Season 1 Wrap Up
Well, here we are, 25 episodes later and a whole lot wiser! This is the wrap up and retrospective for season 1 and boy, what a journey it has been. This episode doesn't feature a guest, but instead you can humour me for an hour as I take a look back at the past six months and what it's meant to me as a player, DM, and human being. But first, the show would be nothing without the listeners and guests, so I take some time to thank all you lovely people, it's not hyperbole to say you've changed my life. Then I take a listen to a few of the episode snippets that I never got round to publishing, and embellish a little as to how they made the cut. Fair warning you'll have to excuse me tooting my own horn in this section, you have been warned! Then the second half of the show is dedicated to the Q&A. I had questions submitted from my guests, listeners, and my players and some are really spicy! It's a varied bunch, so if you want to hear about how it's impossible to disassociate the "human" from the "DM" alongside me gushing about my favourite NPCs, this is the section! And to close out the episode, I announce the listener-only competition that went out in episode 25.
- 01:50 - Thank you all
- 05:24 - Retrospective
- 17:35 - Unreleased episode snippets & follow up
- 26:58 - Q&A
- 01:00:24 - Competition results
Follow me on:
- Website: https://www.thinkingcritically.co.uk
- Twitter: https://twitter.com/Danilo_DnD
- Instagram: https://www.instagram.com/thinking_critically_dnd/
- Facebook: https://www.facebook.com/ThinkingCriticallyDnD
Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod
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[Music]
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hello and welcome to the season one wrap
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up and retrospective today you have the
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pleasure of just myself
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and i'm here to
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yeah just just take a look back at
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the last oh six months maybe um that
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sounds like a long time well 25 episodes
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at least and yeah just take a little
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look back answer a few of your questions
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have a think about where i've come and
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and what the future holds so
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firstly i
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just wanted to thank all of my listeners
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so
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we're a pretty uh
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tight community right now and you know
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every time i
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go on to my distribution platform and i
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take a look at
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the numbers almost just by accident at
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this point it's
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it's a it's a it's a weird feeling i
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can't even describe it it's like hey
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there's
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you know there's people out there that
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like what you're doing
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[Laughter]
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which sounds weird but i think over the
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past
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year
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and so there's been a lot of
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self-doubt uh
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a lot of instances of
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you know lack of self-confidence so
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this is a this is a sincere
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thank you
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from the bottom of my heart to all my
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listeners you make it worth doing you
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make you've given my life another a lot
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of purpose so i do really appreciate
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every minute that my my episodes are
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listened to
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now
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the podcast itself would be nothing
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without the guests and
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man i
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i am just so
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incredibly lucky
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with
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the people that have agreed to
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join me on this
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little passion project of mine
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it's wild i took a bit of a gambit on
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the format you know having a different
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guest each week i'm lucky that i've got
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some supportive friends that got me
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through the first couple of episodes
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when
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i'm just you know
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just download doing a thing but i wanted
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to take some time to basically go
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through all the guests and i'm just
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gonna rattle them off
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but they each one have
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really helped me on this journey and
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everyone has been special and everyone
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has been unique and i've learned
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something
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new from every guest i've had on and boy
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have we had a lot of different guests
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and
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you know backgrounds and histories and
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experience and
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it's it's just been wild so
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without any further ado here we go
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we've got rob mcpherson thank you
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jack e l kareem aka fever dream studios
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howie from blue collard dm simon good
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friend simon jamie times two and dm
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confident
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manny from growed up geek
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nathan the brigzy check him out on
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twitch
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uh foolish swami dm who i met on
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instagram that was a really really fun
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time tim who is also now streaming on
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twitch check out his guitar
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kyle wagner totty aka mr back you down
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interesting episode very fun educational
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for me
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mike the hipster that was nice to have a
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british guy on that i didn't know so
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that was lots of fun
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we had christian from my sound delve app
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which was again a very interesting piece
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to see it from a completely different
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way of playing the game
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uh another uk guy we had phil uh the
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world builder
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archetypes with adam gumby
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tabletop journeys how could i forget my
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guys josh and leonica my first episode
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with more than one guest uh scary i
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think
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but turned out bloody fantastic so i'm
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very happy with that
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we've got
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eos ricanto
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we have the whole i've done it again we
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had most of the cast of no small roles
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uh which was exceptionally intimidating
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but
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insanely enjoyable again
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i got seango games
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uh nominee wrath guy called andrew very
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very interesting episode
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scott optional rule again a fantastic
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episode all about player agency
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but wine ants aka cryptographer
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super useful super interesting talk all
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about fudging dice rolls
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and then finally closing out the episode
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we had cal aka the baron
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so i just wanted to thank everybody all
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24 of you for
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joining me on this journey and there's a
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special place
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in my heart for
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the first three uh so that's kareem
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fever dream studios howie from blue
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collar dm
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and manny from grow up geek the those
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were the three people who i didn't
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originally know or didn't didn't already
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know in my life and they were the first
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three strangers in quotes and
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it really means a lot to me that they
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were willing to take that risk and take
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that chance on just
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going on some random british dudes
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podcast and it's the confidence i gained
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through those early episodes with those
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guys that have enabled me to keep going
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and to meet all these other wonderful
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new people so a special place in my
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heart as i said
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so yeah it's it's just been this
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really
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wild ride
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i i went in completely cold with
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literally just this pipe dream idea of
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wouldn't it be cool if i did a podcast
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where i talked about a single word or
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topic and discussed it with different
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people every episode and that was it i
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pretty much just dived straight in
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set up an account
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started thinking about topics reached
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out to a couple of my friends and
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players and then
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made it made of twitter and that was it
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i'd never
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really
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thought that much far ahead
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and it's one of those you know hindsight
