Sept. 2, 2022

More Mistakes

Minor 'Lost Mine Of Phandelver' spoilers in this episode.

This week I host Derrick from the How Not To DM podcast (HN2DM), to once again talk about all the glorious mistakes we make! the most value from these kinds of discussions, however, is not what to avoid, but what can be learned. We are all beginners at some point, and so we share our experiences and how they can bring us all together in this hobby we love.

  • 05:56 - The Biggest Mistake
  • 18:54 - The Learning Experience
  • 31:49 - What Makes a Good Player

Find Derrick on: 

Find Thinking Critically online: https://www.thinkingcritically.co.uk

And in Dungeons, Dice, and Dudes: https://linktr.ee/DDandD

Patrons:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

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welcome thinkers to season 4 episode 9

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of thinking critically a d d discussion

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this week I just want to drive you all

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to the website thinking critically dot

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Co dot UK because there you can search

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by category and also by guests and see

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who you've had on the show previously

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and also off the top of my head there's

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also links to patreon and Kofi

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and also you can see what projects I've

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had the luck to be invited onto and

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there's some really good stuff on there

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so I'd really recommend it so yeah

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thinking critically dot Co dot UK and as

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usual check out the link to dungeons

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Dyson dudes where you can hear me be a

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player with that out of the way strap in

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for today's episode

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[Music]

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foreign

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[Applause]

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[Music]

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joined by Derek the host of The Hamilton

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podcast thank you ever so much for

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joining us today Derek can you tell us a

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little bit about yourself

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yes first of all thanks so much for

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having me on uh Dan uh Danilo Danny what

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do you what do you prefer to be called I

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mean

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I mean so many things you know don't go

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down low why don't we make it make it

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okay A Change down below the the very UK

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pronunciation of your name yes

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sorry Brits I gotta take a little dick

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when I can so uh all right uh yeah so

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I'm Derek I live in the great state of

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Utah grew up in the state of Colorado

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just to the east uh spent my whole life

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save a few years here and there uh in

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the Rocky Mountains so that's kind of

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been where I've lived and it's shaped a

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lot about me it shaped a lot about what

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I enjoy to do when I'm not podcasting

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and when I'm not playing d d I like

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being outside I like you know grilling I

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like hiking I like skiing that kind of

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thing a lot of outdoorsy stuff like

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playing sports that sort of thing but

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yeah uh so that's where I live I've been

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playing games for about

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yeah four years now

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um and most of that has been running

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games uh with a few uh interludes here

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and there right I started off as a

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player just for a few sessions here and

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there played through lost line of

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fandelver game with my co-workers and

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brother at work during lunch breaks

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which was a lot of fun uh then halfway

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through that I said this dming thing

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seems really fun I should start writing

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my own stuff opened up a Google doc

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began dumping ideas out from from inside

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my brain in there and have been going

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ever since so uh yeah like I said uh

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every summer I or the last couple

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Summers I've taken off and um some other

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member of my gaming group will take over

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uh right now that same brother is is

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running us through uh water deep Dragon

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Heist which has been a lot of fun

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haven't played through it yet so just

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started that last summer we did a game

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in um Matt Mercer's uh wild Mount

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campaign book uh that my other friend

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Matthew ran uh which was a ton of fun

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too we did like a really high level

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exploration of aorian ruins so if you no

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critical role you know what I'm talking

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about but if you don't then you should

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go check it out but yeah that's that's

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kind of what I've been doing of late a

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lot of d d I've played a few other games

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here and there I have a bunch of books

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of stuff I'd like to play but it's just

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uh you know in the middle of a game

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right now I don't want to stop our

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momentum yeah but yeah eventually I'd

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love to play some Star Wars I would love

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to try monster of the week have all

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those books I have a Star Finder book I

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have some Pathfinder books that I have

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uh yet to dig into so someday I will

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play all of these games I keep telling

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myself as I buy more and more yeah yeah

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I mean I've got my alien dtrpg box

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sitting downstairs that I love to read

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through and then was like yeah no I just

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have to find time yeah my friend Fiona

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uh she lives up in Burnley or no she

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lives in London she's from Burnley

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anyway

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um she is a big fan of alien too and one

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of these days I'd love to play with her

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so if we do I'll let you know oh yeah

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please oh that's a hidden value to this

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episode recording I'm happy with now

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that's good

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uh well thank you so much today's topic

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is mistakes so what does that mean to

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you in the D D and wider ttrpg framework

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yeah uh so I'm cheating a little bit

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here because of my own show which I will

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talk about later uh but I have another a

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podcast called how not to DM a more

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structured interview uh than your show

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so slightly different but I love to ask

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people about the mistakes they've made

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while running games and what kinds of

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lessons the rest of us can learn from

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them so that we don't make the same

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mistakes you have I I guess is kind of

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like the idea behind it right so I chose

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mistakes because I've heard of a lot of

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mistakes people have made over the past

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year and some change

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um but I know I make a ton of them

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myself

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and uh yeah I just think it's it's a

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really interesting thing to talk about

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because uh they're they're kind of two

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mindsets that I've heard people have

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um most people will have the mindset of

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I've made a lot of mistakes here's what

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they are and then other people have the

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mindset of you know I've never actually

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made a mistake and I go what do you mean

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um but they say it's because it's always

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a learning experience and in my mind

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they're they're kind of the same thing

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but uh yeah that's why I wanted to talk

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about them because

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I think you and I both having a decade

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of experience running games here um

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combined will will have a lot of ideas

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about what kind of mistakes people could

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make but then also what good things

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we've learned from them and how that

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could make any listener out there see

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things differently or perhaps avoid some

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of the the pitfalls that we've

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experienced yeah and that that's exactly

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what I think I love

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telling other people not just about my d

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d mistakes but about my General Life

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mistakes uh true and work and whatnot

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because I'm like please let me help you

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live live vicariously through me and

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just have the benefit of me making the

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mistake so you don't have to have the

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cost uh and the same it said for D and D

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but I want to ask as the premise of your

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show is you know asking people what

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their mistakes and keep it keep it nice

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and anonymized but what was the biggest

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or the one that had the most impact

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shall we say it's hard to obviously

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judge this there's no there's no like

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you know objective metric but in terms

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of what was the one thing that someone

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told you and you went wow okay

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the one that comes to mind for me is

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about someone not doing

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um some work up front before starting

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the game a lot of people call that a

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session zero to make sure that the

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players that they were going to be

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playing with were comfortable with

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certain subject matters that they had

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coming up in their game the funny thing

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about this is I've talked to a few

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different people who've made the same

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point that the people they play games

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with sometimes they've known for for

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decades you know they've been friends

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since they were very young and yet still

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there can be things that get brought up

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in a game you're playing together that

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you don't know are really triggering or

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could be really sensitive topics for

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them and that's fascinating right like

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I know few people I would say well

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enough to say

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exactly what is and isn't going to be

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triggering for them just because they're

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they're like family or or extremely

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close friends right and even my close

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friends you know you don't know what

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they go through day to day you don't

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know what's happening within their

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family

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um or or their life experiences

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necessarily and unless they've shared

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everything with you you don't know that

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so yeah the the big Palm sweating

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mistakes that that I've heard um people

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mention in my show or or just kind of in

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conversation are the ones where they

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feel like they know someone really well

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and then they bring up something in a

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game that is just very traumatizing for

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someone that they uh know really well

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and they have to walk it back they put

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their foot in their mouth you know they

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apologize and most of the time it seems

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like it it turns out okay but I'm sure

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there have been times that I haven't

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heard of where that ruins a friendship

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uh or or a relationship you have with

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someone so yeah a big minefield

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and I think it's just best practice to

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make sure that you are all on the same

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page before you start just in case

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especially if you're planning on doing

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you know horror type or like gruesome or

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whatever type games uh anything that's

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going to be graphic or that that uh a

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movie would list as like a reason why

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it's rated what it is I think is

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something you should discuss yeah it

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isn't just like sword and board dungeon

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Delvin

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yeah there's there's one the fortune

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I've never been I've made never made

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that bigger faux pas same but one of the

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players in my game is again I know very

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well we we meet up every two weeks to

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play ball games together

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um it works he was my boss for like

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three four years or something so in my

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career so that's like eight hours a day

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every day with that person but even

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still he has a kid which is something I

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don't have so there is

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like there's life experience there that

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I cannot empathize with yet and there

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were times when we have

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played and there's been children

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involved in the game and I've seen him

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wince and I've had to have a second to

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go ah okay going forward I might wind

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that in a little bit because it that's

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something I would never have thought

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about or even considered because I'm

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just not in that mindset yes and that's

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yeah precisely a very lightweight

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version of what we've what you've just

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discussed as the closest I've been yeah

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in speaking as a newer father I totally

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get what you're saying and

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now like watching TV and movies and

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stuff before my son was born none of

