Education
For this episode I'm joined by Sam Cheung, known online as the Educational DM, who takes us through his years of experience in the educational and pastoral applications of Dungeons & Dragons. We discuss the various ways players can learn through D&D, for students and new players alike. Although the obvious challenges are arithmetic and creativity, Sam and I investigate the deeper ways players can improve themselves while playing. Questioning why the Queen wants you to despatch those "bandits", that is to say, who is most likely to benefit from this task, can help players strengthen that vitally important ability to think critically. Likewise, finding space between the bombast to build those social relationships can be a useful training ground for many, allowing them a trustable arena to migrate out of their comfort zones. After everything, of course, the real treasure was the friends we made along the way!
- 03:26 - Exploring Education Through D&D
- 10:55 - How Design Promotes Learning
- 39:51 - Building Trust
- 45:44 - Educating New Players
Find Sam on:
- Website: https://sites.google.com/view/educationaldm/home
- Twitter: https://twitter.com/DmEducational
- Instagram: https://www.instagram.com/dmeducate/
- Facebook: https://www.facebook.com/DmEducational
- YouTube: https://www.youtube.com/channel/UCNObiWbwQzha7KxmAwpZdPQ
- Dump Stat Adventures: https://dumpstatadventures.com/guest-writers
Find me on:
- Website: https://www.thinkingcritically.co.uk
- Twitter: https://twitter.com/ThinkCritDnD
- Instagram: https://www.instagram.com/thinking_critically_dnd/
- Facebook: https://www.facebook.com/ThinkingCriticallyDnD
- YouTube: https://www.youtube.com/channel/UCH_BSgazjwyshzo1jazHeaQ
- Patreon: https://www.patreon.com/thinkingcritically
- Ko-fi: https://ko-fi.com/thinkingcritically
References:
- Game to Grow
- 'Inspirisles' by Hatchlings Games
- 'Wanderhome' by Possum Creek Games
- Dr. Megan Connell on Dragon Talk
Patrons:
- Matt Street @mpstreet88: https://www.virtualtimehustle.com/
Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod
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welcome thinkers to season 3 episode 9
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of thinking critically today's topic is
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education
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[Music]
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[Applause]
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[Music]
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so today i'm joined by sam chung known
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online as the educational dm thank you
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ever so much for joining us today sam
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can you tell us a little bit about
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yourself
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thank you for having me download well i
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have been a teacher for
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probably 23 24 years now i teach maths
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to
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currently 13 to 18 year olds but most my
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career it's been from
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10 11 to to 18
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so in the uk that's secondary school
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but i've uh i started playing d d
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when my dad bought me a box set
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from a car boot sale now if you're not
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from the uk you probably won't know what
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a car beat sale is but uh there are
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these wonderful just
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junk sales anyway he bought me a set
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when i was i think i was just turned 10
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and uh and i never really looked back i
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just had a a love oh well i had a love
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fantasy before that
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and then just only the last few years
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maybe
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five years or so i'm i've started
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playing with my students uh dungeon
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dragons
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yeah that's me awesome uh that's i've
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not
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all the guests i've had uh finding it in
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a car boot is what i haven't heard yet
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so i love that's that's great uh and you
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didn't just buy it from amazon like me
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like a chump uh aside i do
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in the 80s this was back in the 80s yeah
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amazon didn't exist
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it wasn't around um
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and my dad was just a great lover of
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these car boots elsa just wander around
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for hours and poke you know and it was
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fun for us kids yeah