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is 20 20 kind of things and looking back
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now it's just like wow that's that's
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bonkers i think i think one of the
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things i'm i'm probably most proud of is
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keeping this velocity of
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an episode every week the first episode
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released on a thursday but since then
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everything else was released at 1pm on a
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friday give or take a few late episodes
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but hey life gets in the way sometimes
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i mean again i say i'm proud but that is
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partly and thanks to the guests that
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i've had and who've been willing to
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spend that time with me and sometimes
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short notice to to join me on this
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journey
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but yeah it's just been so exciting
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interesting
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busy uh
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but there's there's
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there's something
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i get i get a a very unique sense of
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excitement when i sit down on discord to
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chat to a guest who
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i
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have had sometimes very little
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interaction with up until that point and
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only
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you know we've agreed a topic with a
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greater time in a day and then i'm not
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right
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once more let's go and
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every time i have a little bit of
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apprehension and every time that has
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been misplaced because
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people have just been so
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friendly and supportive
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and
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it's been a way to meet a lot of new
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people that
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i've probably met the most new people in
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the last
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five months than i've met in the last
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like three years
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so
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yes it's a very interesting time
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and
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i think one of the one of the
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bigger things i've realized is obviously
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you know there's many different ways to
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play but
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i mean i'm in a quite a unique position
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here where i'm speaking to you know at a
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time for recording this i've recorded
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maybe 30
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episodes in total
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and that's
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getting to be like a decent sized data
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set for people's experiences for their
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games and how they play their games so
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i've had people that
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oh we only play twice a year we play for
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three days
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in the summer and then three days in the
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winter and we go and we have a holiday
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somewhere and that and that is so
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out of this world to me i'm like nope we
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play it every two weeks on a tuesday at
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7 pm
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and that's
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that's the routine
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and
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you know it's it's eye opening it's
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it's enriched me like i i have a greater
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empathy now and a greater
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understanding of
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how people approach
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dnd and ttrpgs
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from from all across the world we've had
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plenty from
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the united states both central eastern
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and western uh a couple of canadians
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a couple of europeans couple of uh
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british guys um recording with a couple
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of uh australians at some point
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and to get that breadth of knowledge is
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i'm very honored and flattered it's it's
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very interesting i have to say you know
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how the people approach dming how the
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people approach playing
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how that
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changes your game when you're only
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playing
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every six months or you know they
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and a lot of people play with strangers
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whereas that's something i've never done
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ever i've only ever played with people i
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at least have some kind of pre-existing
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relationship with
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and again that's that's
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sounds very alien to me
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but in reality it's something a lot of
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people do all the time and again that's
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such a big difference there to how the
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game is played the kind of concessions
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00:09:26,560 --> 00:09:29,200
you have to make both as a player and a
273
00:09:28,000 --> 00:09:32,399
dm
274
00:09:29,200 --> 00:09:35,040
something i never really thought of and
275
00:09:32,399 --> 00:09:36,959
it's when you start to appreciate those
276
00:09:35,040 --> 00:09:39,120
differences those nuances that it can
277
00:09:36,959 --> 00:09:42,399
just enrich your
278
00:09:39,120 --> 00:09:43,920
journey at the table and of course
279
00:09:42,399 --> 00:09:46,320
you know here's me
280
00:09:43,920 --> 00:09:48,399
dming my my homebrew campaign with a
281
00:09:46,320 --> 00:09:50,880
bunch of friends and that's it it
282
00:09:48,399 --> 00:09:52,880
doesn't extend past the table it's the
283
00:09:50,880 --> 00:09:55,440
seven of us and it's goofy and it's
284
00:09:52,880 --> 00:09:57,760
stupid and it's fun
285
00:09:55,440 --> 00:09:58,880
and there's no responsibility other than
286
00:09:57,760 --> 00:10:01,440
the regular dm and player
287
00:09:58,880 --> 00:10:02,480
responsibilities and then i i compare
288
00:10:01,440 --> 00:10:04,560
that to
289
00:10:02,480 --> 00:10:05,519
say no small roles
290
00:10:04,560 --> 00:10:07,440
or
291
00:10:05,519 --> 00:10:10,160
another actual player recorded with
292
00:10:07,440 --> 00:10:11,680
let's chew for later on that
293
00:10:10,160 --> 00:10:13,680
it's
294
00:10:11,680 --> 00:10:15,040
it's tricky it's like a completely
295
00:10:13,680 --> 00:10:17,519
it's completely different but also
296
00:10:15,040 --> 00:10:19,120
exactly the same at the same time
297
00:10:17,519 --> 00:10:22,480
which probably makes very little sense
298
00:10:19,120 --> 00:10:24,240
to anyone other than me but
299
00:10:22,480 --> 00:10:26,480
it's just those tricky little nuances
300
00:10:24,240 --> 00:10:28,640
that i just never appreciated other than
301
00:10:26,480 --> 00:10:30,480
like i sit down another
302
00:10:28,640 --> 00:10:32,959
goof around with my friends for four
303
00:10:30,480 --> 00:10:36,000
hours cool no there's like a whole thing
304
00:10:32,959 --> 00:10:38,640
it's a business and so on and so on so
305
00:10:36,000 --> 00:10:39,600
it's been quite the journey
306
00:10:38,640 --> 00:10:40,800
and
307
00:10:39,600 --> 00:10:42,240
i've been
308
00:10:40,800 --> 00:10:43,680
exceptionally lucky to meet so many
309
00:10:42,240 --> 00:10:44,800
interesting people
310
00:10:43,680 --> 00:10:47,279
and uh
311
00:10:44,800 --> 00:10:51,680
apparently we'll continue to do so and
312
00:10:47,279 --> 00:10:52,800
it seems no sign of stopping
313
00:10:51,680 --> 00:10:55,440
so
314
00:10:52,800 --> 00:10:58,399
obviously a lot has also changed in the
315
00:10:55,440 --> 00:11:01,200
the d and d sphere i suppose is one way
316
00:10:58,399 --> 00:11:03,200
to put it i think in one of the episodes
317
00:11:01,200 --> 00:11:06,320
we talked about how
318
00:11:03,200 --> 00:11:09,760
d d is this kind of evergreen
319
00:11:06,320 --> 00:11:11,760
thing and players and dm's
320
00:11:09,760 --> 00:11:14,720
there's no plateau you just keep
321
00:11:11,760 --> 00:11:16,079
learning you just keep evolving and
322
00:11:14,720 --> 00:11:19,120
refining
323
00:11:16,079 --> 00:11:21,200
how you approach those activities
324
00:11:19,120 --> 00:11:22,800
it never ends and
325
00:11:21,200 --> 00:11:23,680
you know selfishly one reason i did this
326
00:11:22,800 --> 00:11:25,279
was to
327
00:11:23,680 --> 00:11:26,880
was to speed up that process a little
328
00:11:25,279 --> 00:11:29,120
bit and to learn those
329
00:11:26,880 --> 00:11:31,120
tricks and tips and and other approaches
330
00:11:29,120 --> 00:11:32,720
people have to help round me out as a
331
00:11:31,120 --> 00:11:34,640
player in a dm
332
00:11:32,720 --> 00:11:36,240
and i'd like to think it's it's done
333
00:11:34,640 --> 00:11:37,920
that and i also like to think it's
334
00:11:36,240 --> 00:11:39,519
helped other people
335
00:11:37,920 --> 00:11:41,760
so yeah it's one of these things that
336
00:11:39,519 --> 00:11:44,160
just keeps going and i think
337
00:11:41,760 --> 00:11:46,560
i've been again lucky that
338
00:11:44,160 --> 00:11:48,399
audrey wizards themselves have put out
339
00:11:46,560 --> 00:11:50,320
some additional content since starting
340
00:11:48,399 --> 00:11:51,519
the podcast so it's quite an interesting
341
00:11:50,320 --> 00:11:53,680
time when tasha's called you know
342
00:11:51,519 --> 00:11:54,480
everything came out i've very much dived
343
00:11:53,680 --> 00:11:56,720
into
344
00:11:54,480 --> 00:11:58,720
into that and how that
345
00:11:56,720 --> 00:12:00,320
has kind of impacted
346
00:11:58,720 --> 00:12:02,160
the space
347
00:12:00,320 --> 00:12:03,839
it's probably more than i've really had
348
00:12:02,160 --> 00:12:06,000
time to appreciate and probably
349
00:12:03,839 --> 00:12:08,079
deserving of its own episode at some
350
00:12:06,000 --> 00:12:10,079
point the whole kind of custom lineage
351
00:12:08,079 --> 00:12:11,040
custom race aspect that i've actually
352
00:12:10,079 --> 00:12:13,120
used
353
00:12:11,040 --> 00:12:15,680
for like a a four shot
354
00:12:13,120 --> 00:12:17,680
i'm playing in a custom race which you
355
00:12:15,680 --> 00:12:19,680
know before dashes came out i was very
356
00:12:17,680 --> 00:12:22,240
much like yeah there's like a million
357
00:12:19,680 --> 00:12:23,200
races that's that's fine
358
00:12:22,240 --> 00:12:24,880
but then
359
00:12:23,200 --> 00:12:27,040
literally the next character i make
360
00:12:24,880 --> 00:12:28,959
immediately makes use of it and i
361
00:12:27,040 --> 00:12:31,040
changed my tune overnight almost to be
362
00:12:28,959 --> 00:12:32,480
like oh yeah that's super handy and yeah
363
00:12:31,040 --> 00:12:33,200
that's i could definitely make use of
364
00:12:32,480 --> 00:12:35,760
that
365
00:12:33,200 --> 00:12:38,480
so yeah that there's been that um we've
366
00:12:35,760 --> 00:12:40,800
also had like ravenloft and castrat has
367
00:12:38,480 --> 00:12:43,040
been kind of revamped and re-released
368
00:12:40,800 --> 00:12:45,519
but as regular listeners will know i'm
369
00:12:43,040 --> 00:12:46,720
not a a super keen fan on published
370
00:12:45,519 --> 00:12:48,399
modules so
371
00:12:46,720 --> 00:12:50,000
probably not something i'm going to
372
00:12:48,399 --> 00:12:52,399
experience but
373
00:12:50,000 --> 00:12:54,079
definitely something i should probably
374
00:12:52,399 --> 00:12:55,920
just have to find the right dm i have to
375
