or whatever it is sure so i'm a
384
00:13:56,560 --> 00:14:01,440
bit of a contradiction in terms or
385
00:13:58,480 --> 00:14:02,880
whatever the phrase is because i'm not a
386
00:14:01,440 --> 00:14:05,760
typical
387
00:14:02,880 --> 00:14:07,440
fantasy consumer so like my my first
388
00:14:05,760 --> 00:14:08,720
experience with lord of the rings for
389
00:14:07,440 --> 00:14:10,880
example was
390
00:14:08,720 --> 00:14:14,240
in the cinema back when a ticket cost
391
00:14:10,880 --> 00:14:17,199
probably five pounds not 15 pounds like
392
00:14:14,240 --> 00:14:19,839
it does today i mean
393
00:14:17,199 --> 00:14:21,760
so like i i was never a huge book reader
394
00:14:19,839 --> 00:14:25,519
and in fact uh science fiction has
395
00:14:21,760 --> 00:14:28,240
always been my preferred kind of fiction
396
00:14:25,519 --> 00:14:31,680
so yes i was aware growing up
397
00:14:28,240 --> 00:14:33,279
tangentially of king arthur and merlin
398
00:14:31,680 --> 00:14:36,399
again through
399
00:14:33,279 --> 00:14:38,720
disney i believe uh or whatever it was
400
00:14:36,399 --> 00:14:39,760
in the stone and yes absolutely yeah
401
00:14:38,720 --> 00:14:41,920
exactly
402
00:14:39,760 --> 00:14:43,120
so like i i will wish that i would have
403
00:14:41,920 --> 00:14:45,040
watched that at some point and that
404
00:14:43,120 --> 00:14:47,360
would have been you know running around
405
00:14:45,040 --> 00:14:49,360
at the back of my head but otherwise it
406
00:14:47,360 --> 00:14:52,959
is just your regular
407
00:14:49,360 --> 00:14:54,880
90s kid pop culture
408
00:14:52,959 --> 00:14:57,440
uk south uk
409
00:14:54,880 --> 00:14:58,720
um so like i i know of
410
00:14:57,440 --> 00:15:00,480
and
411
00:14:58,720 --> 00:15:02,880
hold highly terry pratchett but i've
412
00:15:00,480 --> 00:15:04,639
never read any of that stuff for example
413
00:15:02,880 --> 00:15:06,320
i hope
414
00:15:04,639 --> 00:15:08,560
my listeners are just falling off the
415
00:15:06,320 --> 00:15:10,240
cliff now as i
416
00:15:08,560 --> 00:15:11,839
as i tell them i've never listened to or
417
00:15:10,240 --> 00:15:12,959
read any of their most favorite things
418
00:15:11,839 --> 00:15:14,160
um
419
00:15:12,959 --> 00:15:15,760
so no
420
00:15:14,160 --> 00:15:17,440
so coming to
421
00:15:15,760 --> 00:15:19,440
d and d
422
00:15:17,440 --> 00:15:21,199
and let me think of the way to put this
423
00:15:19,440 --> 00:15:22,959
because
424
00:15:21,199 --> 00:15:27,440
it ticked the boxes i would have
425
00:15:22,959 --> 00:15:30,160
expected it to tick in terms of the
426
00:15:27,440 --> 00:15:32,240
theming so it was basically as you've
427
00:15:30,160 --> 00:15:35,120
described like
428
00:15:32,240 --> 00:15:36,160
all the tropes essentially which to me
429
00:15:35,120 --> 00:15:38,240
as
430
00:15:36,160 --> 00:15:40,000
potentially an ignorant person from from
431
00:15:38,240 --> 00:15:42,560
who's only ever lived in europe you know
432
00:15:40,000 --> 00:15:44,079
west europe that it was what i would
433
00:15:42,560 --> 00:15:46,160
have expected it to be for better and
434
00:15:44,079 --> 00:15:49,519
for worse you know you know all that all
435
00:15:46,160 --> 00:15:51,600
the the main boxes were ticked
436
00:15:49,519 --> 00:15:52,959
but what i mean by that is like
437
00:15:51,600 --> 00:15:54,480
it was this middle
438
00:15:52,959 --> 00:15:55,839
middle-earth middle
439
00:15:54,480 --> 00:15:57,759
medieval
440
00:15:55,839 --> 00:16:00,079
middle middle middle just fantasy
441
00:15:57,759 --> 00:16:01,759
quote-unquote that had everything you'd
442
00:16:00,079 --> 00:16:03,839
expect it to do now
443
00:16:01,759 --> 00:16:05,360
as a dm and a player
444
00:16:03,839 --> 00:16:06,959
sometimes that makes me
445
00:16:05,360 --> 00:16:09,360
makes it very difficult to run a game
446
00:16:06,959 --> 00:16:10,800
because i'm like are there bicycles in
447
00:16:09,360 --> 00:16:13,199
this world i don't know what are the
448
00:16:10,800 --> 00:16:15,120
ramifications if i bring in bicycles how
449
00:16:13,199 --> 00:16:17,519
do people tell the time i don't know is
450
00:16:15,120 --> 00:16:18,480
it just sundials everywhere kind of is
451
00:16:17,519 --> 00:16:20,959
is
452
00:16:18,480 --> 00:16:22,560
a pain as a dm to be like well you don't
453
00:16:20,959 --> 00:16:25,360
know what time it is i go out and find a
454
00:16:22,560 --> 00:16:27,440
sundial okay cool that sucks
455
00:16:25,360 --> 00:16:29,920
but i want to bring in
456
00:16:27,440 --> 00:16:31,839
some more modern items but then that
457
00:16:29,920 --> 00:16:33,279
obviously then starts to tear at the
458
00:16:31,839 --> 00:16:34,720
seams of
459
00:16:33,279 --> 00:16:37,839
this
460
00:16:34,720 --> 00:16:40,639
weirdly crafted mishmash of
461
00:16:37,839 --> 00:16:42,800
tropes and idioms over the last
462
00:16:40,639 --> 00:16:44,720
40 decades the only thing i wanted to
463
00:16:42,800 --> 00:16:46,959
add is you were saying like
464
00:16:44,720 --> 00:16:48,399
a lot of them and in a previous episode
465
00:16:46,959 --> 00:16:50,959
in a previous guest i had on we talked
466
00:16:48,399 --> 00:16:52,560
about monsters and then the whole shtick
467
00:16:50,959 --> 00:16:55,519
of that episode was like something a
468
00:16:52,560 --> 00:16:57,440
monster that you might find benign or
469
00:16:55,519 --> 00:16:58,639
you might not be familiar with his roots
470
00:16:57,440 --> 00:17:00,240
actually has
471
00:16:58,639 --> 00:17:02,880
its roots in
472
00:17:00,240 --> 00:17:04,160
pagan mythology from yeah a hundred
473
00:17:02,880 --> 00:17:06,559
years ago and you're like oh i just
474
00:17:04,160 --> 00:17:08,799
brought that in as a goofy npc
475
00:17:06,559 --> 00:17:10,480
and it's like no that like you might be
476
00:17:08,799 --> 00:17:12,000
being like hella
477
00:17:10,480 --> 00:17:14,000
insensitive and you just don't know
478
00:17:12,000 --> 00:17:15,520
because it's got all this
479
00:17:14,000 --> 00:17:17,120
this baggage with it so like something
480
00:17:15,520 --> 00:17:19,039
like the mummy which is in the dungeon
481
00:17:17,120 --> 00:17:21,199
masters guide is obviously
482
00:17:19,039 --> 00:17:22,880
the brendan fraser classic film uh you
483
00:17:21,199 --> 00:17:24,559
know there's
484
00:17:22,880 --> 00:17:26,319
there's there's more
485
00:17:24,559 --> 00:17:27,919
in popular culture whereas there's a
486
00:17:26,319 --> 00:17:29,600
whole bunch out there that have just
487
00:17:27,919 --> 00:17:32,000
been filtered through
488
00:17:29,600 --> 00:17:32,960
so many lenses that by the time it gets
489
00:17:32,000 --> 00:17:34,880
to this
490
00:17:32,960 --> 00:17:36,880
mass production
491
00:17:34,880 --> 00:17:39,440
mass-produced high production
492
00:17:36,880 --> 00:17:43,120
piece of 40-pound book that i buy from
493
00:17:39,440 --> 00:17:45,200
my local gaming store that it is lost
494
00:17:43,120 --> 00:17:47,120
all the nuance and now just becomes the
495
00:17:45,200 --> 00:17:48,720
goofy npc or the goofy monster that you
496
00:17:47,120 --> 00:17:50,000
bring in to fight you're absolutely
497
00:17:48,720 --> 00:17:52,559
right i'll give you a great example
498
00:17:50,000 --> 00:17:55,360
right so the um the classical d and d
499
00:17:52,559 --> 00:17:57,200
ogre right and i i did a video about
500
00:17:55,360 --> 00:17:59,280
this a while ago but it's sort of the
501
00:17:57,200 --> 00:18:00,640
the ogre is is really interesting
502
00:17:59,280 --> 00:18:03,440
because if you look at the etymology of
503
00:18:00,640 --> 00:18:06,080
it the ogre the word ogre comes from
504
00:18:03,440 --> 00:18:08,640
like um sort of probably french there's
505
00:18:06,080 --> 00:18:09,360
a there's a sort of french word
506
00:18:08,640 --> 00:18:11,440
but
507
00:18:09,360 --> 00:18:12,799
it sort of relates then back
508
00:18:11,440 --> 00:18:15,280
to
509
00:18:12,799 --> 00:18:16,720
the underlying word for dev or demon or
510
00:18:15,280 --> 00:18:19,200
something similar related to that which
511
00:18:16,720 --> 00:18:20,880
is really uh drives you through the sort
512
00:18:19,200 --> 00:18:22,080
of etruscan word which is a workers
513
00:18:20,880 --> 00:18:24,559
right and so
514
00:18:22,080 --> 00:18:27,360
you know ocus is obviously also you know
515
00:18:24,559 --> 00:18:29,200
the root of the word orc unsurprisingly
516
00:18:27,360 --> 00:18:31,919
and it's very unsurprising because the
517
00:18:29,200 --> 00:18:34,720
both words are found very clearly um in
518
00:18:31,919 --> 00:18:36,880
in uh in bales and therefore tolkien
519
00:18:34,720 --> 00:18:38,799
picks them up right and so in but the
520
00:18:36,880 --> 00:18:40,400
interesting thing is in in
521
00:18:38,799 --> 00:18:42,960
in beowulf um
522
00:18:40,400 --> 00:18:44,720
the ogre grendel who's like the one of
523
00:18:42,960 --> 00:18:47,039
the three so beowulf is basically the
524
00:18:44,720 --> 00:18:48,240
story about this dude that um you know
525
00:18:47,039 --> 00:18:51,280
he's the sort of
526
00:18:48,240 --> 00:18:53,039
warrior king eventually and in essence
527
00:18:51,280 --> 00:18:54,720
it's a lot of blah blah blah but then he
528
00:18:53,039 --> 00:18:56,000
fights three people right he finds
529
00:18:54,720 --> 00:18:57,280
grendel he fights grendel's mother and
530
00:18:56,000 --> 00:18:59,280
then he i think he fights i can't
531
00:18:57,280 --> 00:19:00,559
believe he finds a serpent or a dragon
532
00:18:59,280 --> 00:19:02,640
or whatever it is but you know it's been
533
00:19:00,559 --> 00:19:05,520
a while but the the reality is is that
534
00:19:02,640 --> 00:19:08,240
grendel himself is this creature that
535
00:19:05,520 --> 00:19:10,320
lives in the moors in the bogs he sort
536
00:19:08,240 --> 00:19:12,320
of lives in the the light the sort of
537
00:19:10,320 --> 00:19:14,320
like the underneath the box he lives in
538
00:19:12,320 --> 00:19:16,559
the darkness between
539
00:19:14,320 --> 00:19:17,840
the that's just beyond the realm of
540
00:19:16,559 --> 00:19:19,280
light and you have to then think to
541
00:19:17,840 --> 00:19:20,880
yourself well it must have been yeah
542
00:19:19,280 --> 00:19:23,200
back in those era
543
00:19:20,880 --> 00:19:24,480
you it's not like today where yeah you
544
00:19:23,200 --> 00:19:26,080
know we've got lights everywhere and you
545
00:19:24,480 --> 00:19:28,480
can barely see the stars back in those
546
00:19:26,080 --> 00:19:30,000
days lights were rare and expensive and
547
00:19:28,480 --> 00:19:31,600
people lit lights because it was a
548
00:19:30,000 --> 00:19:33,120
survival mechanism and it was a way of
549
00:19:31,600 --> 00:19:34,559
signaling and there was a way of you
550
00:19:33,120 --> 00:19:36,480
know having hearts and telling stories
551
00:19:34,559 --> 00:19:39,120
and all the rest of it but ultimately
552
00:19:36,480 --> 00:19:40,400
it's to keep the the bad things away
553
00:19:39,120 --> 00:19:42,240
because if you can see it humans are
554
00:19:40,400 --> 00:19:43,840
very sight oriented and if you can see
555
00:19:42,240 --> 00:19:45,520
it it's all right if you can't see it
556
00:19:43,840 --> 00:19:47,520
it's oh it's behind you right it's the
557
00:19:45,520 --> 00:19:50,160
part of every horror movie and i think
558
00:19:47,520 --> 00:19:52,080
you know so grendel just being a step
559
00:19:50,160 --> 00:19:54,240
into that darkness and being sort of
560
00:19:52,080 --> 00:19:56,240
like this sort of creature of darkness
561
00:19:54,240 --> 00:19:58,640
uh but it's an incredibly powerful one
562
00:19:56,240 --> 00:20:00,320
that would eat uh eat other people and
563
00:19:58,640 --> 00:20:03,919
so you're there going okay well here is
564
00:20:00,320 --> 00:20:05,919
this ogre this is it's complex that has
565
00:20:03,919 --> 00:20:07,760
you know uh grendel's mother who's
566
00:20:05,919 --> 00:20:09,440
beowulf's kind of like second big fight
567
00:20:07,760 --> 00:20:11,280
if you will um
568
00:20:09,440 --> 00:20:14,000
you know there's there's relationships
569
00:20:11,280 --> 00:20:15,840
there's other complexity there uh bro
570
00:20:14,000 --> 00:20:17,039
grendel speaks he doesn't do the
571
00:20:15,840 --> 00:20:18,640
classical
572
00:20:17,039 --> 00:20:20,640
ogre growling and all the rest of it
573
00:20:18,640 --> 00:20:22,559
yeah um and then
574
00:20:20,640 --> 00:20:25,840
you know i'll give you uh to take that
575
00:20:22,559 --> 00:20:27,440
over a step a bit further the yoga in
576
00:20:25,840 --> 00:20:30,080
the most famous ogre i would guess in
577
00:20:27,440 --> 00:20:32,960
our folklore is one of puss in boots
578
00:20:30,080 --> 00:20:34,799
right so in person boots the the ogre
579
00:20:32,960 --> 00:20:37,600
that has the castle is this sort of
580
00:20:34,799 --> 00:20:39,679
decadent devil that costs magic and has
581
00:20:37,600 --> 00:20:42,240
parties and you know it's just a real
582
00:20:39,679 --> 00:20:43,440
rake and it's meant to be a a satirical
583
00:20:42,240 --> 00:20:45,760
character that represents the