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and he'd give us a little bit of money
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uh but he he knew i loved fancy and he
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bought this for me and and
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my older brother played a little bit of
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d so
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so he he said yes this is this will be
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good for him
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but then proceeded not to help me
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do anything at all learn about the game
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just let me let me play it so i just was
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had to teach myself completely from
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scratch for
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you know for firstly friends from church
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but also friends from school and yeah
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just run things and it was complete
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chaos but we had fun and that's that's
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all that matters really indeed indeed
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well talking of teaching yourself
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today's topic is education so what does
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that mean to you in the d d framework
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well so as i said i started playing
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dungeons and dragons with my students
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about five years ago actually it was one
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of the students who suggested yeah why
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don't we play dnd and i thought why
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haven't i done this before
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and then
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after a year or so i was running a
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campaign with these um these students
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and
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all of a sudden
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you know everything for in me as an
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educator suddenly started realizing
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it's hitting so many of the kind of
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educational points
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not just in the academic arena but
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something that's always interested me
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more than just i mean i love teaching
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maths i really do but um i would say i'm
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more of a school master than a maths
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teacher
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so i love the past oral side so i've
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worked in a couple of boarding schools
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and i you know i was a deputy house
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master and a boarding house for a while
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and just seeing
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you know
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something that always catches my eye
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when i read the news is things like what
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are the skills that companies want that
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teach schools aren't teaching
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things like critical thinking
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communication all of these kind of
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things
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you know uh
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innovation and you know
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creativity all of these things that
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i actually do think that schools do
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teach them but
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sometimes they they get put in little
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boxes in schools and and made labeled
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you we are now teaching creativity or
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something like that um
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but certainly i think critical thinking
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is is a massive one and morality
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actually that's that was actually my
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first article was i wrote about kind of
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moral values uh and ethics
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so these things
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were being
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learnt
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not so much taught but learned through
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playing dnd
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so i'll give you uh