00:12:54,079 --> 00:12:57,440
say and then i would
376
00:12:55,920 --> 00:12:58,720
i probably would like to play cursor
377
00:12:57,440 --> 00:13:00,480
struts if anyone's listening there you
378
00:12:58,720 --> 00:13:01,540
go consider that a job application a job
379
00:13:00,480 --> 00:13:03,200
opening for you guys uh
380
00:13:01,540 --> 00:13:05,279
[Laughter]
381
00:13:03,200 --> 00:13:08,399
it's just yeah this is this ongoing
382
00:13:05,279 --> 00:13:10,000
experience and
383
00:13:08,399 --> 00:13:11,760
part of that is
384
00:13:10,000 --> 00:13:13,920
so as i mentioned earlier i had this
385
00:13:11,760 --> 00:13:16,160
this grand idea i was like hey why don't
386
00:13:13,920 --> 00:13:17,600
i just have a bunch of topics here's his
387
00:13:16,160 --> 00:13:19,440
ten i can think off off the top of my
388
00:13:17,600 --> 00:13:21,279
head that sounds like a great idea danny
389
00:13:19,440 --> 00:13:24,320
you should go ahead and do it cool i
390
00:13:21,279 --> 00:13:25,279
will thanks analo and i
391
00:13:24,320 --> 00:13:29,360
did
392
00:13:25,279 --> 00:13:32,880
and my list of unallocated topics has
393
00:13:29,360 --> 00:13:36,560
really expanded and contracted extremely
394
00:13:32,880 --> 00:13:38,000
over the over the past five months uh as
395
00:13:36,560 --> 00:13:39,680
obviously people have people have
396
00:13:38,000 --> 00:13:42,000
snapped them up and taken them and then
397
00:13:39,680 --> 00:13:43,519
i've gone down to like oh i actually
398
00:13:42,000 --> 00:13:45,040
don't have any more topics to talk about
399
00:13:43,519 --> 00:13:46,399
but then i'll have a flash of
400
00:13:45,040 --> 00:13:48,880
inspiration and suddenly that will
401
00:13:46,399 --> 00:13:50,800
balloon out again um again often with
402
00:13:48,880 --> 00:13:52,880
support from from others and from
403
00:13:50,800 --> 00:13:53,920
friends and stuff and
404
00:13:52,880 --> 00:13:56,560
somehow
405
00:13:53,920 --> 00:13:58,639
don't don't ask me somehow i've managed
406
00:13:56,560 --> 00:14:01,920
to keep it going up as i said up until
407
00:13:58,639 --> 00:14:04,720
like 35 40 episodes i'm looking at my
408
00:14:01,920 --> 00:14:07,440
list now oh gosh it's probably near a 50
409
00:14:04,720 --> 00:14:09,920
if i'm being completely frank of of
410
00:14:07,440 --> 00:14:11,920
topics which again had you
411
00:14:09,920 --> 00:14:13,040
said that to me at the beginning
412
00:14:11,920 --> 00:14:14,800
i
413
00:14:13,040 --> 00:14:16,560
probably wouldn't have realized you know
414
00:14:14,800 --> 00:14:18,800
appreciated
415
00:14:16,560 --> 00:14:21,040
how this this structure of this podcast
416
00:14:18,800 --> 00:14:23,440
was as equally limiting as it is freeing
417
00:14:21,040 --> 00:14:25,360
so that the whole purpose was like i
418
00:14:23,440 --> 00:14:27,920
want the topics to be this kind of
419
00:14:25,360 --> 00:14:30,639
ambiguous ooh how how what does that
420
00:14:27,920 --> 00:14:31,760
mean to me within the dnd framework
421
00:14:30,639 --> 00:14:33,600
and
422
00:14:31,760 --> 00:14:35,279
you hear the beginning of most episodes
423
00:14:33,600 --> 00:14:37,120
i'm like yep definitely didn't think of
424
00:14:35,279 --> 00:14:39,680
it in that way and that's i love that
425
00:14:37,120 --> 00:14:41,040
that's that's precisely why i'm doing it
426
00:14:39,680 --> 00:14:43,360
and i hope that
427
00:14:41,040 --> 00:14:46,560
the listeners you guys also find it just
428
00:14:43,360 --> 00:14:48,000
as enjoyable to have that oh wow yeah
429
00:14:46,560 --> 00:14:50,160
that is an interesting way to approach
430
00:14:48,000 --> 00:14:51,920
that topic um
431
00:14:50,160 --> 00:14:55,440
but likewise obviously limiting it to a
432
00:14:51,920 --> 00:14:57,279
single word uh and i like
433
00:14:55,440 --> 00:14:59,839
i've never considered myself
434
00:14:57,279 --> 00:15:01,120
a creator or an artist yes i do my
435
00:14:59,839 --> 00:15:02,000
homebrew campaign but it's a very
436
00:15:01,120 --> 00:15:04,480
different
437
00:15:02,000 --> 00:15:06,959
thing it's a lot more fluid and i never
438
00:15:04,480 --> 00:15:10,480
really considered myself
439
00:15:06,959 --> 00:15:12,800
precious but when it's come to this
440
00:15:10,480 --> 00:15:14,880
podcast i am very much like i've talked
441
00:15:12,800 --> 00:15:16,480
to prospective guests in the past and
442
00:15:14,880 --> 00:15:19,519
and some of them have suggested oh what
443
00:15:16,480 --> 00:15:21,680
about this topic which is like
444
00:15:19,519 --> 00:15:24,880
player interaction for sake of example
445
00:15:21,680 --> 00:15:26,399
and i'm like that is fantastic but
446
00:15:24,880 --> 00:15:28,000
and let me just [ __ ] the gun so i can
447
00:15:26,399 --> 00:15:30,720
shoot myself in the foot and say i've
448
00:15:28,000 --> 00:15:32,320
kind of limited it to a single word
449
00:15:30,720 --> 00:15:33,759
i'm like we've got to i think you know
450
00:15:32,320 --> 00:15:35,680
thanks i guess at that point we kind of
451
00:15:33,759 --> 00:15:37,519
worked together to to get to a single
452
00:15:35,680 --> 00:15:39,759
word but it was i have to put my hands
453
00:15:37,519 --> 00:15:42,079
up and say that was a bit of a
454
00:15:39,759 --> 00:15:44,000
contrivance it was a bit of a like oh
455
00:15:42,079 --> 00:15:45,920
we've had to take in a little step maybe
456
00:15:44,000 --> 00:15:47,440
too far there just to bend it into the
457
00:15:45,920 --> 00:15:49,839
structure of the show
458
00:15:47,440 --> 00:15:52,880
so i'm i am a little bit anxious that
459
00:15:49,839 --> 00:15:54,720
one day i am literally going to be just
460
00:15:52,880 --> 00:15:57,360
running on fumes or i'm just going to be
461
00:15:54,720 --> 00:15:59,519
having so contrived topics that it's
462
00:15:57,360 --> 00:16:01,920
almost pointless at that point but
463
00:15:59,519 --> 00:16:02,880
thankfully we are not there yet or that
464
00:16:01,920 --> 00:16:04,720
they
465
00:16:02,880 --> 00:16:06,880
may well come and at which point i might
466
00:16:04,720 --> 00:16:09,279
have to think about shaking it up a
467
00:16:06,880 --> 00:16:11,440
little bit or perhaps just
468
00:16:09,279 --> 00:16:13,360
starting again and going around the loop
469
00:16:11,440 --> 00:16:14,720
but with different guests in that slot
470
00:16:13,360 --> 00:16:16,480
something i honestly haven't thought
471
00:16:14,720 --> 00:16:17,519
about too much but
472
00:16:16,480 --> 00:16:20,480
it is
473
00:16:17,519 --> 00:16:23,600
an ongoing background anxiety of mine
474
00:16:20,480 --> 00:16:25,680
every time a new guest
475
00:16:23,600 --> 00:16:27,519
wants to chat or has a you know i'm
476
00:16:25,680 --> 00:16:29,120
talking to somebody about
477
00:16:27,519 --> 00:16:30,000
uh arranging a time or a topic and
478
00:16:29,120 --> 00:16:32,000
they're like
479
00:16:30,000 --> 00:16:34,720
how do the topics work and i'm like do
480
00:16:32,000 --> 00:16:36,399
you know what i've got three left um
481
00:16:34,720 --> 00:16:37,920
maybe we should think of a new one
482
00:16:36,399 --> 00:16:40,000
because
483
00:16:37,920 --> 00:16:40,880
please please help um
484
00:16:40,000 --> 00:16:42,399
so
485
00:16:40,880 --> 00:16:44,800
again this is this is another call if
486
00:16:42,399 --> 00:16:46,240
anyone has any ideas for topics
487
00:16:44,800 --> 00:16:48,079
that we
488
00:16:46,240 --> 00:16:49,519
perhaps haven't covered yet or a
489
00:16:48,079 --> 00:16:50,639
different kind of
490
00:16:49,519 --> 00:16:52,880
approach
491
00:16:50,639 --> 00:16:55,839
to a a topic
492
00:16:52,880 --> 00:16:57,279
a synonym in some ways can be different
493
00:16:55,839 --> 00:16:58,480
enough that it
494
00:16:57,279 --> 00:17:00,560
encourages
495
00:16:58,480 --> 00:17:03,360
different perspectives
496
00:17:00,560 --> 00:17:04,720
please do let me know i'm you know just
497
00:17:03,360 --> 00:17:05,760
from the episodes we've had we've had
498
00:17:04,720 --> 00:17:07,679
some real
499
00:17:05,760 --> 00:17:10,880
kind of abstract
500
00:17:07,679 --> 00:17:13,360
some esoteric topics that are just like
501
00:17:10,880 --> 00:17:15,919
on on the face of it has no connection
502
00:17:13,360 --> 00:17:17,910
to d d but we know where there's a will
503
00:17:15,919 --> 00:17:20,079
i'll i'll certainly find a way so
504
00:17:17,910 --> 00:17:21,120
[Laughter]
505
00:17:20,079 --> 00:17:22,400
it might even just get to the point
506
00:17:21,120 --> 00:17:24,160
where i've just got a dictionary and i'm
507
00:17:22,400 --> 00:17:25,360
just like right well
508
00:17:24,160 --> 00:17:27,280
aardvarks
509
00:17:25,360 --> 00:17:29,039
what does that mean to you in the dnd
510
00:17:27,280 --> 00:17:30,720
framework and
511
00:17:29,039 --> 00:17:33,840
i'm imagining we could probably we could
512
00:17:30,720 --> 00:17:33,840
probably make it work
513
00:17:35,600 --> 00:17:41,039
so moving on a little bit i've got a
514
00:17:39,120 --> 00:17:42,559
couple of you know you may have seen on
515
00:17:41,039 --> 00:17:45,520
twitter and instagram i've done a couple
516
00:17:42,559 --> 00:17:47,520
of like episode snippets in the past and
517
00:17:45,520 --> 00:17:48,880
unfortunately due to time constraints i
518
00:17:47,520 --> 00:17:51,600
haven't always had the opportunity to
519
00:17:48,880 --> 00:17:53,280
kind of push those out at the time
520
00:17:51,600 --> 00:17:55,120
needed to make them relevant to the
521
00:17:53,280 --> 00:17:57,919
episodes so what i wanted to do is
522
00:17:55,120 --> 00:17:59,679
dedicate a little bit of time now into
523
00:17:57,919 --> 00:18:00,720
sharing you guys some of those snippets
524
00:17:59,679 --> 00:18:03,919
that haven't quite made it out to the
525
00:18:00,720 --> 00:18:07,039
public so for starter for 10 we are
526
00:18:03,919 --> 00:18:10,320
actually lucky in that we have
527
00:18:07,039 --> 00:18:11,679
three snippets from optional rule scott
528
00:18:10,320 --> 00:18:13,120
who obviously if you've listened to the
529
00:18:11,679 --> 00:18:15,440
agency episode you would have you would
530
00:18:13,120 --> 00:18:16,640
have heard these already however
531
00:18:15,440 --> 00:18:18,480
they were they were such kind of you
532
00:18:16,640 --> 00:18:19,679
know flagship parts of that episode that
533
00:18:18,480 --> 00:18:21,200
i wanted to dedicate them a little bit
534
00:18:19,679 --> 00:18:23,360
more time as they haven't been released
535
00:18:21,200 --> 00:18:25,039
as official snippets and maybe kind of
536
00:18:23,360 --> 00:18:26,160
have a little retrospective on them as
537
00:18:25,039 --> 00:18:27,919
well so
538
00:18:26,160 --> 00:18:31,120
here's the first one where we've got
539
00:18:27,919 --> 00:18:32,880
scott from optional rule talking about
540
00:18:31,120 --> 00:18:35,039
agency within
541
00:18:32,880 --> 00:18:37,200
the framework of dnd and how
542
00:18:35,039 --> 00:18:38,960
the different elements of play affect
543
00:18:37,200 --> 00:18:40,400
player agency
544
00:18:38,960 --> 00:18:42,720
maybe even worth noting right out of the
545
00:18:40,400 --> 00:18:45,200
gate that in a game as it relates to
546
00:18:42,720 --> 00:18:47,919
tabletop games the dm
547
00:18:45,200 --> 00:18:50,000
dictates the options the player uh
548
00:18:47,919 --> 00:18:52,320
dictates the choices so the exercise
549
00:18:50,000 --> 00:18:54,960
agency and the dice dictate the outcome
550
00:18:52,320 --> 00:18:58,000
so that's really the core agency is a
551
00:18:54,960 --> 00:19:00,400
core component of gameplay for a player
552
00:18:58,000 --> 00:19:01,919
in any tabletop role-playing game
553
00:19:00,400 --> 00:19:04,720
i really
554
00:19:01,919 --> 00:19:07,280
thought that was a really distilled
555
00:19:04,720 --> 00:19:08,880
snippet of basically that whole episode
556
00:19:07,280 --> 00:19:11,120
right so you've got the dms that did
557
00:19:08,880 --> 00:19:13,360
take the options the players dictate the
558
00:19:11,120 --> 00:19:14,720
choices they make but then the dice
559
00:19:13,360 --> 00:19:16,720
dictate the outcome because there's
560
00:19:14,720 --> 00:19:18,480
always that talk around agency of like
561
00:19:16,720 --> 00:19:21,520
well the dice are telling me what to do
562
00:19:18,480 --> 00:19:24,160
and why am i a master fief and then i
563
00:19:21,520 --> 00:19:25,280
roll a one and uh i can't pick that lock
564
00:19:24,160 --> 00:19:27,600
but it's
565
00:19:25,280 --> 00:19:30,240
the steps leading up to that point it
566
00:19:27,600 --> 00:19:32,000
isn't just the dice taking that agency
567
00:19:30,240 --> 00:19:33,440
away it's the steps leading up to that
568
00:19:32,000 --> 00:19:34,640
point and
569
00:19:33,440 --> 00:19:36,080
yeah that was just a really nice
570
00:19:34,640 --> 00:19:37,440
distilled
571
00:19:36,080 --> 00:19:39,840
way that i've
572
00:19:37,440 --> 00:19:41,919
i now always have rattling around in the
573
00:19:39,840 --> 00:19:43,840
back of my mind of like here are your
574
00:19:41,919 --> 00:19:46,559
options i lay them out for you guys it's
575
00:19:43,840 --> 00:19:48,559
the dm you can go left you can go right
576
00:19:46,559 --> 00:19:50,320
you can go up down there are some
577
00:19:48,559 --> 00:19:52,799
options i haven't thought of but
578
00:19:50,320 --> 00:19:55,760
they're no less viable and the players
579
00:19:52,799 --> 00:19:57,280
go okay well that we'll we'll go left
580
00:19:55,760 --> 00:19:58,799
okay that's that's their choice they've
581
00:19:57,280 --> 00:20:00,480
made that that's their agency but
582
00:19:58,799 --> 00:20:01,679
perhaps going left then
583
00:20:00,480 --> 00:20:04,159
leads to
584
00:20:01,679 --> 00:20:06,799
a situation where they they have to make
585
00:20:04,159 --> 00:20:09,919
a role or perhaps down that left path
586
00:20:06,799 --> 00:20:12,880
that there's the opportunity to
587
00:20:09,919 --> 00:20:15,679
do something right that would ostensibly
588
00:20:12,880 --> 00:20:18,400
require a dice roll now how well that
589
00:20:15,679 --> 00:20:20,720
happens is effectively down to the dice
590
00:20:18,400 --> 00:20:22,080
but what's what's important is that the
591
00:20:20,720 --> 00:20:24,880
players have made that choice they've
592
00:20:22,080 --> 00:20:25,760
essentially made a cognitive decision to
593
00:20:24,880 --> 00:20:28,159
to go
594
00:20:25,760 --> 00:20:30,480
i i'm going to do something which
595
00:20:28,159 --> 00:20:33,280
requires my character to roll a dice
596
00:20:30,480 --> 00:20:35,039
a go there's a chance of failure because
597
00:20:33,280 --> 00:20:36,640
as the old adjust says
598
00:20:35,039 --> 00:20:38,400
players should only ever be rolling dice
599
00:20:36,640 --> 00:20:39,760
if there's a chance of failure
600
00:20:38,400 --> 00:20:41,440
you know they should never roll dice or
601
00:20:39,760 --> 00:20:42,320
something trivial and i just think that
602
00:20:41,440 --> 00:20:44,640
three
603
00:20:42,320 --> 00:20:46,640
kind of boom boom boom dm
604
00:20:44,640 --> 00:20:49,039
options players choices dice's outcome