264
00:10:09,300 --> 00:10:13,200
that stuff would have really bothered me

265
00:10:10,620 --> 00:10:15,180
but now that he's around and I can just

266
00:10:13,200 --> 00:10:16,800
like like you said empathize I can put

267
00:10:15,180 --> 00:10:18,899
myself in the shoes of the people who

268
00:10:16,800 --> 00:10:20,459
are losing kids or or whatever is

269
00:10:18,899 --> 00:10:22,440
happening in the show or the movie or

270
00:10:20,459 --> 00:10:25,680
whatever it is that I'm consuming yeah

271
00:10:22,440 --> 00:10:28,260
it has and like a a real impact on me

272
00:10:25,680 --> 00:10:30,540
because I I like know what it would feel

273
00:10:28,260 --> 00:10:33,120
like or or can can imagine what it would

274
00:10:30,540 --> 00:10:36,079
feel like so yeah it's it's crazy right

275
00:10:33,120 --> 00:10:39,779
everybody has such different experiences

276
00:10:36,079 --> 00:10:42,180
and you never know what is or is going

277
00:10:39,779 --> 00:10:44,459
to be something that that digs something

278
00:10:42,180 --> 00:10:46,320
up for someone so it's just best to to

279
00:10:44,459 --> 00:10:49,140
lay it all out in the open and be

280
00:10:46,320 --> 00:10:52,019
cautious about it because I say so we've

281
00:10:49,140 --> 00:10:53,940
done like the serious face mistake now

282
00:10:52,019 --> 00:10:57,839
that has like real world implications I

283
00:10:53,940 --> 00:11:00,240
want to hear about like goofy like

284
00:10:57,839 --> 00:11:02,160
slapstick mistakes of anything that you

285
00:11:00,240 --> 00:11:05,220
might but the biggest one that was like

286
00:11:02,160 --> 00:11:08,519
well I guess they can teleport now or

287
00:11:05,220 --> 00:11:11,120
they've all got wings that whoops uh

288
00:11:08,519 --> 00:11:11,120
anyway yeah

289
00:11:11,880 --> 00:11:18,480
um so a funny one uh and it kind of

290
00:11:15,660 --> 00:11:20,820
seems trivial but I ran last minor fan

291
00:11:18,480 --> 00:11:22,620
Delver for my group after having played

292
00:11:20,820 --> 00:11:25,740
through it as like the the introduction

293
00:11:22,620 --> 00:11:27,180
to d d and then I have homebrewed off of

294
00:11:25,740 --> 00:11:28,800
that and we've kind of gone different

295
00:11:27,180 --> 00:11:30,899
directions since then but yeah after

296
00:11:28,800 --> 00:11:32,880
finishing the mine um there's a plot

297
00:11:30,899 --> 00:11:33,959
hook spoilers for lost minor fendover if

298
00:11:32,880 --> 00:11:36,660
you haven't played it there's a plot

299
00:11:33,959 --> 00:11:40,380
hook where within the mine you find a

300
00:11:36,660 --> 00:11:42,420
map and the guide or the book says and

301
00:11:40,380 --> 00:11:43,800
you could put a map in here that for the

302
00:11:42,420 --> 00:11:45,000
players to find and if they find it it

303
00:11:43,800 --> 00:11:46,860
could be your plot hook for your next

304
00:11:45,000 --> 00:11:48,180
adventure and I was like perfect that I

305
00:11:46,860 --> 00:11:50,339
will use that you know I'll use that

306
00:11:48,180 --> 00:11:52,680
plot hook and it'll be a treasure map

307
00:11:50,339 --> 00:11:54,360
you know a bunch of islands and like

308
00:11:52,680 --> 00:11:55,980
stuff you've got to find and a bunch of

309
00:11:54,360 --> 00:11:57,959
little x's and you've got to figure out

310
00:11:55,980 --> 00:11:59,519
why you've you know you're going to to

311
00:11:57,959 --> 00:12:01,500
all these different places so I thought

312
00:11:59,519 --> 00:12:03,180
it'd be fun to do the little pirate uh

313
00:12:01,500 --> 00:12:05,100
kind of campaign or a little treasure

314
00:12:03,180 --> 00:12:08,579
hunting after that so

315
00:12:05,100 --> 00:12:11,040
the the players went off made friends

316
00:12:08,579 --> 00:12:12,480
with a a captain you know started

317
00:12:11,040 --> 00:12:16,019
sailing around and going to all these

318
00:12:12,480 --> 00:12:18,959
spots and um I gave them as a magical

319
00:12:16,019 --> 00:12:22,200
item I was like because I was a new DM

320
00:12:18,959 --> 00:12:24,480
and because I had just stopped running a

321
00:12:22,200 --> 00:12:26,760
published Adventure that is very much uh

322
00:12:24,480 --> 00:12:28,260
on the rails right you can you can uh

323
00:12:26,760 --> 00:12:30,839
improvise as much as you want with

324
00:12:28,260 --> 00:12:33,480
written stuff or published stuff but

325
00:12:30,839 --> 00:12:35,940
because I was new I was just going

326
00:12:33,480 --> 00:12:37,860
exactly by the book and so that's kind

327
00:12:35,940 --> 00:12:40,079
of how I structured this next adventure

328
00:12:37,860 --> 00:12:42,300
but I was trying to figure out how do I

329
00:12:40,079 --> 00:12:44,339
get them to just go from A to B to C to

330
00:12:42,300 --> 00:12:46,680
D and get them to go in the right order

331
00:12:44,339 --> 00:12:48,540
in the right direction uh essentially

332
00:12:46,680 --> 00:12:50,220
trying to Railroad them like how am I

333
00:12:48,540 --> 00:12:53,220
gonna do this so I gave them a magical

334
00:12:50,220 --> 00:12:55,380
item which is a small Compass much like

335
00:12:53,220 --> 00:12:57,120
Jack Sparrow's compass that that points

336
00:12:55,380 --> 00:12:58,260
at something but you have to tell it

337
00:12:57,120 --> 00:13:01,380
what you want

338
00:12:58,260 --> 00:13:03,060
and then it consumes a gold coin and it

339
00:13:01,380 --> 00:13:05,639
will point at the direction of the thing

340
00:13:03,060 --> 00:13:08,360
you have described or you've told it

341
00:13:05,639 --> 00:13:10,860
um you want to go do or or go um find

342
00:13:08,360 --> 00:13:13,139
and believe it or not giving your

343
00:13:10,860 --> 00:13:15,959
players something that can find anything

344
00:13:13,139 --> 00:13:18,420
or anyone in your whole world

345
00:13:15,959 --> 00:13:20,700
whenever they want it could be a little

346
00:13:18,420 --> 00:13:21,959
game breaking yeah

347
00:13:20,700 --> 00:13:22,680
so

348
00:13:21,959 --> 00:13:25,560
um

349
00:13:22,680 --> 00:13:27,420
I I joke like we joke uh you know and

350
00:13:25,560 --> 00:13:29,519
they're all really good players so

351
00:13:27,420 --> 00:13:31,560
they're not trying to destroy my game or

352
00:13:29,519 --> 00:13:32,639
or like be you know as chaotic as

353
00:13:31,560 --> 00:13:35,100
possible they're pretty good at

354
00:13:32,639 --> 00:13:36,899
following plot hooks anyway so

355
00:13:35,100 --> 00:13:39,899
um they've been good at not abusing it

356
00:13:36,899 --> 00:13:41,940
and I found some ways to Nerf it so to

357
00:13:39,899 --> 00:13:43,920
speak here and there like I've limited

358
00:13:41,940 --> 00:13:45,959
it to the number of times they can use

359
00:13:43,920 --> 00:13:47,459
it per day and oftentimes it just like

360
00:13:45,959 --> 00:13:48,779
sits in their bag of holding and they

361
00:13:47,459 --> 00:13:51,000
don't touch it really you know because

362
00:13:48,779 --> 00:13:53,279
they forget about it like players do

363
00:13:51,000 --> 00:13:55,380
with magic items anyway

364
00:13:53,279 --> 00:13:57,959
um but yeah that was a funny one and uh

365
00:13:55,380 --> 00:13:59,940
I'm realizing now like having a thing

366
00:13:57,959 --> 00:14:01,980
that can point you to where whatever you

367
00:13:59,940 --> 00:14:03,240
want whenever you want means like yeah I

368
00:14:01,980 --> 00:14:06,000
have to be ready

369
00:14:03,240 --> 00:14:08,279
to describe any place that they're going

370
00:14:06,000 --> 00:14:09,839
to go if they think of looking for

371
00:14:08,279 --> 00:14:11,820
something and then going and finding it

372
00:14:09,839 --> 00:14:14,399
so but anyway yeah that's that's been

373
00:14:11,820 --> 00:14:16,380
pretty funny that that is well that I

374
00:14:14,399 --> 00:14:20,220
love that story because that is

375
00:14:16,380 --> 00:14:22,740
classic the classic DM naivety of yes

376
00:14:20,220 --> 00:14:24,420
this is benign and will be great and

377
00:14:22,740 --> 00:14:26,100
everyone will have a better game for it

378
00:14:24,420 --> 00:14:29,459
and in the moment the players get it

379
00:14:26,100 --> 00:14:31,320
it's that look of oh no wait I didn't

380
00:14:29,459 --> 00:14:33,240
think about 90 of the things they could

381
00:14:31,320 --> 00:14:36,180
do with this item that happens all the

382
00:14:33,240 --> 00:14:38,699
time everybody's done it every DM is in

383
00:14:36,180 --> 00:14:40,620
in from small things to big things that

384
00:14:38,699 --> 00:14:43,800
exact thing has happened a hundred times

385
00:14:40,620 --> 00:14:45,600
yes it's the archetypical one so avoid

386
00:14:43,800 --> 00:14:48,360
The Golden Compass or whatever you want

387
00:14:45,600 --> 00:14:50,339
to call it don't do that a similar one

388
00:14:48,360 --> 00:14:52,260
for me is my players on the trail of

389
00:14:50,339 --> 00:14:54,180
mcguffins basically for like a better

390
00:14:52,260 --> 00:14:56,459
term and so there's a bunch of artifacts

391
00:14:54,180 --> 00:14:58,440
it's the classic you know the magical

392
00:14:56,459 --> 00:15:00,240
Special artifacts some are some are

393
00:14:58,440 --> 00:15:03,000
weapons some are literally like

394
00:15:00,240 --> 00:15:05,339
artifacts in in game wondrous items or

395
00:15:03,000 --> 00:15:08,220
whatever you want to call them and one

396
00:15:05,339 --> 00:15:10,920
made sense in Universe to be the cubic

397
00:15:08,220 --> 00:15:13,019
gate so it's literally a cube a big D6

398
00:15:10,920 --> 00:15:15,300
and on each side there's a it's linked

399
00:15:13,019 --> 00:15:17,519
to a plane of existence and you can

400
00:15:15,300 --> 00:15:19,920
press the button and either cast plane

401
00:15:17,519 --> 00:15:21,480
shift or the other teleportation spell I

402
00:15:19,920 --> 00:15:23,339
can't remember and when I originally

403
00:15:21,480 --> 00:15:24,720
designed that's one of them I was like

404
00:15:23,339 --> 00:15:27,120
they'll get it you know maybe three

405
00:15:24,720 --> 00:15:28,800
quarters in of throughout all of the

406
00:15:27,120 --> 00:15:30,600
mcguffins and then they can use it to

407
00:15:28,800 --> 00:15:32,940
get the final few ones that happen to be

408
00:15:30,600 --> 00:15:34,259
on these more exotic planes and the way

409
00:15:32,940 --> 00:15:35,759
that my players went through the

410
00:15:34,259 --> 00:15:38,220
mcguffins has actually got it quite a

411
00:15:35,759 --> 00:15:40,680
lot earlier so there's a couple left on

412
00:15:38,220 --> 00:15:42,420
the material plane and so anything I'd

413
00:15:40,680 --> 00:15:44,759
had planned from how to get from home

414
00:15:42,420 --> 00:15:46,980
base to this McGuffin McGuffin a or home

415
00:15:44,759 --> 00:15:48,240
base tickets this McGuffin B

416
00:15:46,980 --> 00:15:49,259
the player was like no I'll just

417
00:15:48,240 --> 00:15:52,079
teleport

418
00:15:49,259 --> 00:15:53,759
so they they literally trivialized one

419
00:15:52,079 --> 00:15:57,060
whole chapter that would have taken

420
00:15:53,759 --> 00:15:59,040
maybe five to ten sessions into three

421
00:15:57,060 --> 00:16:01,500
sessions because I just went

422
00:15:59,040 --> 00:16:03,180
to the first place what's going on oh we

423
00:16:01,500 --> 00:16:05,220
need to go there okay Boop we're there

424
00:16:03,180 --> 00:16:06,660
now and we've got it and that was it and

425
00:16:05,220 --> 00:16:09,060
there was like no combat because they

426
00:16:06,660 --> 00:16:10,139
just did it and got to the end but I

427
00:16:09,060 --> 00:16:12,540
quite like that because I was like hey

428
00:16:10,139 --> 00:16:14,639
you've got the special item now it's not

429
00:16:12,540 --> 00:16:16,860
it you've got it use it like teleport

430
00:16:14,639 --> 00:16:18,180
around I don't care uh the player was

431
00:16:16,860 --> 00:16:19,680
the player was very nice and the same

432
00:16:18,180 --> 00:16:22,199
with your players are good he did say

433
00:16:19,680 --> 00:16:23,639
like don't know if if you don't want me

434
00:16:22,199 --> 00:16:25,620
to teleport somewhere we can come up

435
00:16:23,639 --> 00:16:27,540
with some reason to for it not to fizzle

436
00:16:25,620 --> 00:16:29,160
out or I I just won't do it in game I

437
00:16:27,540 --> 00:16:31,620
said you know what no it's fine I've

438
00:16:29,160 --> 00:16:33,600
made that bed I'm happy to line it makes

439
00:16:31,620 --> 00:16:35,759
my life easier for us that act a chapter

440
00:16:33,600 --> 00:16:38,060
so that's fine I'll take that as a free

441
00:16:35,759 --> 00:16:40,920
video we'll just

442
00:16:38,060 --> 00:16:42,000
move I love it uh have you played the

443
00:16:40,920 --> 00:16:44,160
Pokemon

444
00:16:42,000 --> 00:16:46,380
um games for like Game Boy anything like

445
00:16:44,160 --> 00:16:50,100
that yeah yeah yeah yeah that reminds me

446
00:16:46,380 --> 00:16:52,019
of like getting the fly didn't move it

447
00:16:50,100 --> 00:16:53,519
like uh you know like within your first

448
00:16:52,019 --> 00:16:55,259
gym badge or something and hell you can

449
00:16:53,519 --> 00:16:57,300
just fly wherever you want instead of

450
00:16:55,259 --> 00:16:59,220
having to like progress slowly and visit

451
00:16:57,300 --> 00:17:01,820
everywhere and then you get to start

452
00:16:59,220 --> 00:17:04,620
traveling around uh yeah

453
00:17:01,820 --> 00:17:06,600
so I mean what you see here's the thing

454
00:17:04,620 --> 00:17:08,400
right so good I'm glad we've

455
00:17:06,600 --> 00:17:10,919
accidentally stumbled onto this in this

456
00:17:08,400 --> 00:17:13,079
way of yes it might have been a mistake

457
00:17:10,919 --> 00:17:14,280
but here's how it was I attempted to

458
00:17:13,079 --> 00:17:15,720
reframe it in a way that was still

459
00:17:14,280 --> 00:17:17,280
exciting and interesting was that

460
00:17:15,720 --> 00:17:19,799
because

461
00:17:17,280 --> 00:17:21,720
technically it's specifically the cubic

462
00:17:19,799 --> 00:17:23,220
gate rules is written is it takes you to

463
00:17:21,720 --> 00:17:25,620
a different plane of existence there's

464
00:17:23,220 --> 00:17:26,819
one key to every side and if you try and