584
00:20:43,440 --> 00:20:48,320
aristocracy right you know the yeah like
585
00:20:45,760 --> 00:20:50,559
all of the bad things in our society
586
00:20:48,320 --> 00:20:53,039
right all of the the nastiness of the
587
00:20:50,559 --> 00:20:55,120
that comes with the abuse of power by
588
00:20:53,039 --> 00:20:57,600
those um who
589
00:20:55,120 --> 00:20:59,120
aren't responsible like you know so
590
00:20:57,600 --> 00:21:02,960
maybe your ogres called boris i don't
591
00:20:59,120 --> 00:21:02,960
know but the point is if we're going
592
00:21:02,970 --> 00:21:07,679
[Laughter]
593
00:21:04,880 --> 00:21:10,159
but nevertheless um so so
594
00:21:07,679 --> 00:21:12,720
it's only in d and d honestly and it's
595
00:21:10,159 --> 00:21:15,679
you know uh it's only in dnd really that
596
00:21:12,720 --> 00:21:17,520
the ogre is this dumb sort of like and
597
00:21:15,679 --> 00:21:19,520
warcraft and similar kind of derivatives
598
00:21:17,520 --> 00:21:20,240
things so there's this dumb kind of you
599
00:21:19,520 --> 00:21:23,120
know
600
00:21:20,240 --> 00:21:24,720
butt-scratching horrible creature i mean
601
00:21:23,120 --> 00:21:27,200
it's they're always a horrible creature
602
00:21:24,720 --> 00:21:30,880
they're there but they represent
603
00:21:27,200 --> 00:21:32,880
a lot of humanity's fears about gluttony
604
00:21:30,880 --> 00:21:35,360
a lot of humanity's fears about misuse
605
00:21:32,880 --> 00:21:38,080
of power of the of the tyranny of
606
00:21:35,360 --> 00:21:39,520
strength alone right and
607
00:21:38,080 --> 00:21:41,600
that's where i think that mythological
608
00:21:39,520 --> 00:21:43,120
context is super important because a
609
00:21:41,600 --> 00:21:45,679
little bit of work to scratch under the
610
00:21:43,120 --> 00:21:47,360
surface and it gives you so much more
611
00:21:45,679 --> 00:21:48,320
depth as a dm
612
00:21:47,360 --> 00:21:50,080
to
613
00:21:48,320 --> 00:21:51,840
play with this idea a little bit because
614
00:21:50,080 --> 00:21:53,520
the funny thing is this idea is in the
615
00:21:51,840 --> 00:21:55,840
back of everyone's head everyone's heard
616
00:21:53,520 --> 00:21:57,600
of custom boots right maybe maybe people
617
00:21:55,840 --> 00:21:59,280
haven't necessarily heard of beowulf or
618
00:21:57,600 --> 00:22:00,960
haven't necessarily got into it and you
619
00:21:59,280 --> 00:22:02,000
know they're not back that that's not
620
00:22:00,960 --> 00:22:03,679
floating in their boat but everyone's
621
00:22:02,000 --> 00:22:05,280
had a puss in boots you know everyone's
622
00:22:03,679 --> 00:22:07,840
had a shrek everyone said like yeah all
623
00:22:05,280 --> 00:22:10,159
of these sort of different things and so
624
00:22:07,840 --> 00:22:13,440
it's a way of um
625
00:22:10,159 --> 00:22:16,159
accessing parts of people's unconscious
626
00:22:13,440 --> 00:22:19,039
right because we're all programmed with
627
00:22:16,159 --> 00:22:21,039
stories like from when before we were
628
00:22:19,039 --> 00:22:22,640
before we can remember people were
629
00:22:21,039 --> 00:22:25,679
telling us stories people were telling
630
00:22:22,640 --> 00:22:27,120
us you're reading us with c-spot run
631
00:22:25,679 --> 00:22:28,559
okay that's great but you know they're
632
00:22:27,120 --> 00:22:30,640
reading us other stories too and we're
633
00:22:28,559 --> 00:22:32,080
gonna yeah
634
00:22:30,640 --> 00:22:33,440
parties or whatever it is or you know
635
00:22:32,080 --> 00:22:34,880
when you're a kid and people tell
636
00:22:33,440 --> 00:22:36,159
stories or you know people when you go
637
00:22:34,880 --> 00:22:37,840
to bed they'll tell you stories whatever
638
00:22:36,159 --> 00:22:40,480
it is you're watching tv you're seeing
639
00:22:37,840 --> 00:22:42,400
repeats star wars is a mythological
640
00:22:40,480 --> 00:22:44,240
story right it's a mythological soap
641
00:22:42,400 --> 00:22:46,320
opera yeah
642
00:22:44,240 --> 00:22:47,600
uh uh george lucas is quite famous for
643
00:22:46,320 --> 00:22:49,440
uh for
644
00:22:47,600 --> 00:22:53,120
referring to joseph campbell who is a
645
00:22:49,440 --> 00:22:55,280
very famous vocalist who um is just
646
00:22:53,120 --> 00:22:58,000
incredible actually and it's it's
647
00:22:55,280 --> 00:23:01,760
somebody that i uh probably
648
00:22:58,000 --> 00:23:05,360
helped me understand just how
649
00:23:01,760 --> 00:23:06,320
amazing and interconnected different
650
00:23:05,360 --> 00:23:08,799
um
651
00:23:06,320 --> 00:23:11,039
the human experience it genuinely is
652
00:23:08,799 --> 00:23:13,760
even by people that have no reason to
653
00:23:11,039 --> 00:23:15,600
know each other have no reason to even
654
00:23:13,760 --> 00:23:17,200
like there's no trait right but the
655
00:23:15,600 --> 00:23:19,440
reality is some of these stories are
656
00:23:17,200 --> 00:23:20,960
true because again you know everyone's
657
00:23:19,440 --> 00:23:23,120
afraid of the darkness because the
658
00:23:20,960 --> 00:23:25,440
darkness has things that eat people
659
00:23:23,120 --> 00:23:27,440
right you know everybody seeks you know
660
00:23:25,440 --> 00:23:28,720
comfort and shelter right and so there's
661
00:23:27,440 --> 00:23:30,720
all these things
662
00:23:28,720 --> 00:23:33,679
and and community and so exclusion from
663
00:23:30,720 --> 00:23:35,360
community is a huge trope in almost you
664
00:23:33,679 --> 00:23:36,640
know in so many of these stories people
665
00:23:35,360 --> 00:23:38,880
are run away from community or they're
666
00:23:36,640 --> 00:23:41,200
taken away from it or they're exiled or
667
00:23:38,880 --> 00:23:43,120
otherwise yes um and a little bit of
668
00:23:41,200 --> 00:23:45,120
just i guess
669
00:23:43,120 --> 00:23:47,760
understanding and playing with these
670
00:23:45,120 --> 00:23:50,559
concepts i think adds a richness to
671
00:23:47,760 --> 00:23:52,720
certainly my game um that i'm very glad
672
00:23:50,559 --> 00:23:56,240
to have come across
673
00:23:52,720 --> 00:23:57,760
yes yeah no absolutely it's
674
00:23:56,240 --> 00:23:59,279
it's it they don't they don't tell you
675
00:23:57,760 --> 00:24:01,520
that in the dungeon masters guide i
676
00:23:59,279 --> 00:24:04,480
don't tell you that yeah
677
00:24:01,520 --> 00:24:05,360
i've had other ideas
678
00:24:04,480 --> 00:24:07,279
i think there are some additional
679
00:24:05,360 --> 00:24:09,279
reading material but not to the extent
680
00:24:07,279 --> 00:24:11,200
that we are you know that we're going on
681
00:24:09,279 --> 00:24:13,279
today and that's why people listen to
682
00:24:11,200 --> 00:24:14,060
your podcast
683
00:24:13,279 --> 00:24:16,880
oh thanks
684
00:24:14,060 --> 00:24:18,720
[Laughter]
685
00:24:16,880 --> 00:24:20,400
yeah so i mean you've
686
00:24:18,720 --> 00:24:22,480
done a far better job than i would have
687
00:24:20,400 --> 00:24:24,159
been able to do to articulate this this
688
00:24:22,480 --> 00:24:25,520
kind of stuff but i did have
689
00:24:24,159 --> 00:24:27,440
i did have one
690
00:24:25,520 --> 00:24:30,640
kind of different vector to take on in
691
00:24:27,440 --> 00:24:32,960
today's topic and in your games and your
692
00:24:30,640 --> 00:24:35,440
campaigns do you have any
693
00:24:32,960 --> 00:24:38,480
like in in-game in universe internal
694
00:24:35,440 --> 00:24:40,640
myths and and mythology and yeah folk
695
00:24:38,480 --> 00:24:42,320
tales and all that yes
696
00:24:40,640 --> 00:24:44,400
what a wonderful question so
697
00:24:42,320 --> 00:24:46,400
we do the thing that i before i started
698
00:24:44,400 --> 00:24:48,320
this most recent game i was watching
699
00:24:46,400 --> 00:24:50,159
matt colville series on you know how to
700
00:24:48,320 --> 00:24:52,960
be dm and this was a wonderful thing red
701
00:24:50,159 --> 00:24:55,279
so in one of those games he mentions a
702
00:24:52,960 --> 00:24:56,400
game called microscope microscope by ben
703
00:24:55,279 --> 00:24:58,880
robbins
704
00:24:56,400 --> 00:25:01,440
and i thought well one of the things i
705
00:24:58,880 --> 00:25:02,480
wanted to bring to our game because we
706
00:25:01,440 --> 00:25:04,880
were just the first one we were
707
00:25:02,480 --> 00:25:06,880
streaming and what i wanted to do was
708
00:25:04,880 --> 00:25:10,080
have it so that um
709
00:25:06,880 --> 00:25:12,559
the players because we're on video you
710
00:25:10,080 --> 00:25:14,400
know you're playing a game now if i said
711
00:25:12,559 --> 00:25:16,880
to you
712
00:25:14,400 --> 00:25:18,799
the marry celeste or the titanic like
713
00:25:16,880 --> 00:25:21,760
you know you you look over the side of
714
00:25:18,799 --> 00:25:23,279
the ship and the fog clears a little bit
715
00:25:21,760 --> 00:25:25,120
and you see there's some writing you're
716
00:25:23,279 --> 00:25:27,200
looking at upside down strangely enough
717
00:25:25,120 --> 00:25:29,600
as the ship lists off in one particular
718
00:25:27,200 --> 00:25:31,840
direction buffed by the waves you take a
719
00:25:29,600 --> 00:25:33,520
moment you you make your perception
720
00:25:31,840 --> 00:25:36,880
check or you don't or whatever it is and
721
00:25:33,520 --> 00:25:38,799
you see the words hms titanic on the
722
00:25:36,880 --> 00:25:41,679
side right like
723
00:25:38,799 --> 00:25:43,760
on screen in your brain everything is
724
00:25:41,679 --> 00:25:45,600
going i know about the titanic i know
725
00:25:43,760 --> 00:25:48,240
lots about the titanic my brain has just
726
00:25:45,600 --> 00:25:49,520
been primed your memory is in loads of
727
00:25:48,240 --> 00:25:51,120
stuff in it and you're just like you're
728
00:25:49,520 --> 00:25:53,200
there you're in the moment and you're
729
00:25:51,120 --> 00:25:54,799
able to talk about it and so i wanted
730
00:25:53,200 --> 00:25:55,919
that experience because you know we all
731
00:25:54,799 --> 00:25:57,520
got together we played a few games
732
00:25:55,919 --> 00:25:59,360
beforehand and we were like great you
733
00:25:57,520 --> 00:26:00,960
know let's let's um let's do this stream
734
00:25:59,360 --> 00:26:03,440
it'll be fun right and then i realized
735
00:26:00,960 --> 00:26:05,279
that we're playing in a homebrew world
736
00:26:03,440 --> 00:26:07,919
and playing the homebrew world
737
00:26:05,279 --> 00:26:10,720
i you would lose that we would end up
738
00:26:07,919 --> 00:26:12,559
doing a lot of something i don't really
739
00:26:10,720 --> 00:26:14,640
like which is that sort of it's an
740
00:26:12,559 --> 00:26:17,440
explanatory narrative right where you
741
00:26:14,640 --> 00:26:19,600
kind of like try and shove loads of law
742
00:26:17,440 --> 00:26:21,520
into a moment where like a random npc
743
00:26:19,600 --> 00:26:24,080
crops up and goes oh yes will you
744
00:26:21,520 --> 00:26:25,520
remember buldar the lord of the sea no
745
00:26:24,080 --> 00:26:26,799
one likes the exposition machine yeah
746
00:26:25,520 --> 00:26:28,240
exactly no one loves exhibition right
747
00:26:26,799 --> 00:26:29,760
you know and so
748
00:26:28,240 --> 00:26:31,520
and so as a result
749
00:26:29,760 --> 00:26:33,760
what we did instead was we got together
750
00:26:31,520 --> 00:26:35,120
and played microscope um i've got to dig
751
00:26:33,760 --> 00:26:36,320
those videos out at some point and
752
00:26:35,120 --> 00:26:38,320
actually put them on our stream because
753
00:26:36,320 --> 00:26:39,600
they're i mean that that terrible
754
00:26:38,320 --> 00:26:40,480
quality because i don't think we'd learn
755
00:26:39,600 --> 00:26:42,159
how to
756
00:26:40,480 --> 00:26:44,720
edit audio and video back then yeah it's
757
00:26:42,159 --> 00:26:45,919
a couple years back but but barring that
758
00:26:44,720 --> 00:26:49,039
it was really interesting because what
759
00:26:45,919 --> 00:26:50,880
we did together was collaboratively play
760
00:26:49,039 --> 00:26:52,480
a game where we built the mythology of
761
00:26:50,880 --> 00:26:55,200
the world so
762
00:26:52,480 --> 00:26:57,039
we we started off with you know uh the
763
00:26:55,200 --> 00:26:58,799
way that um it's been a couple years so
764
00:26:57,039 --> 00:27:00,799
excuse me and i'm sorry ben for if i get
765
00:26:58,799 --> 00:27:03,360
this this wrong uh that's the ben
766
00:27:00,799 --> 00:27:04,799
robbins but um the way the game works is
767
00:27:03,360 --> 00:27:06,960
that you
768
00:27:04,799 --> 00:27:09,039
there's no gm there's no orchestrator
769
00:27:06,960 --> 00:27:11,279
each person takes a turn
770
00:27:09,039 --> 00:27:13,200
and um when everybody's taking a turn
771
00:27:11,279 --> 00:27:15,120
that's the end of the round and that you
772
00:27:13,200 --> 00:27:17,440
have three or four rounds and when
773
00:27:15,120 --> 00:27:19,279
somebody takes a turn uh when somebody
774
00:27:17,440 --> 00:27:20,799
begins around someone gets to define
775
00:27:19,279 --> 00:27:22,720
what's happening they define what their
776
00:27:20,799 --> 00:27:24,480
epoch is they define like oh well you
777
00:27:22,720 --> 00:27:26,559