605
00:20:46,640 --> 00:20:51,600
it's just a really nice distilled
606
00:20:49,039 --> 00:20:53,520
way of describing what happens it's like
607
00:20:51,600 --> 00:20:54,799
a it's like an alternative approach to
608
00:20:53,520 --> 00:20:55,840
that
609
00:20:54,799 --> 00:20:57,520
three
610
00:20:55,840 --> 00:20:59,360
step feedback loop that the player's
611
00:20:57,520 --> 00:21:00,640
handbook says you know like the dm sets
612
00:20:59,360 --> 00:21:02,799
the scene the players do something in
613
00:21:00,640 --> 00:21:05,200
the scene and the dm describes the
614
00:21:02,799 --> 00:21:06,640
outcome i think it's it's a lampshade
615
00:21:05,200 --> 00:21:08,400
hanging to a certain extent which is
616
00:21:06,640 --> 00:21:10,080
good in this instance to say well no but
617
00:21:08,400 --> 00:21:13,039
you know the dice also
618
00:21:10,080 --> 00:21:17,200
help dictate that outcome
619
00:21:13,039 --> 00:21:18,480
now we have a another snippet which is a
620
00:21:17,200 --> 00:21:20,080
bit
621
00:21:18,480 --> 00:21:23,600
self-congratulatory
622
00:21:20,080 --> 00:21:25,760
um it is predominantly me talking but
623
00:21:23,600 --> 00:21:28,000
well we'll listen to it and i'll explain
624
00:21:25,760 --> 00:21:30,400
why i've included it here in a moment
625
00:21:28,000 --> 00:21:33,200
but this is from the same episode with
626
00:21:30,400 --> 00:21:34,720
scott from optional rule
627
00:21:33,200 --> 00:21:36,480
yeah you're absolutely right and the
628
00:21:34,720 --> 00:21:39,919
result of having a world free of
629
00:21:36,480 --> 00:21:41,360
reactions or conditions is that actually
630
00:21:39,919 --> 00:21:43,200
the ironic thing is your agency means
631
00:21:41,360 --> 00:21:44,400
even less because there's nothing off
632
00:21:43,200 --> 00:21:45,440
the back of it so
633
00:21:44,400 --> 00:21:47,280
it's actually kind of like a snake
634
00:21:45,440 --> 00:21:49,440
eating its own tail kind of thing
635
00:21:47,280 --> 00:21:51,280
ooh that's a great point of view your
636
00:21:49,440 --> 00:21:54,080
agency means less if there are no
637
00:21:51,280 --> 00:21:56,960
consequences for your choices
638
00:21:54,080 --> 00:21:59,919
so yeah there's a number of reasons why
639
00:21:56,960 --> 00:22:02,000
i particularly like that snippet
640
00:21:59,919 --> 00:22:03,440
the first being is i am as i said quite
641
00:22:02,000 --> 00:22:06,080
proud that i managed to come up with
642
00:22:03,440 --> 00:22:08,640
that on the fly uh
643
00:22:06,080 --> 00:22:10,640
and the second is i've got a lot of time
644
00:22:08,640 --> 00:22:12,960
and respect for scott so it was really
645
00:22:10,640 --> 00:22:15,520
quite flattering to hear him have such
646
00:22:12,960 --> 00:22:18,880
good feedback about that little uh idea
647
00:22:15,520 --> 00:22:22,240
i had on the fly but i think it speaks
648
00:22:18,880 --> 00:22:24,400
to my style as a dm that
649
00:22:22,240 --> 00:22:27,200
i'm really big on
650
00:22:24,400 --> 00:22:28,640
having consequences for your actions
651
00:22:27,200 --> 00:22:31,039
one reason being
652
00:22:28,640 --> 00:22:32,799
it shows that the players have agency it
653
00:22:31,039 --> 00:22:34,480
reinforces that point that hey what you
654
00:22:32,799 --> 00:22:36,880
do here matters
655
00:22:34,480 --> 00:22:39,520
these choices you're making matter
656
00:22:36,880 --> 00:22:41,679
because this thing is now happening
657
00:22:39,520 --> 00:22:44,400
and that to me is
658
00:22:41,679 --> 00:22:45,360
super important like the most important
659
00:22:44,400 --> 00:22:46,640
thing
660
00:22:45,360 --> 00:22:48,640
more important than
661
00:22:46,640 --> 00:22:51,039
it is in say mass effect something i
662
00:22:48,640 --> 00:22:52,400
keep going back to because
663
00:22:51,039 --> 00:22:54,080
although yes you can pick the blue
664
00:22:52,400 --> 00:22:55,760
option or you can pick the red option
665
00:22:54,080 --> 00:22:57,120
and if you hit pick the red option you
666
00:22:55,760 --> 00:22:59,360
punch the guy out the window and he
667
00:22:57,120 --> 00:23:00,320
doesn't appear in a cutscene 15 hours
668
00:22:59,360 --> 00:23:01,520
later
669
00:23:00,320 --> 00:23:03,360
okay
670
00:23:01,520 --> 00:23:05,520
great i don't even remember that
671
00:23:03,360 --> 00:23:07,440
decision 15 hours later
672
00:23:05,520 --> 00:23:09,039
who really
673
00:23:07,440 --> 00:23:11,440
cares other than
674
00:23:09,039 --> 00:23:13,200
i pick i want to pick the red options
675
00:23:11,440 --> 00:23:15,679
so on the face of it it's very similar
676
00:23:13,200 --> 00:23:18,559
it's giving the players choices but
677
00:23:15,679 --> 00:23:21,039
underneath it there's just so much more
678
00:23:18,559 --> 00:23:24,640
there so much more weight to it that it
679
00:23:21,039 --> 00:23:29,200
really really hits home for me
680
00:23:24,640 --> 00:23:32,720
and on to the final snippet this is the
681
00:23:29,200 --> 00:23:35,440
third snippet from the acting episode
682
00:23:32,720 --> 00:23:37,760
with the cast of no small roles and the
683
00:23:35,440 --> 00:23:38,880
second of daryl's pearls of wisdom
684
00:23:37,760 --> 00:23:40,720
trademark
685
00:23:38,880 --> 00:23:42,720
a really fun episode really intimidating
686
00:23:40,720 --> 00:23:44,960
as i said but it turned out really well
687
00:23:42,720 --> 00:23:46,400
i'm really happy with it and
688
00:23:44,960 --> 00:23:47,440
daryl was just full of these kind of
689
00:23:46,400 --> 00:23:50,320
wholesome
690
00:23:47,440 --> 00:23:52,000
insightful little comments so i i really
691
00:23:50,320 --> 00:23:54,400
wanted to give this one a listen to
692
00:23:52,000 --> 00:23:57,760
again as again another good example of a
693
00:23:54,400 --> 00:24:00,320
prime takeaway from one of the episodes
694
00:23:57,760 --> 00:24:03,919
listen to what's being offered
695
00:24:00,320 --> 00:24:06,240
offer when there's opportunity to do so
696
00:24:03,919 --> 00:24:09,679
don't be afraid to take a risk be bold
697
00:24:06,240 --> 00:24:10,480
no choice too small um
698
00:24:09,679 --> 00:24:13,679
and
699
00:24:10,480 --> 00:24:15,520
and have fun and don't be embarrassed
700
00:24:13,679 --> 00:24:19,200
about expressing
701
00:24:15,520 --> 00:24:20,960
something that is uniquely yours which
702
00:24:19,200 --> 00:24:23,039
everyone has um
703
00:24:20,960 --> 00:24:25,760
loads of people will say like oh i can't
704
00:24:23,039 --> 00:24:28,720
act i mean like it you can it's not like
705
00:24:25,760 --> 00:24:30,880
a chosen magical ability that only chose
706
00:24:28,720 --> 00:24:33,200
if you have like like all of us here in
707
00:24:30,880 --> 00:24:35,440
multiple roles we trained to learn how
708
00:24:33,200 --> 00:24:37,039
to act we had some idea of what it was
709
00:24:35,440 --> 00:24:39,520
then we paid money time and blood and
710
00:24:37,039 --> 00:24:41,840
tears to learn how to do it and it's a
711
00:24:39,520 --> 00:24:44,559
skill that we can turn on and off but
712
00:24:41,840 --> 00:24:48,559
everyone can do it and it's just a
713
00:24:44,559 --> 00:24:50,559
matter of just giving it a go and um and
714
00:24:48,559 --> 00:24:53,360
trust in yourself that it's fine it's
715
00:24:50,559 --> 00:24:55,679
safe the world doesn't end if you if
716
00:24:53,360 --> 00:24:56,480
you're not satisfied with what you bring
717
00:24:55,679 --> 00:24:57,600
but
718
00:24:56,480 --> 00:24:59,279
you go to
719
00:24:57,600 --> 00:25:01,760
play d d because you have something to
720
00:24:59,279 --> 00:25:04,400
bring and it's your chance to
721
00:25:01,760 --> 00:25:06,880
give it so give it
722
00:25:04,400 --> 00:25:08,960
wow like
723
00:25:06,880 --> 00:25:11,440
how fantastic is that
724
00:25:08,960 --> 00:25:13,360
considering he was ad-libbing there
725
00:25:11,440 --> 00:25:14,799
there's just so many
726
00:25:13,360 --> 00:25:17,039
really
727
00:25:14,799 --> 00:25:19,520
really important messages
728
00:25:17,039 --> 00:25:21,760
in that you know half a minute
729
00:25:19,520 --> 00:25:23,919
discussion there around
730
00:25:21,760 --> 00:25:25,279
you know don't
731
00:25:23,919 --> 00:25:27,679
the saying goes you're often your own
732
00:25:25,279 --> 00:25:29,200
harshest critic and that's basically
733
00:25:27,679 --> 00:25:31,120
what daryl's getting out there in one
734
00:25:29,200 --> 00:25:33,640
point and that like don't set
735
00:25:31,120 --> 00:25:36,320
expectations too high
736
00:25:33,640 --> 00:25:37,919
999 players out of a thousand are not
737
00:25:36,320 --> 00:25:39,679
professional actors they are not
738
00:25:37,919 --> 00:25:43,200
professional voice actors myself
739
00:25:39,679 --> 00:25:45,039
included in that 999 and to have those
740
00:25:43,200 --> 00:25:47,200
kind of misaligned expectations can
741
00:25:45,039 --> 00:25:49,120
really
742
00:25:47,200 --> 00:25:51,120
be a detriment to your experience at the
743
00:25:49,120 --> 00:25:52,799
table and it's
744
00:25:51,120 --> 00:25:55,039
it here's the kind of parallels i like
745
00:25:52,799 --> 00:25:56,400
to draw between seemingly unconnected
746
00:25:55,039 --> 00:25:58,559
episodes we have
747
00:25:56,400 --> 00:26:00,640
that with acting with a group of you
748
00:25:58,559 --> 00:26:02,799
know theater and stage actors and a
749
00:26:00,640 --> 00:26:05,520
whole group of them doing a recorded
750
00:26:02,799 --> 00:26:07,760
podcast and here's the parallel with the
751
00:26:05,520 --> 00:26:09,279
episode on fudging dice rolls with bart
752
00:26:07,760 --> 00:26:10,400
in that
753
00:26:09,279 --> 00:26:11,360
it's freeing
754
00:26:10,400 --> 00:26:13,919
both
755
00:26:11,360 --> 00:26:15,440
not fudging dice and also kind of
756
00:26:13,919 --> 00:26:17,279
relinquishing yourself from any
757
00:26:15,440 --> 00:26:19,679
expectations it's just freeing it
758
00:26:17,279 --> 00:26:22,000
enables you to be who you want to be and
759
00:26:19,679 --> 00:26:25,440
play how you want to play without fear
760
00:26:22,000 --> 00:26:26,880
of repercussions and again i talk about
761
00:26:25,440 --> 00:26:29,039
it with simon at the end of the
762
00:26:26,880 --> 00:26:30,799
happiness episode that everybody's at
763
00:26:29,039 --> 00:26:33,440
the table to have fun
764
00:26:30,799 --> 00:26:34,799
that isn't one that isn't rule zero
765
00:26:33,440 --> 00:26:35,840
there isn't even a rule that's that's
766
00:26:34,799 --> 00:26:38,880
just like
767
00:26:35,840 --> 00:26:41,600
the fundamental part of the game i can't
768
00:26:38,880 --> 00:26:44,880
stress that enough and
769
00:26:41,600 --> 00:26:46,480
i think once you really lock that in
770
00:26:44,880 --> 00:26:48,790
then the rest
771
00:26:46,480 --> 00:26:54,729
falls into place
772
00:26:48,790 --> 00:26:54,729
[Music]
773
00:26:58,880 --> 00:27:03,520
all right so
774
00:27:00,320 --> 00:27:07,200
on to the penultimate part of today's
775
00:27:03,520 --> 00:27:08,720
show we are going to do the q and a and
776
00:27:07,200 --> 00:27:11,440
something i've been flatted that i've
777
00:27:08,720 --> 00:27:13,440
had a bunch of questions come in some
778
00:27:11,440 --> 00:27:15,919
easier than others but uh full
779
00:27:13,440 --> 00:27:17,919
disclosure i haven't planned the answers
780
00:27:15,919 --> 00:27:19,360
to these questions i've
781
00:27:17,919 --> 00:27:21,120
been like oh that's an interesting
782
00:27:19,360 --> 00:27:23,520
question i wonder how i'll answer that
783
00:27:21,120 --> 00:27:25,200
and that's as far as it's gone so most
784
00:27:23,520 --> 00:27:28,480
of these you're gonna be having off the
785
00:27:25,200 --> 00:27:31,600
top of my head uh so it should be quite
786
00:27:28,480 --> 00:27:34,159
an interesting experience i am safe to
787
00:27:31,600 --> 00:27:34,880
say
788
00:27:34,159 --> 00:27:36,159
so
789
00:27:34,880 --> 00:27:38,240
there was one
790
00:27:36,159 --> 00:27:39,760
theme of question that was asked you
791
00:27:38,240 --> 00:27:41,679
know four times
792
00:27:39,760 --> 00:27:44,080
which was around
793
00:27:41,679 --> 00:27:46,080
how have i changed
794
00:27:44,080 --> 00:27:49,520
as a player and as a dm from what i've
795
00:27:46,080 --> 00:27:52,960
discussed on the podcast so
796
00:27:49,520 --> 00:27:54,320
kareem from fever dream studios he asked
797
00:27:52,960 --> 00:27:55,679
you know what have i changed my mind
798
00:27:54,320 --> 00:27:56,799
about from what i guessed has said on
799
00:27:55,679 --> 00:27:59,679
the show
800
00:27:56,799 --> 00:28:01,440
rob mcpherson asked by my instagram
801
00:27:59,679 --> 00:28:03,840
has any conversation i've had changed my
802
00:28:01,440 --> 00:28:05,279
mind or an approach to an aspect of dnd
803
00:28:03,840 --> 00:28:06,799
or dming
804
00:28:05,279 --> 00:28:10,640
and
805
00:28:06,799 --> 00:28:12,399
my sound delve so christian boche asked
806
00:28:10,640 --> 00:28:16,640
what magical moments during my episodes
807
00:28:12,399 --> 00:28:17,600
have lingered and impacted my gm style
808
00:28:16,640 --> 00:28:21,520
so
809
00:28:17,600 --> 00:28:23,919
it's all you know it shares a theme and
810
00:28:21,520 --> 00:28:25,840
it's a difficult one to answer because
811
00:28:23,919 --> 00:28:27,520
it's impacted me in so many ways but i
812
00:28:25,840 --> 00:28:29,679
think many of them are kind of
813
00:28:27,520 --> 00:28:31,919
imperceptible to me
814
00:28:29,679 --> 00:28:34,000
a lot of it has been a self-confidence
815
00:28:31,919 --> 00:28:35,279
thing i've mentioned many times before
816
00:28:34,000 --> 00:28:36,720
around like
817
00:28:35,279 --> 00:28:38,399
here's what i'm planning or here's what
818
00:28:36,720 --> 00:28:40,399
i've done and the feedback has generally
819
00:28:38,399 --> 00:28:41,679
been favorable which is always nice to
820
00:28:40,399 --> 00:28:43,760
hear
821
00:28:41,679 --> 00:28:46,320
despite how big my ego sometimes might
822
00:28:43,760 --> 00:28:46,320
appear to be
823
00:28:46,640 --> 00:28:50,480
i think probably the biggest
824
00:28:48,559 --> 00:28:53,440
the biggest
825
00:28:50,480 --> 00:28:56,399
was to do with fudging dice now i was
826
00:28:53,440 --> 00:28:58,960
already toying with the idea of
827
00:28:56,399 --> 00:29:00,960
rolling in the open for kind of trivial
828
00:28:58,960 --> 00:29:03,360
roles well trivial was not the right
829
00:29:00,960 --> 00:29:06,799
word kind of non-essential roles but
830
00:29:03,360 --> 00:29:08,480
after reading bart's treaties and having
831
00:29:06,799 --> 00:29:10,080
a discussion with him
832
00:29:08,480 --> 00:29:11,360
there's there's more benefits than are
833
00:29:10,080 --> 00:29:12,799
immediately
834
00:29:11,360 --> 00:29:15,120
obvious so that that's probably one
835
00:29:12,799 --> 00:29:17,600
thing i want to lean into more
836
00:29:15,120 --> 00:29:18,320
and not just dice rolls but also dc's
837
00:29:17,600 --> 00:29:21,039
and
838
00:29:18,320 --> 00:29:25,520
and and all that kind of stuff
839
00:29:21,039 --> 00:29:27,440
and probably a second big takeaway was
840
00:29:25,520 --> 00:29:30,240