465
00:17:25,620 --> 00:17:28,079
press the button that's on you're

466
00:17:26,819 --> 00:17:29,760
currently no existence nothing happens

467
00:17:28,079 --> 00:17:33,120
because you're already there okay hunky

468
00:17:29,760 --> 00:17:35,460
dory my inventive player you get a

469
00:17:33,120 --> 00:17:37,080
couple of uses a day basically so he was

470
00:17:35,460 --> 00:17:38,580
like oh so I can teleport to anywhere on

471
00:17:37,080 --> 00:17:41,220
the material plane as long as I'm not on

472
00:17:38,580 --> 00:17:42,539
the material plane luckily there's five

473
00:17:41,220 --> 00:17:44,580
other sides to take me to a different

474
00:17:42,539 --> 00:17:47,220
plane so what he was doing is they were

475
00:17:44,580 --> 00:17:49,679
hopping all in to say the astral plane

476
00:17:47,220 --> 00:17:51,360
for six seconds and then quickly hopping

477
00:17:49,679 --> 00:17:53,820
back the material plane but to the

478
00:17:51,360 --> 00:17:56,039
location they wanted to go to it was

479
00:17:53,820 --> 00:17:58,380
literally just a hop in dip our toes in

480
00:17:56,039 --> 00:18:00,720
just enough to get us back and then we

481
00:17:58,380 --> 00:18:03,600
can you can essentially effectively have

482
00:18:00,720 --> 00:18:06,059
a Teleport on the material plane so

483
00:18:03,600 --> 00:18:07,919
he has met me halfway and he's tried to

484
00:18:06,059 --> 00:18:10,620
use a different button every time so

485
00:18:07,919 --> 00:18:12,360
everyone gets a little glimpse into the

486
00:18:10,620 --> 00:18:13,799
astral plane or the plane of air and

487
00:18:12,360 --> 00:18:15,240
then I'm like yeah you've gone to some

488
00:18:13,799 --> 00:18:17,280
place and there's no ground and you're

489
00:18:15,240 --> 00:18:18,660
just falling through the sky and then

490
00:18:17,280 --> 00:18:20,700
everyone looks at that Warlock and it's

491
00:18:18,660 --> 00:18:24,380
like dude stop taking us to these like

492
00:18:20,700 --> 00:18:24,380
crazy dangerous places

493
00:18:24,600 --> 00:18:28,860
yeah plane of fire like they're they're

494
00:18:26,880 --> 00:18:32,400
in a volcano all of a sudden it's like

495
00:18:28,860 --> 00:18:34,200
well you take a lot of fire damage yeah

496
00:18:32,400 --> 00:18:35,820
yeah the plate of fire is one of them

497
00:18:34,200 --> 00:18:38,280
they haven't pressed it yet

498
00:18:35,820 --> 00:18:40,260
um but they're gone so yeah there's been

499
00:18:38,280 --> 00:18:42,360
like every time they've done it at least

500
00:18:40,260 --> 00:18:43,260
one of them has been like oh no I want

501
00:18:42,360 --> 00:18:45,000
to go back there because that seemed

502
00:18:43,260 --> 00:18:46,320
like a really interesting place and I'm

503
00:18:45,000 --> 00:18:48,600
like yeah because it's a place made of

504
00:18:46,320 --> 00:18:54,179
dreams and isn't just made of like taxes

505
00:18:48,600 --> 00:18:56,820
like the material plane is yeah yeah

506
00:18:54,179 --> 00:18:58,740
before most recording sessions I asked

507
00:18:56,820 --> 00:19:00,900
my my other half who is not really into

508
00:18:58,740 --> 00:19:02,700
dtrpgs just for disclaimer but I always

509
00:19:00,900 --> 00:19:04,200
ask her it's one of the reasons why I

510
00:19:02,700 --> 00:19:06,059
ask is because I say what is what does

511
00:19:04,200 --> 00:19:09,600
this word mean to you so I can have a

512
00:19:06,059 --> 00:19:11,880
completely like out of the bubble idea

513
00:19:09,600 --> 00:19:13,620
and and she came back with something

514
00:19:11,880 --> 00:19:15,840
that I hadn't thought of which is

515
00:19:13,620 --> 00:19:17,400
you can talk about making mistakes and

516
00:19:15,840 --> 00:19:19,140
regrets and what you can learn from them

517
00:19:17,400 --> 00:19:22,080
but she raised a good point that was

518
00:19:19,140 --> 00:19:23,760
like why why or how do these mistakes

519
00:19:22,080 --> 00:19:26,580
propagate him currently we're talking

520
00:19:23,760 --> 00:19:29,880
about DM mistakes so let's continue that

521
00:19:26,580 --> 00:19:32,340
train and say like why or how do you

522
00:19:29,880 --> 00:19:34,500
think these mistakes and these maybe

523
00:19:32,340 --> 00:19:37,740
some more archetypical mistakes keep

524
00:19:34,500 --> 00:19:39,600
happening and maybe some more specific

525
00:19:37,740 --> 00:19:41,580
and Niche mistakes also have this this

526
00:19:39,600 --> 00:19:44,039
you know so maybe why it's so prone or

527
00:19:41,580 --> 00:19:46,559
why it's so difficult to to do as a as

528
00:19:44,039 --> 00:19:49,140
an activity but you know so the the

529
00:19:46,559 --> 00:19:52,919
chance of making a mistake is so high

530
00:19:49,140 --> 00:19:55,380
relative to say I know running is the

531
00:19:52,919 --> 00:19:59,520
the first activity that came to my head

532
00:19:55,380 --> 00:20:01,260
yeah uh I think she's got a good point

533
00:19:59,520 --> 00:20:03,900
and I think you made a good point

534
00:20:01,260 --> 00:20:06,720
earlier as well about being naive I

535
00:20:03,900 --> 00:20:09,000
think that that to me is the thing that

536
00:20:06,720 --> 00:20:11,940
leads to the most mistakes especially

537
00:20:09,000 --> 00:20:14,039
early on as being naive to all of the

538
00:20:11,940 --> 00:20:16,679
different things that players may try to

539
00:20:14,039 --> 00:20:18,840
do being naive to all of the the ways

540
00:20:16,679 --> 00:20:20,700
they may exploit what you say or do as

541
00:20:18,840 --> 00:20:23,220
you're running the game

542
00:20:20,700 --> 00:20:25,020
um so that is a big part of it but the

543
00:20:23,220 --> 00:20:26,120
good news is if you're brand new at

544
00:20:25,020 --> 00:20:29,220
running games

545
00:20:26,120 --> 00:20:30,900
usually you've either played a lot and

546
00:20:29,220 --> 00:20:32,280
you're with your group that you play

547
00:20:30,900 --> 00:20:35,640
frequently with and so they're

548
00:20:32,280 --> 00:20:37,919
understanding or they're brand new as

549
00:20:35,640 --> 00:20:40,919
well and they're less likely to try to

550
00:20:37,919 --> 00:20:43,080
to punish you for lack of a better term

551
00:20:40,919 --> 00:20:45,720
um with you know whatever you have said

552
00:20:43,080 --> 00:20:48,240
or done that that they can exploit so

553
00:20:45,720 --> 00:20:50,280
but yeah I think being naive is a big

554
00:20:48,240 --> 00:20:52,080
thing that that makes you just prone to

555
00:20:50,280 --> 00:20:54,659
these common mistakes

556
00:20:52,080 --> 00:20:55,380
and there's there's a clear pattern as

557
00:20:54,659 --> 00:20:58,020
well

558
00:20:55,380 --> 00:21:00,120
um as I'm talking with guests it's a lot

559
00:20:58,020 --> 00:21:01,620
of uh people saying they tried a

560
00:21:00,120 --> 00:21:03,059
railroad at the beginning you know they

561
00:21:01,620 --> 00:21:06,799
thought their story was more interesting

562
00:21:03,059 --> 00:21:09,720
than a collaborative story or they

563
00:21:06,799 --> 00:21:12,179
would limit players like not give them

564
00:21:09,720 --> 00:21:13,740
the yes and option you know uh they

565
00:21:12,179 --> 00:21:16,080
would they would say no you can't do

566
00:21:13,740 --> 00:21:17,940
that you can't try this so a lot of

567
00:21:16,080 --> 00:21:20,880
those again though are kind of like

568
00:21:17,940 --> 00:21:22,799
early on mistakes uh and then as you

569
00:21:20,880 --> 00:21:26,340
play more as you run games more your

570
00:21:22,799 --> 00:21:28,679
view broadens your confidence in winging

571
00:21:26,340 --> 00:21:30,120
it and just flying off the you know off

572
00:21:28,679 --> 00:21:32,220
the cuff trying trying different things

573
00:21:30,120 --> 00:21:35,580
and and making stuff up gets a lot

574
00:21:32,220 --> 00:21:38,039
better as well and uh I think that just

575
00:21:35,580 --> 00:21:40,320
experience you know there's no other um

576
00:21:38,039 --> 00:21:43,080
substitute for it and more experience

577
00:21:40,320 --> 00:21:45,299
equals less likely to make uh silly

578
00:21:43,080 --> 00:21:46,380
mistakes like that yeah it's one of

579
00:21:45,299 --> 00:21:48,780
those it's one of those classic things

580
00:21:46,380 --> 00:21:49,919
of like you just got to do it but you

581
00:21:48,780 --> 00:21:52,080
just have to keep and you just have to

582
00:21:49,919 --> 00:21:53,520
keep doing it and keep making those like

583
00:21:52,080 --> 00:21:56,700
goofy mistakes

584
00:21:53,520 --> 00:21:59,460
yeah so so early on I think it's just

585
00:21:56,700 --> 00:22:00,840
being naive uh and then as you get

586
00:21:59,460 --> 00:22:04,260
further down the road I think there's

587
00:22:00,840 --> 00:22:06,000
just some people who well this is a

588
00:22:04,260 --> 00:22:08,340
common a common thing people talk about

589
00:22:06,000 --> 00:22:10,799
is like I guess you're not at the right

590
00:22:08,340 --> 00:22:12,659
table like you you're not playing it at

591
00:22:10,799 --> 00:22:14,100
the right game or or the players that

592
00:22:12,659 --> 00:22:16,140
you're running the game for don't care

593
00:22:14,100 --> 00:22:18,000
about the game you want to run and so

594
00:22:16,140 --> 00:22:19,799
you need to kind of find the game that

595
00:22:18,000 --> 00:22:21,299
you're gonna like or you need to find

596
00:22:19,799 --> 00:22:24,240
the table that's going to want to play

597
00:22:21,299 --> 00:22:27,179
the game you want to run and I get that

598
00:22:24,240 --> 00:22:29,100
but also I think that a Hallmark of a

599
00:22:27,179 --> 00:22:32,340
good DM and good players is being

600
00:22:29,100 --> 00:22:35,100
flexible and finding the fun in whatever

601
00:22:32,340 --> 00:22:36,780
you're doing now I mean there's some

602
00:22:35,100 --> 00:22:38,340
caveats like if someone said I'm going

603
00:22:36,780 --> 00:22:40,020
to run a political game and it's going

604
00:22:38,340 --> 00:22:41,640
to be all role play and nothing else I'd

605
00:22:40,020 --> 00:22:43,980
be like I'm not really interested

606
00:22:41,640 --> 00:22:45,360
there's tons of people out there on on

607
00:22:43,980 --> 00:22:47,039
the internet who'd say that they would

608
00:22:45,360 --> 00:22:49,620
rather role play all day and that's

609
00:22:47,039 --> 00:22:52,500
great you know and so there is a certain

610
00:22:49,620 --> 00:22:55,020
element of that but I think that if

611
00:22:52,500 --> 00:22:59,400
you're a really good role player a good

612
00:22:55,020 --> 00:23:01,320
DM or GM you're going to accommodate and

613
00:22:59,400 --> 00:23:03,960
you're going to find ways to have fun

614
00:23:01,320 --> 00:23:05,880
and do interesting things and that's

615
00:23:03,960 --> 00:23:07,640
like honestly mostly just communication

616
00:23:05,880 --> 00:23:10,679
with the people you're playing with

617
00:23:07,640 --> 00:23:12,179
outside of game every week I text my

618
00:23:10,679 --> 00:23:13,799
players and say hey what did we like

619
00:23:12,179 --> 00:23:15,059
what do we not like you know we're I'm

620
00:23:13,799 --> 00:23:16,860
thinking of doing this and this next

621
00:23:15,059 --> 00:23:18,419
what do you guys want to do next and

622
00:23:16,860 --> 00:23:19,799
just that constant communication means

623
00:23:18,419 --> 00:23:22,140
we're always doing stuff that everyone

624
00:23:19,799 --> 00:23:23,400
is is excited about yeah that's

625
00:23:22,140 --> 00:23:26,460
something I'd recommend to anybody

626
00:23:23,400 --> 00:23:28,740
running games is even though it feels

627
00:23:26,460 --> 00:23:30,240
weird to like tell them or like ask them

628
00:23:28,740 --> 00:23:32,280
their plans or tell them this is what's

629
00:23:30,240 --> 00:23:34,080
going to happen next you don't have to

630
00:23:32,280 --> 00:23:35,640
divulge too much like it's like a

631
00:23:34,080 --> 00:23:36,900
trailer you know if you watch a trailer

632
00:23:35,640 --> 00:23:38,460
for a movie and there's like little

633
00:23:36,900 --> 00:23:39,900
Snippets here and there and you get

634
00:23:38,460 --> 00:23:41,340
excited about it but it doesn't tell you

635
00:23:39,900 --> 00:23:42,240
all the weird twists and turns that are

636
00:23:41,340 --> 00:23:45,600
going to happen in the character

637
00:23:42,240 --> 00:23:47,820
development and whatever else and so I

638
00:23:45,600 --> 00:23:49,500
try to give him a trailer and then see

639
00:23:47,820 --> 00:23:51,480
if that's interesting to them and if it

640
00:23:49,500 --> 00:23:52,799
is then yeah we're gonna do that we're

641
00:23:51,480 --> 00:23:54,720
gonna we're gonna keep exploring those

642
00:23:52,799 --> 00:23:57,600
ideas and if not then what's something

643
00:23:54,720 --> 00:23:59,760
else we could try yeah I think as a

644
00:23:57,600 --> 00:24:01,980
maybe not preciousness is not the right

645
00:23:59,760 --> 00:24:03,659
word but an expectation may be that when

646
00:24:01,980 --> 00:24:06,480
people start

647
00:24:03,659 --> 00:24:08,400
to play ttrpgs and then maybe ask their

648
00:24:06,480 --> 00:24:11,159
friends and get their friends in that

649
00:24:08,400 --> 00:24:13,200
because they're your friends that the

650
00:24:11,159 --> 00:24:16,820
game will just work magically work but

651
00:24:13,200 --> 00:24:20,340
more often than not that is not the case

652
00:24:16,820 --> 00:24:22,320
for various reasons um I've started

653
00:24:20,340 --> 00:24:24,240
several I say several one or two games

654
00:24:22,320 --> 00:24:26,220
with people I knew beforehand that I was

655
00:24:24,240 --> 00:24:27,659
like yeah this isn't like we're not

656
00:24:26,220 --> 00:24:30,480
going to be on the same page and that's

657
00:24:27,659 --> 00:24:32,340
totally fine and that is what it is

658
00:24:30,480 --> 00:24:33,779
isn't it no more to read into there that

659
00:24:32,340 --> 00:24:36,600
is just the end of that game and that's

660
00:24:33,779 --> 00:24:39,419
fine but I like having that flexibility

661
00:24:36,600 --> 00:24:41,400
I think is probably one of the more or

662
00:24:39,419 --> 00:24:43,740
maybe even most important things to have

663
00:24:41,400 --> 00:24:46,440
on both sides of the screen and that