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the the big example which really just
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hit it home for me the uh i was running
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through
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one of the adventurous camp and
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adventurous league uh settings
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and they had to climb a hill so a mound
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boulders
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and i said what are you going to do to
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the party and they say oh we are we're
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just going to climb
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and
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they so i got them to roll and the
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wizard who had particularly low strength
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fell down
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and was
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hurt himself and i said what are you
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guys going to do now it's like well
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we're going to wait
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and
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so he rolled again and he got up to
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about the halfway point and then he
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rolled a second time to get to the rest
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of the way and he fell down again and he
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was bleeding out at the bottom and
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eventually so and and i asked the rest
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of the party he's unconscious bleeding
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out what are you gonna do
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and one of the the the kind of more
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experienced players then just said
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okay guys hold on to my rope i'm gonna
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chimmy down i'm gonna heal him stick a
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health potion him and uh
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yeah and and then i'm gonna help him
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come back out
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and after the session i said
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guys what could we have done bit
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differently and there was silence and
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then i was thinking okay have a look in
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your backpacks have a look at your
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character sheets
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like ah rope
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grappling hooks we just thought that was
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you know that was flavor tips or that
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was just there for kind of extra design
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and
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i mean these these boys were generally
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really avid video game players yeah and
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i was thinking why don't they kind of
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have this critical yeah this is what i
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would say is critical thinking why don't
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they have this this critical thinking to
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to come up with these ideas
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and i realized actually um so for
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example i know that when i play a
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computer game
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i love role-playing games i don't get
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enough time to play them um but
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generally there's there's an item that
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you pick up specifically for a task yes
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so these are the old-school
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role-playing games so there might be a
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kind of a magic key that fits a specific
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door or
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you pick up a rope and then there's a
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specific kind of wall that you have to
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use the rope to climb etcetera
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but this stuff was already in their
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backpacks and this stuff is general and
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in dnd there's there's just so much
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stuff that you can have that is
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and it and then it becomes about your
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invention and your use of that
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but the other thing about role-playing