that
841
00:29:27,440 --> 00:29:32,559
like this is gonna sound super stupid
842
00:29:30,240 --> 00:29:34,559
but it's basically that my my game is
843
00:29:32,559 --> 00:29:36,399
okay
844
00:29:34,559 --> 00:29:38,240
there's always that worry i think a lot
845
00:29:36,399 --> 00:29:41,039
of dms have knocking around in the back
846
00:29:38,240 --> 00:29:43,360
of the head that like oh gosh
847
00:29:41,039 --> 00:29:46,159
my game sucks some players hate it
848
00:29:43,360 --> 00:29:48,000
um players hate me i'm a terrible dm
849
00:29:46,159 --> 00:29:49,440
and yeah through that it's
850
00:29:48,000 --> 00:29:51,279
the way it's changed my aspect is it's
851
00:29:49,440 --> 00:29:53,120
made me relax more
852
00:29:51,279 --> 00:29:54,799
you know it's made that it's lessened
853
00:29:53,120 --> 00:29:56,240
that pressure on me again that
854
00:29:54,799 --> 00:30:00,720
self-imposed
855
00:29:56,240 --> 00:30:03,440
pressure on me so that is a pretty big
856
00:30:00,720 --> 00:30:04,720
deal i think again it it seems small but
857
00:30:03,440 --> 00:30:07,120
it is actually
858
00:30:04,720 --> 00:30:09,520
huge
859
00:30:07,120 --> 00:30:13,039
i think another thing to do with that is
860
00:30:09,520 --> 00:30:16,399
probably around home brew so
861
00:30:13,039 --> 00:30:18,159
before the podcast i was very scared
862
00:30:16,399 --> 00:30:20,080
to do any home brew
863
00:30:18,159 --> 00:30:21,279
those who listen will know that
864
00:30:20,080 --> 00:30:24,399
i am
865
00:30:21,279 --> 00:30:26,240
keen on kind of rules as written and the
866
00:30:24,399 --> 00:30:27,520
balance and the structure they provide
867
00:30:26,240 --> 00:30:28,640
is something that you should only mess
868
00:30:27,520 --> 00:30:30,320
with
869
00:30:28,640 --> 00:30:33,520
you know very you should only mess with
870
00:30:30,320 --> 00:30:35,840
it carefully but then since talking to
871
00:30:33,520 --> 00:30:38,480
a number of guests who are you know
872
00:30:35,840 --> 00:30:40,159
published authors on dm's guild and
873
00:30:38,480 --> 00:30:42,960
doing all sorts of weird and
874
00:30:40,159 --> 00:30:44,480
wonderful things that they output i'm a
875
00:30:42,960 --> 00:30:46,720
huge fan of
876
00:30:44,480 --> 00:30:48,320
i'm like hey this isn't actually
877
00:30:46,720 --> 00:30:49,200
i'm making a bigger deal of it than it
878
00:30:48,320 --> 00:30:50,880
is so
879
00:30:49,200 --> 00:30:52,880
funny enough since i've started the
880
00:30:50,880 --> 00:30:54,399
podcast i'm actually home brewed i mean
881
00:30:52,880 --> 00:30:55,600
obviously the whole campaign is homebrew
882
00:30:54,399 --> 00:30:57,919
but doing a
883
00:30:55,600 --> 00:31:00,480
narrative is a bit different to his a
884
00:30:57,919 --> 00:31:02,720
subclass that somebody has to
885
00:31:00,480 --> 00:31:03,679
pay attention to the numbers it's a bit
886
00:31:02,720 --> 00:31:06,799
different
887
00:31:03,679 --> 00:31:08,960
but since then i have home brewed a feet
888
00:31:06,799 --> 00:31:11,919
soft feet as i'll call it for my
889
00:31:08,960 --> 00:31:14,080
warforged druid where he can whenever he
890
00:31:11,919 --> 00:31:16,000
spends a long rest he'll get a benefit
891
00:31:14,080 --> 00:31:19,519
depending on the terrain so it's like a
892
00:31:16,000 --> 00:31:22,799
stealth bonus or a constitution bonus
893
00:31:19,519 --> 00:31:24,240
depending if it's like arid or tundra or
894
00:31:22,799 --> 00:31:26,240
wilderness or that and that kind of
895
00:31:24,240 --> 00:31:28,480
stuff so it's
896
00:31:26,240 --> 00:31:30,960
less of a big deal i think i'm still
897
00:31:28,480 --> 00:31:32,480
quite delicate with my thought process
898
00:31:30,960 --> 00:31:35,679
around there i'm still quite precious
899
00:31:32,480 --> 00:31:37,840
with having to double triple check that
900
00:31:35,679 --> 00:31:39,760
is this gonna impact any balance down
901
00:31:37,840 --> 00:31:44,080
the line that i need to be acutely aware
902
00:31:39,760 --> 00:31:46,080
of but it's not as scary a thing anymore
903
00:31:44,080 --> 00:31:47,600
and it's reassuring to have to have
904
00:31:46,080 --> 00:31:48,960
spoken to so many talented people that
905
00:31:47,600 --> 00:31:50,640
are just like oh yeah it's a piece of
906
00:31:48,960 --> 00:31:52,080
cake to make a subclass bishop or should
907
00:31:50,640 --> 00:31:54,399
do this
908
00:31:52,080 --> 00:31:55,760
and before i was like well that sounds
909
00:31:54,399 --> 00:31:58,399
like one of the most difficult things to
910
00:31:55,760 --> 00:32:01,120
do but in reality it isn't it's
911
00:31:58,399 --> 00:32:02,600
it's okay download me you can do this
912
00:32:01,120 --> 00:32:04,559
and your game won't explode
913
00:32:02,600 --> 00:32:06,720
[Laughter]
914
00:32:04,559 --> 00:32:09,600
my good friend simon who i mentioned
915
00:32:06,720 --> 00:32:11,919
joined me on the happiness episode he
916
00:32:09,600 --> 00:32:14,559
asks me what's the creative thing i've
917
00:32:11,919 --> 00:32:15,840
made that i've been most proud of while
918
00:32:14,559 --> 00:32:17,760
dming
919
00:32:15,840 --> 00:32:18,880
and contrary to what i was just
920
00:32:17,760 --> 00:32:20,480
discussing it isn't any of those
921
00:32:18,880 --> 00:32:22,640
homebrew items not yet still a lot of
922
00:32:20,480 --> 00:32:24,159
learning to do there i think overall
923
00:32:22,640 --> 00:32:26,640
it's probably
924
00:32:24,159 --> 00:32:29,279
the scope of the campaign which i know
925
00:32:26,640 --> 00:32:31,600
isn't for everybody heck it's it's it's
926
00:32:29,279 --> 00:32:32,960
barely for me the the complexity and the
927
00:32:31,600 --> 00:32:34,559
length is
928
00:32:32,960 --> 00:32:36,159
outstanding
929
00:32:34,559 --> 00:32:38,559
which is putting it
930
00:32:36,159 --> 00:32:42,399
favorably but
931
00:32:38,559 --> 00:32:43,760
yeah that just just this kind of
932
00:32:42,399 --> 00:32:45,840
for the for those that don't know i'm
933
00:32:43,760 --> 00:32:47,840
basically riffing off of season one and
934
00:32:45,840 --> 00:32:50,159
critical role in that they have a number
935
00:32:47,840 --> 00:32:51,120
of powerful artifacts that they're after
936
00:32:50,159 --> 00:32:52,799
and
937
00:32:51,120 --> 00:32:54,399
my intention has always been to make
938
00:32:52,799 --> 00:32:56,399
each one of those powerful artifacts
939
00:32:54,399 --> 00:32:57,360
that mcguffin i'll call them
940
00:32:56,399 --> 00:32:58,960
be
941
00:32:57,360 --> 00:33:00,240
like a self-contained chapter with a
942
00:32:58,960 --> 00:33:01,760
beginning in the middle and end and
943
00:33:00,240 --> 00:33:03,919
everyone can put a nice little bow on it
944
00:33:01,760 --> 00:33:05,039
and say wow we've done that bit and that
945
00:33:03,919 --> 00:33:06,880
was the whole thing we met a whole bunch
946
00:33:05,039 --> 00:33:09,120
of people and we defeated a boss or got
947
00:33:06,880 --> 00:33:10,559
an item and everybody's happy now what
948
00:33:09,120 --> 00:33:12,640
does the future hold for us you know
949
00:33:10,559 --> 00:33:13,600
where now do we want to go to
950
00:33:12,640 --> 00:33:16,799
and
951
00:33:13,600 --> 00:33:18,559
each one of those is a mini campaign in
952
00:33:16,799 --> 00:33:20,880
its own right
953
00:33:18,559 --> 00:33:23,039
so that i've i've somehow produced an
954
00:33:20,880 --> 00:33:25,039
awful lot of content which my players
955
00:33:23,039 --> 00:33:26,720
are enjoying so
956
00:33:25,039 --> 00:33:28,960
i think probably
957
00:33:26,720 --> 00:33:31,519
that a macro level is the thing i'm just
958
00:33:28,960 --> 00:33:32,799
most proud of this is this huge
959
00:33:31,519 --> 00:33:34,240
campaign
960
00:33:32,799 --> 00:33:36,399
and then
961
00:33:34,240 --> 00:33:39,600
at a more micro level it's it's probably
962
00:33:36,399 --> 00:33:42,080
the npc's there's always a bit of a
963
00:33:39,600 --> 00:33:43,840
fear i think around
964
00:33:42,080 --> 00:33:45,360
npcs you know you hear a lot of stories
965
00:33:43,840 --> 00:33:47,440
around people saying oh god i've got to
966
00:33:45,360 --> 00:33:48,159
make a town and how many npcs do i make
967
00:33:47,440 --> 00:33:49,600
and
968
00:33:48,159 --> 00:33:52,000
do i do this and do i have do i have to
969
00:33:49,600 --> 00:33:54,320
make 500 npcs and this that and the
970
00:33:52,000 --> 00:33:56,480
other and i'm quite proud of myself that
971
00:33:54,320 --> 00:33:58,480
i've managed to strike that balance
972
00:33:56,480 --> 00:33:59,360
relatively well
973
00:33:58,480 --> 00:34:02,080
with
974
00:33:59,360 --> 00:34:03,600
not too much upfront prep that it's a
975
00:34:02,080 --> 00:34:05,279
full-time day job
976
00:34:03,600 --> 00:34:07,039
and then combine that with a decent
977
00:34:05,279 --> 00:34:09,679
level of improvisation to come out the
978
00:34:07,039 --> 00:34:10,480
other side with a number of characters
979
00:34:09,679 --> 00:34:11,440
and
980
00:34:10,480 --> 00:34:14,879
i
981
00:34:11,440 --> 00:34:16,159
have started keeping a credits list
982
00:34:14,879 --> 00:34:18,480
that i will run through at the end of
983
00:34:16,159 --> 00:34:20,720
the campaign that is now
984
00:34:18,480 --> 00:34:23,679
five pages long
985
00:34:20,720 --> 00:34:25,119
of basically every named npc they've met
986
00:34:23,679 --> 00:34:26,000
in the three chapters they've gone
987
00:34:25,119 --> 00:34:27,760
through
988
00:34:26,000 --> 00:34:29,359
and every so often i look at that and
989
00:34:27,760 --> 00:34:32,079
just be like wow down low
990
00:34:29,359 --> 00:34:33,359
like fair play that's a decent job and
991
00:34:32,079 --> 00:34:35,599
sometimes i'm juggling you know three
992
00:34:33,359 --> 00:34:37,520
four five of those in a single session
993
00:34:35,599 --> 00:34:38,639
that could be radically different
994
00:34:37,520 --> 00:34:40,720
people
995
00:34:38,639 --> 00:34:43,440
uh and individuals and
996
00:34:40,720 --> 00:34:44,560
beholder crime kingpins versus academic
997
00:34:43,440 --> 00:34:46,399
scholarly
998
00:34:44,560 --> 00:34:50,320
headmistresses of schools
999
00:34:46,399 --> 00:34:52,159
in the same session is just like okay
1000
00:34:50,320 --> 00:34:54,879
fair play mate you've done
1001
00:34:52,159 --> 00:34:57,359
a decent job there at introducing a
1002
00:34:54,879 --> 00:34:58,240
number of interesting characters
1003
00:34:57,359 --> 00:34:59,599
that
1004
00:34:58,240 --> 00:35:02,599
five times out of ten the players
1005
00:34:59,599 --> 00:35:02,599
remember
1006
00:35:03,040 --> 00:35:07,839
now manny aka growed up geek asked me
1007
00:35:06,400 --> 00:35:09,520
when am i gonna have that charming
1008
00:35:07,839 --> 00:35:11,280
dungeon master on again
1009
00:35:09,520 --> 00:35:13,440
who talked about
1010
00:35:11,280 --> 00:35:15,440
how he would use this player's feelings
1011
00:35:13,440 --> 00:35:17,920
to wreck them emotionally he was great
1012
00:35:15,440 --> 00:35:19,280
and charming now
1013
00:35:17,920 --> 00:35:20,720
the only really great and charming
1014
00:35:19,280 --> 00:35:22,320
person i can think that's on the show is
1015
00:35:20,720 --> 00:35:23,440
of course me
1016
00:35:22,320 --> 00:35:25,400
so
1017
00:35:23,440 --> 00:35:27,599
lucky for you manny i'm on every episode
1018
00:35:25,400 --> 00:35:30,480
[Laughter]
1019
00:35:27,599 --> 00:35:33,760
but of course uh having repeat guests
1020
00:35:30,480 --> 00:35:35,760
such as manny on again is something i've
1021
00:35:33,760 --> 00:35:36,880
i've done in the past and i'm probably
1022
00:35:35,760 --> 00:35:38,320
gonna look
1023
00:35:36,880 --> 00:35:40,560
more to
1024
00:35:38,320 --> 00:35:42,240
going forward once there's been enough
1025
00:35:40,560 --> 00:35:43,680
time between
1026
00:35:42,240 --> 00:35:45,920
guests to come back and just have like a
1027
00:35:43,680 --> 00:35:47,280
really fresh a refreshed sitting you
1028
00:35:45,920 --> 00:35:49,839
know enough has happened in both of our
1029
00:35:47,280 --> 00:35:52,640
lives that we've got a bit more stuff to
1030
00:35:49,839 --> 00:35:54,880
talk about so absolutely manny will be
1031
00:35:52,640 --> 00:35:55,839
on again and we can talk about new ways
1032
00:35:54,880 --> 00:35:59,320
to
1033
00:35:55,839 --> 00:35:59,320
mess with the players
1034
00:35:59,520 --> 00:36:04,720
so
1035
00:36:00,720 --> 00:36:05,680
my guys tabletop journeys asked
1036
00:36:04,720 --> 00:36:08,320
the
1037
00:36:05,680 --> 00:36:11,200
taboo question of what was my favorite
1038
00:36:08,320 --> 00:36:14,640
episode and that is like asking me to
1039
00:36:11,200 --> 00:36:15,760
pick my favorite player of course which
1040
00:36:14,640 --> 00:36:17,280
i don't have
1041
00:36:15,760 --> 00:36:19,440
wink um
1042
00:36:17,280 --> 00:36:20,720
so
1043
00:36:19,440 --> 00:36:22,720
so i won't
1044
00:36:20,720 --> 00:36:24,480
i don't really have a favorite episode
1045
00:36:22,720 --> 00:36:28,000
as i've mentioned previously like
1046
00:36:24,480 --> 00:36:29,839
everyone is i mean excuse me of course
1047
00:36:28,000 --> 00:36:31,359
the one with tabletop journeys about
1048
00:36:29,839 --> 00:36:33,040
space is my favorite without a shadow
1049
00:36:31,359 --> 00:36:35,440
for that on my mind but putting them to
1050
00:36:33,040 --> 00:36:37,520
one side for a moment um
1051
00:36:35,440 --> 00:36:40,240
i you know i don't really have any any
1052
00:36:37,520 --> 00:36:41,200
favorites as i've said they each one has
1053
00:36:40,240 --> 00:36:44,160
taught me
1054
00:36:41,200 --> 00:36:45,440
something new each one
1055
00:36:44,160 --> 00:36:47,040
is
1056
00:36:45,440 --> 00:36:49,200
unique like
1057
00:36:47,040 --> 00:36:51,599
perfectly unique is there any way i can
1058
00:36:49,200 --> 00:36:53,280
say i've i feel like somehow i've struck
1059
00:36:51,599 --> 00:36:55,200
a really good
1060
00:36:53,280 --> 00:36:57,520
bottled lightning of
1061
00:36:55,200 --> 00:36:59,119
kind of that semi-improv semi-directed
1062
00:36:57,520 --> 00:37:02,960
with a completely new person every week
1063
00:36:59,119 --> 00:37:05,359
has just allowed for really diverse
1064
00:37:02,960 --> 00:37:06,960
takes and really diverse approaches to
1065
00:37:05,359 --> 00:37:09,200
topics
1066
00:37:06,960 --> 00:37:11,839
so so i don't have any favorites
1067
00:37:09,200 --> 00:37:15,040
obviously there are no favorites
1068
00:37:11,839 --> 00:37:15,920
what i will say is some have been
1069
00:37:15,040 --> 00:37:19,280
more
1070
00:37:15,920 --> 00:37:21,359
impactful than others so certainly space
1071
00:37:19,280 --> 00:37:23,599
with tabletop journeys was
1072
00:37:21,359 --> 00:37:26,800
a big milestone for me it was my first
1073
00:37:23,599 --> 00:37:28,320
episode with uh more than one guest
1074
00:37:26,800 --> 00:37:30,640
you know and obviously the the two
1075
00:37:28,320 --> 00:37:32,240
guests joshua when he could have a
1076
00:37:30,640 --> 00:37:34,480
strong and long pre-existing
1077
00:37:32,240 --> 00:37:36,880
relationship so it was it was a very
1078