664
00:24:43,740 --> 00:24:48,539
willingness to be like hey this is just

665
00:24:46,440 --> 00:24:50,940
a slug Fest for the next four hours and

666
00:24:48,539 --> 00:24:54,840
that's I I've kind of signed up a little

667
00:24:50,940 --> 00:24:56,640
bit because I know or trust that next

668
00:24:54,840 --> 00:24:58,260
week we're just gonna have a talk Fest

669
00:24:56,640 --> 00:24:59,940
for the next four hours

670
00:24:58,260 --> 00:25:01,740
and then after that it'll be a mixed

671
00:24:59,940 --> 00:25:03,120
thing but the guys who are loving this

672
00:25:01,740 --> 00:25:04,860
slugfest I can trust them next week

673
00:25:03,120 --> 00:25:06,360
they're not going to cry about having a

674
00:25:04,860 --> 00:25:07,500
talk Fest for four hours because they

675
00:25:06,360 --> 00:25:08,820
know that I've had to sit through it

676
00:25:07,500 --> 00:25:11,880
this week and that's fine and everyone's

677
00:25:08,820 --> 00:25:15,539
adults and that's fine and we've we've

678
00:25:11,880 --> 00:25:17,100
managed to build this agile game so that

679
00:25:15,539 --> 00:25:19,080
everybody can get enjoyment out of it I

680
00:25:17,100 --> 00:25:22,620
think that's can be very hard to pull

681
00:25:19,080 --> 00:25:27,120
off but in many ways is that kind of uh

682
00:25:22,620 --> 00:25:28,559
that ideal it's funny uh there have been

683
00:25:27,120 --> 00:25:30,120
plenty of people on my show who who

684
00:25:28,559 --> 00:25:32,760
mentioned like they've played with some

685
00:25:30,120 --> 00:25:34,200
friends and then realized yeah you we

686
00:25:32,760 --> 00:25:36,120
just want different things and that's

687
00:25:34,200 --> 00:25:39,000
okay like we can be friends outside of d

688
00:25:36,120 --> 00:25:41,340
d but you want to murder hobo and I want

689
00:25:39,000 --> 00:25:43,919
to tell a serious High fantasy story and

690
00:25:41,340 --> 00:25:46,559
or vice versa and you know and that's

691
00:25:43,919 --> 00:25:48,539
okay and honestly I think mature people

692
00:25:46,559 --> 00:25:50,880
will understand that you can still be

693
00:25:48,539 --> 00:25:53,880
friends without playing uh that specific

694
00:25:50,880 --> 00:25:56,340
game together yeah yeah like one of my

695
00:25:53,880 --> 00:25:57,600
players is very much more old school and

696
00:25:56,340 --> 00:25:59,460
into

697
00:25:57,600 --> 00:26:01,559
like have you just had a gridded dungeon

698
00:25:59,460 --> 00:26:03,240
to explore with just Skelly bones to

699
00:26:01,559 --> 00:26:05,159
fight throughout it he'd okay happy

700
00:26:03,240 --> 00:26:08,100
please I'll just do that for the next 20

701
00:26:05,159 --> 00:26:10,140
sessions so when I go into a chapter in

702
00:26:08,100 --> 00:26:13,260
my campaign and I'm like hey guys heads

703
00:26:10,140 --> 00:26:15,000
up this one's a goofy one so like the

704
00:26:13,260 --> 00:26:16,559
next four or five sessions some of you

705
00:26:15,000 --> 00:26:18,059
might have to

706
00:26:16,559 --> 00:26:20,039
grin and bear it for a little bit there

707
00:26:18,059 --> 00:26:21,299
will be combat but but then they know

708
00:26:20,039 --> 00:26:23,880
that maybe in the next one there'll be a

709
00:26:21,299 --> 00:26:26,400
mega dungeon and then they'll be happy

710
00:26:23,880 --> 00:26:28,140
uh so I do like to give them a little

711
00:26:26,400 --> 00:26:29,880
heads up of like the aesthetic or the

712
00:26:28,140 --> 00:26:32,400
vibe of the next couple of sessions just

713
00:26:29,880 --> 00:26:34,559
so they know going in totally totally

714
00:26:32,400 --> 00:26:36,299
and and like you said if you were to

715
00:26:34,559 --> 00:26:37,980
kind of mix in all of the elements that

716
00:26:36,299 --> 00:26:40,559
different players like you can still do

717
00:26:37,980 --> 00:26:42,840
it across sessions there could be two or

718
00:26:40,559 --> 00:26:44,580
three in a row that don't highlight

719
00:26:42,840 --> 00:26:46,440
specific things players want to do

720
00:26:44,580 --> 00:26:47,580
because they realize that there is

721
00:26:46,440 --> 00:26:49,620
something they're going to want to do

722
00:26:47,580 --> 00:26:52,320
later on and and usually I think people

723
00:26:49,620 --> 00:26:54,960
are reasonable enough to go with that so

724
00:26:52,320 --> 00:26:56,820
I can't I'm trying to think if I've made

725
00:26:54,960 --> 00:26:59,039
any any more anecdotes about mistakes

726
00:26:56,820 --> 00:27:01,440
I've made the the play now gate is is

727
00:26:59,039 --> 00:27:03,539
the cubic gate is the most recent yeah

728
00:27:01,440 --> 00:27:04,559
it makes me smile every time but luckily

729
00:27:03,539 --> 00:27:06,059
now where they are they've lost all

730
00:27:04,559 --> 00:27:09,360
their magic items for the time being oh

731
00:27:06,059 --> 00:27:12,480
so that's that's resolve that takes a

732
00:27:09,360 --> 00:27:14,039
brave DM to do that so that so I did

733
00:27:12,480 --> 00:27:16,320
mention before the show and I've been

734
00:27:14,039 --> 00:27:19,200
streaming it recently but the current

735
00:27:16,320 --> 00:27:21,720
chapter in is a very heavily inspired by

736
00:27:19,200 --> 00:27:24,179
the likes of outer Wilds uh other video

737
00:27:21,720 --> 00:27:27,240
games that feature a Time loop on a

738
00:27:24,179 --> 00:27:29,580
limit uh well just 20 minutes in in my

739
00:27:27,240 --> 00:27:32,159
current game it's 30 minutes so that's

740
00:27:29,580 --> 00:27:34,440
that uh and also it's it's in the past

741
00:27:32,159 --> 00:27:36,480
because depending on the outcome of this

742
00:27:34,440 --> 00:27:38,580
once they get to the end of the loop

743
00:27:36,480 --> 00:27:39,600
when they resolve the issue it will

744
00:27:38,580 --> 00:27:42,659
impact

745
00:27:39,600 --> 00:27:45,179
their future but a Time travel's

746
00:27:42,659 --> 00:27:48,299
involved B there's time Loops involved

747
00:27:45,179 --> 00:27:49,980
I had to simplify things and I think

748
00:27:48,299 --> 00:27:52,020
maybe I am talking from experience in

749
00:27:49,980 --> 00:27:53,640
this instance and I toyed the idea of

750
00:27:52,020 --> 00:27:55,679
maybe or maybe they can all keep one

751
00:27:53,640 --> 00:27:57,840
spell maybe they could all keep one item

752
00:27:55,679 --> 00:28:00,600
and I just said no I'm gonna scorched

753
00:27:57,840 --> 00:28:03,240
Earth it you're all occupying different

754
00:28:00,600 --> 00:28:05,700
bodies you don't have access to like all

755
00:28:03,240 --> 00:28:08,220
your de's are fifty thousand years is

756
00:28:05,700 --> 00:28:10,860
the future all your ways that you draw

757
00:28:08,220 --> 00:28:12,720
Power aren't really there yet you're

758
00:28:10,860 --> 00:28:14,880
just gonna rely on your wits alone for

759
00:28:12,720 --> 00:28:17,520
this one chapter but it's it's a

760
00:28:14,880 --> 00:28:20,340
constraint I've had to add because I

761
00:28:17,520 --> 00:28:22,380
could not build a 20 minute recurring

762
00:28:20,340 --> 00:28:24,059
time loop with little bits and puzzles

763
00:28:22,380 --> 00:28:26,520
when they could just go I teleport to

764
00:28:24,059 --> 00:28:28,559
the last ring which I know is is player

765
00:28:26,520 --> 00:28:31,500
agency and I know this this that and the

766
00:28:28,559 --> 00:28:33,840
other but for the feeling I wanted them

767
00:28:31,500 --> 00:28:36,240
to have you can only get when you've

768
00:28:33,840 --> 00:28:37,559
worked you've you've unlocked the puzzle

769
00:28:36,240 --> 00:28:39,020
and you kind of have to do that with

770
00:28:37,559 --> 00:28:41,220
your brain

771
00:28:39,020 --> 00:28:44,220
honestly I think it's fun to give them

772
00:28:41,220 --> 00:28:46,919
things that are inaccessible until they

773
00:28:44,220 --> 00:28:48,899
kind of solve the puzzles or or figured

774
00:28:46,919 --> 00:28:51,600
out like areas that are just too

775
00:28:48,899 --> 00:28:54,720
dangerous for whatever reason because

776
00:28:51,600 --> 00:28:57,000
that makes it feel I don't know I I just

777
00:28:54,720 --> 00:28:59,039
like the idea of it uh are you familiar

778
00:28:57,000 --> 00:29:00,960
with the dungeon dudes couple yes

779
00:28:59,039 --> 00:29:02,700
Canadians on YouTube yeah so they've got

780
00:29:00,960 --> 00:29:04,620
they've got a game they've they've been

781
00:29:02,700 --> 00:29:07,320
running for a few years called The

782
00:29:04,620 --> 00:29:10,200
Dungeons of drakenheim and so I ripped

783
00:29:07,320 --> 00:29:12,059
the the whole plot from it and threw it

784
00:29:10,200 --> 00:29:14,640
into my game because it was so cool but

785
00:29:12,059 --> 00:29:16,740
this giant meteor crashes on a city and

786
00:29:14,640 --> 00:29:18,960
there's like a bunch of weird stuff

787
00:29:16,740 --> 00:29:21,299
happening like it has this weird effect

788
00:29:18,960 --> 00:29:24,539
and there's this Haze and in the haze

789
00:29:21,299 --> 00:29:27,419
it's kind of wild magic like slash

790
00:29:24,539 --> 00:29:29,760
poisonous this and so you can't go too

791
00:29:27,419 --> 00:29:31,200
far into it without getting sick or

792
00:29:29,760 --> 00:29:32,880
losing a lot of Health points or your

793
00:29:31,200 --> 00:29:34,620
magic stuff not working like it's

794
00:29:32,880 --> 00:29:36,840
supposed to and that was fun because

795
00:29:34,620 --> 00:29:38,820
that it like they had to figure out how

796
00:29:36,840 --> 00:29:40,740
to like Venture in further and further

797
00:29:38,820 --> 00:29:43,620
until they could solve the problem kind

798
00:29:40,740 --> 00:29:46,020
of kind of the same idea as as your your

799
00:29:43,620 --> 00:29:47,940
time Loop but just not on a loop but

800
00:29:46,020 --> 00:29:50,760
yeah you know magic stuff will stop stop

801
00:29:47,940 --> 00:29:54,840
working the the dreaded Compass wouldn't

802
00:29:50,760 --> 00:29:57,000
work in the haze you know yeah so anyway

803
00:29:54,840 --> 00:29:58,919
um yeah I like that idea I mean it

804
00:29:57,000 --> 00:30:01,200
affected some more than others so I

805
00:29:58,919 --> 00:30:02,880
basically did the whole like wild shape

806
00:30:01,200 --> 00:30:04,740
the same rules as wild shapes they kept

807
00:30:02,880 --> 00:30:07,860
their intelligence wisdom and Charisma

808
00:30:04,740 --> 00:30:09,960
but strength decks and con just went to

809
00:30:07,860 --> 00:30:13,020
plus zero as they're occupying another

810
00:30:09,960 --> 00:30:15,120
body 50 000 years in the past and ah

811
00:30:13,020 --> 00:30:18,779
some players that affected more than

812
00:30:15,120 --> 00:30:20,100
other others but sorry and some some

813
00:30:18,779 --> 00:30:22,500
characters affected more than some

814
00:30:20,100 --> 00:30:24,539
players were personally more effective I

815
00:30:22,500 --> 00:30:27,480
had to tell the Goliath Blood Hunter

816
00:30:24,539 --> 00:30:29,279
Barbarian that he didn't have as two

817
00:30:27,480 --> 00:30:31,620
great swords he didn't have his plus

818
00:30:29,279 --> 00:30:35,279
life to strength was like

819
00:30:31,620 --> 00:30:37,380
taking Old Yeller out the back that was

820
00:30:35,279 --> 00:30:38,760
that was that was tough going and I'm

821
00:30:37,380 --> 00:30:41,159
like just dude you just gotta kind of

822
00:30:38,760 --> 00:30:43,919
help where you can I'm sorry but for

823
00:30:41,159 --> 00:30:49,500
this one it is what it is you'll be

824
00:30:43,919 --> 00:30:52,020
decapitating soon it's fine let's just

825
00:30:49,500 --> 00:30:53,940
but it's it's it sounds bad on paper but

826
00:30:52,020 --> 00:30:55,320
uh what I'm it is coming from a good

827
00:30:53,940 --> 00:30:57,899
place because

828
00:30:55,320 --> 00:30:59,519
that process of what outer Wilds gave me

829
00:30:57,899 --> 00:31:01,200
is an experience in my life I want to

830
00:30:59,519 --> 00:31:03,179
recreate for other people and I want

831
00:31:01,200 --> 00:31:05,279
them to be like wow we unlocked this

832
00:31:03,179 --> 00:31:06,419
thing we got to the end and it was all

833
00:31:05,279 --> 00:31:08,460
these other little bits were working

834
00:31:06,419 --> 00:31:10,860
together and that's what I want them to

835
00:31:08,460 --> 00:31:12,600
achieve and if they can just kill people

836
00:31:10,860 --> 00:31:15,840
by looking at them and teleport and fly

837
00:31:12,600 --> 00:31:18,360
around it's it's not gonna be the same

838
00:31:15,840 --> 00:31:20,820
true true so perhaps yeah that was a way

839
00:31:18,360 --> 00:31:22,740
of me learning that from what we talked

840
00:31:20,820 --> 00:31:24,240
about before with The Golden Compass

841
00:31:22,740 --> 00:31:25,620
that I was like you know what there's

842
00:31:24,240 --> 00:31:28,039
gonna there's gonna be something the

843
00:31:25,620 --> 00:31:31,019
only way I can really secure this

844
00:31:28,039 --> 00:31:32,700
self-contained this biome that's in a

845
00:31:31,019 --> 00:31:35,940
little self-contained environment was

846
00:31:32,700 --> 00:31:37,500
just like nope nothing wits only and the

847
00:31:35,940 --> 00:31:39,720
only way we can do wits only is if we

848
00:31:37,500 --> 00:31:43,029
there's a gate here

849
00:31:39,720 --> 00:31:43,029
[Music]

850
00:31:45,590 --> 00:31:50,399
[Music]

851
00:31:48,260 --> 00:31:53,100
we talked a lot about

852
00:31:50,399 --> 00:31:55,740
um the dming side of things which is to

853
00:31:53,100 --> 00:31:57,659
be expected but both of the halves we've

854
00:31:55,740 --> 00:31:59,760
talked about so far is in the what what

855
00:31:57,659 --> 00:32:01,799
are the mistakes and and the wire

856
00:31:59,760 --> 00:32:03,360
they're made I think could potentially

857
00:32:01,799 --> 00:32:06,899
be more interesting if you look at both

858
00:32:03,360 --> 00:32:09,179
player and their characters so I'll let

859
00:32:06,899 --> 00:32:11,700
Adidas Choice as to which path you want

860
00:32:09,179 --> 00:32:13,260
to go down but it is a Quantum podcast

861
00:32:11,700 --> 00:32:13,690
in that we're going to get to both in

862
00:32:13,260 --> 00:32:15,539
the end anyway

863
00:32:13,690 --> 00:32:18,000
[Laughter]