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games on yeah are
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in computer games
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and i i have to confess i'm very guilty
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of this if you come across a difficult
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challenge
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you have a go at it a couple of times
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and then what do you do if you if you
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get really frustrated about it what do
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you do
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nowadays you just go and look it up
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online
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right
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except with the indie you you can't do
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that yeah
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and i can't remember who it was i think
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it was my favorite matt colville who
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said
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that if you take 10
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dungeons and dragons parties to get into
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a castle
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they will come up with 10 different ways
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so some of them might try and
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bribe the guard some of them might kind
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of try to hide in a cart of hay some of
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them will try and fly over the wall or
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wait until night and creep over the wall
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some might actually dig under the wall
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but they'll come up with all sorts of
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different ways so even if you're playing
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the same module
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you can't go up and look online and say
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you know this is the right way of doing
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it because there is no right way you
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know and and that comes comes back to
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this idea of critical thinking and
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innovation and
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learning on your feed and not you know
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and i think that that's so powerful
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and then the consequence of the
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potential failure um i love this idea of
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failing forward as well yeah
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but so even
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without knowing it you're learning about
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things um you're i mean this is this is
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what makes the difference between
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experienced players and non-experienced
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players that they they have these tools
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in their belts
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but they're also learning other things
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they're learning about as i said uh you
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know morality uh and by that i'm talking
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about
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just not kind of not doing the
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the thing that might upset your your
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party members stealing from your party
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members or
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yeah just playing that character that
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yeah upset everybody uh realizing that
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the treasure is not the end i mean
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are you gonna say are you gonna say it's
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the friends that we made along the way
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is that what you're getting yeah i'm
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gonna say that i really am it's terrible
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but it's it's true
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and and and this is an education this is
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an education not just in those kind of
263
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academic qualities this is an education
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in life
265
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and i think that's that's incredibly
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powerful and
267
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and since i've then uh started becoming
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you know in some ways evangelistic about
269