00:37:34,480 --> 00:37:39,359
anxious but exciting experience then and
1079
00:37:36,880 --> 00:37:41,440
then that ratcheted up again with acting
1080
00:37:39,359 --> 00:37:43,680
with with no small roles with five
1081
00:37:41,440 --> 00:37:45,839
guests on at once
1082
00:37:43,680 --> 00:37:47,280
which was again a bit intimidating for
1083
00:37:45,839 --> 00:37:49,280
me to be sitting
1084
00:37:47,280 --> 00:37:51,280
you know here at home in my office
1085
00:37:49,280 --> 00:37:52,800
talking to five others again these are
1086
00:37:51,280 --> 00:37:54,400
these are professional actors so again
1087
00:37:52,800 --> 00:37:58,240
it was quite a
1088
00:37:54,400 --> 00:38:00,960
a learning experience for me
1089
00:37:58,240 --> 00:38:03,920
and then probably the the other big big
1090
00:38:00,960 --> 00:38:05,599
milestone one was design episode 4 with
1091
00:38:03,920 --> 00:38:07,280
fever dream studios
1092
00:38:05,599 --> 00:38:09,280
because that was as i mentioned 100
1093
00:38:07,280 --> 00:38:11,040
times before the first episode with a
1094
00:38:09,280 --> 00:38:12,160
quote unquote stranger
1095
00:38:11,040 --> 00:38:14,240
who
1096
00:38:12,160 --> 00:38:16,320
thankfully is is no longer a stranger
1097
00:38:14,240 --> 00:38:18,720
but at the time he was
1098
00:38:16,320 --> 00:38:20,880
and that was a bit like am i really
1099
00:38:18,720 --> 00:38:23,119
doing this am i really calling some
1100
00:38:20,880 --> 00:38:25,680
quote unquote random dude from
1101
00:38:23,119 --> 00:38:28,480
from canada to chat about dnd i guess i
1102
00:38:25,680 --> 00:38:30,320
am all right here goes nothing uh
1103
00:38:28,480 --> 00:38:31,920
so
1104
00:38:30,320 --> 00:38:34,320
there's you know those have been
1105
00:38:31,920 --> 00:38:37,760
probably the big big
1106
00:38:34,320 --> 00:38:39,200
milestones for me just from purely a
1107
00:38:37,760 --> 00:38:40,880
learning
1108
00:38:39,200 --> 00:38:44,480
perspective and an
1109
00:38:40,880 --> 00:38:46,720
experience perspective for me
1110
00:38:44,480 --> 00:38:49,440
a couple of players from my campaign
1111
00:38:46,720 --> 00:38:52,720
submitted a number of questions uh so
1112
00:38:49,440 --> 00:38:53,760
we'll start with matt who plays
1113
00:38:52,720 --> 00:38:57,200
theron
1114
00:38:53,760 --> 00:38:58,640
the total sorcerer and his first
1115
00:38:57,200 --> 00:39:00,480
question was do i find it difficult to
1116
00:38:58,640 --> 00:39:03,440
separate down low from the dm or do i
1117
00:39:00,480 --> 00:39:06,480
allow them to mix which i think is
1118
00:39:03,440 --> 00:39:07,599
a really interesting question that's it
1119
00:39:06,480 --> 00:39:09,920
there's a lot
1120
00:39:07,599 --> 00:39:11,359
there than i initially
1121
00:39:09,920 --> 00:39:12,560
realized
1122
00:39:11,359 --> 00:39:15,599
because you started getting into the
1123
00:39:12,560 --> 00:39:16,800
nitty-gritty of like is the dm like a
1124
00:39:15,599 --> 00:39:18,320
different
1125
00:39:16,800 --> 00:39:20,320
psyche of
1126
00:39:18,320 --> 00:39:24,079
who i am as a human being are they one
1127
00:39:20,320 --> 00:39:26,079
of the same do i let you know i don't i
1128
00:39:24,079 --> 00:39:29,680
think you can't help but let your
1129
00:39:26,079 --> 00:39:31,520
personality and your preconceptions and
1130
00:39:29,680 --> 00:39:33,599
your assumptions
1131
00:39:31,520 --> 00:39:35,200
color you as a dm
1132
00:39:33,599 --> 00:39:37,359
that i think that is that the two are
1133
00:39:35,200 --> 00:39:39,440
intrinsically linked which i think is to
1134
00:39:37,359 --> 00:39:40,880
the benefit of the game it makes it
1135
00:39:39,440 --> 00:39:43,119
interesting it makes it varied it makes
1136
00:39:40,880 --> 00:39:44,880
it exciting no dms are the same
1137
00:39:43,119 --> 00:39:47,359
everyone has their own flavor and spin
1138
00:39:44,880 --> 00:39:50,320
on it so what i mean by that is
1139
00:39:47,359 --> 00:39:52,320
absolutely i allow them to mix that's
1140
00:39:50,320 --> 00:39:54,079
one of the ways i find the game fun is
1141
00:39:52,320 --> 00:39:56,800
by injecting a little bit of myself into
1142
00:39:54,079 --> 00:39:58,560
the universe alongside the players do i
1143
00:39:56,800 --> 00:40:00,480
find it difficult to separate them
1144
00:39:58,560 --> 00:40:02,320
sometimes yes
1145
00:40:00,480 --> 00:40:05,920
and it's something that i continue to
1146
00:40:02,320 --> 00:40:08,160
work on and continue to better myself at
1147
00:40:05,920 --> 00:40:10,400
probably earlier on in the campaign
1148
00:40:08,160 --> 00:40:13,040
there was more instances of like
1149
00:40:10,400 --> 00:40:15,119
danilo wants them to do this so let me
1150
00:40:13,040 --> 00:40:16,160
make this npc frustrated at them for not
1151
00:40:15,119 --> 00:40:17,440
doing that
1152
00:40:16,160 --> 00:40:19,280
which i am
1153
00:40:17,440 --> 00:40:21,280
trying to
1154
00:40:19,280 --> 00:40:22,960
separate but then conversely they've
1155
00:40:21,280 --> 00:40:24,400
actually done more things to piss off
1156
00:40:22,960 --> 00:40:25,760
npcs so
1157
00:40:24,400 --> 00:40:27,119
it doesn't it might not feel like
1158
00:40:25,760 --> 00:40:30,160
there's been any changes whatsoever to
1159
00:40:27,119 --> 00:40:31,599
the players but there has it's just that
1160
00:40:30,160 --> 00:40:33,200
sense of frustration is coming from a
1161
00:40:31,599 --> 00:40:35,520
different location now
1162
00:40:33,200 --> 00:40:38,319
but i think i think you have you have to
1163
00:40:35,520 --> 00:40:40,240
mix the two because ultimately the npc's
1164
00:40:38,319 --> 00:40:42,560
for but like it or not for better or for
1165
00:40:40,240 --> 00:40:44,319
worse are the mouthpiece of the dm yes
1166
00:40:42,560 --> 00:40:47,520
they're playing a character that has the
1167
00:40:44,319 --> 00:40:49,680
romance needs and desires but
1168
00:40:47,520 --> 00:40:50,800
those characters are there to serve a
1169
00:40:49,680 --> 00:40:52,960
purpose
1170
00:40:50,800 --> 00:40:55,359
in a particular setting
1171
00:40:52,960 --> 00:40:57,359
both of those things the dm
1172
00:40:55,359 --> 00:41:01,200
has essentially set up now it might be
1173
00:40:57,359 --> 00:41:02,400
an improv npc that is a fly-by-night a
1174
00:41:01,200 --> 00:41:04,160
couple of sentences and they're gone but
1175
00:41:02,400 --> 00:41:06,880
they're still serving a purpose
1176
00:41:04,160 --> 00:41:08,720
they're still either coloring the
1177
00:41:06,880 --> 00:41:10,720
universe they might not have anything
1178
00:41:08,720 --> 00:41:11,599
critical to the plot to say it might
1179
00:41:10,720 --> 00:41:13,040
just be
1180
00:41:11,599 --> 00:41:15,119
oh i don't know what you're talking
1181
00:41:13,040 --> 00:41:17,520
about mate do one
1182
00:41:15,119 --> 00:41:20,000
that that that colors
1183
00:41:17,520 --> 00:41:22,400
that setting it colors that scene it
1184
00:41:20,000 --> 00:41:25,440
gives flavor to the world
1185
00:41:22,400 --> 00:41:26,800
and even that short sentence the dm is
1186
00:41:25,440 --> 00:41:28,800
putting their personality through and
1187
00:41:26,800 --> 00:41:29,839
saying hey this guy doesn't like talking
1188
00:41:28,800 --> 00:41:31,200
to you
1189
00:41:29,839 --> 00:41:33,440
because then you've still got threads at
1190
00:41:31,200 --> 00:41:35,520
the back like why what's he up to why
1191
00:41:33,440 --> 00:41:37,119
does he not care is he busy why is he
1192
00:41:35,520 --> 00:41:38,480
busy
1193
00:41:37,119 --> 00:41:40,480
i guess i'm saying there's a
1194
00:41:38,480 --> 00:41:42,640
responsibility on the dm to be very
1195
00:41:40,480 --> 00:41:43,920
cognizant that they are a dm and that
1196
00:41:42,640 --> 00:41:46,960
every interaction they have with the
1197
00:41:43,920 --> 00:41:48,800
players is important so
1198
00:41:46,960 --> 00:41:50,560
you have to know that as a human being
1199
00:41:48,800 --> 00:41:52,640
to realize the impact you might have as
1200
00:41:50,560 --> 00:41:55,200
the characters you're portraying so
1201
00:41:52,640 --> 00:41:58,240
yes i mix it and i think overall that's
1202
00:41:55,200 --> 00:42:01,280
to the benefit of the game
1203
00:41:58,240 --> 00:42:04,960
so so usually i would say
1204
00:42:01,280 --> 00:42:08,720
like any any given npcs usually say like
1205
00:42:04,960 --> 00:42:11,040
80 20 npc slash dm
1206
00:42:08,720 --> 00:42:12,800
so that what i mean by that is like
1207
00:42:11,040 --> 00:42:15,280
it's an npc in isolation but there's a
1208
00:42:12,800 --> 00:42:17,440
little there's 20 of what that npc is
1209
00:42:15,280 --> 00:42:20,480
doing is is kind of me
1210
00:42:17,440 --> 00:42:22,240
communicating through that npc
1211
00:42:20,480 --> 00:42:23,520
now sometimes
1212
00:42:22,240 --> 00:42:28,000
that
1213
00:42:23,520 --> 00:42:28,720
scale shifts to be more like 50 50 if
1214
00:42:28,000 --> 00:42:31,040
i'm
1215
00:42:28,720 --> 00:42:32,079
being like guys
1216
00:42:31,040 --> 00:42:34,640
maybe you're not asking the right
1217
00:42:32,079 --> 00:42:35,920
questions or you're going completely off
1218
00:42:34,640 --> 00:42:37,599
track that it's just going to waste
1219
00:42:35,920 --> 00:42:40,079
everybody's time then i need to slide
1220
00:42:37,599 --> 00:42:40,960
that scale down to be 50 50
1221
00:42:40,079 --> 00:42:42,480
so
1222
00:42:40,960 --> 00:42:44,000
that
1223
00:42:42,480 --> 00:42:46,720
npc might be a little bit more
1224
00:42:44,000 --> 00:42:48,640
conversational like i would be or
1225
00:42:46,720 --> 00:42:50,880
a little bit more like
1226
00:42:48,640 --> 00:42:53,440
lampshade hanging like you are going the
1227
00:42:50,880 --> 00:42:53,440
wrong way
1228
00:42:53,760 --> 00:42:56,319
but
1229
00:42:54,640 --> 00:42:59,119
overall i feel like i do a good enough
1230
00:42:56,319 --> 00:43:00,480
job of separating the two when i when i
1231
00:42:59,119 --> 00:43:02,000
need to
1232
00:43:00,480 --> 00:43:03,440
another interesting question he asked is
1233
00:43:02,000 --> 00:43:07,119
what's more important to me rules is
1234
00:43:03,440 --> 00:43:08,640
written or fun and again that's another
1235
00:43:07,119 --> 00:43:11,200
loaded question
1236
00:43:08,640 --> 00:43:13,760
then perhaps matt realizes i don't think
1237
00:43:11,200 --> 00:43:15,200
will take offense at me saying that
1238
00:43:13,760 --> 00:43:17,520
because they're not you know the way
1239
00:43:15,200 --> 00:43:19,760
that questions posed it's implying that
1240
00:43:17,520 --> 00:43:21,119
they are opposing forces
1241
00:43:19,760 --> 00:43:22,800
you know it's either that one or that
1242
00:43:21,119 --> 00:43:24,720
one which which one's more important to
1243
00:43:22,800 --> 00:43:26,800
you one of those has to be second fiddle
1244
00:43:24,720 --> 00:43:27,920
to the other one and to me that is not
1245
00:43:26,800 --> 00:43:30,960
the case
1246
00:43:27,920 --> 00:43:33,760
they are one and the same in my opinion
1247
00:43:30,960 --> 00:43:36,240
the the rulers are there to facilitate a
1248
00:43:33,760 --> 00:43:38,160
balanced and engaging game
1249
00:43:36,240 --> 00:43:39,839
that is therefore fun because it is not
1250
00:43:38,160 --> 00:43:41,760
balanced people aren't having fun
1251
00:43:39,839 --> 00:43:43,839
because no one likes in a balanced game
1252
00:43:41,760 --> 00:43:46,480
if it's not engaging then well they they
1253
00:43:43,839 --> 00:43:47,520
won't stay for long because it's not fun
1254
00:43:46,480 --> 00:43:49,440
so
1255
00:43:47,520 --> 00:43:51,760
the rules are to me critical in
1256
00:43:49,440 --> 00:43:53,280
maintaining that balance maintaining
1257
00:43:51,760 --> 00:43:55,839
that engagement
1258
00:43:53,280 --> 00:43:58,400
because overall over the course of the
1259
00:43:55,839 --> 00:43:59,920
campaign it will be more fun now a
1260
00:43:58,400 --> 00:44:02,160
single instance of me being like well
1261
00:43:59,920 --> 00:44:04,560
actually you can't do that because
1262
00:44:02,160 --> 00:44:07,119
rules as written says you only do this
1263
00:44:04,560 --> 00:44:10,000
my sound on the face of it
1264
00:44:07,119 --> 00:44:12,880
crap and not fun but
1265
00:44:10,000 --> 00:44:14,480
the npcs and the creatures also abide to
1266
00:44:12,880 --> 00:44:15,440
those same rules
1267
00:44:14,480 --> 00:44:17,520
so
1268
00:44:15,440 --> 00:44:19,599
i can guarantee you that if i'd let that
1269
00:44:17,520 --> 00:44:21,920
slide to that player at that point
1270
00:44:19,599 --> 00:44:23,599
10 seconds later when the lich does it
1271
00:44:21,920 --> 00:44:24,560
and can do two actions in a turn just
1272
00:44:23,599 --> 00:44:25,920
because
1273
00:44:24,560 --> 00:44:27,440
just because
1274
00:44:25,920 --> 00:44:29,599
then that won't be fun for the players
1275
00:44:27,440 --> 00:44:31,520
they'll go oh well why can't he do that
1276
00:44:29,599 --> 00:44:33,839
and i go oh because matt did it once 10
1277
00:44:31,520 --> 00:44:35,280
sessions ago and then suddenly
1278
00:44:33,839 --> 00:44:36,480
nothing means anything it's not fun
1279
00:44:35,280 --> 00:44:38,560
anymore so
1280
00:44:36,480 --> 00:44:40,480
they are equally important
1281
00:44:38,560 --> 00:44:43,119
rules and fun because they are the same
1282
00:44:40,480 --> 00:44:43,119
thing to me
1283
00:44:43,520 --> 00:44:49,119
matt ditizy asked me
1284
00:44:46,640 --> 00:44:51,040
who my favorite character and what my
1285
00:44:49,119 --> 00:44:53,040
favorite character line is
1286
00:44:51,040 --> 00:44:54,480
in my campaign
1287
00:44:53,040 --> 00:44:55,680
so i won't pick player characters
1288
00:44:54,480 --> 00:44:57,680
because again
1289
00:44:55,680 --> 00:45:00,000
they are it's like picking your
1290
00:44:57,680 --> 00:45:02,160
your favorite child and likewise with
1291
00:45:00,000 --> 00:45:03,760
players for that matter
1292
00:45:02,160 --> 00:45:06,240
my favorite character that nbc that
1293
00:45:03,760 --> 00:45:07,599
springs to mind who recently
1294
00:45:06,240 --> 00:45:09,599
is a
1295
00:45:07,599 --> 00:45:12,079
kind of like the leader of a mercenary
1296
00:45:09,599 --> 00:45:13,599
group called praxis constantine a
1297
00:45:12,079 --> 00:45:15,440
delightfully
1298
00:45:13,599 --> 00:45:17,440
pretentious and arrogant name for a
1299
00:45:15,440 --> 00:45:18,560
delightfully pretentious and arrogant
1300
00:45:17,440 --> 00:45:20,960
character
1301
00:45:18,560 --> 00:45:23,520
who is this
1302
00:45:20,960 --> 00:45:26,800
suit and shirt and waistcoat and pocket
1303
00:45:23,520 --> 00:45:28,480
watch wearing slicked back brill cream
1304
00:45:26,800 --> 00:45:31,599
hair owning
1305
00:45:28,480 --> 00:45:32,480
champagne swilling globe drinks cabinet
1306
00:45:31,599 --> 00:45:34,400
owning
1307
00:45:32,480 --> 00:45:36,800
gangster dude who's like hey it's just
1308
00:45:34,400 --> 00:45:38,640
business it's just business now come on
1309
00:45:36,800 --> 00:45:42,000
i'm gonna schmuck you gotta do this work
1310
00:45:38,640 --> 00:45:44,240
for me i loved playing him
1311
00:45:42,000 --> 00:45:47,440