know and so you the the the game is
778
00:27:24,480 --> 00:27:28,720
bookended by you could start it at the
779
00:27:26,559 --> 00:27:31,360
dawn of all time and you could say the
780
00:27:28,720 --> 00:27:32,880
other book end is the modern era right
781
00:27:31,360 --> 00:27:35,679
and then somebody says somebody
782
00:27:32,880 --> 00:27:37,360
basically um says something like okay
783
00:27:35,679 --> 00:27:38,640
cool well i'm gonna do a scene
784
00:27:37,360 --> 00:27:41,200
where we
785
00:27:38,640 --> 00:27:42,480
uh are on top of a general's tent
786
00:27:41,200 --> 00:27:45,200
looking in and you can see that there
787
00:27:42,480 --> 00:27:46,799
are four people uh around a map and then
788
00:27:45,200 --> 00:27:48,399
each person is playing microscope plays
789
00:27:46,799 --> 00:27:50,960
one of those people and they just make
790
00:27:48,399 --> 00:27:53,039
up that person they make up that entire
791
00:27:50,960 --> 00:27:55,120
backstory for that person and then they
792
00:27:53,039 --> 00:27:56,399
play that scene out right and as a
793
00:27:55,120 --> 00:27:58,640
result
794
00:27:56,399 --> 00:28:01,120
what that did was that
795
00:27:58,640 --> 00:28:04,720
populated and created
796
00:28:01,120 --> 00:28:07,440
the the the age of myth as it were in my
797
00:28:04,720 --> 00:28:10,240
game right not entirely i didn't include
798
00:28:07,440 --> 00:28:12,080
everything but one of the the deities
799
00:28:10,240 --> 00:28:13,440
was called the bread god and we were
800
00:28:12,080 --> 00:28:16,480
like no we're not including the bread
801
00:28:13,440 --> 00:28:18,320
god but you know but but but never was
802
00:28:16,480 --> 00:28:20,480
very hungry at that moment but
803
00:28:18,320 --> 00:28:23,440
but the reality is is that like a lot of
804
00:28:20,480 --> 00:28:26,640
those characters right um uh sadar the
805
00:28:23,440 --> 00:28:29,360
blood queen uh pithia various other
806
00:28:26,640 --> 00:28:31,600
people like that uh were made up by the
807
00:28:29,360 --> 00:28:34,000
players in the game and
808
00:28:31,600 --> 00:28:36,399
their backstory and their actions you
809
00:28:34,000 --> 00:28:39,600
know would be played out and those
810
00:28:36,399 --> 00:28:42,480
actions like that in in one case uh
811
00:28:39,600 --> 00:28:43,760
pythia who was um you know sort of an
812
00:28:42,480 --> 00:28:47,120
archmage
813
00:28:43,760 --> 00:28:49,279
basically uh attempted to ascend and by
814
00:28:47,120 --> 00:28:51,279
doing so she pulled a thousand souls
815
00:28:49,279 --> 00:28:53,760
that she'd sacrificed right and so she's
816
00:28:51,279 --> 00:28:54,960
all set up this whole thing right and so
817
00:28:53,760 --> 00:28:57,520
um
818
00:28:54,960 --> 00:28:59,440
however it went wrong and all that power
819
00:28:57,520 --> 00:29:02,000
kind of like you know had nowhere to go
820
00:28:59,440 --> 00:29:03,520
and so instead it blew up a tower right
821
00:29:02,000 --> 00:29:06,000
loads of people died usual kind of your
822
00:29:03,520 --> 00:29:09,440
minor capitalism stuff right but what
823
00:29:06,000 --> 00:29:11,600
was nice was when the players looked at
824
00:29:09,440 --> 00:29:14,880
the map i then drew
825
00:29:11,600 --> 00:29:17,360
they saw the ruins of pythius tower
826
00:29:14,880 --> 00:29:19,440
and they were like i know that i was
827
00:29:17,360 --> 00:29:22,320
there i recognized it and so when when i
828
00:29:19,440 --> 00:29:23,120
had an npc just mention it in passing
829
00:29:22,320 --> 00:29:25,279
right
830
00:29:23,120 --> 00:29:27,919
they were like huh or i had another one
831
00:29:25,279 --> 00:29:29,760
that where one of the players um uh
832
00:29:27,919 --> 00:29:31,919
created this character called manassas
833
00:29:29,760 --> 00:29:34,480
who had fallen out with his sister who
834
00:29:31,919 --> 00:29:36,399
was also these again age of myths so
835
00:29:34,480 --> 00:29:38,159
very powerful beings
836
00:29:36,399 --> 00:29:41,039
and
837
00:29:38,159 --> 00:29:42,159
they then had this war this sort of you
838
00:29:41,039 --> 00:29:43,919
know huge
839
00:29:42,159 --> 00:29:45,760
spell battle and everything else then at
840
00:29:43,919 --> 00:29:47,520
the end of it all another mountain range
841
00:29:45,760 --> 00:29:49,279
destroyed because you know if you can't
842
00:29:47,520 --> 00:29:50,960
destroy a mountain range of dm what good
843
00:29:49,279 --> 00:29:52,799
are you right
844
00:29:50,960 --> 00:29:55,120
so what then happened was
845
00:29:52,799 --> 00:29:57,440
in one of the games
846
00:29:55,120 --> 00:29:59,679
in one of our sessions a sailor just
847
00:29:57,440 --> 00:30:01,360
swore he was just like you know by
848
00:29:59,679 --> 00:30:03,440
nasa's left testicle or something like
849
00:30:01,360 --> 00:30:05,840
that right and what i loved about that
850
00:30:03,440 --> 00:30:07,760
was all of the players like on screen on
851
00:30:05,840 --> 00:30:09,600
camera they all blinked recognition
852
00:30:07,760 --> 00:30:11,039
right and i i that was the thing i was
853
00:30:09,600 --> 00:30:12,799
hoping for from the beginning and it was
854
00:30:11,039 --> 00:30:14,080
amazing and so i i thoroughly recommend
855
00:30:12,799 --> 00:30:15,279
i think it's a wonderful way of doing it
856
00:30:14,080 --> 00:30:17,600
i'm sure there are hundreds of other
857
00:30:15,279 --> 00:30:20,240
ways of doing it as well but the concept
858
00:30:17,600 --> 00:30:22,320
of of building your mythology
859
00:30:20,240 --> 00:30:24,480
collaboratively within the game and not
860
00:30:22,320 --> 00:30:25,919
just pulling it in from
861
00:30:24,480 --> 00:30:27,200
external thoughts we talked a lot about
862
00:30:25,919 --> 00:30:28,480
you know isn't it amazing we've got all
863
00:30:27,200 --> 00:30:30,320
these cultural sources that you can pull
864
00:30:28,480 --> 00:30:32,559
in and we do right and we do that
865
00:30:30,320 --> 00:30:34,480
extensively but then to also have your
866
00:30:32,559 --> 00:30:37,039
players and other people around you
867
00:30:34,480 --> 00:30:38,960
co-create that mythos because
868
00:30:37,039 --> 00:30:40,960
you know they're playing a character but
869
00:30:38,960 --> 00:30:42,480
then they're still a person and that
870
00:30:40,960 --> 00:30:44,240
person was actually the person that was
871
00:30:42,480 --> 00:30:46,960
involved in that scene and then yeah
872
00:30:44,240 --> 00:30:48,880
that it creates a complexity and
873
00:30:46,960 --> 00:30:49,840
an experience that i think is amazing
874
00:30:48,880 --> 00:30:52,640
how about you have you ever done
875
00:30:49,840 --> 00:30:55,039
anything like that uh well no i know i
876
00:30:52,640 --> 00:30:58,080
sound lame uh i'm sorry let's try that
877
00:30:55,039 --> 00:30:58,080
again let's try that again
878
00:30:58,640 --> 00:31:02,320
the ship sale the titanic's already
879
00:31:00,080 --> 00:31:02,320
something
880
00:31:03,039 --> 00:31:06,880
no no no not at all like again this is
881
00:31:05,200 --> 00:31:08,159
an i was saying on a recent show that i
882
00:31:06,880 --> 00:31:10,159
was on i was like
883
00:31:08,159 --> 00:31:10,960
playing d d
884
00:31:10,159 --> 00:31:13,519
is
885
00:31:10,960 --> 00:31:15,120
hard or let me say like the skill
886
00:31:13,519 --> 00:31:17,120
barrier that is like all over the shop
887
00:31:15,120 --> 00:31:18,960
and on the face of it it's
888
00:31:17,120 --> 00:31:20,640
it is very easy you pick up some dice
889
00:31:18,960 --> 00:31:21,919
people sit around the table you play
890
00:31:20,640 --> 00:31:23,919
it's not very easy at all it's an
891
00:31:21,919 --> 00:31:25,760
incredibly accessible game anyone tells
892
00:31:23,919 --> 00:31:27,519
you otherwise is uh
893
00:31:25,760 --> 00:31:30,000
like me it's like
894
00:31:27,519 --> 00:31:31,760
i i i i put my my wife's a bit like
895
00:31:30,000 --> 00:31:33,120
yours not a bit like you in some ways
896
00:31:31,760 --> 00:31:34,320
and that she's probably like your
897
00:31:33,120 --> 00:31:36,080
teenage years and that she'd never
898
00:31:34,320 --> 00:31:38,080
really read any fantasy and all the rest
899
00:31:36,080 --> 00:31:39,600
of it and nobody in the sci-fi either
900
00:31:38,080 --> 00:31:42,159
and so we tried to get this playlist and
901
00:31:39,600 --> 00:31:44,159
she was it just took a lot of effort
902
00:31:42,159 --> 00:31:45,679
just to get uh it's not not not because
903
00:31:44,159 --> 00:31:47,600
she's thick i mean she's proper smart
904
00:31:45,679 --> 00:31:50,240
it's more a case of like you know
905
00:31:47,600 --> 00:31:51,919
it's just if you've not engaged with it
906
00:31:50,240 --> 00:31:54,799
and you're presented with a character
907
00:31:51,919 --> 00:31:57,360
sheet let alone dnd beyond right it's
908
00:31:54,799 --> 00:31:59,200
just it's a lot of hard work it is and
909
00:31:57,360 --> 00:32:00,720
it means it means very little to you as
910
00:31:59,200 --> 00:32:01,760
well like you know maybe somebody
911
00:32:00,720 --> 00:32:03,360
doesn't know the difference between a
912
00:32:01,760 --> 00:32:04,559
long bow and a short bow which i would
913
00:32:03,360 --> 00:32:06,159
forgive them for not knowing the
914
00:32:04,559 --> 00:32:07,760
difference despite that being a
915
00:32:06,159 --> 00:32:09,600
mechanical and b a huge flavor
916
00:32:07,760 --> 00:32:11,679
difference as well so now the reason i'm
917
00:32:09,600 --> 00:32:13,760
saying it that it's hard is because that
918
00:32:11,679 --> 00:32:15,440
what you've suggested is like a really
919
00:32:13,760 --> 00:32:18,559
fantastic idea and there are ways to
920
00:32:15,440 --> 00:32:19,840
emulate that in 5e i'm leveraging that
921
00:32:18,559 --> 00:32:21,360
because that's where my experience lies
922
00:32:19,840 --> 00:32:23,120
and you can have a session
923
00:32:21,360 --> 00:32:24,399
minus five minus four minus three minus
924
00:32:23,120 --> 00:32:26,000
two minus one in the zero and then hit
925
00:32:24,399 --> 00:32:27,440
the start of the campaign where you set
926
00:32:26,000 --> 00:32:28,399
up all of those
927
00:32:27,440 --> 00:32:31,279
things
928
00:32:28,399 --> 00:32:33,360
but when i started my primary campaign
929
00:32:31,279 --> 00:32:35,760
only two players have played before
930
00:32:33,360 --> 00:32:38,159
one of which has you know a bit bit more
931
00:32:35,760 --> 00:32:39,919
of my seniors he's got a lot of
932
00:32:38,159 --> 00:32:41,840
fantasy experience and a couple of guys
933
00:32:39,919 --> 00:32:43,679
didn't have any in they're more like i
934
00:32:41,840 --> 00:32:44,559
play call of duty okay
935
00:32:43,679 --> 00:32:45,279
right
936
00:32:44,559 --> 00:32:47,039
so
937
00:32:45,279 --> 00:32:48,799
it's already as we just discussed hard
938
00:32:47,039 --> 00:32:50,399
to hit the ground running
939
00:32:48,799 --> 00:32:53,519
at session one let alone we're going to
940
00:32:50,399 --> 00:32:55,360
do some mythos of the world and then a
941
00:32:53,519 --> 00:32:56,799
oh yeah will they remember will they
942
00:32:55,360 --> 00:32:58,960
care don't know yet don't know the type
943
00:32:56,799 --> 00:33:01,440
of players they are
944
00:32:58,960 --> 00:33:04,000
but i mean honestly it's the the worst
945
00:33:01,440 --> 00:33:06,399
option and you know it's not not to not
946
00:33:04,000 --> 00:33:08,880
to slam dms to do this i'm just not one
947
00:33:06,399 --> 00:33:11,039
of them which is the ones that hand a
948
00:33:08,880 --> 00:33:13,039
ring binder to all their players and say
949
00:33:11,039 --> 00:33:14,960
please do your homework and read 400
950
00:33:13,039 --> 00:33:16,960
pages of of my world setting and
951
00:33:14,960 --> 00:33:18,720
mythology it's a temptation for all of
952
00:33:16,960 --> 00:33:20,080
us but yeah
953
00:33:18,720 --> 00:33:23,360
there's a middle ground which i like to
954
00:33:20,080 --> 00:33:25,440
think i've hit in that i did it a after
955
00:33:23,360 --> 00:33:27,600
we'd started maybe even good maybe for
956
00:33:25,440 --> 00:33:29,600
bad but more as a okay the players
957
00:33:27,600 --> 00:33:30,720
actually want something let me pull my
958
00:33:29,600 --> 00:33:32,799
finger out and actually make something
959
00:33:30,720 --> 00:33:34,960
for them and it was a page of
960
00:33:32,799 --> 00:33:37,120
the real heavy hitters like
961
00:33:34,960 --> 00:33:39,279
what is magic in this world like yeah
962
00:33:37,120 --> 00:33:42,240
are gonna run scared or are they gonna
963
00:33:39,279 --> 00:33:44,399
cheer and and cry um what are the main
964
00:33:42,240 --> 00:33:45,440
few days that you can leverage should
965
00:33:44,399 --> 00:33:47,440
you need to
966
00:33:45,440 --> 00:33:50,399
which reminds me i wanted to loot back
967
00:33:47,440 --> 00:33:52,480
rounds that how forgotten realms and d
968
00:33:50,399 --> 00:33:53,360
and d quote-unquote d is a bit of a mess
969
00:33:52,480 --> 00:33:55,120
and
970
00:33:53,360 --> 00:33:57,919
between
971
00:33:55,120 --> 00:34:00,159
the crutch that is beyond versus having
972