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this i i just rave out this to everyone
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i've discovered all of these people and
271
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places online that are
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are now using dnd in in tremendous ways
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so
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i'm in contact with an ethics professor
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who is using
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dnd in her
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ethics classes
278
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you know the the game to grow guys are
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doing uh both education and psychology
280
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classes and and that's that's incredibly
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powerful that you can use it in
282
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psychology i've i've been talking to
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people who are using it for autistic
284
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kids
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and people who are in prisons and and
286
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seeing some great results about kind of
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that and i can just imagine
288
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you know these these people who are in
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prison and uh you know
290
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anyway
291
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you should go on yeah no yeah i i
292
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totally get what you mean and thank you
293
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so much for that it's your passion
294
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shines through so it's lovely to hear
295
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and i mean about to get about to get my
296
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notebook out because you're covering so
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many things there that i'm absolutely
298
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going to forget that i had i
299
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had something to add to that so i mean
300
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my first and easiest thought on that
301
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then is do you think
302
00:10:33,120 --> 00:10:36,560
i mean i think i know the answer i think
303
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way back when the game was designed in
304
00:10:36,560 --> 00:10:40,480
the 70s and 80s they never it was never
305
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conceived as a
306
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vehicle for learning
307
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do you think nowadays that maybe that
308
00:10:44,480 --> 00:10:46,959
focus has shifted a little bit i mean i
309
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know
310
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you've got to learn the rules so there's
311
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another in any game there's an element
312
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of learning the the constraints like
313
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even with you know video game rpgs
314
00:10:53,440 --> 00:10:56,959
there's a level of that but what we're
315
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talking about and what i really want to
316
00:10:56,959 --> 00:11:00,640
talk about more is this learning
317
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i don't want to use meta learning
318
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because they're not blurring the
319
00:11:01,839 --> 00:11:05,760
definition of the word meta in in this
320
00:11:04,079 --> 00:11:07,920
context but um
321
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you know learning about the ethics about
322
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morals um about comprehension and and
323
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critical thinking all that kind of stuff
324
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so do you think it's it's a conscious
325
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part of the design in these later
326
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editions at all that would be an outcome
327
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an output of playing the game
328
00:11:21,279 --> 00:11:25,680
well i mean interestingly in the in the
329
00:11:23,360 --> 00:11:28,000
90s i remember seeing an advert for uh
330
00:11:25,680 --> 00:11:30,320
in the 90s and it i i saw that it was
331
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actually being marketed as something
332
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that uh would stretch the brightest
333
00:11:32,399 --> 00:11:36,959
students so i think they've always been
334
00:11:34,399 --> 00:11:38,560
aware of that and to be honest you i
335
00:11:36,959 --> 00:11:40,839
mean so dungeons and dragons as you
336
00:11:38,560 --> 00:11:42,320
probably know came out of strategic
337
00:11:40,839 --> 00:11:43,120
games roots
338
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so
339
00:11:43,120 --> 00:11:47,920
being aware of that they they certainly
340
00:11:45,360 --> 00:11:50,000
push towards boys yeah you know who who
341
00:11:47,920 --> 00:11:52,560
are interested in nerdy boys who are
342
00:11:50,000 --> 00:11:54,240
interested in kind of strategy
343
00:11:52,560 --> 00:11:56,079