mainly because it allowed me to be like
1312
00:45:44,240 --> 00:45:48,560
obnoxious and arrogant but
1313
00:45:47,440 --> 00:45:51,119
it was just
1314
00:45:48,560 --> 00:45:54,240
very easy to role-play i think because
1315
00:45:51,119 --> 00:45:57,119
he was this every man who is charming
1316
00:45:54,240 --> 00:46:00,400
but like saccharinely so
1317
00:45:57,119 --> 00:46:02,240
so probably dial me up to like 11 and
1318
00:46:00,400 --> 00:46:04,640
you'd probably have praxis constantine
1319
00:46:02,240 --> 00:46:07,920
which is why i i particularly like him
1320
00:46:04,640 --> 00:46:10,160
is it from a fun to roleplay perspective
1321
00:46:07,920 --> 00:46:11,440
it would be this this character who's
1322
00:46:10,160 --> 00:46:12,720
basically said
1323
00:46:11,440 --> 00:46:14,400
can they betray the other kind of
1324
00:46:12,720 --> 00:46:16,000
criminal kingpin they're working for for
1325
00:46:14,400 --> 00:46:18,000
him and he'll offer them
1326
00:46:16,000 --> 00:46:20,319
a job in in his organization of
1327
00:46:18,000 --> 00:46:22,880
racketeering and blackmail and money
1328
00:46:20,319 --> 00:46:26,480
laundering and all that kind of stuff
1329
00:46:22,880 --> 00:46:29,359
so yes in interesting and fun
1330
00:46:26,480 --> 00:46:30,720
i think was his favorite line was
1331
00:46:29,359 --> 00:46:32,720
it's nothing personal it's business it's
1332
00:46:30,720 --> 00:46:34,079
just business when they were like wow we
1333
00:46:32,720 --> 00:46:35,920
shouldn't we shouldn't believe you
1334
00:46:34,079 --> 00:46:37,040
you're evil and you tried to kill us
1335
00:46:35,920 --> 00:46:39,200
before and you don't know it's just
1336
00:46:37,040 --> 00:46:41,520
business baby there's just money money
1337
00:46:39,200 --> 00:46:43,839
talks and they paid me to attack you and
1338
00:46:41,520 --> 00:46:45,839
you know that that kind of stuff was
1339
00:46:43,839 --> 00:46:47,359
again did a really good job there of
1340
00:46:45,839 --> 00:46:48,400
being like
1341
00:46:47,359 --> 00:46:49,680
just because people are trying to kill
1342
00:46:48,400 --> 00:46:52,319
you you're like
1343
00:46:49,680 --> 00:46:53,599
sometimes you are not special sometimes
1344
00:46:52,319 --> 00:46:55,760
your
1345
00:46:53,599 --> 00:46:57,680
characters and somebody else's story yes
1346
00:46:55,760 --> 00:46:58,880
you're the heroes of this campaign yes
1347
00:46:57,680 --> 00:47:00,160
obviously you're the most important
1348
00:46:58,880 --> 00:47:02,319
people because you're the players but
1349
00:47:00,160 --> 00:47:05,200
sometimes
1350
00:47:02,319 --> 00:47:06,960
you're part of somebody else's story and
1351
00:47:05,200 --> 00:47:08,480
other things are happening and this guy
1352
00:47:06,960 --> 00:47:09,920
actually doesn't doesn't want to kill
1353
00:47:08,480 --> 00:47:11,520
you but somebody has paid him to do so
1354
00:47:09,920 --> 00:47:14,240
so
1355
00:47:11,520 --> 00:47:16,720
that's it that's the end like that's it
1356
00:47:14,240 --> 00:47:18,240
maybe they'll find out who paid but
1357
00:47:16,720 --> 00:47:20,640
not now
1358
00:47:18,240 --> 00:47:23,440
and i think
1359
00:47:20,640 --> 00:47:26,800
a another character
1360
00:47:23,440 --> 00:47:27,839
i i particularly liked is
1361
00:47:26,800 --> 00:47:30,720
cobb
1362
00:47:27,839 --> 00:47:32,400
who is this elf
1363
00:47:30,720 --> 00:47:34,400
cowboy
1364
00:47:32,400 --> 00:47:35,440
southern
1365
00:47:34,400 --> 00:47:36,559
fixer
1366
00:47:35,440 --> 00:47:39,359
but like a
1367
00:47:36,559 --> 00:47:42,079
neutral good or character good fixer who
1368
00:47:39,359 --> 00:47:44,079
is just like well howdy y'all well
1369
00:47:42,079 --> 00:47:46,480
perhaps we can take you through the town
1370
00:47:44,079 --> 00:47:48,720
and i'll see what kind of contacts i can
1371
00:47:46,480 --> 00:47:51,119
muscle up to get you through the city uh
1372
00:47:48,720 --> 00:47:55,200
you know he's wearing like tri-brimmed
1373
00:47:51,119 --> 00:47:58,000
hat uh long leather duster jacket and
1374
00:47:55,200 --> 00:47:59,920
it's just this kind of like a morally
1375
00:47:58,000 --> 00:48:01,760
somewhat ambiguous
1376
00:47:59,920 --> 00:48:03,200
ostensibly good but obviously he's done
1377
00:48:01,760 --> 00:48:05,359
stuff in the past that maybe he's not
1378
00:48:03,200 --> 00:48:07,920
too keen of just just quite a layered
1379
00:48:05,359 --> 00:48:10,319
interesting character that can
1380
00:48:07,920 --> 00:48:13,119
support the players in a way that makes
1381
00:48:10,319 --> 00:48:15,359
sense in universe and it isn't just
1382
00:48:13,119 --> 00:48:17,760
hello i'm your exposition machine and
1383
00:48:15,359 --> 00:48:18,880
here i am to tell you about x y and z
1384
00:48:17,760 --> 00:48:21,040
it's it's
1385
00:48:18,880 --> 00:48:23,200
it works in universe which is why i
1386
00:48:21,040 --> 00:48:24,880
quite like cobb
1387
00:48:23,200 --> 00:48:27,040
and also because he's competing for one
1388
00:48:24,880 --> 00:48:28,880
of the players love interests so again
1389
00:48:27,040 --> 00:48:32,400
that's a a little guilty pleasure of
1390
00:48:28,880 --> 00:48:34,240
mine to play him off of that like that
1391
00:48:32,400 --> 00:48:36,559
another friend of mine called dean he
1392
00:48:34,240 --> 00:48:38,319
asked has there been any through lines
1393
00:48:36,559 --> 00:48:40,160
that i've noticed between each episode
1394
00:48:38,319 --> 00:48:41,599
and the podcast
1395
00:48:40,160 --> 00:48:42,559
and
1396
00:48:41,599 --> 00:48:44,400
yes
1397
00:48:42,559 --> 00:48:46,240
because i edit them all
1398
00:48:44,400 --> 00:48:48,000
and obviously i listen to them very
1399
00:48:46,240 --> 00:48:50,480
intently
1400
00:48:48,000 --> 00:48:52,079
the you know human spot patterns that's
1401
00:48:50,480 --> 00:48:54,000
what we're good at and it's very easy
1402
00:48:52,079 --> 00:48:55,440
for me to spot patterns
1403
00:48:54,000 --> 00:48:58,319
you know one thing that's immediately
1404
00:48:55,440 --> 00:49:00,960
obvious is my poor enunciation well
1405
00:48:58,319 --> 00:49:03,200
actually to put it more accurately
1406
00:49:00,960 --> 00:49:06,960
how much my enunciation
1407
00:49:03,200 --> 00:49:08,640
varies rapidly and wildly from
1408
00:49:06,960 --> 00:49:11,440
the word enunciation
1409
00:49:08,640 --> 00:49:12,559
and then stuff like water and dei and
1410
00:49:11,440 --> 00:49:14,800
that
1411
00:49:12,559 --> 00:49:17,359
is grating a little bit but
1412
00:49:14,800 --> 00:49:19,839
it's who i am so
1413
00:49:17,359 --> 00:49:21,520
but in terms of
1414
00:49:19,839 --> 00:49:23,359
theme or topic
1415
00:49:21,520 --> 00:49:26,000
it although it pains me to say i think
1416
00:49:23,359 --> 00:49:27,359
critical role is as nathan and i
1417
00:49:26,000 --> 00:49:29,119
discussed in the macro episode is
1418
00:49:27,359 --> 00:49:31,680
ubiquitous right it's
1419
00:49:29,119 --> 00:49:34,400
it's everywhere it's pervasive everybody
1420
00:49:31,680 --> 00:49:35,440
knows about it i don't watch it i know
1421
00:49:34,400 --> 00:49:37,359
of it i
1422
00:49:35,440 --> 00:49:38,400
watched maybe 20 episodes of season one
1423
00:49:37,359 --> 00:49:40,720
but that was
1424
00:49:38,400 --> 00:49:43,280
about six years ago at this point
1425
00:49:40,720 --> 00:49:45,200
but the the there's always a way to pull
1426
00:49:43,280 --> 00:49:47,520
it back to that and
1427
00:49:45,200 --> 00:49:50,240
if i'm being completely honest so it's
1428
00:49:47,520 --> 00:49:52,319
sometimes a bit frustrating because
1429
00:49:50,240 --> 00:49:53,520
despite everybody saying you know we
1430
00:49:52,319 --> 00:49:55,520
shouldn't hold ourselves up to that
1431
00:49:53,520 --> 00:49:58,240
standard yeah everybody still brings it
1432
00:49:55,520 --> 00:50:00,000
isn't as a comparison myself included
1433
00:49:58,240 --> 00:50:01,119
it's it's it's just a bit of a tricky
1434
00:50:00,000 --> 00:50:02,960
one you know
1435
00:50:01,119 --> 00:50:04,720
sometimes to talk talk around it i
1436
00:50:02,960 --> 00:50:07,119
suppose in a way
1437
00:50:04,720 --> 00:50:08,800
other than that no the only other
1438
00:50:07,119 --> 00:50:12,000
through line is basically the wholesome
1439
00:50:08,800 --> 00:50:14,720
community like every one of my guests
1440
00:50:12,000 --> 00:50:17,680
even if we've disagreed beforehand
1441
00:50:14,720 --> 00:50:20,240
uh i think uh rules with andrew aka
1442
00:50:17,680 --> 00:50:23,280
nominath like that episode kicked off
1443
00:50:20,240 --> 00:50:25,280
because we were at we were we were in
1444
00:50:23,280 --> 00:50:27,359
strong disagreement and discussion
1445
00:50:25,280 --> 00:50:28,640
before we started recording
1446
00:50:27,359 --> 00:50:30,240
which could as we all know on the
1447
00:50:28,640 --> 00:50:33,200
internet could have gone
1448
00:50:30,240 --> 00:50:34,800
one way very quickly but thankfully both
1449
00:50:33,200 --> 00:50:35,760
were both mature
1450
00:50:34,800 --> 00:50:37,280
adults
1451
00:50:35,760 --> 00:50:39,119
and now the other side came a fantastic
1452
00:50:37,280 --> 00:50:41,040
episode i mean she said this hey we
1453
00:50:39,119 --> 00:50:42,640
disagree on this let's talk about it on
1454
00:50:41,040 --> 00:50:45,040
the podcast yeah sounds fantastic i'd
1455
00:50:42,640 --> 00:50:48,480
love to so even in situations like that
1456
00:50:45,040 --> 00:50:50,800
where we don't always see eye to eye
1457
00:50:48,480 --> 00:50:52,000
it's still being a very wholesome and
1458
00:50:50,800 --> 00:50:53,760
engaging
1459
00:50:52,000 --> 00:50:56,000
experience all the way from people who
1460
00:50:53,760 --> 00:50:58,800
i've known for years in my personal life
1461
00:50:56,000 --> 00:51:00,079
like simon and jamie who i've known
1462
00:50:58,800 --> 00:51:02,319
gosh uh
1463
00:51:00,079 --> 00:51:03,839
for more than 20 years at this point
1464
00:51:02,319 --> 00:51:06,800
all the way to as i said people i'm just
1465
00:51:03,839 --> 00:51:09,520
meeting randomly in in america and
1466
00:51:06,800 --> 00:51:11,680
everyone has been supportive and
1467
00:51:09,520 --> 00:51:13,760
uh and wholesome and
1468
00:51:11,680 --> 00:51:15,839
has had productive things to add to the
1469
00:51:13,760 --> 00:51:18,559
conversation
1470
00:51:15,839 --> 00:51:21,440
another of my players ian who plays
1471
00:51:18,559 --> 00:51:23,680
grishnack the bug bear cleric of the
1472
00:51:21,440 --> 00:51:26,000
death domain has asked a couple of
1473
00:51:23,680 --> 00:51:28,079
questions so a good one is the easiest
1474
00:51:26,000 --> 00:51:30,559
and the hardest words to cover in this
1475
00:51:28,079 --> 00:51:32,880
season which ties into what i was saying
1476
00:51:30,559 --> 00:51:36,079
earlier on about the single word topic
1477
00:51:32,880 --> 00:51:40,000
per episode is an interesting one um
1478
00:51:36,079 --> 00:51:42,000
easiest and hardest wow okay
1479
00:51:40,000 --> 00:51:44,400
that's that's a really such a because
1480
00:51:42,000 --> 00:51:46,480
i'm trying to i'm trying to quantify
1481
00:51:44,400 --> 00:51:48,079
something which is ostensibly
1482
00:51:46,480 --> 00:51:49,280
exclusively
1483
00:51:48,079 --> 00:51:52,400
qualitative
1484
00:51:49,280 --> 00:51:55,040
right these are just open abstract
1485
00:51:52,400 --> 00:51:56,720
words that mean absolutely
1486
00:51:55,040 --> 00:51:58,559
a whole bunch of stuff
1487
00:51:56,720 --> 00:52:00,480
let's pick a hard one an easy one is is
1488
00:51:58,559 --> 00:52:02,480
that like obviously summer more
1489
00:52:00,480 --> 00:52:04,480
obviously tied to
1490
00:52:02,480 --> 00:52:07,040
dnd and table top role-playing games so
1491
00:52:04,480 --> 00:52:08,960
something like home brew for example and
1492
00:52:07,040 --> 00:52:10,559
there's a lot of meat on the bone there
1493
00:52:08,960 --> 00:52:12,880
for that one out the gate doesn't
1494
00:52:10,559 --> 00:52:15,359
necessarily make it easier it just is a
1495
00:52:12,880 --> 00:52:16,960
bit more guided i suppose but then we
1496
00:52:15,359 --> 00:52:20,800
have something like
1497
00:52:16,960 --> 00:52:22,880
happiness with simon which was just like
1498
00:52:20,800 --> 00:52:25,200
wow what could that be
1499
00:52:22,880 --> 00:52:28,160
and you know podcasts with mike the
1500
00:52:25,200 --> 00:52:29,760
hipster again a weirdly meta episode but
1501
00:52:28,160 --> 00:52:31,680
like a really interesting one i'm quite
1502
00:52:29,760 --> 00:52:33,440
happy with because it was so
1503
00:52:31,680 --> 00:52:35,839
meta of like
1504
00:52:33,440 --> 00:52:37,280
the podcast severe
1505
00:52:35,839 --> 00:52:38,640
again it's really hard to kind of
1506
00:52:37,280 --> 00:52:40,880
quantify them in a way that says this
1507
00:52:38,640 --> 00:52:42,559
was an easy one and this was a hard one
1508
00:52:40,880 --> 00:52:43,920
i've always managed to get notes down
1509
00:52:42,559 --> 00:52:46,480
before the session
1510
00:52:43,920 --> 00:52:49,040
uh some more than others but there's not
1511
00:52:46,480 --> 00:52:50,640
been one where i've gone crap this is
1512
00:52:49,040 --> 00:52:52,800
going terribly and i can't think about
1513
00:52:50,640 --> 00:52:55,520
what to write down some have required
1514
00:52:52,800 --> 00:52:56,400
more thought for sure
1515
00:52:55,520 --> 00:52:59,520
so
1516
00:52:56,400 --> 00:53:01,119
maybe something like uh space with
1517
00:52:59,520 --> 00:53:02,640
tabletop journeys will provide a little
1518
00:53:01,119 --> 00:53:05,040
bit more thought around
1519
00:53:02,640 --> 00:53:07,599
is there space in d d i don't know
1520
00:53:05,040 --> 00:53:09,280
let me let me hope that i threw this
1521
00:53:07,599 --> 00:53:11,119
jelly into walnut sticks when i record
1522
00:53:09,280 --> 00:53:12,319
it and thankfully it did because the
1523
00:53:11,119 --> 00:53:13,200
guys are great
1524
00:53:12,319 --> 00:53:15,280
and
1525
00:53:13,200 --> 00:53:16,640
you know enhancement with christian from
1526
00:53:15,280 --> 00:53:18,559
my sound delve as well was another one
1527
00:53:16,640 --> 00:53:20,240
that was like wow there's there's
1528
00:53:18,559 --> 00:53:21,680
oh gosh this is everything and nothing
1529
00:53:20,240 --> 00:53:24,000
in one let me
1530
00:53:21,680 --> 00:53:25,599
try and think about how to do it
1531
00:53:24,000 --> 00:53:28,480
conversely
1532
00:53:25,599 --> 00:53:32,480
as i said something like health episode
1533
00:53:28,480 --> 00:53:34,640
25 on before this one was quite a good i
1534
00:53:32,480 --> 00:53:36,480
i don't use the word easy but there was
1535
00:53:34,640 --> 00:53:38,960
a lot there right you've got hp you've
1536
00:53:36,480 --> 00:53:41,520
got exhaustion you've got healing you've
1537
00:53:38,960 --> 00:53:43,040
got death you've got tpks you could talk
1538
00:53:41,520 --> 00:53:45,200
for hours
1539
00:53:43,040 --> 00:53:47,920
about that so that was
1540
00:53:45,200 --> 00:53:51,839
more readily available i suppose
1541
00:53:47,920 --> 00:53:53,520