00:33:57,919 --> 00:34:01,279
books of earlier editions and published
973
00:34:00,159 --> 00:34:03,519
material
974
00:34:01,279 --> 00:34:06,080
combine that with people just googling
975
00:34:03,519 --> 00:34:08,960
things there being very very many
976
00:34:06,080 --> 00:34:10,000
unofficial fan wikis that have got again
977
00:34:08,960 --> 00:34:11,359
a whole
978
00:34:10,000 --> 00:34:13,359
milieu of
979
00:34:11,359 --> 00:34:15,200
homebrew things aside
980
00:34:13,359 --> 00:34:16,720
main things but that published thing was
981
00:34:15,200 --> 00:34:17,520
from 30 years ago
982
00:34:16,720 --> 00:34:19,520
so
983
00:34:17,520 --> 00:34:22,000
when my players one of them had to
984
00:34:19,520 --> 00:34:23,839
reroll a new character unfortunately and
985
00:34:22,000 --> 00:34:24,720
he's made a paladin and he's trying to
986
00:34:23,839 --> 00:34:26,399
find
987
00:34:24,720 --> 00:34:28,800
some way some some higher power that he
988
00:34:26,399 --> 00:34:29,919
can subscribe his oath to
989
00:34:28,800 --> 00:34:31,040
and he's oh i've been thinking about
990
00:34:29,919 --> 00:34:32,720
this dear e
991
00:34:31,040 --> 00:34:34,639
all right dude i've never heard of that
992
00:34:32,720 --> 00:34:37,040
person before in my life
993
00:34:34,639 --> 00:34:38,720
like where's that come from i found it
994
00:34:37,040 --> 00:34:40,720
on this random
995
00:34:38,720 --> 00:34:42,800
fan wiki page
996
00:34:40,720 --> 00:34:44,399
let me take a look and let me see how
997
00:34:42,800 --> 00:34:47,119
introducing this
998
00:34:44,399 --> 00:34:49,440
piece of now canon potentially myth in
999
00:34:47,119 --> 00:34:51,119
my world is going to impact the wider
1000
00:34:49,440 --> 00:34:52,560
world because where there wasn't
1001
00:34:51,119 --> 00:34:54,399
churches to this person now there
1002
00:34:52,560 --> 00:34:55,839
probably will be and
1003
00:34:54,399 --> 00:34:57,599
that was
1004
00:34:55,839 --> 00:34:58,480
you know i've only provided them six or
1005
00:34:57,599 --> 00:35:00,079
seven
1006
00:34:58,480 --> 00:35:01,680
um but of course you know player
1007
00:35:00,079 --> 00:35:03,920
creativity is
1008
00:35:01,680 --> 00:35:06,480
at the beast unto itself and well this
1009
00:35:03,920 --> 00:35:08,320
is this is where um at least to my mind
1010
00:35:06,480 --> 00:35:09,680
anyway this is where mythology kind of
1011
00:35:08,320 --> 00:35:12,400
comes to the rescue again a little bit
1012
00:35:09,680 --> 00:35:15,119
right because i'll give you a
1013
00:35:12,400 --> 00:35:19,040
an example of it so the god of the sun
1014
00:35:15,119 --> 00:35:22,880
apollo the um you know mithras
1015
00:35:19,040 --> 00:35:25,520
um you know various other uh deity surya
1016
00:35:22,880 --> 00:35:28,720
in indian mythology you know they all
1017
00:35:25,520 --> 00:35:31,599
are basically the same you know deity
1018
00:35:28,720 --> 00:35:33,280
who's spread um you know backwards and
1019
00:35:31,599 --> 00:35:34,880
forwards and kind of syncretically
1020
00:35:33,280 --> 00:35:36,560
through the persian empire and through
1021
00:35:34,880 --> 00:35:38,560
greece and through rome and everything
1022
00:35:36,560 --> 00:35:40,240
else and the cultivators even pushed its
1023
00:35:38,560 --> 00:35:42,000
way up into you know in fact actually if
1024
00:35:40,240 --> 00:35:43,359
you look at it the the church of bistros
1025
00:35:42,000 --> 00:35:44,880
is currently in
1026
00:35:43,359 --> 00:35:46,880
somewhere in london and sort of it's a
1027
00:35:44,880 --> 00:35:48,000
ruined building near um near the back of
1028
00:35:46,880 --> 00:35:50,400
um
1029
00:35:48,000 --> 00:35:53,040
in the city of london in the old city
1030
00:35:50,400 --> 00:35:55,920
and uh you know a part of the freemasons
1031
00:35:53,040 --> 00:35:57,839
and all this sort of stuff right and so
1032
00:35:55,920 --> 00:35:59,119
the thing that's nice and people do that
1033
00:35:57,839 --> 00:36:00,960
kind of stuff more well because they do
1034
00:35:59,119 --> 00:36:02,640
it all the time is that it's just
1035
00:36:00,960 --> 00:36:03,680
another aspect it's just another avatar
1036
00:36:02,640 --> 00:36:05,119
it's another
1037
00:36:03,680 --> 00:36:07,200
way that people
1038
00:36:05,119 --> 00:36:09,839
you know rather like the real world it's
1039
00:36:07,200 --> 00:36:10,800
another way that people venerate the sun
1040
00:36:09,839 --> 00:36:12,480
and so
1041
00:36:10,800 --> 00:36:14,560
you know you can just kind of like go
1042
00:36:12,480 --> 00:36:16,320
yeah cool that's that's what that god's
1043
00:36:14,560 --> 00:36:18,480
called over there you know and it's sort
1044
00:36:16,320 --> 00:36:19,920
of it's it's blatant cheating right but
1045
00:36:18,480 --> 00:36:21,680
it also allows you
1046
00:36:19,920 --> 00:36:24,079
it also then allows to create some of
1047
00:36:21,680 --> 00:36:25,440
the the sort of story drift that we see
1048
00:36:24,079 --> 00:36:27,200
in the real world because again i
1049
00:36:25,440 --> 00:36:28,800
mentioned cinderella earlier the
1050
00:36:27,200 --> 00:36:30,400
cinderella that we're used to is not the
1051
00:36:28,800 --> 00:36:31,920
same as the germanic cinderella it's not
1052
00:36:30,400 --> 00:36:33,839
the same as the chinese indians not seen
1053
00:36:31,920 --> 00:36:35,680
as the russian cinderella but the story
1054
00:36:33,839 --> 00:36:36,880
is roughly the same right and so you can
1055
00:36:35,680 --> 00:36:38,240
do the same thing with the deities you
1056
00:36:36,880 --> 00:36:40,640
can do the same thing with your heroes
1057
00:36:38,240 --> 00:36:43,440
right so oh you call him fred the
1058
00:36:40,640 --> 00:36:46,560
destroyer we refer to him as you know
1059
00:36:43,440 --> 00:36:47,599
enoch the the merciful right yeah it's
1060
00:36:46,560 --> 00:36:49,760
all yeah
1061
00:36:47,599 --> 00:36:51,760
yeah a matter of perspective sometimes
1062
00:36:49,760 --> 00:36:52,850
absolutely yeah exactly right yeah
1063
00:36:51,760 --> 00:36:56,159
absolutely
1064
00:36:52,850 --> 00:36:56,159
[Music]
1065
00:36:58,720 --> 00:37:04,400
[Music]
1066
00:37:02,480 --> 00:37:05,440
now if you had a large enough world to
1067
00:37:04,400 --> 00:37:07,760
support
1068
00:37:05,440 --> 00:37:09,520
that transmission of ideas
1069
00:37:07,760 --> 00:37:11,599
that i don't because i'm an idiot and
1070
00:37:09,520 --> 00:37:13,359
can't do geography uh then
1071
00:37:11,599 --> 00:37:15,119
that might work but my my islands are
1072
00:37:13,359 --> 00:37:16,880
well well too small and too close
1073
00:37:15,119 --> 00:37:18,320
together there's literally like
1074
00:37:16,880 --> 00:37:20,400
how has that changed so much i can
1075
00:37:18,320 --> 00:37:22,800
literally see it's like you know
1076
00:37:20,400 --> 00:37:25,520
england to france which i guess there
1077
00:37:22,800 --> 00:37:27,359
would be some but still it's it's yeah i
1078
00:37:25,520 --> 00:37:30,720
i envy you having the common sense of
1079
00:37:27,359 --> 00:37:33,200
having a small place uh um i i i decided
1080
00:37:30,720 --> 00:37:35,040
mine was i i looked up to see well okay
1081
00:37:33,200 --> 00:37:36,560
well how big how big could you be if
1082
00:37:35,040 --> 00:37:38,079
you're in the golden log zone and before
1083
00:37:36,560 --> 00:37:39,839
you fell apart it's a planet where
1084
00:37:38,079 --> 00:37:41,040
you're gonna be that big and so it's
1085
00:37:39,839 --> 00:37:44,000
huge
1086
00:37:41,040 --> 00:37:45,119
yeah i don't see i i got i got as far as
1087
00:37:44,000 --> 00:37:47,119
the planet you're on is in the
1088
00:37:45,119 --> 00:37:49,839
goldilocks zone and then
1089
00:37:47,119 --> 00:37:51,920
in research boom stop close that book
1090
00:37:49,839 --> 00:37:54,000
back to the library you go we're done
1091
00:37:51,920 --> 00:37:54,000
and
1092
00:37:54,640 --> 00:37:58,160
i did not do like
1093
00:37:56,720 --> 00:38:00,320
baby's first map
1094
00:37:58,160 --> 00:38:02,400
well let me let me have fun mess around
1095
00:38:00,320 --> 00:38:04,240
and uh yeah needless to say the
1096
00:38:02,400 --> 00:38:05,280
distances are all screwy and they're
1097
00:38:04,240 --> 00:38:06,240
standing there luckily i don't know but
1098
00:38:05,280 --> 00:38:08,160
that's all right you know you know it's
1099
00:38:06,240 --> 00:38:10,160
funny uh so one of the things i like
1100
00:38:08,160 --> 00:38:11,920
about map making in general and that is
1101
00:38:10,160 --> 00:38:13,440
just sort of like we're moving away from
1102
00:38:11,920 --> 00:38:16,480
this mythology one thing i like about
1103
00:38:13,440 --> 00:38:18,160
map baking generals is maps are a story
1104
00:38:16,480 --> 00:38:19,599
and for the longest time were stories
1105
00:38:18,160 --> 00:38:21,520
right because
1106
00:38:19,599 --> 00:38:24,079
people had no like
1107
00:38:21,520 --> 00:38:27,200
longitude hadn't been invented right and
1108
00:38:24,079 --> 00:38:29,359
so you know people had no real way of
1109
00:38:27,200 --> 00:38:31,839
measuring the earth and had no real way
1110
00:38:29,359 --> 00:38:33,040
of doing these things to scale so maps
1111
00:38:31,839 --> 00:38:35,200
really were
1112
00:38:33,040 --> 00:38:38,240
you know uh you hear hear there be
1113
00:38:35,200 --> 00:38:38,240
monsters right yes
1114
00:38:38,320 --> 00:38:41,839
very very approximate kind of
1115
00:38:40,160 --> 00:38:43,760
representations of things unless it was
1116
00:38:41,839 --> 00:38:45,520
somewhere that was very very populated
1117
00:38:43,760 --> 00:38:47,359
and lots of people had spent time doing
1118
00:38:45,520 --> 00:38:49,280
math but even then like you know the
1119
00:38:47,359 --> 00:38:51,200
royal cartography society sort of like
1120
00:38:49,280 --> 00:38:53,760
publishes these maps and that
1121
00:38:51,200 --> 00:38:56,000
that artifacts for no better word right
1122
00:38:53,760 --> 00:38:57,520
you know especially pre-printing press
1123
00:38:56,000 --> 00:38:59,599
maps you know if you think about
1124
00:38:57,520 --> 00:39:02,079
everywhere back in those days right you
1125
00:38:59,599 --> 00:39:03,680
know somebody has drawn this map and
1126
00:39:02,079 --> 00:39:05,920
you've gone through great trouble to do
1127
00:39:03,680 --> 00:39:08,400
it well the chances of it being accurate
1128
00:39:05,920 --> 00:39:10,720
approximately zero okay
1129
00:39:08,400 --> 00:39:11,920
yeah yes it's really interesting to see
1130
00:39:10,720 --> 00:39:13,440
those
1131
00:39:11,920 --> 00:39:15,119
when people travel they like traveled
1132
00:39:13,440 --> 00:39:16,560
around europe and it's their interpret
1133
00:39:15,119 --> 00:39:18,400
like just from
1134
00:39:16,560 --> 00:39:19,359
that felt like a thousand kilometers
1135
00:39:18,400 --> 00:39:20,480
that is
1136
00:39:19,359 --> 00:39:22,560
in my head a different obviously a
1137
00:39:20,480 --> 00:39:25,040
different metric at that time but like
1138
00:39:22,560 --> 00:39:27,280
broadly this is this area of the country
1139
00:39:25,040 --> 00:39:28,800
that i moved in and then you wouldn't
1140
00:39:27,280 --> 00:39:31,119
literally unrecognizable you would never
1141
00:39:28,800 --> 00:39:34,160
be able to place that to like our modern
1142
00:39:31,119 --> 00:39:35,359
day understanding uh of was it matt murr
1143
00:39:34,160 --> 00:39:36,800
what's the weighing for the way we
1144
00:39:35,359 --> 00:39:37,680
currently use like a map and an atlas
1145
00:39:36,800 --> 00:39:39,520
mercury
1146
00:39:37,680 --> 00:39:41,680
the most common ones locate a projection
1147
00:39:39,520 --> 00:39:43,839
but um i'm so tough that i got that
1148
00:39:41,680 --> 00:39:43,839
right
1149
00:39:44,480 --> 00:39:47,839
and it wasn't some other weird way of
1150
00:39:46,160 --> 00:39:49,359
measuring numbers or something that has
1151
00:39:47,839 --> 00:39:51,520
got screwed up in my head but yeah the
1152
00:39:49,359 --> 00:39:53,040
mercator projection like you never
1153
00:39:51,520 --> 00:39:55,359
unrecognizable if you put the two side
1154
00:39:53,040 --> 00:39:57,040
by side it's super interesting to be and
1155
00:39:55,359 --> 00:39:59,280
they're trying to you know imagine being
1156
00:39:57,040 --> 00:40:00,800
in that world and trying to plan trade
1157
00:39:59,280 --> 00:40:02,000
routes or something and you're like yeah
1158
00:40:00,800 --> 00:40:02,960
it's amazing hang on a minute there
1159
00:40:02,000 --> 00:40:03,920
should be
1160
00:40:02,960 --> 00:40:06,240
this says there should be like a
1161
00:40:03,920 --> 00:40:07,119
mountain range here and it's the sea
1162
00:40:06,240 --> 00:40:09,200
here
1163
00:40:07,119 --> 00:40:11,280
well which is what i mean obviously
1164
00:40:09,200 --> 00:40:12,400
look you look back at the sort of um
1165
00:40:11,280 --> 00:40:14,079
uh
1166
00:40:12,400 --> 00:40:15,440
ancient sailors and all the rest who
1167
00:40:14,079 --> 00:40:17,760
made their way like you know the ancient
1168
00:40:15,440 --> 00:40:19,280
chinese or even sort of uh the
1169
00:40:17,760 --> 00:40:20,720