864
00:32:15,539 --> 00:32:20,039
so player mistakes is in I'm sitting at

865
00:32:18,000 --> 00:32:22,919
a table and I've done something stupid

866
00:32:20,039 --> 00:32:25,260
or characters mistakes in the universe

867
00:32:22,919 --> 00:32:27,179
which I think will be on paper similar

868
00:32:25,260 --> 00:32:29,519
but I think when we start talking about

869
00:32:27,179 --> 00:32:32,940
it it's going to get the nuances will

870
00:32:29,519 --> 00:32:36,120
reveal themselves yeah uh

871
00:32:32,940 --> 00:32:39,179
uh I like to think that I am a good

872
00:32:36,120 --> 00:32:40,080
player and that I go along with it and I

873
00:32:39,179 --> 00:32:42,179
I

874
00:32:40,080 --> 00:32:46,140
am a good team player and give other

875
00:32:42,179 --> 00:32:49,559
people a moment to shine but I will

876
00:32:46,140 --> 00:32:51,600
admit that I do at times get a little

877
00:32:49,559 --> 00:32:54,720
bit of main character syndrome where I'm

878
00:32:51,600 --> 00:32:57,480
like oh I'm gonna write this backstory

879
00:32:54,720 --> 00:32:59,519
so that it's about me and I'm gonna you

880
00:32:57,480 --> 00:33:02,700
know like this this moment is a time for

881
00:32:59,519 --> 00:33:05,640
me to shine and uh so I I definitely do

882
00:33:02,700 --> 00:33:08,340
that and I try not to and it consciously

883
00:33:05,640 --> 00:33:12,419
you know I know I do it and so I try to

884
00:33:08,340 --> 00:33:14,580
avoid it because it can be annoying or

885
00:33:12,419 --> 00:33:17,059
or Worse to other players you're playing

886
00:33:14,580 --> 00:33:20,580
with um so that is a big one for me

887
00:33:17,059 --> 00:33:23,640
personally that I know happens I think

888
00:33:20,580 --> 00:33:24,980
another thing that can be tricky is

889
00:33:23,640 --> 00:33:28,140
players

890
00:33:24,980 --> 00:33:30,419
who see another player doing something

891
00:33:28,140 --> 00:33:33,179
cool and say oh I want to do that too

892
00:33:30,419 --> 00:33:36,000
and like figure out a way to get an item

893
00:33:33,179 --> 00:33:38,039
or or add some abilities or something to

894
00:33:36,000 --> 00:33:41,279
do that same thing and then kind of like

895
00:33:38,039 --> 00:33:42,740
take away that care characters moments

896
00:33:41,279 --> 00:33:46,740
of shine

897
00:33:42,740 --> 00:33:49,500
so for instance if you had

898
00:33:46,740 --> 00:33:51,840
uh I don't know I guess just like for a

899
00:33:49,500 --> 00:33:53,640
simple example you've got one character

900
00:33:51,840 --> 00:33:55,559
who's kind of roguish who's good at

901
00:33:53,640 --> 00:33:58,679
picking locks and then another character

902
00:33:55,559 --> 00:34:00,960
like finds a way to bypass locks like oh

903
00:33:58,679 --> 00:34:02,640
actually I'm gonna like just turn into a

904
00:34:00,960 --> 00:34:04,260
bug as a druid and like go under every

905
00:34:02,640 --> 00:34:07,080
single locked door so we don't need you

906
00:34:04,260 --> 00:34:08,639
to unlock doors anymore and that's kind

907
00:34:07,080 --> 00:34:11,399
of sad and I think that that's something

908
00:34:08,639 --> 00:34:14,700
that that players can do too is is uh

909
00:34:11,399 --> 00:34:18,179
instead of realizing hey I've got x y

910
00:34:14,700 --> 00:34:19,679
and Zed that I am good at and this

911
00:34:18,179 --> 00:34:21,839
player has a b and c that they are good

912
00:34:19,679 --> 00:34:24,119
at and we should you know we should work

913
00:34:21,839 --> 00:34:25,500
together as a team and I should focus on

914
00:34:24,119 --> 00:34:27,659
these things because it's kind of what

915
00:34:25,500 --> 00:34:29,820
my players built to do or whatever but

916
00:34:27,659 --> 00:34:33,240
instead like see someone having fun and

917
00:34:29,820 --> 00:34:36,720
want to like also do that thing and then

918
00:34:33,240 --> 00:34:39,659
eventually uh one player might not feel

919
00:34:36,720 --> 00:34:41,099
useless but like feel less helpful and

920
00:34:39,659 --> 00:34:42,720
and feel like they're getting less out

921
00:34:41,099 --> 00:34:44,339
of the game because they don't get to do

922
00:34:42,720 --> 00:34:46,139
the thing that they built their

923
00:34:44,339 --> 00:34:49,079
character for anymore uh that's a big

924
00:34:46,139 --> 00:34:51,960
thing I've seen happen you know on on

925
00:34:49,079 --> 00:34:53,520
like streams and podcasts even like you

926
00:34:51,960 --> 00:34:55,020
can kind of tell it's happening

927
00:34:53,520 --> 00:34:57,180
um but yeah in games I've played in

928
00:34:55,020 --> 00:34:59,520
games I've observed yeah yeah I know

929
00:34:57,180 --> 00:35:01,740
that that is that self-aware is

930
00:34:59,520 --> 00:35:04,980
self-awareness basically about the table

931
00:35:01,740 --> 00:35:07,020
being a active participant you know

932
00:35:04,980 --> 00:35:09,060
collaborating and engaging but having

933
00:35:07,020 --> 00:35:10,980
the self-awareness to be like no I know

934
00:35:09,060 --> 00:35:12,240
that person sitting across the table for

935
00:35:10,980 --> 00:35:13,560
me this is this that's the thing they

936
00:35:12,240 --> 00:35:15,000
get the enjoyment out of and I don't

937
00:35:13,560 --> 00:35:16,980
want to take that away from them even

938
00:35:15,000 --> 00:35:19,200
though I could trivialize it and maybe

939
00:35:16,980 --> 00:35:21,540
that would be what this adventuring

940
00:35:19,200 --> 00:35:22,740
party would do but in reality you're not

941
00:35:21,540 --> 00:35:24,060
an adventuring party you're a bunch of

942
00:35:22,740 --> 00:35:26,760
friends sitting around the table right

943
00:35:24,060 --> 00:35:28,440
so you know you let them have their

944
00:35:26,760 --> 00:35:31,020
moment and it is so like again that lock

945
00:35:28,440 --> 00:35:33,839
picking thing can be so trivialized

946
00:35:31,020 --> 00:35:36,060
later on with either spells or by wild

947
00:35:33,839 --> 00:35:37,980
shaping is a classic one right miss you

948
00:35:36,060 --> 00:35:40,800
know missed form or whatever or just

949
00:35:37,980 --> 00:35:42,119
turning the chest into water what you

950
00:35:40,800 --> 00:35:44,460
know this the spell is just basically

951
00:35:42,119 --> 00:35:46,680
trivialize 80 of everything else in the

952
00:35:44,460 --> 00:35:50,280
game it's true you know like Arcanine

953
00:35:46,680 --> 00:35:52,800
you can just see through as well as

954
00:35:50,280 --> 00:35:55,680
relatively low level spell but knowing

955
00:35:52,800 --> 00:35:58,380
to be like I'll just be quiet like being

956
00:35:55,680 --> 00:36:00,839
quiet is probably an underrated which

957
00:35:58,380 --> 00:36:02,460
sounds counter-intuitive in a game about

958
00:36:00,839 --> 00:36:04,200
telling stories

959
00:36:02,460 --> 00:36:06,060
but when you have a certain number of

960
00:36:04,200 --> 00:36:08,520
players around the table there is always

961
00:36:06,060 --> 00:36:10,260
opportunity to just be quiet and have

962
00:36:08,520 --> 00:36:12,359
that self-awareness to be like I'm not

963
00:36:10,260 --> 00:36:14,700
this bit isn't for me and I will

964
00:36:12,359 --> 00:36:17,940
appreciate that and take a step back

965
00:36:14,700 --> 00:36:19,079
it's so again very hard to to know where

966
00:36:17,940 --> 00:36:21,660
that line is

967
00:36:19,079 --> 00:36:23,280
but it is a very good line once you've

968
00:36:21,660 --> 00:36:25,099
once you can find it out you're you're

969
00:36:23,280 --> 00:36:28,380
laughing I think yeah

970
00:36:25,099 --> 00:36:30,180
I'm working toward it slowly as well uh

971
00:36:28,380 --> 00:36:32,099
I feel like I'm at the point where I'm

972
00:36:30,180 --> 00:36:34,380
good at in character prodding someone

973
00:36:32,099 --> 00:36:36,420
else like hey this is this is something

974
00:36:34,380 --> 00:36:38,040
you should try but you're right instead

975
00:36:36,420 --> 00:36:39,839
it'd be even better to just like sit

976
00:36:38,040 --> 00:36:41,940
there and and not say anything and then

977
00:36:39,839 --> 00:36:45,359
just let them to speak up and have their

978
00:36:41,940 --> 00:36:48,300
moment so someday I'll get there

979
00:36:45,359 --> 00:36:49,619
yeah yeah is is a tricky one obviously

980
00:36:48,300 --> 00:36:52,140
to tie it back into what we're talking

981
00:36:49,619 --> 00:36:53,820
about before again that is a DM I've

982
00:36:52,140 --> 00:36:56,579
been paranoid of that since day one is a

983
00:36:53,820 --> 00:36:59,400
DM to be like it's very easy to give a

984
00:36:56,579 --> 00:37:02,099
magical item to maybe not the Rogue that

985
00:36:59,400 --> 00:37:05,579
can do unpicking or something like that

986
00:37:02,099 --> 00:37:07,079
and then you go oh [ __ ] because now the

987
00:37:05,579 --> 00:37:09,839
wizard can just

988
00:37:07,079 --> 00:37:11,520
do the unlocking and you're like oh

989
00:37:09,839 --> 00:37:12,660
really shouldn't have given them that

990
00:37:11,520 --> 00:37:14,160
magic item and then you're in that

991
00:37:12,660 --> 00:37:15,960
awkward position of do I take it away or

992
00:37:14,160 --> 00:37:18,420
do I Nerf it or we'll do blah blah blah

993
00:37:15,960 --> 00:37:21,380
blah so yeah that's not stepping on

994
00:37:18,420 --> 00:37:24,540
other people's toes is tricky here

995
00:37:21,380 --> 00:37:27,839
yeah it is it is like you said it's a

996
00:37:24,540 --> 00:37:30,060
lot of awareness a lot of um balancing

997
00:37:27,839 --> 00:37:31,619
and and uh

998
00:37:30,060 --> 00:37:34,680
making sure that everybody is having

999
00:37:31,619 --> 00:37:36,359
their fun so yeah it's definitely a

1000
00:37:34,680 --> 00:37:39,540
mistake that I see though I think I

1001
00:37:36,359 --> 00:37:41,940
think I my easy way of getting around

1002
00:37:39,540 --> 00:37:44,579
that as I'm currently playing a wizard

1003
00:37:41,940 --> 00:37:46,740
in my main campaign level 11 now so

1004
00:37:44,579 --> 00:37:47,820
there are a lot of things that I'm

1005
00:37:46,740 --> 00:37:50,940
already

1006
00:37:47,820 --> 00:37:52,859
frustrating the DM enough I just didn't

1007
00:37:50,940 --> 00:37:54,660
come back with bits and Bobs and I'm

1008
00:37:52,859 --> 00:37:57,599
playing him cronomancy which I think is

1009
00:37:54,660 --> 00:38:00,540
from will it Mount right yes so turning

1010
00:37:57,599 --> 00:38:01,920
those crits off maybe and turning back

1011
00:38:00,540 --> 00:38:04,680
time and just teleporting people away

1012
00:38:01,920 --> 00:38:07,020
and stuff is already I can see the veins

1013
00:38:04,680 --> 00:38:10,200
in my DMs School head when I'm like

1014
00:38:07,020 --> 00:38:13,380
chronal shift no not today thank you is

1015
00:38:10,200 --> 00:38:15,900
already getting him getting him annoyed

1016
00:38:13,380 --> 00:38:17,940
I've got to interject here I I played

1017
00:38:15,900 --> 00:38:19,500
this same kind of wizard build last

1018
00:38:17,940 --> 00:38:21,780
summer for that wild Mount game we

1019
00:38:19,500 --> 00:38:23,820
played oh yeah uh and my DM even home

1020
00:38:21,780 --> 00:38:25,560
brewed me an item kind of like Bardock

1021
00:38:23,820 --> 00:38:28,079
inspiration where I could add or just

1022
00:38:25,560 --> 00:38:30,720
subtract a D6 from a roll three times a

1023
00:38:28,079 --> 00:38:34,320
day so and then I took the lucky feat so

1024
00:38:30,720 --> 00:38:37,020
I had lucky I had three portents and

1025
00:38:34,320 --> 00:38:39,960
then I had the three uses of that D6 to

1026
00:38:37,020 --> 00:38:42,180
add or subtract and so if we had like

1027
00:38:39,960 --> 00:38:44,640
one big boss battle I had nine different

1028
00:38:42,180 --> 00:38:47,400
ways to to ruin his day on any given

1029
00:38:44,640 --> 00:38:48,780
roll and I mean he did it himself and he

1030
00:38:47,400 --> 00:38:51,300
knew it was gonna be a high level game

1031
00:38:48,780 --> 00:38:54,119
and so the stuff we fought was like you

1032
00:38:51,300 --> 00:38:57,780
know cr20 cr25 even if we were just a

1033
00:38:54,119 --> 00:38:59,880
party of level 14s because we had this

1034
00:38:57,780 --> 00:39:02,420
the Firepower to to contend with those

1035
00:38:59,880 --> 00:39:05,760
kinds of things but oh man it's so fun

1036
00:39:02,420 --> 00:39:08,099
the corona fancy stuff yeah I want to

1037
00:39:05,760 --> 00:39:10,140
build a hardcore like divination wizard

1038
00:39:08,099 --> 00:39:14,000
with lucky and everything just to be

1039
00:39:10,140 --> 00:39:16,619
that Captain T guy capital G yeah just

1040
00:39:14,000 --> 00:39:18,060
to really just live that life for just a

1041
00:39:16,619 --> 00:39:19,980
couple of sessions

1042
00:39:18,060 --> 00:39:22,079
so yeah even it like the way I get

1043
00:39:19,980 --> 00:39:26,220
around that as a wizard with chronomancy

1044
00:39:22,079 --> 00:39:28,680
stuff is to be not not standoffish just

1045
00:39:26,220 --> 00:39:29,880
not a very nice like I'm not I don't

1046
00:39:28,680 --> 00:39:31,200
want to help everybody all the time and

1047
00:39:29,880 --> 00:39:33,660
I don't want to be putting myself in

1048
00:39:31,200 --> 00:39:35,880
danger so that's that's how he gets out

1049
00:39:33,660 --> 00:39:37,500
of being the person that's always trying

1050
00:39:35,880 --> 00:39:39,420
to win the situation because he's like

1051
00:39:37,500 --> 00:39:41,880
no man I don't want to do that I don't

1052
00:39:39,420 --> 00:39:43,200
want to go in the dirty dungeon or I

1053
00:39:41,880 --> 00:39:45,180
don't want to do this in the other so

1054
00:39:43,200 --> 00:39:47,220
I'll just stay at the back please you

1055
00:39:45,180 --> 00:39:49,740
guys can do the the manual labor at the

1056
00:39:47,220 --> 00:39:52,440
front like his his whole thing is like

1057
00:39:49,740 --> 00:39:53,640
arrogant I'm better than you so I didn't

1058
00:39:52,440 --> 00:39:56,760
even need to do this kind of stuff

1059
00:39:53,640 --> 00:39:59,700
that's my crutch my very easy way of

1060
00:39:56,760 --> 00:40:02,760
getting out of trying to be in the light

1061
00:39:59,700 --> 00:40:04,200
the whole time which which can work and

1062
00:40:02,760 --> 00:40:06,300
uh yeah just trying to bury your nose in

1063
00:40:04,200 --> 00:40:07,819
books which is easier for a wizard I

1064
00:40:06,300 --> 00:40:10,380
suppose than

1065
00:40:07,819 --> 00:40:12,119
perhaps other classes yeah that's

1066
00:40:10,380 --> 00:40:14,280
perfect

1067
00:40:12,119 --> 00:40:17,220
so that's we yeah I guess that that's

1068
00:40:14,280 --> 00:40:18,359
more yeah player mistakes and I think

1069
00:40:17,220 --> 00:40:20,819