and certainly i i've known quite a few
344
00:11:54,240 --> 00:11:58,079
people who are you know play d in a
345
00:11:56,079 --> 00:12:00,320
strategic way i think what people are
346
00:11:58,079 --> 00:12:02,880
discovering now is
347
00:12:00,320 --> 00:12:05,279
you know and and i think that streamers
348
00:12:02,880 --> 00:12:07,120
like critical roles you know and so many
349
00:12:05,279 --> 00:12:09,279
other streams are discovering you know
350
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how it can draw on the role playing and
351
00:12:09,279 --> 00:12:12,639
the drama
352
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and people are discovering from that
353
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because you're encouraging role play
354
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you are encouraging social skills so
355
00:12:17,839 --> 00:12:23,920
this is why it's useful for people with
356
00:12:20,240 --> 00:12:25,920
autism but also again nerdy boys or kind
357
00:12:23,920 --> 00:12:27,839
of shy girls yeah i mean that's a bit of
358
00:12:25,920 --> 00:12:29,519
a generalization right you know i know
359
00:12:27,839 --> 00:12:32,959
but you know
360
00:12:29,519 --> 00:12:33,839
and i've seen it in my uh my games um
361
00:12:32,959 --> 00:12:35,680
actually
362
00:12:33,839 --> 00:12:39,120
with one of my adult games we had a
363
00:12:35,680 --> 00:12:41,120
young chap he was a little bit shy and
364
00:12:39,120 --> 00:12:43,680
the rest of us were experienced gamers
365
00:12:41,120 --> 00:12:44,560
and our other experienced role players
366
00:12:43,680 --> 00:12:46,880
and
367
00:12:44,560 --> 00:12:49,839
it just so happened
368
00:12:46,880 --> 00:12:51,760
that we came across a young dragon
369
00:12:49,839 --> 00:12:53,680
and he was the only one who could speak
370
00:12:51,760 --> 00:12:56,880
draconic
371
00:12:53,680 --> 00:12:58,399
and so as a dm i said the rest of you
372
00:12:56,880 --> 00:13:00,160
you can't say anything
373
00:12:58,399 --> 00:13:01,920
there's young chap who's quite shy is
374
00:13:00,160 --> 00:13:03,680
it's gonna you know communicate with
375
00:13:01,920 --> 00:13:05,680
this white dragon would you say and he
376
00:13:03,680 --> 00:13:06,480
kind of armed an odd and and came out
377
00:13:05,680 --> 00:13:08,560
with
378
00:13:06,480 --> 00:13:12,560
come with us and we can help find you a
379
00:13:08,560 --> 00:13:14,240
bigger place to live and to kill goblins
380
00:13:12,560 --> 00:13:17,600
and you know and it came through i mean
381
00:13:14,240 --> 00:13:20,320
i got him to roll a fairly easy uh tc
382
00:13:17,600 --> 00:13:22,880
yeah and the look on his face and just
383
00:13:20,320 --> 00:13:26,000
after that he he opened up and so much
384
00:13:22,880 --> 00:13:27,279
just because of that success and
385
00:13:26,000 --> 00:13:29,440
i think
386
00:13:27,279 --> 00:13:31,920
i think some people are now
387
00:13:29,440 --> 00:13:33,839
consciously working on those things so
388
00:13:31,920 --> 00:13:34,880
people who are applying role-playing
389
00:13:33,839 --> 00:13:37,600
games
390
00:13:34,880 --> 00:13:40,560
are working on those consciously uh so
391
00:13:37,600 --> 00:13:42,079
i'm i'm talking to a few game designers
392
00:13:40,560 --> 00:13:44,560
who who are doing that
393
00:13:42,079 --> 00:13:48,480
uh one guy who's
394
00:13:44,560 --> 00:13:50,720
working specifically on uh working you
395
00:13:48,480 --> 00:13:51,600
know with the deaf community mm-hmm so i
396
00:13:50,720 --> 00:13:55,120
don't know whether you know the
397
00:13:51,600 --> 00:13:58,320
innsbriles um and that hatchling uh dm
398
00:13:55,120 --> 00:14:00,720
riches their a's um he designed the game
399
00:13:58,320 --> 00:14:02,240
where you have to communicate with uh
400
00:14:00,720 --> 00:14:03,680
with sign language oh yeah that actually
401
00:14:02,240 --> 00:14:05,920
rings a bell actually yeah i have heard
402
00:14:03,680 --> 00:14:07,680
about that on the grapevine yeah and and
403
00:14:05,920 --> 00:14:10,399
he works with youth in that sense and
404
00:14:07,680 --> 00:14:12,880
he's um but there are other other gamers
405
00:14:10,399 --> 00:14:13,680
who i mean uh for example i think it's
406
00:14:12,880 --> 00:14:16,639
the
407
00:14:13,680 --> 00:14:18,720
rpg wonder home which is a particularly
408
00:14:16,639 --> 00:14:21,040
yeah it's specifically designed to be
409
00:14:18,720 --> 00:14:24,079
not there's there's no combat in it at
410
00:14:21,040 --> 00:14:26,639
all and again i think that's aimed
411
00:14:24,079 --> 00:14:27,760
primarily at young people and children
412
00:14:26,639 --> 00:14:30,079
who
413
00:14:27,760 --> 00:14:32,800
who who you know learning the joys of
414
00:14:30,079 --> 00:14:35,199
discovering the world and i think that
415
00:14:32,800 --> 00:14:37,600
i mean that that might you know
416
00:14:35,199 --> 00:14:40,079
it's not formal education but it is
417
00:14:37,600 --> 00:14:41,760
certainly an education of sorts
418
00:14:40,079 --> 00:14:43,040
and definitely building these things
419
00:14:41,760 --> 00:14:45,680
into the um
420
00:14:43,040 --> 00:14:47,839
the games for for little kids i think
421
00:14:45,680 --> 00:14:50,560
that they they will definitely think
422
00:14:47,839 --> 00:14:52,320
about educational aspects but other than
423
00:14:50,560 --> 00:14:54,720
that i think i just think that there are
424
00:14:52,320 --> 00:14:57,360
so many educational benefits even if
425
00:14:54,720 --> 00:14:59,839
people don't realize it
426
00:14:57,360 --> 00:15:03,600
exploration is one of the three pillars
427
00:14:59,839 --> 00:15:06,320
of the uh of dnd and that in itself is
428
00:15:03,600 --> 00:15:07,760
is education i mean yeah when you when
429
00:15:06,320 --> 00:15:09,279
you know people talk about the joys of
430
00:15:07,760 --> 00:15:12,480
traveling and since i've come out to
431
00:15:09,279 --> 00:15:14,639
malaysia you know i've had to i i've not
432
00:15:12,480 --> 00:15:16,560
had to but i've loved traveling around
433
00:15:14,639 --> 00:15:18,320