polynesians or whatever made their way
1170
00:40:19,280 --> 00:40:22,720
across the pacific or they made their
1171
00:40:20,720 --> 00:40:24,079
way they navigated their way so around
1172
00:40:22,720 --> 00:40:25,119
the horn of africa various things like
1173
00:40:24,079 --> 00:40:27,839
that
1174
00:40:25,119 --> 00:40:29,280
it's incredible right oh yes you can hug
1175
00:40:27,839 --> 00:40:30,800
the coast of the land and keep it on
1176
00:40:29,280 --> 00:40:32,640
your right and then hope that's gonna
1177
00:40:30,800 --> 00:40:35,520
work out for you but you're kind of
1178
00:40:32,640 --> 00:40:37,200
limited at that point right um
1179
00:40:35,520 --> 00:40:38,960
the concept of obviously people
1180
00:40:37,200 --> 00:40:40,960
navigated by the stars that was one of
1181
00:40:38,960 --> 00:40:42,319
the primary ways of doing it and so you
1182
00:40:40,960 --> 00:40:44,480
know that kind of helped you because the
1183
00:40:42,319 --> 00:40:47,040
stars are that that that is a much
1184
00:40:44,480 --> 00:40:49,040
flatter map in the night sky obviously
1185
00:40:47,040 --> 00:40:50,880
so it's much more available to presume
1186
00:40:49,040 --> 00:40:53,599
you have weather that allows you to do
1187
00:40:50,880 --> 00:40:55,119
that but yeah i think um
1188
00:40:53,599 --> 00:40:56,880
maps are
1189
00:40:55,119 --> 00:40:59,839
as much
1190
00:40:56,880 --> 00:41:00,720
a way of telling a story
1191
00:40:59,839 --> 00:41:03,200
as
1192
00:41:00,720 --> 00:41:04,640
words are and i think that's one of them
1193
00:41:03,200 --> 00:41:06,560
come back to all the rings that's why
1194
00:41:04,640 --> 00:41:08,400
you know there are maps in all the rings
1195
00:41:06,560 --> 00:41:09,599
and tolkien specifically
1196
00:41:08,400 --> 00:41:10,720
was very
1197
00:41:09,599 --> 00:41:13,200
careful
1198
00:41:10,720 --> 00:41:15,280
to make sure like he used the maps to
1199
00:41:13,200 --> 00:41:16,480
make sure that at any particular time in
1200
00:41:15,280 --> 00:41:18,640
the story
1201
00:41:16,480 --> 00:41:21,280
he knew where all the characters were so
1202
00:41:18,640 --> 00:41:23,599
if frodo is supposed to be here then you
1203
00:41:21,280 --> 00:41:25,520
know aragorn is supposed to be there and
1204
00:41:23,599 --> 00:41:28,960
you know uh sarah man is supposed to be
1205
00:41:25,520 --> 00:41:31,040
here and it's it's just a um
1206
00:41:28,960 --> 00:41:34,319
a way of
1207
00:41:31,040 --> 00:41:36,240
creating a physical relationship between
1208
00:41:34,319 --> 00:41:38,640
the story characters and so it's a
1209
00:41:36,240 --> 00:41:41,680
representation in time as well as in it
1210
00:41:38,640 --> 00:41:44,800
it's it's just mind-blowing yeah yeah i
1211
00:41:41,680 --> 00:41:46,480
i if i was to go back now i would much
1212
00:41:44,800 --> 00:41:47,359
much much prefer
1213
00:41:46,480 --> 00:41:48,720
i know
1214
00:41:47,359 --> 00:41:50,400
i'll tell you why in a second i'd much
1215
00:41:48,720 --> 00:41:52,400
prefer to do the map
1216
00:41:50,400 --> 00:41:54,240
uh as if it would be one that they found
1217
00:41:52,400 --> 00:41:55,599
in game so it would be like you know cpf
1218
00:41:54,240 --> 00:41:56,480
filtered and it would be a bit rough
1219
00:41:55,599 --> 00:41:58,400
around the edges and there'd just be
1220
00:41:56,480 --> 00:42:00,240
more than landmark there's no writing on
1221
00:41:58,400 --> 00:42:02,000
it maybe because it's just like there's
1222
00:42:00,240 --> 00:42:03,680
a big thing that i saw in the distance
1223
00:42:02,000 --> 00:42:05,040
didn't go near it whereas the weird
1224
00:42:03,680 --> 00:42:08,079
middle ground that i did now because
1225
00:42:05,040 --> 00:42:10,160
it's kind of half bird's eye view half
1226
00:42:08,079 --> 00:42:12,000
atlas style half
1227
00:42:10,160 --> 00:42:13,760
what they would find in the game
1228
00:42:12,000 --> 00:42:16,079
i realized that's three halves
1229
00:42:13,760 --> 00:42:17,520
but uh if only doing it that style for
1230
00:42:16,079 --> 00:42:19,119
the reason is because
1231
00:42:17,520 --> 00:42:20,880
you can just say well
1232
00:42:19,119 --> 00:42:23,280
the person who wrote the map made a
1233
00:42:20,880 --> 00:42:24,560
mistake if indeed you need to do some dm
1234
00:42:23,280 --> 00:42:25,599
fudging at some point you could be like
1235
00:42:24,560 --> 00:42:26,960
oh well they just didn't they just
1236
00:42:25,599 --> 00:42:29,040
didn't go that way so they didn't see
1237
00:42:26,960 --> 00:42:31,040
that thing there like get over it
1238
00:42:29,040 --> 00:42:33,520
i mean it's real for us because we live
1239
00:42:31,040 --> 00:42:35,599
in an era of google maps right yeah but
1240
00:42:33,520 --> 00:42:38,160
you know if you if you uh uh grew up
1241
00:42:35,599 --> 00:42:39,680
before google maps you uh you you had
1242
00:42:38,160 --> 00:42:40,960
this thing in your car if you're if you
1243
00:42:39,680 --> 00:42:42,079
grew up in the uk anyway called the
1244
00:42:40,960 --> 00:42:45,200
eight zed
1245
00:42:42,079 --> 00:42:47,520
right and the the hz is basically a map
1246
00:42:45,200 --> 00:42:48,960
book with an index at the back and so
1247
00:42:47,520 --> 00:42:50,319
you had to learn how to read maps you
1248
00:42:48,960 --> 00:42:52,319
turn it upside down you get which way
1249
00:42:50,319 --> 00:42:54,160
are we going and basically arguments in
1250
00:42:52,319 --> 00:42:56,800
the car of like oh wait hang on no you
1251
00:42:54,160 --> 00:42:59,040
turn left oh back three things ago and
1252
00:42:56,800 --> 00:43:02,319
all the rest and so you know we even
1253
00:42:59,040 --> 00:43:03,599
that is inconceivable the concept of in
1254
00:43:02,319 --> 00:43:05,680
in this is where it becomes interesting
1255
00:43:03,599 --> 00:43:07,920
so you think about it yeah like a
1256
00:43:05,680 --> 00:43:10,160
medieval city or if not if not a
1257
00:43:07,920 --> 00:43:13,040
medieval city wherever your dnd setting
1258
00:43:10,160 --> 00:43:14,400
is your city right how is there a map of
1259
00:43:13,040 --> 00:43:16,000
your city
1260
00:43:14,400 --> 00:43:18,240
how do people know to get around if they
1261
00:43:16,000 --> 00:43:20,240
if they're not from the city
1262
00:43:18,240 --> 00:43:22,079
like even today if you were to travel
1263
00:43:20,240 --> 00:43:25,680
somewhere i mean my first trip i was
1264
00:43:22,079 --> 00:43:27,040
very lucky my first trip to tokyo was in
1265
00:43:25,680 --> 00:43:29,119
i must have been
1266
00:43:27,040 --> 00:43:32,480
23 maybe younger than maybe
1267
00:43:29,119 --> 00:43:33,920
99 whatever right um and
1268
00:43:32,480 --> 00:43:35,839
it's a bit like there's that movie lost
1269
00:43:33,920 --> 00:43:37,599
in translation right which is it does
1270
00:43:35,839 --> 00:43:39,760
manage to capture
1271
00:43:37,599 --> 00:43:41,280
just how
1272
00:43:39,760 --> 00:43:43,440
different
1273
00:43:41,280 --> 00:43:46,240
showing up in tokyo and
1274
00:43:43,440 --> 00:43:49,200
seeing the only things in english are
1275
00:43:46,240 --> 00:43:51,040
brand signs yeah sony
1276
00:43:49,200 --> 00:43:53,520
you know uh phillips
1277
00:43:51,040 --> 00:43:55,920
whatever it is right and everything else
1278
00:43:53,520 --> 00:43:58,640
is in a language that's foreign to you
1279
00:43:55,920 --> 00:44:00,640
and the street signs uh certainly for me
1280
00:43:58,640 --> 00:44:02,800
anyway uh not being a native japanese
1281
00:44:00,640 --> 00:44:04,480
speaker in any sense on the manner um
1282
00:44:02,800 --> 00:44:06,640
and so um
1283
00:44:04,480 --> 00:44:08,800
that sense of
1284
00:44:06,640 --> 00:44:10,800
being lost right that sense of being
1285
00:44:08,800 --> 00:44:12,400
unable to know where i was going both
1286
00:44:10,800 --> 00:44:13,920
was very freeing because then i couldn't
1287
00:44:12,400 --> 00:44:15,680
really go the wrong way because like
1288
00:44:13,920 --> 00:44:16,800
yeah and also japan is incredibly safe
1289
00:44:15,680 --> 00:44:18,560
so i wasn't really worried about
1290
00:44:16,800 --> 00:44:21,119
anything but also
1291
00:44:18,560 --> 00:44:22,960
but also was was fascinating because it
1292
00:44:21,119 --> 00:44:25,040
got me thinking about
1293
00:44:22,960 --> 00:44:27,599
well if i was in if i showed up in some
1294
00:44:25,040 --> 00:44:28,800
random medieval city and i couldn't read
1295
00:44:27,599 --> 00:44:31,200
the map
1296
00:44:28,800 --> 00:44:32,800
that would do you just walk around lots
1297
00:44:31,200 --> 00:44:35,200
let's walk around just trying to find
1298
00:44:32,800 --> 00:44:36,720
somewhere and i remember once there was
1299
00:44:35,200 --> 00:44:38,400
i was uh i had a pair of glasses on at
1300
00:44:36,720 --> 00:44:39,920
the time and the screw came out the
1301
00:44:38,400 --> 00:44:41,200
glasses right and sorry for this very
1302
00:44:39,920 --> 00:44:42,800
boring story everybody that's now
1303
00:44:41,200 --> 00:44:44,960
switching off but you know speaking
1304
00:44:42,800 --> 00:44:47,119
about the glasses and i literally was
1305
00:44:44,960 --> 00:44:48,000
like the simplest thing in the world you
1306
00:44:47,119 --> 00:44:49,599
get it
1307
00:44:48,000 --> 00:44:51,119
you you're an optician you go to the
1308
00:44:49,599 --> 00:44:52,400
department store someone finds you in
1309
00:44:51,119 --> 00:44:53,599
those tiny little among your screws and
1310
00:44:52,400 --> 00:44:56,079
there's tiny little like you know
1311
00:44:53,599 --> 00:44:57,680
unnecessarily small screwdrivers right
1312
00:44:56,079 --> 00:44:58,800
okay very very straightforward thing to
1313
00:44:57,680 --> 00:45:01,200
do
1314
00:44:58,800 --> 00:45:02,560
in anywhere else that you speak english
1315
00:45:01,200 --> 00:45:05,040
even if you spoke spanish or french
1316
00:45:02,560 --> 00:45:08,960
whatever i'd be able to muddle along uh
1317
00:45:05,040 --> 00:45:11,040
in in in japan i this very nice passerby
1318
00:45:08,960 --> 00:45:13,040
stops and it was like ask me in japanese
1319
00:45:11,040 --> 00:45:15,119
like yeah i presume something along the
1320
00:45:13,040 --> 00:45:16,880
lines of you know are you lost do you
1321
00:45:15,119 --> 00:45:18,480
need help because yeah i'm rather
1322
00:45:16,880 --> 00:45:19,599
distressed at my glasses
1323
00:45:18,480 --> 00:45:20,560
and i realized i had no idea what
1324
00:45:19,599 --> 00:45:22,319
they're saying but i presume they're
1325
00:45:20,560 --> 00:45:24,480
being quite nice still smiling and then
1326
00:45:22,319 --> 00:45:26,240
so i ended up phantomizing like you know
1327
00:45:24,480 --> 00:45:29,119
like some sort of like street clown of
1328
00:45:26,240 --> 00:45:31,760
like how my glasses were broken and yeah
1329
00:45:29,119 --> 00:45:33,839
you know screw and like the yeah all
1330
00:45:31,760 --> 00:45:35,680
this kind of people who are listening on
1331
00:45:33,839 --> 00:45:37,119
the podcast and not able to watch it the
1332
00:45:35,680 --> 00:45:39,599
red ball is behind the blue ball but i'm
1333
00:45:37,119 --> 00:45:40,640
like i'm i'm gesturing sort of like you
1334
00:45:39,599 --> 00:45:41,680
know
1335
00:45:40,640 --> 00:45:43,359
um
1336
00:45:41,680 --> 00:45:44,400
to support analogies watching me do this
1337
00:45:43,359 --> 00:45:47,760
going and that's not going to work on
1338
00:45:44,400 --> 00:45:49,440
the podcast but uh but um uh
1339
00:45:47,760 --> 00:45:51,040
but so i'm like
1340
00:45:49,440 --> 00:45:53,839
sort of doing all this kind of random
1341
00:45:51,040 --> 00:45:55,440
mime until they finally go oh great and
1342
00:45:53,839 --> 00:45:56,880
then i realized how the hell are they
1343
00:45:55,440 --> 00:45:59,440
gonna give me directions
1344
00:45:56,880 --> 00:46:00,800
yes and so they were very very lovely
1345
00:45:59,440 --> 00:46:02,560
and they actually walked me to a
1346
00:46:00,800 --> 00:46:03,920
department store basically no problem
1347
00:46:02,560 --> 00:46:06,480
which is really lovely i mean everyone's
1348
00:46:03,920 --> 00:46:08,640
fancy place but uh but but i but it did
1349
00:46:06,480 --> 00:46:10,560
get me thinking in the back of my head
1350
00:46:08,640 --> 00:46:12,319
like if you showed up in the medieval
1351
00:46:10,560 --> 00:46:15,520
town of like fifty thousand people or a
1352
00:46:12,319 --> 00:46:17,599
hundred thousand people and you didn't
1353
00:46:15,520 --> 00:46:20,960
speak let's say let's say you show up in
1354
00:46:17,599 --> 00:46:23,280
an orcish city right and you are
1355
00:46:20,960 --> 00:46:24,640
you know you just speak common
1356
00:46:23,280 --> 00:46:26,720
the [ __ ] do you do
1357
00:46:24,640 --> 00:46:28,240
yeah right i mean like yeah you you
1358
00:46:26,720 --> 00:46:30,960
can't read the maps you can't
1359
00:46:28,240 --> 00:46:32,240
communicate with anybody and you know
1360
00:46:30,960 --> 00:46:34,319
it's like you
1361
00:46:32,240 --> 00:46:37,040
we all kind of gloss over this stuff as
1362
00:46:34,319 --> 00:46:40,160
dms because it's hard right yes exactly
1363