what we've talked about has probably

1070
00:40:18,359 --> 00:40:23,160
covered many you know that perito about

1071
00:40:20,819 --> 00:40:24,420
80 of the big the big ones which is to

1072
00:40:23,160 --> 00:40:26,579
say like

1073
00:40:24,420 --> 00:40:28,440
being the center of attention and taking

1074
00:40:26,579 --> 00:40:30,420
the fun away from other players what

1075
00:40:28,440 --> 00:40:32,819
about if we if we twist it a little bit

1076
00:40:30,420 --> 00:40:34,319
and think about like and again this is

1077
00:40:32,819 --> 00:40:35,640
crossing muddying the walls between

1078
00:40:34,319 --> 00:40:37,440
player and character which is an

1079
00:40:35,640 --> 00:40:40,380
interesting discussion and of itself but

1080
00:40:37,440 --> 00:40:42,900
in terms of like knowing the the world

1081
00:40:40,380 --> 00:40:45,000
or like solving puzzles is one example

1082
00:40:42,900 --> 00:40:47,040
but like knowing what to do next and

1083
00:40:45,000 --> 00:40:48,420
trying to piece together the law and the

1084
00:40:47,040 --> 00:40:50,000
history because you're going to talk

1085
00:40:48,420 --> 00:40:53,460
about that player character's divide

1086
00:40:50,000 --> 00:40:55,380
which is an aspect of we haven't played

1087
00:40:53,460 --> 00:40:57,960
for four weeks but it's been three

1088
00:40:55,380 --> 00:41:01,140
seconds for my characters there's a lot

1089
00:40:57,960 --> 00:41:02,880
of stuff in there which can lead to ah

1090
00:41:01,140 --> 00:41:04,980
we'll just go through the red door and

1091
00:41:02,880 --> 00:41:06,660
there's a DM I'll be like no four weeks

1092
00:41:04,980 --> 00:41:08,160
ago I told you the red door is the death

1093
00:41:06,660 --> 00:41:10,140
door and now you're just gonna walk

1094
00:41:08,160 --> 00:41:12,420
straight through and make a horrible

1095
00:41:10,140 --> 00:41:16,099
mistake like

1096
00:41:12,420 --> 00:41:18,000
there's a lot in what I've just said

1097
00:41:16,099 --> 00:41:20,520
yeah I don't know if you've got any

1098
00:41:18,000 --> 00:41:23,119
thoughts or experience on trying to

1099
00:41:20,520 --> 00:41:26,280
mitigate going through the death door

1100
00:41:23,119 --> 00:41:29,040
yeah uh a couple of things number one

1101
00:41:26,280 --> 00:41:30,960
sounds like meta gaming to me is kind of

1102
00:41:29,040 --> 00:41:32,880
part and parcel of what you're talking

1103
00:41:30,960 --> 00:41:34,680
about just a little bit like knowing

1104
00:41:32,880 --> 00:41:36,420
stuff beforehand or knowing too much and

1105
00:41:34,680 --> 00:41:38,220
then using your personal knowledge that

1106
00:41:36,420 --> 00:41:40,619
your player or your character may not

1107
00:41:38,220 --> 00:41:42,240
have or vice versa but yeah the the

1108
00:41:40,619 --> 00:41:45,480
whole like it's been a while and

1109
00:41:42,240 --> 00:41:49,440
therefore they have forgotten things to

1110
00:41:45,480 --> 00:41:52,260
help mitigate that I usually either via

1111
00:41:49,440 --> 00:41:54,720
text or or as we start playing like do a

1112
00:41:52,260 --> 00:41:56,819
session recap and try to make sure that

1113
00:41:54,720 --> 00:42:00,780
I hit specific points that they should

1114
00:41:56,819 --> 00:42:03,119
remember or would remember having or or

1115
00:42:00,780 --> 00:42:04,920
knowing that it has been only a second

1116
00:42:03,119 --> 00:42:06,119
since we like cut off and then we've

1117
00:42:04,920 --> 00:42:08,700
started again

1118
00:42:06,119 --> 00:42:10,980
so that helps that part and you get a

1119
00:42:08,700 --> 00:42:12,960
lot of that oh oh yeah you know and

1120
00:42:10,980 --> 00:42:14,460
that's that's just kind of what I do

1121
00:42:12,960 --> 00:42:16,859
because I I don't really feel like

1122
00:42:14,460 --> 00:42:18,540
playing gotcha yeah as much like it's

1123
00:42:16,859 --> 00:42:20,940
fun to trick your players here and there

1124
00:42:18,540 --> 00:42:23,520
or to throw them curveballs so to speak

1125
00:42:20,940 --> 00:42:26,640
that that they aren't expecting um but I

1126
00:42:23,520 --> 00:42:28,800
don't intentionally forget or not remind

1127
00:42:26,640 --> 00:42:30,960
them of stuff that they would remember

1128
00:42:28,800 --> 00:42:34,200
just because I want to see them squirm

1129
00:42:30,960 --> 00:42:36,359
later uh that's not really my style but

1130
00:42:34,200 --> 00:42:38,700
uh yeah I guess that's that's what I do

1131
00:42:36,359 --> 00:42:40,619
usually is is like Recaps or or text

1132
00:42:38,700 --> 00:42:42,839
threads to to make sure everybody's on

1133
00:42:40,619 --> 00:42:44,760
the same page as we're starting up yeah

1134
00:42:42,839 --> 00:42:46,500
anyway that's that's kind of what I do

1135
00:42:44,760 --> 00:42:47,880
I've just got this image in my head now

1136
00:42:46,500 --> 00:42:50,040
of being like by the way guys remember

1137
00:42:47,880 --> 00:42:51,480
when we played last time the NPC told

1138
00:42:50,040 --> 00:42:53,520
you that the red door is the death door

1139
00:42:51,480 --> 00:42:54,780
anyway uh we're back in the game what

1140
00:42:53,520 --> 00:42:57,180
does anyone want to do I want to go

1141
00:42:54,780 --> 00:42:58,380
through the red door okay that then

1142
00:42:57,180 --> 00:43:00,420
you'd be like yeah okay you guys are

1143
00:42:58,380 --> 00:43:03,000
gonna make a mistake if they want to do

1144
00:43:00,420 --> 00:43:04,500
it then you you let them right but they

1145
00:43:03,000 --> 00:43:05,819
so long as they have all of the

1146
00:43:04,500 --> 00:43:09,440
information and make an informed

1147
00:43:05,819 --> 00:43:12,839
decision yeah you uh can hold them to it

1148
00:43:09,440 --> 00:43:15,480
yep that's why I yeah I also do I've

1149
00:43:12,839 --> 00:43:17,640
been a bit bad actually I I usually do

1150
00:43:15,480 --> 00:43:18,599
my recaps as soon as possible after the

1151
00:43:17,640 --> 00:43:20,700
previous session because then it's

1152
00:43:18,599 --> 00:43:22,260
really fresh in my memory and yes today

1153
00:43:20,700 --> 00:43:23,880
I was like oh crap I'm actually running

1154
00:43:22,260 --> 00:43:25,980
on Tuesday and haven't got around to it

1155
00:43:23,880 --> 00:43:27,780
yet so that's what my players which kind

1156
00:43:25,980 --> 00:43:29,339
of defeats the purpose a little bit but

1157
00:43:27,780 --> 00:43:31,079
yeah one guy was like oh yes here's

1158
00:43:29,339 --> 00:43:34,319
here's what we did in these the

1159
00:43:31,079 --> 00:43:37,440
iterations yeah sorry I actually like

1160
00:43:34,319 --> 00:43:39,359
letting my players do Recaps because it

1161
00:43:37,440 --> 00:43:41,339
reminds me what they think is important

1162
00:43:39,359 --> 00:43:42,900
and what they have forgotten because I

1163
00:43:41,339 --> 00:43:45,060
can remind them of the stuff that they

1164
00:43:42,900 --> 00:43:46,980
should remember but also if they've

1165
00:43:45,060 --> 00:43:49,260
focused in on a few things that I didn't

1166
00:43:46,980 --> 00:43:51,720
think were as big a deal then I make

1167
00:43:49,260 --> 00:43:53,640
those things a big deal I guess and that

1168
00:43:51,720 --> 00:43:55,079
that kind of helps me like focus on the

1169
00:43:53,640 --> 00:43:57,420
stuff they found more interesting or fun

1170
00:43:55,079 --> 00:43:59,280
but I mean obviously to each their own

1171
00:43:57,420 --> 00:44:00,780
yeah there's pros and cons to both

1172
00:43:59,280 --> 00:44:02,280
methods and I have tried both methods

1173
00:44:00,780 --> 00:44:04,020
before and this is the one that's

1174
00:44:02,280 --> 00:44:05,460
happened it happened to be settled on

1175
00:44:04,020 --> 00:44:07,200
for this game I think most of the guys

1176
00:44:05,460 --> 00:44:09,839
are happy with it because most of them

1177
00:44:07,200 --> 00:44:12,300
don't take any notes and sometimes

1178
00:44:09,839 --> 00:44:14,040
they're there just to have a night of

1179
00:44:12,300 --> 00:44:16,140
fun and we'll forget about it as soon as

1180
00:44:14,040 --> 00:44:17,640
the Discord is closed and that's fine I

1181
00:44:16,140 --> 00:44:19,619
don't begrudge them for that but they

1182
00:44:17,640 --> 00:44:20,960
need at least somebody who knows what

1183
00:44:19,619 --> 00:44:23,099
the hell is happening

1184
00:44:20,960 --> 00:44:24,300
that's true it may as well be me in this

1185
00:44:23,099 --> 00:44:25,800
instance

1186
00:44:24,300 --> 00:44:28,260
um

1187
00:44:25,800 --> 00:44:30,359
so that's that's fine and that does that

1188
00:44:28,260 --> 00:44:31,920
does save them it's actually quite fun

1189
00:44:30,359 --> 00:44:33,780
in a way I know we're digressing a

1190
00:44:31,920 --> 00:44:36,240
little bit but from at one of the pros

1191
00:44:33,780 --> 00:44:38,880
of the DM or at least download doing it

1192
00:44:36,240 --> 00:44:42,000
is it is quite fun for me to Pepper in

1193
00:44:38,880 --> 00:44:44,220
like the red door as the death door they

1194
00:44:42,000 --> 00:44:45,660
told you that anyway then you went on to

1195
00:44:44,220 --> 00:44:48,599
do this and do that because then I've

1196
00:44:45,660 --> 00:44:50,339
got you know hands up you know so if you

1197
00:44:48,599 --> 00:44:52,079
do it then that's on you because I've

1198
00:44:50,339 --> 00:44:53,760
told you but then also throw in other

1199
00:44:52,079 --> 00:44:55,560
bits that are maybe red not red herrings

1200
00:44:53,760 --> 00:44:57,900
but like other tidbits of information

1201
00:44:55,560 --> 00:45:00,180
that aren't the red door is a death door

1202
00:44:57,900 --> 00:45:02,819
but like oh and they also told you that

1203
00:45:00,180 --> 00:45:05,760
on Tuesdays is the day they bake the

1204
00:45:02,819 --> 00:45:07,859
bread and then it's just to fill it out

1205
00:45:05,760 --> 00:45:09,060
a little bit and to kind of if there is

1206
00:45:07,859 --> 00:45:10,200
something in there that was a big piece

1207
00:45:09,060 --> 00:45:11,880
of information but they might not know

1208
00:45:10,200 --> 00:45:13,680
it yet you can kind of

1209
00:45:11,880 --> 00:45:16,560
pepper it in with so you don't you don't

1210
00:45:13,680 --> 00:45:18,180
only say Tuesday Mornings the bread day

1211
00:45:16,560 --> 00:45:20,400
wink

1212
00:45:18,180 --> 00:45:22,920
you might also want to say Thursdays The

1213
00:45:20,400 --> 00:45:25,859
Flower Day and then it's they've got a

1214
00:45:22,920 --> 00:45:28,740
50 50. so it's kind of fun to weave a

1215
00:45:25,859 --> 00:45:31,140
all the informations in there in a way

1216
00:45:28,740 --> 00:45:34,440
that makes it interesting to hear

1217
00:45:31,140 --> 00:45:35,760
while not giving the game away for what

1218
00:45:34,440 --> 00:45:37,859
they should have picked up on last week

1219
00:45:35,760 --> 00:45:40,500
is an interesting little puzzle for me

1220
00:45:37,859 --> 00:45:42,020
to unpick usually 10 minutes before the

1221
00:45:40,500 --> 00:45:44,040
episode starts

1222
00:45:42,020 --> 00:45:47,280
because I'm an idiot and leave it too

1223
00:45:44,040 --> 00:45:49,440
late yeah it is so as far as like player

1224
00:45:47,280 --> 00:45:51,660
meta gaming and stuff then uh have you

1225
00:45:49,440 --> 00:45:53,700
had a lot of issues with it kind of

1226
00:45:51,660 --> 00:45:56,579
talking about player mistakes again

1227
00:45:53,700 --> 00:45:58,440
um or are your players pretty pretty

1228
00:45:56,579 --> 00:46:00,960
good about it uh what have you kind of

1229
00:45:58,440 --> 00:46:03,380
experienced slash have you met a game as

1230
00:46:00,960 --> 00:46:03,380
a player

1231
00:46:04,520 --> 00:46:08,579
you pride yourself or like to think

1232
00:46:07,079 --> 00:46:12,060
you're a good player and in the same way

1233
00:46:08,579 --> 00:46:15,599
I also like think of myself as being

1234
00:46:12,060 --> 00:46:17,099
like no super I try and ironically I

1235
00:46:15,599 --> 00:46:18,839
probably swing the pendulum too far the

1236
00:46:17,099 --> 00:46:21,540
other way because I'm so far trying to

1237
00:46:18,839 --> 00:46:23,460
remove myself from any knowledge that I

1238
00:46:21,540 --> 00:46:25,380
might end up making more stupider

1239
00:46:23,460 --> 00:46:26,880
decision as my character would would

1240
00:46:25,380 --> 00:46:29,099
maybe have made if I'd had no

1241
00:46:26,880 --> 00:46:32,700
information whatsoever yeah I'm just

1242
00:46:29,099 --> 00:46:34,440
very hyper aware that I know a lot

1243
00:46:32,700 --> 00:46:37,079
versus the guy that's sitting next to me

1244
00:46:34,440 --> 00:46:39,839
so I have to kind of counter you know

1245
00:46:37,079 --> 00:46:41,339
adjust accordingly as it goes on but

1246
00:46:39,839 --> 00:46:42,359
then in a way that makes when they do

1247
00:46:41,339 --> 00:46:44,339
bring in a creature that I'm not

1248
00:46:42,359 --> 00:46:45,960
familiar with even better because I'm

1249
00:46:44,339 --> 00:46:47,579
like hey well this is a genuinely new

1250
00:46:45,960 --> 00:46:48,359
experience and I generally don't have

1251
00:46:47,579 --> 00:46:50,819
any

1252
00:46:48,359 --> 00:46:53,400
I'm completely operating ad-lib here

1253
00:46:50,819 --> 00:46:55,560
that's good personally no I don't tend

1254
00:46:53,400 --> 00:46:58,260
to I I think it's quite easy for me to

1255
00:46:55,560 --> 00:47:00,839
embody my my character or make a role

1256
00:46:58,260 --> 00:47:02,339
and then face that myth from experience

1257
00:47:00,839 --> 00:47:03,599
or from being on the receiving end of it

1258
00:47:02,339 --> 00:47:07,079
as a DM

1259
00:47:03,599 --> 00:47:09,359
as dming most of the guys at the six

1260
00:47:07,079 --> 00:47:11,460
players four were completely brand

1261
00:47:09,359 --> 00:47:13,440
spanking new so they wouldn't even know

1262
00:47:11,460 --> 00:47:15,119
what the term meta gaming is

1263
00:47:13,440 --> 00:47:16,440
which is to say they did it a lot

1264
00:47:15,119 --> 00:47:18,480
because they didn't even know it was a

1265
00:47:16,440 --> 00:47:20,040
thing that maybe you shouldn't do maybe

1266
00:47:18,480 --> 00:47:22,020
you should do maybe it's this bad thing

1267
00:47:20,040 --> 00:47:24,300
we shouldn't be doing it was just

1268
00:47:22,020 --> 00:47:26,220
I think we do and then I have to be like

1269
00:47:24,300 --> 00:47:27,599
hold on a minute guys would you would

1270
00:47:26,220 --> 00:47:31,140
your character know that and they're

1271
00:47:27,599 --> 00:47:33,000
like no no and I'm like okay well

1272
00:47:31,140 --> 00:47:33,839
maybe not in this instance so what would

1273
00:47:33,000 --> 00:47:35,040
you do if you didn't have that

1274