southeast asia and discovering some
434
00:15:16,560 --> 00:15:20,079
amazing places
435
00:15:18,320 --> 00:15:21,680
um and now i can
436
00:15:20,079 --> 00:15:23,680
talk about those experiences and that's
437
00:15:21,680 --> 00:15:25,279
been a real education
438
00:15:23,680 --> 00:15:27,360
the best kind of education is when you
439
00:15:25,279 --> 00:15:29,920
don't even know it's happening
440
00:15:27,360 --> 00:15:31,519
exactly it's just super super fun
441
00:15:29,920 --> 00:15:32,639
a couple of things off the back of that
442
00:15:31,519 --> 00:15:34,320
actually to look back around to what you
443
00:15:32,639 --> 00:15:36,880
were saying earlier on about the um the
444
00:15:34,320 --> 00:15:39,040
climbing up the boulders anecdote
445
00:15:36,880 --> 00:15:41,839
i wanted to say if it makes anyone feel
446
00:15:39,040 --> 00:15:45,279
any better my players who all
447
00:15:41,839 --> 00:15:48,240
they tell me they're all adults um
448
00:15:45,279 --> 00:15:50,639
but uh they they routinely forget what's
449
00:15:48,240 --> 00:15:52,320
in their bags i there was just quite a
450
00:15:50,639 --> 00:15:53,920
few points of mirroring like it's kind
451
00:15:52,320 --> 00:15:56,639
of like ageless a lot of these problems
452
00:15:53,920 --> 00:15:58,399
are ageless which i i i'm very fond of
453
00:15:56,639 --> 00:16:00,800
like just being like oh
454
00:15:58,399 --> 00:16:02,160
we did have pythons or pitons in our bag
455
00:16:00,800 --> 00:16:03,839
and we were just trying to you know
456
00:16:02,160 --> 00:16:06,320
climb this cliff why didn't we use those
457
00:16:03,839 --> 00:16:09,360
why did we do some weird like i'll cast
458
00:16:06,320 --> 00:16:11,839
fly on me and you and then the the jury
459
00:16:09,360 --> 00:16:13,040
turns into a bear and it's like a bird a
460
00:16:11,839 --> 00:16:14,480
bear's not going to climb up well
461
00:16:13,040 --> 00:16:16,639
actually some bears are good at climbing
462
00:16:14,480 --> 00:16:18,959
but a bird and climb up and stuff and it
463
00:16:16,639 --> 00:16:20,720
was like you've got like
464
00:16:18,959 --> 00:16:24,399
you're carrying around like 20 pounds of
465
00:16:20,720 --> 00:16:26,000
metal like for this express purpose
466
00:16:24,399 --> 00:16:28,240
and and they bought rope they've
467
00:16:26,000 --> 00:16:29,120
everyone comes with like 50 foot of rope
468
00:16:28,240 --> 00:16:30,800
yeah
469
00:16:29,120 --> 00:16:32,880
why don't you send your best climber up
470
00:16:30,800 --> 00:16:35,040
first you know why do you all have to
471
00:16:32,880 --> 00:16:37,680
climb up at the same time
472
00:16:35,040 --> 00:16:40,399
these kind of things it's um it made me
473
00:16:37,680 --> 00:16:42,079
tear my hair out because as i said yeah
474
00:16:40,399 --> 00:16:43,519
actually it was interesting because in
475
00:16:42,079 --> 00:16:44,480
that group
476
00:16:43,519 --> 00:16:46,720
were
477
00:16:44,480 --> 00:16:48,800
i think uh off the top of my head i
478
00:16:46,720 --> 00:16:51,040
think three of the best mathematicians
479
00:16:48,800 --> 00:16:53,279
in the school from different year groups
480
00:16:51,040 --> 00:16:55,360
i mean these were these are kids who are
481
00:16:53,279 --> 00:16:57,279
going to go off to the top universities
482
00:16:55,360 --> 00:16:59,199
and what the asia some of the others
483
00:16:57,279 --> 00:17:00,880
were actually incredibly capable this
484
00:16:59,199 --> 00:17:03,120
there's one who is
485
00:17:00,880 --> 00:17:04,480
one of the top debaters as well and
486
00:17:03,120 --> 00:17:06,880
incredibly
487
00:17:04,480 --> 00:17:09,760
well read and and eloquent
488
00:17:06,880 --> 00:17:11,199
but these guys uh just hadn't thought of
489
00:17:09,760 --> 00:17:13,520
these things yeah
490
00:17:11,199 --> 00:17:16,959
um but i think the more they play the
491
00:17:13,520 --> 00:17:19,520
more they will realize that they can do
492
00:17:16,959 --> 00:17:21,439
these things and and i you know i i
493
00:17:19,520 --> 00:17:23,919
think that's yeah you're completely
494
00:17:21,439 --> 00:17:25,839
right yeah it it it goes for adults as
495
00:17:23,919 --> 00:17:27,839
well oh yeah for sure and i think it's
496
00:17:25,839 --> 00:17:30,880
very very true
497
00:17:27,839 --> 00:17:34,720
and and i you know people often uh joke
498
00:17:30,880 --> 00:17:37,280
to me uh you know how do i put on my cv
499
00:17:34,720 --> 00:17:40,720
and i think it unfortunately especially
500
00:17:37,280 --> 00:17:42,559
in uk and elsewhere it's still got a bit
501
00:17:40,720 --> 00:17:44,880
too much of a nerdy
502
00:17:42,559 --> 00:17:46,640
connotations for for people to to want
503
00:17:44,880 --> 00:17:48,640
to put on their cv
504
00:17:46,640 --> 00:17:50,400
but i don't think it's going to be long
505
00:17:48,640 --> 00:17:51,440
i think within 10 years people are going
506
00:17:50,400 --> 00:17:53,520
to see
507
00:17:51,440 --> 00:17:57,039
that it's something to really show off
508
00:17:53,520 --> 00:17:58,960
about and i i really hope to see that
509
00:17:57,039 --> 00:18:00,799
well i'd like to consider myself at the
510
00:17:58,960 --> 00:18:02,880
vanguard of that as i although it's not
511
00:18:00,799 --> 00:18:05,280
on my it's not on my cv or resume for my
512
00:18:02,880 --> 00:18:07,280
american listeners just yet in my my
513
00:18:05,280 --> 00:18:09,520
current employment i
514
00:18:07,280 --> 00:18:11,200
rolled the dice metaphorically during my
515
00:18:09,520 --> 00:18:12,960
interview at the the typical question
516
00:18:11,200 --> 00:18:15,360
you get of you know what kind of what do
517
00:18:12,960 --> 00:18:17,520
you enjoy in your spare time um and i
518
00:18:15,360 --> 00:18:19,520
was like i play a bunch of you know d
519
00:18:17,520 --> 00:18:21,280
and d which is as you
520
00:18:19,520 --> 00:18:24,160
quite put a bit of a
521
00:18:21,280 --> 00:18:26,480
a level of risk there certainly today
522
00:18:24,160 --> 00:18:27,919
in the uk uh and it paid off because one
523
00:18:26,480 --> 00:18:29,840
of the interviewers was like oh yeah i