00:46:37,040 --> 00:46:41,359
so it's also genuine it's also authentic
1364
00:46:40,160 --> 00:46:43,680
right and so
1365
00:46:41,359 --> 00:46:45,200
yeah i think there's a uh yeah we've
1366
00:46:43,680 --> 00:46:47,119
we've sort of
1367
00:46:45,200 --> 00:46:49,599
wondered merry way on this conversation
1368
00:46:47,119 --> 00:46:53,119
but i but i i you've been to japan did
1369
00:46:49,599 --> 00:46:54,880
you have a similar experience i think
1370
00:46:53,119 --> 00:46:56,800
i got an anecdote about seoul when we
1371
00:46:54,880 --> 00:46:58,240
went to south korea but for japan the
1372
00:46:56,800 --> 00:46:59,599
concerns have again they've been
1373
00:46:58,240 --> 00:47:00,880
fortunate enough to be
1374
00:46:59,599 --> 00:47:03,200
i think we were quite lucky in that
1375
00:47:00,880 --> 00:47:04,240
obviously tokyo central tokyo is
1376
00:47:03,200 --> 00:47:07,440
in terms of
1377
00:47:04,240 --> 00:47:10,079
the like metro and stuff
1378
00:47:07,440 --> 00:47:12,160
at least have it in english as well so
1379
00:47:10,079 --> 00:47:14,480
that is actually despite the vast
1380
00:47:12,160 --> 00:47:16,640
distance between my home and tokyo it's
1381
00:47:14,480 --> 00:47:18,800
quite easy to
1382
00:47:16,640 --> 00:47:20,480
at least use the metro i tend to not use
1383
00:47:18,800 --> 00:47:22,160
bus i don't use buses in the uk to be
1384
00:47:20,480 --> 00:47:24,880
honest but because they suck not because
1385
00:47:22,160 --> 00:47:26,880
i don't know how to ask for a ticket
1386
00:47:24,880 --> 00:47:29,119
um but i tend to avoid buses for that
1387
00:47:26,880 --> 00:47:30,559
reason uh when went out and about but
1388
00:47:29,119 --> 00:47:32,720
the one confusing thing when we went to
1389
00:47:30,559 --> 00:47:35,520
tokyo was um
1390
00:47:32,720 --> 00:47:39,119
subway metro hukidori fine crystal clear
1391
00:47:35,520 --> 00:47:40,240
color-coded which is beyond uh language
1392
00:47:39,119 --> 00:47:41,680
yeah and
1393
00:47:40,240 --> 00:47:44,240
obviously it's all the voice overs in
1394
00:47:41,680 --> 00:47:45,680
english as well but we went to get a
1395
00:47:44,240 --> 00:47:47,839
train up to
1396
00:47:45,680 --> 00:47:51,200
nico which is like an hour and a bit two
1397
00:47:47,839 --> 00:47:54,240
hours north of tokyo and that was an
1398
00:47:51,200 --> 00:47:56,079
exercise in risk essentially of getting
1399
00:47:54,240 --> 00:47:57,680
on the right train because that was like
1400
00:47:56,079 --> 00:48:00,319
you need to get this super express
1401
00:47:57,680 --> 00:48:02,400
limited line okay well that was three
1402
00:48:00,319 --> 00:48:04,319
descriptors for a train
1403
00:48:02,400 --> 00:48:06,720
super express and limited right okay let
1404
00:48:04,319 --> 00:48:07,839
me try and find out that one is um
1405
00:48:06,720 --> 00:48:09,520
and then you've got to change like a
1406
00:48:07,839 --> 00:48:12,559
local trunk line and then you've got to
1407
00:48:09,520 --> 00:48:13,520
change into something else so that was
1408
00:48:12,559 --> 00:48:16,160
you know basically as soon as you're out
1409
00:48:13,520 --> 00:48:18,400
of the metro metropolitan area it gets a
1410
00:48:16,160 --> 00:48:20,400
little bit trickier because
1411
00:48:18,400 --> 00:48:22,160
colors start to fade away and you're not
1412
00:48:20,400 --> 00:48:24,880
it's all just one uniform color on this
1413
00:48:22,160 --> 00:48:27,680
that the other but um when we were in
1414
00:48:24,880 --> 00:48:29,119
seoul unfortunately i was very poorly
1415
00:48:27,680 --> 00:48:30,720
for the first three days i just
1416
00:48:29,119 --> 00:48:33,520
basically couldn't talk because my voice
1417
00:48:30,720 --> 00:48:34,960
was uh so my throat was so sore so my
1418
00:48:33,520 --> 00:48:37,280
partner was traveling with she was like
1419
00:48:34,960 --> 00:48:38,559
let me let me try a we'll try and find a
1420
00:48:37,280 --> 00:48:41,040
pharmacy
1421
00:48:38,559 --> 00:48:43,119
okay what's the korean word for that god
1422
00:48:41,040 --> 00:48:45,040
knows we'll just look for the symbol i
1423
00:48:43,119 --> 00:48:47,200
suppose right and we did and on there
1424
00:48:45,040 --> 00:48:49,680
i'm looking ill because i am jet lagged
1425
00:48:47,200 --> 00:48:51,200
and b i'm hideously ill anyway
1426
00:48:49,680 --> 00:48:52,800
we go inside and she's trying her best
1427
00:48:51,200 --> 00:48:54,160
to talk to the the doctor behind the
1428
00:48:52,800 --> 00:48:56,480
counter she's got her phone out she's
1429
00:48:54,160 --> 00:48:58,000
trying to you know again translation we
1430
00:48:56,480 --> 00:49:00,400
at least we can at least attempt it not
1431
00:48:58,000 --> 00:49:01,839
like in the you know the setup you gave
1432
00:49:00,400 --> 00:49:03,119
and she's like ah you know my
1433
00:49:01,839 --> 00:49:05,359
boyfriend's ill
1434
00:49:03,119 --> 00:49:07,680
and he took one look at me and then in
1435
00:49:05,359 --> 00:49:09,040
insanely good english just like how long
1436
00:49:07,680 --> 00:49:10,559
have you had the symptoms what are you
1437
00:49:09,040 --> 00:49:12,000
feeling
1438
00:49:10,559 --> 00:49:17,079
i missed that and the other and he's an
1439
00:49:12,000 --> 00:49:17,079
older an older generation dude as well
1440
00:49:19,280 --> 00:49:22,559
how do you feel about this yeah that's
1441
00:49:20,559 --> 00:49:24,319
fine okay these two times a day for the
1442
00:49:22,559 --> 00:49:26,240
next three days if you still need them
1443
00:49:24,319 --> 00:49:27,520
come back later on
1444
00:49:26,240 --> 00:49:28,880
thank you thank you thank you so we were
1445
00:49:27,520 --> 00:49:30,800
expecting to go and have to have this
1446
00:49:28,880 --> 00:49:32,960
hard-fought battle of like trying to
1447
00:49:30,800 --> 00:49:34,319
comprehend how to take medication in a
1448
00:49:32,960 --> 00:49:36,160
different language but in the end he was
1449
00:49:34,319 --> 00:49:38,800
just like no bish bash bosh get out you
1450
00:49:36,160 --> 00:49:41,440
don't like yeah
1451
00:49:38,800 --> 00:49:43,359
couldn't have asked for more
1452
00:49:41,440 --> 00:49:45,599
virus
1453
00:49:43,359 --> 00:49:47,520
a buttload of medication and honeyed hot
1454
00:49:45,599 --> 00:49:49,200
honey water for the next two days and i
1455
00:49:47,520 --> 00:49:52,240
suddenly started to film myself again
1456
00:49:49,200 --> 00:49:54,720
but uh no i i that is the thing right we
1457
00:49:52,240 --> 00:49:56,240
talk about languages and again
1458
00:49:54,720 --> 00:49:58,400
i'm gonna continue this diversion but
1459
00:49:56,240 --> 00:49:59,760
hey that's my program because they have
1460
00:49:58,400 --> 00:50:01,359
obviously india they have this language
1461
00:49:59,760 --> 00:50:03,839
called common which is basically a
1462
00:50:01,359 --> 00:50:04,880
crutch for the the world builder to say
1463
00:50:03,839 --> 00:50:06,240
do you know what if you want to get away
1464
00:50:04,880 --> 00:50:07,680
with everybody talking the same language
1465
00:50:06,240 --> 00:50:09,040
you can it's called this language called
1466
00:50:07,680 --> 00:50:10,480
common because there isn't a more
1467
00:50:09,040 --> 00:50:12,000
inventive word for it
1468
00:50:10,480 --> 00:50:15,520
feel free to fill in that blank if you
1469
00:50:12,000 --> 00:50:17,200
want to mr mr world builder but it does
1470
00:50:15,520 --> 00:50:19,359
you know i've never thought of it
1471
00:50:17,200 --> 00:50:21,359
until just now as as a crotch because it
1472
00:50:19,359 --> 00:50:23,040
does take away so much of that world
1473
00:50:21,359 --> 00:50:24,400
building opportunity for you you just go
1474
00:50:23,040 --> 00:50:25,920
oh okay we can speak common i guess
1475
00:50:24,400 --> 00:50:28,400
that's how this world works whereas in
1476
00:50:25,920 --> 00:50:29,839
reality you've lost that
1477
00:50:28,400 --> 00:50:32,559
you know stranger in a strange land
1478
00:50:29,839 --> 00:50:34,000
you've lost that how do i
1479
00:50:32,559 --> 00:50:36,800
communicate or talk to these people
1480
00:50:34,000 --> 00:50:39,520
because there's mainly 99 times out of
1481
00:50:36,800 --> 00:50:41,200
100 someone can talk common and in that
1482
00:50:39,520 --> 00:50:43,440
last one edge case one of the party
1483
00:50:41,200 --> 00:50:46,319
members can talk the native tongue
1484
00:50:43,440 --> 00:50:48,079
and i i do think that is a very
1485
00:50:46,319 --> 00:50:49,680
that'll be a very very very interesting
1486
00:50:48,079 --> 00:50:51,839
role play experience for all the players
1487
00:50:49,680 --> 00:50:54,960
at the table to be like this city you
1488
00:50:51,839 --> 00:50:56,480
found yourself in it's if you have to a
1489
00:50:54,960 --> 00:50:58,640
completely homebrew like an extreme
1490
00:50:56,480 --> 00:51:00,720
homebrew language that isn't in just to
1491
00:50:58,640 --> 00:51:01,760
make sure the players have it just to be
1492
00:51:00,720 --> 00:51:04,160
like you
1493
00:51:01,760 --> 00:51:06,160
tell me what do you do how do you do you
1494
00:51:04,160 --> 00:51:08,160
press to digitate do you minor illusion
1495
00:51:06,160 --> 00:51:10,319
the sign for bread like maybe they don't
1496
00:51:08,160 --> 00:51:11,920
eat bread here what does maybe bread is
1497
00:51:10,319 --> 00:51:13,200
something else you know that doesn't
1498
00:51:11,920 --> 00:51:14,319
mean anything to them like that that
1499
00:51:13,200 --> 00:51:17,280
would be
1500
00:51:14,319 --> 00:51:19,599
hugely interesting as a player
1501
00:51:17,280 --> 00:51:21,440
how do i get over this hurdle you know
1502
00:51:19,599 --> 00:51:23,599
maybe bread has got this weird
1503
00:51:21,440 --> 00:51:25,760
spiritual meaning to think that that
1504
00:51:23,599 --> 00:51:28,079
symbolism is is it means something else
1505
00:51:25,760 --> 00:51:29,280
because of their folklore their their
1506
00:51:28,079 --> 00:51:30,960
histories you go there and you're just
1507
00:51:29,280 --> 00:51:33,599
immediately insulting these people
1508
00:51:30,960 --> 00:51:36,480
because you don't know what to do uh
1509
00:51:33,599 --> 00:51:38,240
would be very an interesting conceit
1510
00:51:36,480 --> 00:51:40,800
no i i i i fully agree i mean we've
1511
00:51:38,240 --> 00:51:42,640
we've played around with it and um on
1512
00:51:40,800 --> 00:51:44,880
survey team three which is one of our um
1513
00:51:42,640 --> 00:51:46,880
our main shows we play open language a
1514
00:51:44,880 --> 00:51:49,359
lot where because singapore is is a very
1515
00:51:46,880 --> 00:51:51,680
multilingual place right so many of our
1516
00:51:49,359 --> 00:51:54,240
players uh speak many languages i speak
1517
00:51:51,680 --> 00:51:57,599
a couple right so um the goblin player
1518
00:51:54,240 --> 00:51:58,480
at our table we uses hokkien which is a
1519
00:51:57,599 --> 00:52:02,960
a
1520
00:51:58,480 --> 00:52:05,040
sort of chinese language that is from
1521
00:52:02,960 --> 00:52:06,319
similar to taiwanese in many ways and so
1522
00:52:05,040 --> 00:52:08,319
there's there's a large sort of
1523
00:52:06,319 --> 00:52:11,599
proportion of folks that are of chinese
1524
00:52:08,319 --> 00:52:13,920
origin in in singapore and it's uh it is
1525
00:52:11,599 --> 00:52:15,839
one of those languages that is beautiful
1526
00:52:13,920 --> 00:52:16,960
to swear in it's just got a certain
1527
00:52:15,839 --> 00:52:19,680
visceral
1528
00:52:16,960 --> 00:52:21,839
yeah filthiness to it right but like the
1529
00:52:19,680 --> 00:52:23,280
swear words are just horrible i'm not
1530
00:52:21,839 --> 00:52:25,040
going to repeat any of them right and
1531
00:52:23,280 --> 00:52:27,119
then julie know it don't take that some
1532
00:52:25,040 --> 00:52:29,440
homework for me now oh yeah
1533
00:52:27,119 --> 00:52:31,119
it's like you know like i like languages
1534
00:52:29,440 --> 00:52:33,359
you can curse in well and like you know
1535
00:52:31,119 --> 00:52:35,200
hokkien is definitely one of the mid-ceo
1536
00:52:33,359 --> 00:52:39,040
and it has some just amazing idioms as
1537
00:52:35,200 --> 00:52:39,920
well so yeah so um we often do things
1538
00:52:39,040 --> 00:52:42,480
where
1539
00:52:39,920 --> 00:52:44,400
um and it it is part of the show and i
1540
00:52:42,480 --> 00:52:46,000
know that that sort of can be difficult
1541
00:52:44,400 --> 00:52:47,119
at times right but where one of the
1542
00:52:46,000 --> 00:52:49,440
players
1543
00:52:47,119 --> 00:52:51,760
speaks and swears in hokkien to
1544
00:52:49,440 --> 00:52:54,640
represent them speaking um
1545
00:52:51,760 --> 00:52:56,319
goblin and sometimes you know some of
1546
00:52:54,640 --> 00:52:59,359
the other players who also speak hokkien
1547
00:52:56,319 --> 00:53:01,839
or whatever kind of like speak it very
1548
00:52:59,359 --> 00:53:03,040
badly as it were you know to represent
1549
00:53:01,839 --> 00:53:04,880
the fact that their characters have
1550
00:53:03,040 --> 00:53:06,720
learned a little bit of it but it's not
1551
00:53:04,880 --> 00:53:08,000