00:47:33,839 --> 00:47:37,200
information there was there was a little

1275
00:47:35,040 --> 00:47:39,780
bit of that for the first you know 10 to

1276
00:47:37,200 --> 00:47:42,599
15 sessions they won't mind me saying as

1277
00:47:39,780 --> 00:47:45,660
they really got to grips with what a

1278
00:47:42,599 --> 00:47:49,260
ttrpg is and the implications of trying

1279
00:47:45,660 --> 00:47:51,300
to roleplay is somebody who doesn't have

1280
00:47:49,260 --> 00:47:52,920
all the information or in some cases has

1281
00:47:51,300 --> 00:47:55,079
more information which is actually the

1282
00:47:52,920 --> 00:47:57,300
trickier question to answer sometimes is

1283
00:47:55,079 --> 00:48:00,000
but what would my character know about

1284
00:47:57,300 --> 00:48:01,559
this yeah weird alien subject that my

1285
00:48:00,000 --> 00:48:04,440
brain can't even really

1286
00:48:01,559 --> 00:48:06,480
equate to real life yeah one of my

1287
00:48:04,440 --> 00:48:09,660
players uh his he's like from the

1288
00:48:06,480 --> 00:48:11,339
feywild and so constantly it's like well

1289
00:48:09,660 --> 00:48:13,440
what would I have encountered this stuff

1290
00:48:11,339 --> 00:48:15,599
like in my interplanar Wars experience

1291
00:48:13,440 --> 00:48:18,119
and I'm like I don't know you know would

1292
00:48:15,599 --> 00:48:21,059
you have it it's it's hard to it's hard

1293
00:48:18,119 --> 00:48:23,760
to decide sometimes yeah but it becomes

1294
00:48:21,059 --> 00:48:26,099
like a Ganondorf link tennis match of

1295
00:48:23,760 --> 00:48:27,780
like but would you know well maybe but

1296
00:48:26,099 --> 00:48:28,920
how would you have known well maybe if I

1297
00:48:27,780 --> 00:48:31,260
did this yeah but you wouldn't really

1298
00:48:28,920 --> 00:48:32,880
have done that and then it's like how

1299
00:48:31,260 --> 00:48:34,920
deep down that rabbit oh do you want to

1300
00:48:32,880 --> 00:48:36,480
go as you've got just four people in the

1301
00:48:34,920 --> 00:48:38,579
audience now just watching the two of

1302
00:48:36,480 --> 00:48:40,800
you trying to work out whether that

1303
00:48:38,579 --> 00:48:42,359
knowledge is there or not and like

1304
00:48:40,800 --> 00:48:44,640
looking at their watches going this is

1305
00:48:42,359 --> 00:48:47,160
game time what are we doing yeah exactly

1306
00:48:44,640 --> 00:48:49,200
exactly yeah I do I do have another

1307
00:48:47,160 --> 00:48:51,720
inventive player who's always trying to

1308
00:48:49,200 --> 00:48:53,460
do weird and wacky new things and now

1309
00:48:51,720 --> 00:48:55,619
funnily enough is playing in a ladder in

1310
00:48:53,460 --> 00:48:57,660
so again from the Fey worlds it was all

1311
00:48:55,619 --> 00:48:59,579
very much same thing yeah is this what

1312
00:48:57,660 --> 00:49:02,160
I've experienced this or time moves

1313
00:48:59,579 --> 00:49:05,040
differently so do I perceive this way

1314
00:49:02,160 --> 00:49:07,859
and I kind of Welcome those questions

1315
00:49:05,040 --> 00:49:08,640
because it tests me as a DM and makes me

1316
00:49:07,859 --> 00:49:10,559
think

1317
00:49:08,640 --> 00:49:12,119
in new ways that I would never have

1318
00:49:10,559 --> 00:49:15,480
thought of before

1319
00:49:12,119 --> 00:49:18,300
but I've never fortunately never been a

1320
00:49:15,480 --> 00:49:20,400
victim of a malicious meta gaming that

1321
00:49:18,300 --> 00:49:23,280
is to say meta gaming with intent to

1322
00:49:20,400 --> 00:49:24,260
deceive that's could be a lawyer

1323
00:49:23,280 --> 00:49:27,359
um

1324
00:49:24,260 --> 00:49:30,900
a rules lawyer so now it's only ever

1325
00:49:27,359 --> 00:49:32,460
been accidental like oh we know what

1326
00:49:30,900 --> 00:49:33,780
downloads trying to do here winky face

1327
00:49:32,460 --> 00:49:35,339
and I've gone yeah

1328
00:49:33,780 --> 00:49:37,040
but can you meet me halfway and pretend

1329
00:49:35,339 --> 00:49:40,319
you don't

1330
00:49:37,040 --> 00:49:41,700
yeah yeah luckily most of my players are

1331
00:49:40,319 --> 00:49:44,700
brand new as well

1332
00:49:41,700 --> 00:49:47,040
um so it hasn't been too big of an issue

1333
00:49:44,700 --> 00:49:49,200
but I've definitely like again I've seen

1334
00:49:47,040 --> 00:49:50,940
it in streams and podcasts and and stuff

1335
00:49:49,200 --> 00:49:53,940
that I've consumed like

1336
00:49:50,940 --> 00:49:55,740
that seems like a little metagamy to me

1337
00:49:53,940 --> 00:50:00,180
um so it's just funny to see what people

1338
00:49:55,740 --> 00:50:01,260
try to get away with yeah I I I'm very

1339
00:50:00,180 --> 00:50:02,520
glad I'm talking to you about this

1340
00:50:01,260 --> 00:50:04,800
because there is

1341
00:50:02,520 --> 00:50:06,420
when you do podcasts like we do Apple

1342
00:50:04,800 --> 00:50:08,640
cars or play a lot

1343
00:50:06,420 --> 00:50:10,559
some point there is that level of

1344
00:50:08,640 --> 00:50:12,180
experience where you can spot those kind

1345
00:50:10,559 --> 00:50:13,619
of things and in games I've played with

1346
00:50:12,180 --> 00:50:16,800
I've been looked across the table and

1347
00:50:13,619 --> 00:50:18,540
been like that's that's probably pushing

1348
00:50:16,800 --> 00:50:20,520
it a little bit or like would you really

1349
00:50:18,540 --> 00:50:21,720
be doing that and it's not my place to

1350
00:50:20,520 --> 00:50:23,700
say and that's one of the things when

1351
00:50:21,720 --> 00:50:26,400
I'm a player I don't care so DM's job oh

1352
00:50:23,700 --> 00:50:27,480
this is my night off like the DM could

1353
00:50:26,400 --> 00:50:30,240
do with that

1354
00:50:27,480 --> 00:50:33,119
um but you do gain that awareness of

1355
00:50:30,240 --> 00:50:35,160
spotting those signs sometimes of of

1356
00:50:33,119 --> 00:50:36,780
like there's just this is that so this

1357
00:50:35,160 --> 00:50:38,579
is the way the way it's pronounced the

1358
00:50:36,780 --> 00:50:42,240
words that they've said there's just a

1359
00:50:38,579 --> 00:50:44,520
little something there uh but they're

1360
00:50:42,240 --> 00:50:46,920
built into that but no no fortune

1361
00:50:44,520 --> 00:50:50,339
fortunately not I'm trying to think what

1362
00:50:46,920 --> 00:50:51,900
I really wanted to get at here was why

1363
00:50:50,339 --> 00:50:54,599
the players and all their characters

1364
00:50:51,900 --> 00:50:56,400
will will make mistakes and it may be

1365
00:50:54,599 --> 00:50:59,460
again what my partner said and it made

1366
00:50:56,400 --> 00:51:01,980
me think like is it is it a lack of

1367
00:50:59,460 --> 00:51:04,800
knowledge is it a lack of understanding

1368
00:51:01,980 --> 00:51:06,540
of the constraints of the game World an

1369
00:51:04,800 --> 00:51:08,040
easy one to talk about is like Puzzles

1370
00:51:06,540 --> 00:51:10,559
and riddles

1371
00:51:08,040 --> 00:51:13,319
I think we can all empathize with DMS

1372
00:51:10,559 --> 00:51:14,940
being like Oh well the players just why

1373
00:51:13,319 --> 00:51:15,900
can't they resolve this riddle for a

1374
00:51:14,940 --> 00:51:17,940
child

1375
00:51:15,900 --> 00:51:20,400
is it because I've not you know the DM's

1376
00:51:17,940 --> 00:51:22,319
not giving them enough information or I

1377
00:51:20,400 --> 00:51:23,760
think those those kind of discussions

1378
00:51:22,319 --> 00:51:25,619
are quite interesting and can hold quite

1379
00:51:23,760 --> 00:51:26,880
a lot of value not that I have any you

1380
00:51:25,619 --> 00:51:28,740
know like some golden bullets some

1381
00:51:26,880 --> 00:51:30,420
silver golden bullets silver bullets ad

1382
00:51:28,740 --> 00:51:33,500
there but I don't know if you'll take

1383
00:51:30,420 --> 00:51:36,000
you any thoughts or anything my puzzles

1384
00:51:33,500 --> 00:51:37,680
and riddles and that kind of thing

1385
00:51:36,000 --> 00:51:42,300
usually when players get pretty quickly

1386
00:51:37,680 --> 00:51:44,040
uh so I think I use Easy slash trophy

1387
00:51:42,300 --> 00:51:45,720
enough ones that that they kind of can

1388
00:51:44,040 --> 00:51:47,460
figure it out pretty quickly you know

1389
00:51:45,720 --> 00:51:49,200
the most complicated puzzles I've had

1390
00:51:47,460 --> 00:51:50,880
are like a few levers on a wall kind of

1391
00:51:49,200 --> 00:51:52,800
thing or whatever you know so it's not

1392
00:51:50,880 --> 00:51:54,480
it's not like crazy hard I'm not

1393
00:51:52,800 --> 00:51:56,040
expecting them to do a Sudoku or

1394
00:51:54,480 --> 00:51:58,680
something to like get through to the

1395
00:51:56,040 --> 00:52:00,900
next room you know so uh yeah I haven't

1396
00:51:58,680 --> 00:52:03,660
had a ton of issues with that and

1397
00:52:00,900 --> 00:52:06,059
honestly to me it's okay with me if

1398
00:52:03,660 --> 00:52:08,640
players like met a game or use outside

1399
00:52:06,059 --> 00:52:11,400
knowledge to answer the riddles or the

1400
00:52:08,640 --> 00:52:12,900
the the puzzles because like that's kind

1401
00:52:11,400 --> 00:52:14,520
of part of the fun for me is like giving

1402
00:52:12,900 --> 00:52:16,440
them a puzzle and then let them like

1403
00:52:14,520 --> 00:52:17,940
draw down a piece of paper like they're

1404
00:52:16,440 --> 00:52:19,559
all talking together about ideas about

1405
00:52:17,940 --> 00:52:20,880
how it's gonna work kind of thing and

1406
00:52:19,559 --> 00:52:22,619
that's like that's just fine to me

1407
00:52:20,880 --> 00:52:25,319
that's kind of the thing I'm going for

1408
00:52:22,619 --> 00:52:27,059
anyway instead of like uh uh you know

1409
00:52:25,319 --> 00:52:28,920
you've you've got nine intelligence so

1410
00:52:27,059 --> 00:52:30,240
you would not know that and I don't I

1411
00:52:28,920 --> 00:52:32,400
don't care at that point it's just kind

1412
00:52:30,240 --> 00:52:34,319
of more of the fun thing so

1413
00:52:32,400 --> 00:52:36,780
I think there's definitely a right and a

1414
00:52:34,319 --> 00:52:39,420
wrong way to do quiz uh I keep saying

1415
00:52:36,780 --> 00:52:41,339
quizzes like a right and a wrong way to

1416
00:52:39,420 --> 00:52:43,980
do puzzles and riddles and traps and

1417
00:52:41,339 --> 00:52:46,500
that kind of thing but I think it can

1418
00:52:43,980 --> 00:52:48,660
kind of vary between groups

1419
00:52:46,500 --> 00:52:51,180
and that's I mean I'm in the same boat

1420
00:52:48,660 --> 00:52:53,280
as you that's why I'm I've stripped all

1421
00:52:51,180 --> 00:52:55,500
their items and stuff for this few

1422
00:52:53,280 --> 00:52:58,079
chapters because it's just I want you

1423
00:52:55,500 --> 00:53:00,300
guys to talk about it and despite having

1424
00:52:58,079 --> 00:53:03,839
no spells no class features no abilities

1425
00:53:00,300 --> 00:53:05,579
right no magical items I have this is on

1426
00:53:03,839 --> 00:53:07,859
I'm not there's no lip service to the

1427
00:53:05,579 --> 00:53:10,920
show or whatever they have been

1428
00:53:07,859 --> 00:53:12,960
more engaged between you know when we've

1429
00:53:10,920 --> 00:53:14,640
taken a 15-minute break between you know

1430
00:53:12,960 --> 00:53:16,079
in the session they'll be talking about

1431
00:53:14,640 --> 00:53:18,780
it the whole time

1432
00:53:16,079 --> 00:53:20,280
after the show they're like oh maybe we

1433
00:53:18,780 --> 00:53:21,900
try that maybe that that person comes in

1434
00:53:20,280 --> 00:53:23,819
at 15 minutes past maybe he has

1435
00:53:21,900 --> 00:53:25,800
something to do with that they have

1436
00:53:23,819 --> 00:53:27,839
never that level of Engagement before

1437
00:53:25,800 --> 00:53:29,880
and that's what that's what I want that

1438
00:53:27,839 --> 00:53:32,520
is I'm like oh perfect I'm this is the

1439
00:53:29,880 --> 00:53:34,740
dream I am now exceptionally happy that

1440
00:53:32,520 --> 00:53:36,540
you guys spent rather than going to the

1441
00:53:34,740 --> 00:53:37,920
toilet and getting drinks and stretching

1442
00:53:36,540 --> 00:53:40,800
your legs you've just spent it talking

1443
00:53:37,920 --> 00:53:44,040
about what to do when we come back that

1444
00:53:40,800 --> 00:53:46,319
is I'm I've won I can I can seem happy

1445
00:53:44,040 --> 00:53:48,240
tonight yeah very similar to like the

1446
00:53:46,319 --> 00:53:50,220
after the session where like they're all

1447
00:53:48,240 --> 00:53:52,079
like oh this that the other and then

1448
00:53:50,220 --> 00:53:53,640
they're all talking excitedly for

1449
00:53:52,079 --> 00:53:55,619
however many minutes after there's no

1450
00:53:53,640 --> 00:53:57,359
better feeling than than ending a

1451
00:53:55,619 --> 00:54:00,119
session and then having them having so

1452
00:53:57,359 --> 00:54:02,099
many ideas to share and and theories to

1453
00:54:00,119 --> 00:54:03,599
swap and and you know stuff like that

1454
00:54:02,099 --> 00:54:05,880
that's that's my favorite is just

1455
00:54:03,599 --> 00:54:08,940
sitting there and basking in the in

1456
00:54:05,880 --> 00:54:10,380
excitement of the game so yeah yeah and

1457
00:54:08,940 --> 00:54:11,819
that's what that in the same vein like

1458
00:54:10,380 --> 00:54:13,980
that's with the puzzles as you said

1459
00:54:11,819 --> 00:54:16,200
that's exactly the same I want you guys

1460
00:54:13,980 --> 00:54:17,819
to talk about it because that's you're

1461
00:54:16,200 --> 00:54:20,579
the line between you and your character

1462
00:54:17,819 --> 00:54:22,440
is becoming this blurred folk and you're

1463
00:54:20,579 --> 00:54:23,880
merging into one and that's that's the

1464
00:54:22,440 --> 00:54:26,460
Sweet Spot there that's the way we want

1465
00:54:23,880 --> 00:54:28,760
to be here there's more that's often as

1466
00:54:26,460 --> 00:54:28,760
we can

1467
00:54:29,040 --> 00:54:31,920
is there anything that you wanted to

1468
00:54:30,480 --> 00:54:34,619
talk about that we haven't quite hit yet

1469
00:54:31,920 --> 00:54:36,720
I guess it would just be

1470
00:54:34,619 --> 00:54:37,500
an admonition to all the listeners out

1471
00:54:36,720 --> 00:54:40,319
there

1472
00:54:37,500 --> 00:54:42,660
um I've talked to some of the biggest

1473
00:54:40,319 --> 00:54:44,940
most popular DMS out there not not the

1474
00:54:42,660 --> 00:54:46,859
most or the second most I'm working on

1475
00:54:44,940 --> 00:54:48,420
it but I've talked to a lot of a lot of

1476
00:54:46,859 --> 00:54:52,559
great DMS out there

1477
00:54:48,420 --> 00:54:55,020
and all of them have made mistakes and

1478
00:54:52,559 --> 00:54:57,180
all of them easily own up to them and

1479
00:54:55,020 --> 00:54:59,400