another question from him was
1542
00:53:51,839 --> 00:53:55,599
will there ever be a live stream of the
1543
00:53:53,520 --> 00:53:57,839
podcast and streaming is something i've
1544
00:53:55,599 --> 00:54:00,400
toyed with but honestly i don't
1545
00:53:57,839 --> 00:54:02,240
have the time and the capacity to to set
1546
00:54:00,400 --> 00:54:03,599
up and schedule that
1547
00:54:02,240 --> 00:54:06,640
having the episodes come out every
1548
00:54:03,599 --> 00:54:09,839
friday is as structured as i can get and
1549
00:54:06,640 --> 00:54:12,079
i have to be dynamic in my life around
1550
00:54:09,839 --> 00:54:13,440
that and that's already been stretched
1551
00:54:12,079 --> 00:54:15,280
in a couple of instances so to have
1552
00:54:13,440 --> 00:54:18,240
another kind of i have to stream every
1553
00:54:15,280 --> 00:54:20,000
wednesday it's just not gonna work
1554
00:54:18,240 --> 00:54:21,839
and also you know to do with streaming
1555
00:54:20,000 --> 00:54:24,000
it consistency is king just like in
1556
00:54:21,839 --> 00:54:25,760
podcasting and
1557
00:54:24,000 --> 00:54:27,520
booking recording sessions is is
1558
00:54:25,760 --> 00:54:29,680
difficult enough let alone if i'm i'm
1559
00:54:27,520 --> 00:54:30,960
like i can only record eight to eleven
1560
00:54:29,680 --> 00:54:32,319
on the wednesday
1561
00:54:30,960 --> 00:54:33,680
that's just not gonna work like that i'm
1562
00:54:32,319 --> 00:54:35,440
afraid to say
1563
00:54:33,680 --> 00:54:37,200
and then finally his last one is player
1564
00:54:35,440 --> 00:54:38,880
or dm
1565
00:54:37,200 --> 00:54:41,839
which is
1566
00:54:38,880 --> 00:54:43,359
man again i'm really torn
1567
00:54:41,839 --> 00:54:45,920
here's the here's the answer to this one
1568
00:54:43,359 --> 00:54:48,160
so conversely to their raw or fun rule
1569
00:54:45,920 --> 00:54:50,240
where both of those things were the same
1570
00:54:48,160 --> 00:54:52,559
the question as it was posed didn't make
1571
00:54:50,240 --> 00:54:54,160
sense to me this one also doesn't make
1572
00:54:52,559 --> 00:54:55,920
sense to me in that
1573
00:54:54,160 --> 00:54:58,720
they serve completely different purposes
1574
00:54:55,920 --> 00:55:00,480
it's like um apples and oranges they
1575
00:54:58,720 --> 00:55:03,040
serve a different purpose so if someone
1576
00:55:00,480 --> 00:55:04,960
were to choose do you want to play or dm
1577
00:55:03,040 --> 00:55:06,799
it depends on
1578
00:55:04,960 --> 00:55:08,240
what kind of activity i'm looking for so
1579
00:55:06,799 --> 00:55:09,680
one isn't inherently better than the
1580
00:55:08,240 --> 00:55:11,440
other because they are two separate
1581
00:55:09,680 --> 00:55:14,559
activities i've always considered
1582
00:55:11,440 --> 00:55:16,559
playing my night off relative to dming i
1583
00:55:14,559 --> 00:55:18,000
look forward to it a lot more
1584
00:55:16,559 --> 00:55:20,640
that isn't to say i don't look forward
1585
00:55:18,000 --> 00:55:22,240
to dming but i look forward to you know
1586
00:55:20,640 --> 00:55:23,920
having half an hour off during a session
1587
00:55:22,240 --> 00:55:25,920
when my character isn't in that scene
1588
00:55:23,920 --> 00:55:28,319
that's nice i can put my feet up i don't
1589
00:55:25,920 --> 00:55:29,839
always have to be operating at 100
1590
00:55:28,319 --> 00:55:31,760
but conversely with you know i've got no
1591
00:55:29,839 --> 00:55:33,680
control so the dm side of things
1592
00:55:31,760 --> 00:55:35,040
scratches that itch for i'm taking these
1593
00:55:33,680 --> 00:55:36,799
people through a universe that i've set
1594
00:55:35,040 --> 00:55:38,640
up and it's fun to see their reactions
1595
00:55:36,799 --> 00:55:40,720
it's fun to help guide them it's fun to
1596
00:55:38,640 --> 00:55:41,760
see their successes and their failures
1597
00:55:40,720 --> 00:55:44,079
which i'm
1598
00:55:41,760 --> 00:55:46,319
always directly a part of whereas as a
1599
00:55:44,079 --> 00:55:48,160
player you might not be
1600
00:55:46,319 --> 00:55:49,920
and it's just two different two
1601
00:55:48,160 --> 00:55:52,160
different itches scratched by two
1602
00:55:49,920 --> 00:55:54,079
different activities uh and so again
1603
00:55:52,160 --> 00:55:55,280
like the question on the face of it
1604
00:55:54,079 --> 00:55:58,319
doesn't really make sense because
1605
00:55:55,280 --> 00:56:01,680
they're two different things to me
1606
00:55:58,319 --> 00:56:03,599
christian from my sound delve also asked
1607
00:56:01,680 --> 00:56:05,119
he asked her to hear about any bloopers
1608
00:56:03,599 --> 00:56:06,880
and
1609
00:56:05,119 --> 00:56:08,079
there's only really been
1610
00:56:06,880 --> 00:56:09,440
one
1611
00:56:08,079 --> 00:56:12,000
big one
1612
00:56:09,440 --> 00:56:15,040
which was earlier on when i recorded an
1613
00:56:12,000 --> 00:56:17,040
episode with simon so
1614
00:56:15,040 --> 00:56:19,440
happiness the official episode of sign
1615
00:56:17,040 --> 00:56:22,160
was actually the second time we recorded
1616
00:56:19,440 --> 00:56:24,000
i think i had another topic for him i
1617
00:56:22,160 --> 00:56:26,079
think it was roles actually originally
1618
00:56:24,000 --> 00:56:28,640
and i think we recorded it
1619
00:56:26,079 --> 00:56:30,400
and because of problems i was having
1620
00:56:28,640 --> 00:56:33,440
with my computer at the time that had a
1621
00:56:30,400 --> 00:56:36,400
propensity to blue screen every so often
1622
00:56:33,440 --> 00:56:37,599
it lost the audacity
1623
00:56:36,400 --> 00:56:39,599
files
1624
00:56:37,599 --> 00:56:41,920
as great as audacity is
1625
00:56:39,599 --> 00:56:43,200
the way it structures its files it's
1626
00:56:41,920 --> 00:56:44,480
kind of brittle
1627
00:56:43,200 --> 00:56:46,720
and
1628
00:56:44,480 --> 00:56:49,760
it was very easy for it to fall over and
1629
00:56:46,720 --> 00:56:50,880
fail and it happened and that was the
1630
00:56:49,760 --> 00:56:53,359
most
1631
00:56:50,880 --> 00:56:55,920
angry i've been
1632
00:56:53,359 --> 00:56:57,440
in my adult life which
1633
00:56:55,920 --> 00:56:59,839
probably goes some way to show how lucky
1634
00:56:57,440 --> 00:57:02,319
i am in my regular life but
1635
00:56:59,839 --> 00:57:05,440
yeah that was that was a bad night for
1636
00:57:02,319 --> 00:57:06,640
me not only because i'd lost
1637
00:57:05,440 --> 00:57:08,559
my time
1638
00:57:06,640 --> 00:57:10,000
and an episode that i needed
1639
00:57:08,559 --> 00:57:11,680
was also a big deal because i'd wasted
1640
00:57:10,000 --> 00:57:13,680
simon's time and i was just frustrated
1641
00:57:11,680 --> 00:57:15,520
and reluctant to be like hey man
1642
00:57:13,680 --> 00:57:16,319
sorry it's gone
1643
00:57:15,520 --> 00:57:18,640
we're going to have to do another
1644
00:57:16,319 --> 00:57:20,880
episode at some point and uh again i'm
1645
00:57:18,640 --> 00:57:22,559
lucky that simon's a great guy and we
1646
00:57:20,880 --> 00:57:23,440
usually yeah sure i loved it so i'll do
1647
00:57:22,559 --> 00:57:24,880
it again
1648
00:57:23,440 --> 00:57:27,280
no worries there download don't worry
1649
00:57:24,880 --> 00:57:29,359
about it but it was hella frustrating
1650
00:57:27,280 --> 00:57:30,480
especially in the early days that could
1651
00:57:29,359 --> 00:57:31,839
have
1652
00:57:30,480 --> 00:57:34,400
made it or
1653
00:57:31,839 --> 00:57:36,400
broken it essentially and i'm glad i
1654
00:57:34,400 --> 00:57:38,839
persevered through but it was
1655
00:57:36,400 --> 00:57:40,880
it was close i was i was very
1656
00:57:38,839 --> 00:57:43,280
upset um
1657
00:57:40,880 --> 00:57:46,160
a couple of other bloopers though more
1658
00:57:43,280 --> 00:57:47,760
light-weighted light-hearted bloopers is
1659
00:57:46,160 --> 00:57:49,200
uh the the acting episode and i
1660
00:57:47,760 --> 00:57:52,480
mentioned it earlier on
1661
00:57:49,200 --> 00:57:53,839
so part of my nerves were showing and i
1662
00:57:52,480 --> 00:57:55,839
knew it wasn't with the whole cast
1663
00:57:53,839 --> 00:57:57,520
because i'd been speaking to ben and and
1664
00:57:55,839 --> 00:57:59,599
he said one of them couldn't make it and
1665
00:57:57,520 --> 00:58:02,240
yeah as soon as we start recording i'm
1666
00:57:59,599 --> 00:58:03,680
running on adrenaline ah welcome to
1667
00:58:02,240 --> 00:58:04,720
today's episode i'm joined by the whole
1668
00:58:03,680 --> 00:58:07,280
cast
1669
00:58:04,720 --> 00:58:09,040
of which i was quickly and rightfully
1670
00:58:07,280 --> 00:58:10,400
corrected and i was like great in the
1671
00:58:09,040 --> 00:58:12,799
back of my head all i could think of was
1672
00:58:10,400 --> 00:58:14,400
wow great mistake what a mistake to make
1673
00:58:12,799 --> 00:58:16,880
her in your first
1674
00:58:14,400 --> 00:58:18,319
big group episode literally the first
1675
00:58:16,880 --> 00:58:20,839
sentence you say
1676
00:58:18,319 --> 00:58:23,119
you've screwed up great well done
1677
00:58:20,839 --> 00:58:24,240
um so that was that always makes me
1678
00:58:23,119 --> 00:58:27,680
smile
1679
00:58:24,240 --> 00:58:30,799
and then in the archetypes episode with
1680
00:58:27,680 --> 00:58:32,000
adam uh my google home decided to oh
1681
00:58:30,799 --> 00:58:35,200
gosh i hope she's not listening now
1682
00:58:32,000 --> 00:58:38,240
actually nope still on me yes my google
1683
00:58:35,200 --> 00:58:40,000
home piped up and uh joined us in the
1684
00:58:38,240 --> 00:58:42,079
conversation helping us to define the
1685
00:58:40,000 --> 00:58:44,079
word uh and that is there i always say
1686
00:58:42,079 --> 00:58:46,799
to my guests i learned something every
1687
00:58:44,079 --> 00:58:48,400
episode and that episode i learned to
1688
00:58:46,799 --> 00:58:51,760
turn the microphone off on my google
1689
00:58:48,400 --> 00:58:53,760
home unless i have it interrupt me here
1690
00:58:51,760 --> 00:58:55,839
so but i left it in i said to adam
1691
00:58:53,760 --> 00:58:57,040
afterwards so i was like
1692
00:58:55,839 --> 00:58:59,119
i'm editing i don't know whether to
1693
00:58:57,040 --> 00:59:01,520
leave it in and he said absolutely man
1694
00:58:59,119 --> 00:59:03,680
it's too funny to leave out so
1695
00:59:01,520 --> 00:59:05,760
so and i've had good feedback from it so
1696
00:59:03,680 --> 00:59:06,880
i'm glad i did
1697
00:59:05,760 --> 00:59:09,599
so
1698
00:59:06,880 --> 00:59:12,559
mike the hipster hibbett asked will
1699
00:59:09,599 --> 00:59:14,480
there be a season two and sean go games
1700
00:59:12,559 --> 00:59:16,960
asked what future topics do you want to
1701
00:59:14,480 --> 00:59:19,599
cover and also ian asked will there be
1702
00:59:16,960 --> 00:59:20,880
more group episodes in season two so i
1703
00:59:19,599 --> 00:59:23,520
can answer all of those questions very
1704
00:59:20,880 --> 00:59:26,640
quickly in that yes there will be a
1705
00:59:23,520 --> 00:59:28,880
season two i in fact have a number of
1706
00:59:26,640 --> 00:59:31,280
episodes already recorded at the time of
1707
00:59:28,880 --> 00:59:34,079
this airing i've been very lucky in fact
1708
00:59:31,280 --> 00:59:35,599
i have nine episodes recorded already we
1709
00:59:34,079 --> 00:59:39,200
have law
1710
00:59:35,599 --> 00:59:40,319
disaster tactics environment
1711
00:59:39,200 --> 00:59:41,599
family
1712
00:59:40,319 --> 00:59:42,720
planning
1713
00:59:41,599 --> 00:59:46,000
dice
1714
00:59:42,720 --> 00:59:48,000
friction and style and
1715
00:59:46,000 --> 00:59:51,280
there's a couple more in the calendar as
1716
00:59:48,000 --> 00:59:53,280
well so absolutely there's a season two
1717
00:59:51,280 --> 00:59:55,280
here's a couple of topics that are being
1718
00:59:53,280 --> 00:59:57,839
covered in the first couple of months of
1719
00:59:55,280 --> 01:00:00,160
season two which i'm looking for at so
1720
00:59:57,839 --> 01:00:01,599
many um all of them are just fantastic
1721
01:00:00,160 --> 01:00:03,760
i'm really looking forward to publishing
1722
01:00:01,599 --> 01:00:05,280
those i think they're all great and to
1723
01:00:03,760 --> 01:00:07,920
answer ian's question about group
1724
01:00:05,280 --> 01:00:10,079
episodes uh friction was with and this
1725
01:00:07,920 --> 01:00:12,720
time it's true the entire cast of
1726
01:00:10,079 --> 01:00:15,119
cosmopunk the homebrew starfinder
1727
01:00:12,720 --> 01:00:18,799
podcast from from the uk and that was a
1728
01:00:15,119 --> 01:00:21,200
crazy hilarious episode and um
1729
01:00:18,799 --> 01:00:24,799
yeah that is also one to keep her an ear
1730
01:00:21,200 --> 01:00:28,480
out for if you enjoy the group episodes
1731
01:00:24,799 --> 01:00:31,200
okay and now on to the winner of the
1732
01:00:28,480 --> 01:00:33,359
listener competition i won't leave you
1733
01:00:31,200 --> 01:00:37,119
hanging the winner is
1734
01:00:33,359 --> 01:00:39,200
cadence shantus aka cad abaddon on
1735
01:00:37,119 --> 01:00:42,480
twitter hopefully i pronounce that
1736
01:00:39,200 --> 01:00:44,640
correctly i will be in touch shortly to
1737
01:00:42,480 --> 01:00:48,000
discuss your little care package from
1738
01:00:44,640 --> 01:00:50,720
gametee featuring a pin badge a
1739
01:00:48,000 --> 01:00:52,960
character or dm journal and a scented
1740
01:00:50,720 --> 01:00:54,880
candle and although this is in no way
1741
01:00:52,960 --> 01:00:58,720
endorsed i actually have
1742
01:00:54,880 --> 01:01:01,599
12 of them myself of the candle so i can
1743
01:00:58,720 --> 01:01:03,680
vouch for how cool they are otherwise
1744
01:01:01,599 --> 01:01:07,200
that actually brings us to the end of
1745
01:01:03,680 --> 01:01:09,200
the episode so i hope you've all enjoyed
1746
01:01:07,200 --> 01:01:11,040
this episode a little wash up a little
1747
01:01:09,200 --> 01:01:12,640
wrap up more importantly i hope
1748
01:01:11,040 --> 01:01:14,960
everyone's enjoyed the entirety of
1749
01:01:12,640 --> 01:01:17,599
season one it's been a crazy trip a huge
1750
01:01:14,960 --> 01:01:19,359
learning experience and i've enjoyed
1751
01:01:17,599 --> 01:01:21,520
i would say every moment of it but then
1752
01:01:19,359 --> 01:01:23,680
i lost that episode so almost every
1753
01:01:21,520 --> 01:01:25,520
moment of it but most importantly we
1754
01:01:23,680 --> 01:01:28,000
have so much stuff in season two to look
1755
01:01:25,520 --> 01:01:31,440
forward to the topics discussed earlier
1756
01:01:28,000 --> 01:01:32,720
and many more on the back burner so keep
1757
01:01:31,440 --> 01:01:35,839
your ears out
1758
01:01:32,720 --> 01:01:38,400
next week i will be taking a break so
1759
01:01:35,839 --> 01:01:41,760
there won't be an episode next week
1760
01:01:38,400 --> 01:01:45,280
which means that episodes will resume on
1761
01:01:41,760 --> 01:01:49,040
the 30th of april starting with
1762
01:01:45,280 --> 01:01:51,920
law the first episode of season two
1763
01:01:49,040 --> 01:01:54,150
otherwise thank you all for listening
1764
01:01:51,920 --> 01:01:59,339
and good night
1765
01:01:54,150 --> 01:01:59,339
[Music]