their primary language and so they're
1552
00:53:06,720 --> 00:53:10,240
like ah
1553
00:53:08,000 --> 00:53:13,760
um and then they do it the way that you
1554
00:53:10,240 --> 00:53:16,160
can you know sort of uh uh a a a young
1555
00:53:13,760 --> 00:53:17,760
school boy might go oh bonjour
1556
00:53:16,160 --> 00:53:20,400
uh je vous drey
1557
00:53:17,760 --> 00:53:20,400
uh um
1558
00:53:22,000 --> 00:53:26,400
uh sibu play all right you know and sort
1559
00:53:24,160 --> 00:53:29,119
of like kind of that awful sort of
1560
00:53:26,400 --> 00:53:30,240
stilting yes french that uh the the the
1561
00:53:29,119 --> 00:53:31,280
the sort of yeah people thought that
1562
00:53:30,240 --> 00:53:32,000
they can patronize you about and they're
1563
00:53:31,280 --> 00:53:33,599
saying
1564
00:53:32,000 --> 00:53:35,680
flashing that you are a foreigner like
1565
00:53:33,599 --> 00:53:37,920
you are not a native speaker yeah
1566
00:53:35,680 --> 00:53:40,480
it's it's wonderful and so the the
1567
00:53:37,920 --> 00:53:42,800
and another thing we do is that um
1568
00:53:40,480 --> 00:53:44,079
so common is not the same
1569
00:53:42,800 --> 00:53:45,839
from
1570
00:53:44,079 --> 00:53:48,800
everywhere in my world and what i mean
1571
00:53:45,839 --> 00:53:50,800
by that is uh if the players move from
1572
00:53:48,800 --> 00:53:52,720
and primarily they've mostly hung around
1573
00:53:50,800 --> 00:53:54,640
in one region in in this game there's
1574
00:53:52,720 --> 00:53:56,319
another another game there sort of in
1575
00:53:54,640 --> 00:53:59,280
another area a different set of players
1576
00:53:56,319 --> 00:54:00,319
from another area and so common is sort
1577
00:53:59,280 --> 00:54:01,599
of a
1578
00:54:00,319 --> 00:54:05,280
um
1579
00:54:01,599 --> 00:54:06,000
a trade language of convenience so
1580
00:54:05,280 --> 00:54:08,160
you
1581
00:54:06,000 --> 00:54:10,720
the common language between these kind
1582
00:54:08,160 --> 00:54:13,200
of regions is the kind of equivalent of
1583
00:54:10,720 --> 00:54:14,880
maybe you know chinese would have been
1584
00:54:13,200 --> 00:54:17,040
right uh you know for certain areas
1585
00:54:14,880 --> 00:54:18,000
around here and the common language over
1586
00:54:17,040 --> 00:54:20,160
here is
1587
00:54:18,000 --> 00:54:22,559
what maybe malay would have been right
1588
00:54:20,160 --> 00:54:24,400
and the common language over there is
1589
00:54:22,559 --> 00:54:26,000
what may be english or german or french
1590
00:54:24,400 --> 00:54:27,599
or italian would have been or latin
1591
00:54:26,000 --> 00:54:29,440
would have been or greek yeah especially
1592
00:54:27,599 --> 00:54:31,200
right phoenician and actually if you
1593
00:54:29,440 --> 00:54:32,720
look at the looking back to like the the
1594
00:54:31,200 --> 00:54:34,240
sort of history and mythology and stuff
1595
00:54:32,720 --> 00:54:36,799
and everything else if you look at the
1596
00:54:34,240 --> 00:54:39,599
the the the evolution of languages and
1597
00:54:36,799 --> 00:54:41,680
you know the especially the languages
1598
00:54:39,599 --> 00:54:43,599
from you know the levant and sort of
1599
00:54:41,680 --> 00:54:45,599
areas where ancient vegeta is and
1600
00:54:43,599 --> 00:54:47,520
everything else right it's the fact that
1601
00:54:45,599 --> 00:54:49,440
they were traders that they carried all
1602
00:54:47,520 --> 00:54:50,480
these words and concepts around right
1603
00:54:49,440 --> 00:54:52,079
it's the fact that the greeks were
1604
00:54:50,480 --> 00:54:55,119
traders and would travel a lot it's the
1605
00:54:52,079 --> 00:54:57,359
fact that you know um that the
1606
00:54:55,119 --> 00:54:59,920
the the empires of these people also
1607
00:54:57,359 --> 00:55:01,200
expanded right and those languages got
1608
00:54:59,920 --> 00:55:03,760
brought with them and were considered
1609
00:55:01,200 --> 00:55:06,799
those are this is the high language
1610
00:55:03,760 --> 00:55:09,200
right and so you you end up with some
1611
00:55:06,799 --> 00:55:12,160
quite interesting things right so uh uh
1612
00:55:09,200 --> 00:55:15,040
to give an example right for a long time
1613
00:55:12,160 --> 00:55:17,359
speaking english at home or you know
1614
00:55:15,040 --> 00:55:20,160
speaking english in uh in
1615
00:55:17,359 --> 00:55:22,079
in society was a sign of education in
1616
00:55:20,160 --> 00:55:24,480
the soviet india right and so people
1617
00:55:22,079 --> 00:55:26,079
would speak english because uh it was a
1618
00:55:24,480 --> 00:55:26,799
sign of social status
1619
00:55:26,079 --> 00:55:27,599
right
1620
00:55:26,799 --> 00:55:29,520
so
1621
00:55:27,599 --> 00:55:31,680
having people use common as a sign of
1622
00:55:29,520 --> 00:55:34,240
social status is quite interesting right
1623
00:55:31,680 --> 00:55:35,760
you know you can play with ideas by
1624
00:55:34,240 --> 00:55:37,119
saying oh yeah so
1625
00:55:35,760 --> 00:55:38,480
they they sort of speak a little bit to
1626
00:55:37,119 --> 00:55:40,240
you in broken common then turn away and
1627
00:55:38,480 --> 00:55:42,319
talk to their colleague you know in
1628
00:55:40,240 --> 00:55:44,640
language you don't understand right and
1629
00:55:42,319 --> 00:55:46,640
they turn back to you and say you know
1630
00:55:44,640 --> 00:55:47,680
very happy with this i'm very happy and
1631
00:55:46,640 --> 00:55:49,200
you know you have to play as make a
1632
00:55:47,680 --> 00:55:50,799
perception check or an inside chat or
1633
00:55:49,200 --> 00:55:53,599
whatever and then it kind of creates
1634
00:55:50,799 --> 00:55:56,160
these these additional dynamics right
1635
00:55:53,599 --> 00:55:58,160
yeah yeah of how deception might work or
1636
00:55:56,160 --> 00:56:00,160
how some or how someone may play into
1637
00:55:58,160 --> 00:56:01,630
that and pretend that they don't speak
1638
00:56:00,160 --> 00:56:02,799
good comments you know
1639
00:56:01,630 --> 00:56:06,079
[Music]
1640
00:56:02,799 --> 00:56:07,520
yeah yeah the classic like when some
1641
00:56:06,079 --> 00:56:08,720
people are talking in their native
1642
00:56:07,520 --> 00:56:10,079
language and they think you don't
1643
00:56:08,720 --> 00:56:11,680
understand and they're like insulting
1644
00:56:10,079 --> 00:56:14,000
you and you just have to
1645
00:56:11,680 --> 00:56:16,720
abso absolutely absolutely yeah there's
1646
00:56:14,000 --> 00:56:19,119
all kinds of fun things to be to be done
1647
00:56:16,720 --> 00:56:20,400
there and uh yeah look at this idiot he
1648
00:56:19,119 --> 00:56:22,640
doesn't know i'm i'm taking him for a
1649
00:56:20,400 --> 00:56:24,559
ride ha ha ha anyway is that a good deal
1650
00:56:22,640 --> 00:56:25,920
for you sir like yeah
1651
00:56:24,559 --> 00:56:27,359
exactly
1652
00:56:25,920 --> 00:56:28,720
look look it's uh
1653
00:56:27,359 --> 00:56:29,860
see that building i'm sure i've seen
1654
00:56:28,720 --> 00:56:32,400
that building before
1655
00:56:29,860 --> 00:56:34,720
[Laughter]
1656
00:56:32,400 --> 00:56:36,240
um i know we could i mean
1657
00:56:34,720 --> 00:56:38,079
we could talk about this forever because
1658
00:56:36,240 --> 00:56:39,920
it is such an interesting dynamic and
1659
00:56:38,079 --> 00:56:41,440
deep deep topic but is there anything
1660
00:56:39,920 --> 00:56:44,640
that uh you want to talk about that we
1661
00:56:41,440 --> 00:56:45,839
might have not somehow reached yet yeah
1662
00:56:44,640 --> 00:56:47,680
i want to
1663
00:56:45,839 --> 00:56:49,200
you know the the the subject of this is
1664
00:56:47,680 --> 00:56:51,760
mythology and it's a strange subject in
1665
00:56:49,200 --> 00:56:54,000
some ways because it's not directly you
1666
00:56:51,760 --> 00:56:55,920
know a dnd subject right but it's i
1667
00:56:54,000 --> 00:56:57,520
think i think part of the sort of the
1668
00:56:55,920 --> 00:57:00,960
bigger point i want to make is like is
1669
00:56:57,520 --> 00:57:03,599
that it's so much um the underlying
1670
00:57:00,960 --> 00:57:05,119
fabric of all of our backgrounds right
1671
00:57:03,599 --> 00:57:06,799
and yeah i'll give you a good example
1672
00:57:05,119 --> 00:57:07,920
right so um
1673
00:57:06,799 --> 00:57:10,240
greek
1674
00:57:07,920 --> 00:57:11,440
myth and legend right so
1675
00:57:10,240 --> 00:57:14,559
odysseus
1676
00:57:11,440 --> 00:57:16,880
and uh the odyssey or the trojan war
1677
00:57:14,559 --> 00:57:19,200
right yeah um you know the founding of
1678
00:57:16,880 --> 00:57:21,359
rome was another myth right you know the
1679
00:57:19,200 --> 00:57:22,880
sort of form of troy and then then inius
1680
00:57:21,359 --> 00:57:24,400
kind of goes to rome and then you have
1681
00:57:22,880 --> 00:57:25,599
rome you have romulus and remus and you
1682
00:57:24,400 --> 00:57:28,240
have all this kind of stuff you have the
1683
00:57:25,599 --> 00:57:30,079
roman legions you have all of this cool
1684
00:57:28,240 --> 00:57:31,760
stuff that's out there and then it kind
1685
00:57:30,079 --> 00:57:34,079
of the funny thing is it kind of then
1686
00:57:31,760 --> 00:57:37,680
enters into to britain for example and
1687
00:57:34,079 --> 00:57:39,440
you have the um the the lost legion
1688
00:57:37,680 --> 00:57:41,520
right that sort of like you know that
1689
00:57:39,440 --> 00:57:43,119
you survived the ninth i believe it was
1690
00:57:41,520 --> 00:57:45,280
right you probably like maybe the school
1691
00:57:43,119 --> 00:57:46,799
read stories about the the the famous
1692
00:57:45,280 --> 00:57:47,920
sort of eagle of the ninth or whatever
1693
00:57:46,799 --> 00:57:49,680
and there became a whole bunch of
1694
00:57:47,920 --> 00:57:51,760
stories about like things about actually
1695
00:57:49,680 --> 00:57:54,319
yeah yeah exactly right and so all of
1696
00:57:51,760 --> 00:57:57,440
these stories kind of are there and
1697
00:57:54,319 --> 00:57:59,200
they're linked and they're linked by the
1698
00:57:57,440 --> 00:58:00,319
most wonderful thing which is humanity
1699
00:57:59,200 --> 00:58:02,960
right which is the
1700
00:58:00,319 --> 00:58:05,920
all of us in this unbroken chain from
1701
00:58:02,960 --> 00:58:08,400
the dawn of time right have created and
1702
00:58:05,920 --> 00:58:10,559
trodden down all of these kind of like
1703
00:58:08,400 --> 00:58:13,119
bits of myth and legend and people will
1704
00:58:10,559 --> 00:58:15,280
be talking in you know in the metaverse
1705
00:58:13,119 --> 00:58:16,720
in the thousand years in the whatever
1706
00:58:15,280 --> 00:58:18,559
the the
1707
00:58:16,720 --> 00:58:21,520
the next hype cycle is after that right
1708
00:58:18,559 --> 00:58:23,359
but you know the the the tri-d meta
1709
00:58:21,520 --> 00:58:25,040
verse you know whatever it is um you
1710
00:58:23,359 --> 00:58:27,200
know years to the future they'll be
1711
00:58:25,040 --> 00:58:29,520
they'll be referring back to you know
1712
00:58:27,200 --> 00:58:31,440
things that are myths and legends of now
1713
00:58:29,520 --> 00:58:34,880
right and bringing those into their
1714
00:58:31,440 --> 00:58:36,799
stories and i think it's just a um
1715
00:58:34,880 --> 00:58:39,680
one if you're running short on
1716
00:58:36,799 --> 00:58:41,119
inspiration wikipedia and just go and
1717
00:58:39,680 --> 00:58:44,000
look at some ancient myths and legends
1718
00:58:41,119 --> 00:58:46,880
go look at the the epic of gilgamesh go
1719
00:58:44,000 --> 00:58:49,680
and actually you know what and i'm i'm
1720
00:58:46,880 --> 00:58:51,760
i'm a long way from being
1721
00:58:49,680 --> 00:58:53,839
from pushing this on anybody right but
1722
00:58:51,760 --> 00:58:55,200
go look at the bible right i mean if you
1723
00:58:53,839 --> 00:58:57,599
want to go and grab some like you know
1724
00:58:55,200 --> 00:59:00,480
sort of like yeah uh some some stories
1725
00:58:57,599 --> 00:59:03,440
of the the near middle east right there
1726
00:59:00,480 --> 00:59:05,760
you've got resonance but you know these
1727
00:59:03,440 --> 00:59:08,319
stories because they you slept through
1728
00:59:05,760 --> 00:59:10,000
re or you kind of get through sunday
1729
00:59:08,319 --> 00:59:11,920
school or maybe you're observant and you
1730
00:59:10,000 --> 00:59:13,920
know these stories inside and out and so
1731
00:59:11,920 --> 00:59:15,599
if i talk to the legend of solomon you
1732
00:59:13,920 --> 00:59:17,440
know you know what i'm talking about
1733
00:59:15,599 --> 00:59:19,839
right like these things have got
1734
00:59:17,440 --> 00:59:20,960
resonance and they're deeply embedded in
1735
00:59:19,839 --> 00:59:23,359
all of us
1736
00:59:20,960 --> 00:59:24,960
and don't just sort of step away from
1737
00:59:23,359 --> 00:59:26,559
that and go i must
1738
00:59:24,960 --> 00:59:28,799
create um
1739
00:59:26,559 --> 00:59:30,720
an entirely new world and take that
1740
00:59:28,799 --> 00:59:33,359
burden upon yourself when you have the
1741
00:59:30,720 --> 00:59:36,319
whole rich tapestry of human history and
1742
00:59:33,359 --> 00:59:39,599
culture to kind of dig into
1743