say that they they still make them and

1480
00:54:57,180 --> 00:55:02,700
that they're learning from them and so

1481
00:54:59,400 --> 00:55:06,119
it is okay that you are making mistakes

1482
00:55:02,700 --> 00:55:08,940
you know don't beat yourself up don't

1483
00:55:06,119 --> 00:55:10,619
feel like you can't DM because you're

1484
00:55:08,940 --> 00:55:13,020
going to make mistakes as well if you've

1485
00:55:10,619 --> 00:55:14,760
thought about it and you want to try but

1486
00:55:13,020 --> 00:55:16,740
it's whole you know your fear of of

1487
00:55:14,760 --> 00:55:19,020
screwing up is holding you back like

1488
00:55:16,740 --> 00:55:21,420
that's kind of the point you know you've

1489
00:55:19,020 --> 00:55:24,540
gotta you've gotta stub your toe and

1490
00:55:21,420 --> 00:55:27,119
you've got to stumble and trip and and

1491
00:55:24,540 --> 00:55:29,400
that kind of thing to learn how to walk

1492
00:55:27,119 --> 00:55:30,780
and then run same thing with dming

1493
00:55:29,400 --> 00:55:33,420
you're gonna make mistakes you're gonna

1494
00:55:30,780 --> 00:55:36,059
screw up and that's totally fine and

1495
00:55:33,420 --> 00:55:37,920
everybody from the very best DM on to

1496
00:55:36,059 --> 00:55:40,740
the the person who just ran their first

1497
00:55:37,920 --> 00:55:43,319
session last night has made mistakes and

1498
00:55:40,740 --> 00:55:44,880
is learning from them so it happens and

1499
00:55:43,319 --> 00:55:46,920
that's that's part of the game and

1500
00:55:44,880 --> 00:55:49,440
that's I don't know that's part of the

1501
00:55:46,920 --> 00:55:51,059
fun for me too is like oh man I made

1502
00:55:49,440 --> 00:55:53,400
this compass that they can use to find

1503
00:55:51,059 --> 00:55:55,619
anything like it's just fun and and it's

1504
00:55:53,400 --> 00:55:58,200
a good lesson to learn that I'll never

1505
00:55:55,619 --> 00:56:00,119
give them an item like that again and I

1506
00:55:58,200 --> 00:56:02,579
move on you know and we keep playing and

1507
00:56:00,119 --> 00:56:04,140
we keep having fun so uh yeah that

1508
00:56:02,579 --> 00:56:06,000
that's what I have to say about mistakes

1509
00:56:04,140 --> 00:56:09,240
is everyone makes them from the very

1510
00:56:06,000 --> 00:56:10,200
best DM on down and everyone who makes

1511
00:56:09,240 --> 00:56:12,059
them

1512
00:56:10,200 --> 00:56:14,280
realizes what they can learn from them

1513
00:56:12,059 --> 00:56:17,520
and and uh you know becomes a better DM

1514
00:56:14,280 --> 00:56:19,980
because of it yeah no I I couldn't agree

1515
00:56:17,520 --> 00:56:21,540
more and it maybe I'm doing myself and

1516
00:56:19,980 --> 00:56:23,040
my game at this service and this is

1517
00:56:21,540 --> 00:56:25,500
probably gonna make it sound worse than

1518
00:56:23,040 --> 00:56:27,299
it is but I often feel like every

1519
00:56:25,500 --> 00:56:29,460
chapter or Arc that I go through it

1520
00:56:27,299 --> 00:56:30,420
sometimes feels like a beta test now the

1521
00:56:29,460 --> 00:56:32,339
players probably didn't they probably

1522
00:56:30,420 --> 00:56:33,420
see it they're probably happy but I

1523
00:56:32,339 --> 00:56:36,059
always come out the other side being

1524
00:56:33,420 --> 00:56:38,339
like if I was to run that again here's

1525
00:56:36,059 --> 00:56:40,619
the things that I would make better yeah

1526
00:56:38,339 --> 00:56:42,660
that's after playing with the same guys

1527
00:56:40,619 --> 00:56:44,400
for two and a half years of stuff I've

1528
00:56:42,660 --> 00:56:46,380
had two and a half years to plan I still

1529
00:56:44,400 --> 00:56:48,000
come out the other side and go wow I

1530
00:56:46,380 --> 00:56:49,500
could have done x y and z a lot better

1531
00:56:48,000 --> 00:56:51,839
and if I were to run that again that's

1532
00:56:49,500 --> 00:56:53,099
what I would do and luckily part of the

1533
00:56:51,839 --> 00:56:54,720
experience comes from the players not

1534
00:56:53,099 --> 00:56:56,579
realizing that excellent Z could have

1535
00:56:54,720 --> 00:56:59,579
been a lot better and I think that's the

1536
00:56:56,579 --> 00:57:02,339
best I can certainly ever hoped for

1537
00:56:59,579 --> 00:57:04,559
yeah but you're absolutely right and and

1538
00:57:02,339 --> 00:57:07,680
that's exactly how I feel too after

1539
00:57:04,559 --> 00:57:09,059
every session I could give you a list of

1540
00:57:07,680 --> 00:57:10,079
stuff where I'm like I should have done

1541
00:57:09,059 --> 00:57:12,480
this should have done that I should have

1542
00:57:10,079 --> 00:57:14,700
done that should have not done this and

1543
00:57:12,480 --> 00:57:15,660
it just happens in it's part of learning

1544
00:57:14,700 --> 00:57:16,640
and that's how you're going to get

1545
00:57:15,660 --> 00:57:19,740
better

1546
00:57:16,640 --> 00:57:21,599
excellent well uh thank you so much is

1547
00:57:19,740 --> 00:57:23,940
there anything that you would like to

1548
00:57:21,599 --> 00:57:26,400
promote yeah so I mentioned at the very

1549
00:57:23,940 --> 00:57:29,940
beginning of the show I have my own

1550
00:57:26,400 --> 00:57:32,400
podcast called how not to DM similar uh

1551
00:57:29,940 --> 00:57:34,260
to danilo's show here um it features

1552
00:57:32,400 --> 00:57:37,319
usually one guest or maybe a couple

1553
00:57:34,260 --> 00:57:39,299
guests it's a bit more structured um I

1554
00:57:37,319 --> 00:57:41,520
have interview questions so I ask people

1555
00:57:39,299 --> 00:57:43,619
about how they got into the game their

1556
00:57:41,520 --> 00:57:44,880
mistakes and stuff um their best moments

1557
00:57:43,619 --> 00:57:46,680
behind the screen as well like really

1558
00:57:44,880 --> 00:57:48,240
good moments that they remember that you

1559
00:57:46,680 --> 00:57:50,099
can also learn from right I think you

1560
00:57:48,240 --> 00:57:51,480
should learn from mistakes and you

1561
00:57:50,099 --> 00:57:52,559
should learn from the really cool stuff

1562
00:57:51,480 --> 00:57:54,720
that has happened and how you can

1563
00:57:52,559 --> 00:57:56,760
replicate that and then I asked them

1564
00:57:54,720 --> 00:57:58,799
about their cool projects so I've talked

1565
00:57:56,760 --> 00:58:01,460
to people who are streamers who are

1566
00:57:58,799 --> 00:58:04,380
podcasters who to design games

1567
00:58:01,460 --> 00:58:06,900
who do all sorts of different stuff

1568
00:58:04,380 --> 00:58:09,660
across the ttrpg space so all different

1569
00:58:06,900 --> 00:58:11,640
kinds of parts of the Hobby and yeah

1570
00:58:09,660 --> 00:58:14,160
it's been a lot of fun and each episode

1571
00:58:11,640 --> 00:58:15,599
you know is is unique even though I ask

1572
00:58:14,160 --> 00:58:17,040
similar questions you know everyone's

1573
00:58:15,599 --> 00:58:20,520
got different experiences that you can

1574
00:58:17,040 --> 00:58:22,859
learn from and uh yeah my season two is

1575
00:58:20,520 --> 00:58:24,960
probably winding down to an end or has

1576
00:58:22,859 --> 00:58:27,900
just finished probably by the time this

1577
00:58:24,960 --> 00:58:29,760
is coming out so you've got season one

1578
00:58:27,900 --> 00:58:31,799
and two to go binge one is a bit rough

1579
00:58:29,760 --> 00:58:33,720
just because I hadn't gotten a good mic

1580
00:58:31,799 --> 00:58:36,180
or anything like that yet I stumbled

1581
00:58:33,720 --> 00:58:37,559
into podcasting and but uh yeah there's

1582
00:58:36,180 --> 00:58:38,940
tons of good interviews out there tons

1583
00:58:37,559 --> 00:58:40,740
of really interesting stuff people have

1584
00:58:38,940 --> 00:58:42,660
chatted about and uh I think there's

1585
00:58:40,740 --> 00:58:45,240
something there for everybody so you can

1586
00:58:42,660 --> 00:58:47,280
go listen to it in any order and you can

1587
00:58:45,240 --> 00:58:49,140
find that in the episode notes that

1588
00:58:47,280 --> 00:58:50,760
Daniel is going to put in here so

1589
00:58:49,140 --> 00:58:53,280
they'll be linked to my show to my link

1590
00:58:50,760 --> 00:58:56,760
tree you can go find me on Twitter and

1591
00:58:53,280 --> 00:58:59,280
chat with me there or or join uh the t4c

1592
00:58:56,760 --> 00:59:01,680
Discord where you can chat with me about

1593
00:58:59,280 --> 00:59:03,180
my show specifically as well so yeah uh

1594
00:59:01,680 --> 00:59:05,760
if you have any questions about what we

1595
00:59:03,180 --> 00:59:07,020
chatted about today hit Danilo and I up

1596
00:59:05,760 --> 00:59:09,359
you know we're happy to talk about

1597
00:59:07,020 --> 00:59:11,700
mistakes and ideas and ways you might

1598
00:59:09,359 --> 00:59:13,859
try to avoid them in the future but uh

1599
00:59:11,700 --> 00:59:15,240
yeah uh love to have you listen to my

1600
00:59:13,859 --> 00:59:17,460
show as well and tell me what you think

1601
00:59:15,240 --> 00:59:19,079
absolutely and I think uh one thing I'm

1602
00:59:17,460 --> 00:59:20,700
probably most one topic I'm most

1603
00:59:19,079 --> 00:59:23,460
qualified to talk about is mistakes now

1604
00:59:20,700 --> 00:59:26,220
I'm thinking about it so uh

1605
00:59:23,460 --> 00:59:27,660
we are human I know it's like you talk

1606
00:59:26,220 --> 00:59:30,299
you know your first season is a bit

1607
00:59:27,660 --> 00:59:32,540
rough you talk as if like the first 50

1608
00:59:30,299 --> 00:59:36,380
episodes of thinking quickly weren't

1609
00:59:32,540 --> 00:59:38,700
done on the back of a coaster like

1610
00:59:36,380 --> 00:59:39,960
there's two kinds of podcasters out

1611
00:59:38,700 --> 00:59:41,880
there they're the ones who are like

1612
00:59:39,960 --> 00:59:44,099
they're the ones who who planned their

1613
00:59:41,880 --> 00:59:46,440
first season for like a year in advance

1614
00:59:44,099 --> 00:59:48,240
and then have it all down to a science

1615
00:59:46,440 --> 00:59:50,880
by the time they start and then there's

1616
00:59:48,240 --> 00:59:53,099
the other group which we fall into we're

1617
00:59:50,880 --> 00:59:56,460
like I guess I'm doing a podcast now and

1618
00:59:53,099 --> 00:59:58,680
here's this 10 month from Amazon and you

1619
00:59:56,460 --> 01:00:00,660
know I'm recording on Discord and

1620
00:59:58,680 --> 01:00:03,480
half of it's garbled then the other half

1621
01:00:00,660 --> 01:00:06,180
you can barely understand and then we

1622
01:00:03,480 --> 01:00:07,740
move on from there so uh it definitely

1623
01:00:06,180 --> 01:00:10,200
sounds better now and your show does too

1624
01:00:07,740 --> 01:00:11,579
thank you yeah we will make our mistakes

1625
01:00:10,200 --> 01:00:14,099
don't we to put a nice little book

1626
01:00:11,579 --> 01:00:15,359
effect on that episode there well all

1627
01:00:14,099 --> 01:00:16,859
that's left to say is thank you ever so

1628
01:00:15,359 --> 01:00:19,079
much Derek for joining us today that was

1629
01:00:16,859 --> 01:00:20,460
uh yeah a lot of fun a lot of fun thanks

1630
01:00:19,079 --> 01:00:23,400
so much for having me Daniela I know

1631
01:00:20,460 --> 01:00:25,020
we've we've been back and forth for six

1632
01:00:23,400 --> 01:00:27,059
eight months now about when we're gonna

1633
01:00:25,020 --> 01:00:28,920
do this so it feels good to finally sit

1634
01:00:27,059 --> 01:00:31,140
down and to chat and I've had a ton of

1635
01:00:28,920 --> 01:00:34,020
fun absolutely well thank you so much um

1636
01:00:31,140 --> 01:00:35,940
me too and I'm glad we yeah life has

1637
01:00:34,020 --> 01:00:39,059
allowed us finally to have this

1638
01:00:35,940 --> 01:00:40,980
discussion thank you everybody for

1639
01:00:39,059 --> 01:00:42,780
listening at home as usual everything

1640
01:00:40,980 --> 01:00:44,700
will be in the episode description so I

1641
01:00:42,780 --> 01:00:47,640
would please encourage you to go and

1642
01:00:44,700 --> 01:00:50,520
check out all of Derek's stuff otherwise

1643
01:00:47,640 --> 01:00:52,619
thank you all for listening and good

1644
01:00:50,520 --> 01:00:55,460
night and now it's time for the patreon

1645
01:00:52,619 --> 01:00:59,220
shout outs thank you to Robert Hartley

1646
01:00:55,460 --> 01:01:02,400
DM for Viva La dirt league and writer on

1647
01:00:59,220 --> 01:01:04,319
the DND the logic web series I would

1648
01:01:02,400 --> 01:01:06,780
encourage everybody to check him out at

1649
01:01:04,319 --> 01:01:09,599
Robert Hartley GM on Twitter and twitch

1650
01:01:06,780 --> 01:01:11,880
thank you to optional rule a two-time

1651
01:01:09,599 --> 01:01:14,119
guest of the show and a very insightful

1652
01:01:11,880 --> 01:01:17,720
and knowledgeable source of information

1653
01:01:14,119 --> 01:01:20,940
please check them out at

1654
01:01:17,720 --> 01:01:23,040
www.optionalrule.com huge huge huge

1655
01:01:20,940 --> 01:01:25,559
thank you to a great friend of the show

1656
01:01:23,040 --> 01:01:28,680
Matthew Perkins who's out there making

1657
01:01:25,559 --> 01:01:30,839
hilarious and educational Dungeons and

1658
01:01:28,680 --> 01:01:32,819
Dragons content please go and check out

1659
01:01:30,839 --> 01:01:35,099
his stuff at Matthew perkins.net where

1660
01:01:32,819 --> 01:01:36,720
you can find links to all of his socials

1661
01:01:35,099 --> 01:01:38,099
and all of his content including his own

1662
01:01:36,720 --> 01:01:40,380
patreon which I would very much

1663
01:01:38,099 --> 01:01:43,500
encourage you to check out

1664
01:01:40,380 --> 01:01:45,599
thank you to matchstreet at mp street88

1665
01:01:43,500 --> 01:01:46,980
on Twitter for supporting the show if

1666
01:01:45,599 --> 01:01:49,619
you need support running your personal

1667
01:01:46,980 --> 01:01:52,319
or business schedule head to virtualtime

1668
01:01:49,619 --> 01:01:54,059
hustle.com or on Instagram to make that

1669
01:01:52,319 --> 01:01:56,400
difference between should do and done

1670
01:01:54,059 --> 01:01:57,900
boss it better with support from cat who

1671
01:01:56,400 --> 01:01:59,640
will help you get back that essential

1672
01:01:57,900 --> 01:02:01,140
time you've been searching for

1673
01:01:59,640 --> 01:02:03,119
if you would like to support what we do

1674
01:02:01,140 --> 01:02:05,520
and get four shout outs a month head

1675
01:02:03,119 --> 01:02:07,319
over to patreon.com thinking critically

1676
01:02:05,520 --> 01:02:11,240
or you can just buy me a coffee at

1677
01:02:07,319 --> 01:02:11,240
kofi.com thinking critically

1678
01:02:11,880 --> 01:02:33,349
[Music]

 

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Derrick (HN2DM)

Podcast Host / Data Nerd / Cool Dad