00:59:36,319 --> 00:59:41,040
yeah absolutely absolutely and the one
1744
00:59:39,599 --> 00:59:42,640
one final thing
1745
00:59:41,040 --> 00:59:44,240
that hopefully will be as good as that
1746
00:59:42,640 --> 00:59:46,640
that i wanted to mention and we alluded
1747
00:59:44,240 --> 00:59:47,359
to it earlier on around how there's you
1748
00:59:46,640 --> 00:59:49,200
know
1749
00:59:47,359 --> 00:59:52,319
all around the world were all playing
1750
00:59:49,200 --> 00:59:54,319
dnd or tt rpgs and how we met you
1751
00:59:52,319 --> 00:59:55,440
mentioned that this these myths and
1752
00:59:54,319 --> 00:59:56,880
legends
1753
00:59:55,440 --> 00:59:59,040
are also known all the way around the
1754
00:59:56,880 --> 01:00:01,440
world just perhaps by a different name
1755
00:59:59,040 --> 01:00:02,880
and i like i love the parallel there
1756
01:00:01,440 --> 01:00:05,280
between
1757
01:00:02,880 --> 01:00:06,799
ttrpgs and these myths and legends from
1758
01:00:05,280 --> 01:00:09,119
from centuries ago
1759
01:00:06,799 --> 01:00:11,760
where every every every table
1760
01:00:09,119 --> 01:00:15,040
somewhere will have a myth a legend from
1761
01:00:11,760 --> 01:00:16,720
their game that is just as you know
1762
01:00:15,040 --> 01:00:19,280
providing as a language
1763
01:00:16,720 --> 01:00:20,640
some to facilitate it is possible by
1764
01:00:19,280 --> 01:00:23,119
another game on the other side of the
1765
01:00:20,640 --> 01:00:25,520
table oh our fighter charged up to the
1766
01:00:23,119 --> 01:00:26,799
dragon and oh he rolled a natural 20 and
1767
01:00:25,520 --> 01:00:29,200
he chopped the dragon's head off and we
1768
01:00:26,799 --> 01:00:30,720
were watching like that is instantly
1769
01:00:29,200 --> 01:00:33,200
a legend from your game that is now
1770
01:00:30,720 --> 01:00:34,640
could be become a myth in somebody
1771
01:00:33,200 --> 01:00:36,960
else's game and on the other side of the
1772
01:00:34,640 --> 01:00:39,280
pond and it's i just love that yeah that
1773
01:00:36,960 --> 01:00:41,280
transmission of of stories and ideas and
1774
01:00:39,280 --> 01:00:42,960
one of one of the reasons why we find
1775
01:00:41,280 --> 01:00:45,440
ourselves talking today for the on on
1776
01:00:42,960 --> 01:00:47,599
the basis of the show so yeah
1777
01:00:45,440 --> 01:00:49,200
in its own way i mean you you you've hit
1778
01:00:47,599 --> 01:00:51,599
the nail on the head because the grey
1779
01:00:49,200 --> 01:00:53,680
hawk source book is exactly that right
1780
01:00:51,599 --> 01:00:56,480
it's sort of you know guy x hansen's
1781
01:00:53,680 --> 01:00:58,880
game right and uh you know
1782
01:00:56,480 --> 01:01:01,200
the taldori book that's on my shelf over
1783
01:00:58,880 --> 01:01:02,799
here i mean you know not to not to the
1784
01:01:01,200 --> 01:01:04,880
mental critical role just for you know
1785
01:01:02,799 --> 01:01:07,040
shits and giggles but you know that's
1786
01:01:04,880 --> 01:01:09,599
that's part of the myth and legend that
1787
01:01:07,040 --> 01:01:12,079
people will be playing in that world and
1788
01:01:09,599 --> 01:01:13,839
using sort of you know mercer's world
1789
01:01:12,079 --> 01:01:16,240
okay that's great i mean that's that
1790
01:01:13,839 --> 01:01:18,079
that's amazing right so
1791
01:01:16,240 --> 01:01:20,640
tell those stories to other people it's
1792
01:01:18,079 --> 01:01:22,400
wonderful and then let there let that
1793
01:01:20,640 --> 01:01:25,040
sort of legend live on
1794
01:01:22,400 --> 01:01:26,799
absolutely well thank you ever so much
1795
01:01:25,040 --> 01:01:28,799
for that is there anything you would
1796
01:01:26,799 --> 01:01:29,599
like to promote
1797
01:01:28,799 --> 01:01:31,839
so
1798
01:01:29,599 --> 01:01:33,760
a very kind of you to offer um i think
1799
01:01:31,839 --> 01:01:35,920
there's a couple of things i would like
1800
01:01:33,760 --> 01:01:37,440
to mention the first is uh
1801
01:01:35,920 --> 01:01:39,680
the fourth culture which is uh you can
1802
01:01:37,440 --> 01:01:42,960
find us at t4c.online
1803
01:01:39,680 --> 01:01:45,040
uh we do all kinds of nonsense um we're
1804
01:01:42,960 --> 01:01:47,599
currently in the process of actually
1805
01:01:45,040 --> 01:01:49,280
incorporating t4z studios which is a
1806
01:01:47,599 --> 01:01:51,599
much bigger thing where we're pulling
1807
01:01:49,280 --> 01:01:55,599
together a bunch of streams and we're uh
1808
01:01:51,599 --> 01:01:58,079
all going to uh uh can again focus on um
1809
01:01:55,599 --> 01:02:00,960
uh d d and d and d adjacent kind of
1810
01:01:58,079 --> 01:02:03,520
content ttrpg adjacent content so um you
1811
01:02:00,960 --> 01:02:05,280
know there's a there's random nonsense
1812
01:02:03,520 --> 01:02:07,440
that we'll be ensuring there but with
1813
01:02:05,280 --> 01:02:09,359
the idea of also
1814
01:02:07,440 --> 01:02:11,359
allowing people to tell stories from
1815
01:02:09,359 --> 01:02:13,660
their own cultures and include them in
1816
01:02:11,359 --> 01:02:14,880
games so it's sort of a
1817
01:02:13,660 --> 01:02:16,160
[Music]
1818
01:02:14,880 --> 01:02:18,480
very much work in progress but yeah you
1819
01:02:16,160 --> 01:02:20,880
can find it at t4c.online
1820
01:02:18,480 --> 01:02:22,240
and i think the uh the second thing i
1821
01:02:20,880 --> 01:02:27,280
would like to mention if it's all
1822
01:02:22,240 --> 01:02:29,599
possible is uh that um it is
1823
01:02:27,280 --> 01:02:32,400
it's very interesting the world we live
1824
01:02:29,599 --> 01:02:35,359
in right now uh because everybody is
1825
01:02:32,400 --> 01:02:39,839
finding reasons to
1826
01:02:35,359 --> 01:02:41,839
separate and discriminate and say that
1827
01:02:39,839 --> 01:02:42,559
for good or for bad reasons that they
1828
01:02:41,839 --> 01:02:46,000
are
1829
01:02:42,559 --> 01:02:48,960
different and unique and special or that
1830
01:02:46,000 --> 01:02:51,200
they are different and therefore bad and
1831
01:02:48,960 --> 01:02:53,039
you know not worthy
1832
01:02:51,200 --> 01:02:56,960
and
1833
01:02:53,039 --> 01:02:58,720
d is an opportunity for people to get
1834
01:02:56,960 --> 01:03:01,680
together and
1835
01:02:58,720 --> 01:03:04,000
fight monsters and you know bring some
1836
01:03:01,680 --> 01:03:05,599
light back into the world or whatever it
1837
01:03:04,000 --> 01:03:08,319
is that you're doing but do it in a way
1838
01:03:05,599 --> 01:03:10,240
that is that most ancient of things it
1839
01:03:08,319 --> 01:03:12,480
sort of hearkens back to sitting around
1840
01:03:10,240 --> 01:03:13,680
the fire and telling tales together it's
1841
01:03:12,480 --> 01:03:17,200
the most
1842
01:03:13,680 --> 01:03:18,880
it's the most uniting of things sitting
1843
01:03:17,200 --> 01:03:23,039
together and telling stories and cutting
1844
01:03:18,880 --> 01:03:26,079
the bills bridges and friendships and
1845
01:03:23,039 --> 01:03:27,599
this is a wonderful hobby that we have
1846
01:03:26,079 --> 01:03:29,359
and a wonderful opportunity that we have
1847
01:03:27,599 --> 01:03:31,200
to tell each other stories and share
1848
01:03:29,359 --> 01:03:34,880
them and
1849
01:03:31,200 --> 01:03:36,799
seek those moments of creating unity i
1850
01:03:34,880 --> 01:03:39,359
would say and so i don't know if i'm
1851
01:03:36,799 --> 01:03:42,400
plugging anything other than um you know
1852
01:03:39,359 --> 01:03:42,400
being a nice person
1853
01:03:43,200 --> 01:03:47,280
i can't think of it i can't think of a
1854
01:03:44,400 --> 01:03:48,559
better thing to to plug so no that's
1855
01:03:47,280 --> 01:03:49,440
that's fine
1856
01:03:48,559 --> 01:03:51,440
um
1857
01:03:49,440 --> 01:03:53,680
well all that's left to say then is
1858
01:03:51,440 --> 01:03:55,599
thank you ever so much ramji that was a
1859
01:03:53,680 --> 01:03:56,640
fantastic discussion very insightful
1860
01:03:55,599 --> 01:03:58,160
discussion so thank you very much for
1861
01:03:56,640 --> 01:03:59,520
joining us today thank you very much for
1862
01:03:58,160 --> 01:04:01,520
having me it's been it's been incredible
1863
01:03:59,520 --> 01:04:04,000
it's a lot of fun to talk awesome uh
1864
01:04:01,520 --> 01:04:04,960
thank you to everybody for listening at
1865
01:04:04,000 --> 01:04:07,200
home
1866
01:04:04,960 --> 01:04:08,160
as usual all the pertinent links are in
1867
01:04:07,200 --> 01:04:10,240
the episode description i would
1868
01:04:08,160 --> 01:04:12,079
encourage you to check them all out and
1869
01:04:10,240 --> 01:04:14,000
while you're there you can find links to
1870
01:04:12,079 --> 01:04:16,160
my things that you might want to like or
1871
01:04:14,000 --> 01:04:17,680
subscribe to and you know
1872
01:04:16,160 --> 01:04:19,680
what costs what's the cost of another
1873
01:04:17,680 --> 01:04:22,319
click nothing so
1874
01:04:19,680 --> 01:04:23,839
united states that like button or
1875
01:04:22,319 --> 01:04:26,880
whatever it is whatever they whatever
1876
01:04:23,839 --> 01:04:26,880
they say
1877
01:04:28,000 --> 01:04:32,960
uh yes otherwise thank you everybody for
1878
01:04:30,400 --> 01:04:34,559
listening and good night
1879
01:04:32,960 --> 01:04:35,520
and now it's time for the patreon shout
1880
01:04:34,559 --> 01:04:38,720
outs
1881
01:04:35,520 --> 01:04:41,359
thank you to robert hartley dm for viva
1882
01:04:38,720 --> 01:04:43,680
the dirt league and writer on the dnd
1883
01:04:41,359 --> 01:04:45,200
the logic web series
1884
01:04:43,680 --> 01:04:48,079
i would encourage everybody to check him
1885
01:04:45,200 --> 01:04:49,039
out at robert hartley gm on twitter and
1886
01:04:48,079 --> 01:04:51,280
twitch
1887
01:04:49,039 --> 01:04:53,760
thank you to optional rule a two time
1888
01:04:51,280 --> 01:04:56,559
guest of the show and a very insightful
1889
01:04:53,760 --> 01:04:57,839
and knowledgeable source of information
1890
01:04:56,559 --> 01:05:00,839
please check them out at
1891
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www.optionalrule.com
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huge huge huge thank you to a great
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01:05:04,000 --> 01:05:08,960
friend of the show matthew perkins who's
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01:05:06,559 --> 01:05:11,359
out there making hilarious and
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01:05:08,960 --> 01:05:13,119
educational dungeons and dragons content
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please go and check out his stuff at
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matthewperkins.net where you can find
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links to all of his socials and all of
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01:05:17,280 --> 01:05:20,559
his content including his own patreon
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which i would very much encourage you to
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check out
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thank you to matt street at mpstreet88
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on twitter for supporting the show
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01:05:27,119 --> 01:05:31,400
if you need support running your
1905
01:05:28,400 --> 01:05:33,599
personal or business schedule head to
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01:05:31,400 --> 01:05:35,280
virtualtimehustle.com or on instagram to
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01:05:33,599 --> 01:05:37,440
make that difference between should do
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01:05:35,280 --> 01:05:39,200
and done boss it better with support
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01:05:37,440 --> 01:05:41,520
from cat who will help you get back that
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01:05:39,200 --> 01:05:42,960
essential time you've been searching for
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if you would like to support what we do
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01:05:42,960 --> 01:05:47,599
and get four shout outs a month head
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01:05:44,880 --> 01:05:49,119
over to patreon.com thinking critically
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01:05:47,599 --> 01:05:53,070
or you can just buy me a coffee at
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01:05:49,119 --> 01:06:00,080
kofi.com thinking critically
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01:05:53,070 --> 01:06:20,319
[Music]
Ramji Venkateswaran
CEO / General Dogsbody / DM
DM Ramji is the founder of 'The 4th Culture' . Originally a stream based out of Singapore, Asia, The 4th Culture's flagship show, Survey Team 3 is set in the non-eurocentric world of Urtu. Steeped in the stories and lore of Asia, the campaign and world blends together modern asian voices telling stories that are common to us all - but with references and perspectives that are uniquely asian.