524
00:18:27,919 --> 00:18:32,160
used to play that in the 80s and bishop
525
00:18:29,840 --> 00:18:35,120
bosh and he is now in my game of two
526
00:18:32,160 --> 00:18:36,799
years and then 65. that's brilliant so
527
00:18:35,120 --> 00:18:38,559
that was a one of my
528
00:18:36,799 --> 00:18:40,720
few game bits that actually paid off in
529
00:18:38,559 --> 00:18:43,919
the end so
530
00:18:40,720 --> 00:18:45,440
i think as a as a teacher it's less you
531
00:18:43,919 --> 00:18:47,120
know it's less frowned upon because you
532
00:18:45,440 --> 00:18:50,240
get all sorts of different teachers and
533
00:18:47,120 --> 00:18:51,760
yes teachers generally uh it's not a
534
00:18:50,240 --> 00:18:53,679
problem if you're a maths teacher then
535
00:18:51,760 --> 00:18:56,240
you can be as nerdy as you are
536
00:18:53,679 --> 00:18:57,360
it's actually positively encouraged to
537
00:18:56,240 --> 00:19:00,480
be nerdy
538
00:18:57,360 --> 00:19:02,799
as a maths teacher but uh yeah so i'm
539
00:19:00,480 --> 00:19:03,760
not afraid to put up my cv
540
00:19:02,799 --> 00:19:05,200
the other thing you mentioned there
541
00:19:03,760 --> 00:19:06,400
about the friends you made along the way
542
00:19:05,200 --> 00:19:09,440
and again this is time back into the
543
00:19:06,400 --> 00:19:11,360
ageless thing is i was speaking to to my
544
00:19:09,440 --> 00:19:12,480
players recently and i was like guys i
545
00:19:11,360 --> 00:19:13,919
don't i don't know about you but to me
546
00:19:12,480 --> 00:19:15,280
it feels like you know it's
547
00:19:13,919 --> 00:19:16,799
it's quite long and we're not going to
548
00:19:15,280 --> 00:19:20,000
end for another
549
00:19:16,799 --> 00:19:21,039
two years maybe and i i was more you
550
00:19:20,000 --> 00:19:22,480
know i was worried when i shouldn't have
551
00:19:21,039 --> 00:19:23,760
been that i was
552
00:19:22,480 --> 00:19:25,440
not wasting their time but you know
553
00:19:23,760 --> 00:19:27,120
needlessly dragging it out and all of
554
00:19:25,440 --> 00:19:29,440
them were like no no no the journey is
555
00:19:27,120 --> 00:19:30,880
what's important we don't like we know
556
00:19:29,440 --> 00:19:31,919
that we know there's an end we trust you
557
00:19:30,880 --> 00:19:33,520
that you know there's there'll be a
558
00:19:31,919 --> 00:19:36,400
payoff at some point that's that will be
559
00:19:33,520 --> 00:19:37,760
rewarding but we're enjoying the crazy
560
00:19:36,400 --> 00:19:39,679
wacky stuff that you're putting in front
561
00:19:37,760 --> 00:19:40,720
of us as we go through so that's don't
562
00:19:39,679 --> 00:19:44,720
you know don't worry about it down there
563
00:19:40,720 --> 00:19:44,720
just continue on what's that oh guys
564
00:19:45,039 --> 00:19:47,840
i mean there is just something to be
565
00:19:46,480 --> 00:19:50,400
said it doesn't matter what you're doing
566
00:19:47,840 --> 00:19:52,960
but just media with uh with other people
567
00:19:50,400 --> 00:19:54,960
and yeah just enjoying food and banter
568
00:19:52,960 --> 00:19:57,600
and everything else so that in itself is
569
00:19:54,960 --> 00:19:59,120
the social aspect is a wonderful kind of
570
00:19:57,600 --> 00:20:01,679
outcome
571
00:19:59,120 --> 00:20:03,120
so i actually i wrote an article just
572
00:20:01,679 --> 00:20:06,000
recently
573
00:20:03,120 --> 00:20:07,760
about uh how dungeons and dragons helps
574
00:20:06,000 --> 00:20:09,440
you make friends which
575
00:20:07,760 --> 00:20:10,880
is really yeah i mean that that's
576
00:20:09,440 --> 00:20:13,200
something that i think is is really
577
00:20:10,880 --> 00:20:15,360
interesting because again that's not
578
00:20:13,200 --> 00:20:17,200
what people would think of education you
579
00:20:15,360 --> 00:20:18,799
know it's like you're a teacher it's not
580
00:20:17,200 --> 00:20:20,400
your job to you know to help our
581
00:20:18,799 --> 00:20:21,360
children make friends
582
00:20:20,400 --> 00:20:23,440
um
583
00:20:21,360 --> 00:20:25,520
so a few years ago about four years ago
584
00:20:23,440 --> 00:20:27,679
i went to a yeah something called a
585
00:20:25,520 --> 00:20:30,400
positive schools conference
586
00:20:27,679 --> 00:20:32,320
and there's a part of me that certainly
587
00:20:30,400 --> 00:20:34,559
is kind of a little bit cynical all this
588
00:20:32,320 --> 00:20:36,240
kind of like well-being and fuzzy stuff
589
00:20:34,559 --> 00:20:38,080
but you know and there's that little
590
00:20:36,240 --> 00:20:40,559
part of me and especially when i'm tired
591
00:20:38,080 --> 00:20:42,240
um but you know the majority of me is
592
00:20:40,559 --> 00:20:44,480
kind of yes this is kind of like let's
593
00:20:42,240 --> 00:20:46,559
see how we can really engage children
594
00:20:44,480 --> 00:20:47,440
you know and and stuff
595
00:20:46,559 --> 00:20:49,760
but
596
00:20:47,440 --> 00:20:51,760
sometimes i'm kind of very
597
00:20:49,760 --> 00:20:54,159
cynical about some of the speakers who
598
00:20:51,760 --> 00:20:56,480
are a little bit kind of very
599
00:20:54,159 --> 00:20:59,600
let's say emotion emotional and emotive
600
00:20:56,480 --> 00:21:01,919
etc but uh the two main speakers were
601
00:20:59,600 --> 00:21:04,720
incredibly impressive there was one one
602
00:21:01,919 --> 00:21:06,960
so the the main takeaway for that for me
603
00:21:04,720 --> 00:21:08,880
was that the main speaker
604
00:21:06,960 --> 00:21:10,880
backed up a lot of her arguments with
605
00:21:08,880 --> 00:21:12,880
kind of her experience but uh you know
606
00:21:10,880 --> 00:21:14,799
she spoke with authority on this and she
607
00:21:12,880 --> 00:21:16,640
also drew on the statistics which always
608
00:21:14,799 --> 00:21:18,720
helps me as mathematicians seriously
609
00:21:16,640 --> 00:21:19,760
statistics are always good i'm sure but
610
00:21:18,720 --> 00:21:22,880
yeah
611
00:21:19,760 --> 00:21:25,440
the main thing that she said yeah that
612
00:21:22,880 --> 00:21:26,960
has really really stuck with me
613
00:21:25,440 --> 00:21:29,360
is that
614
00:21:26,960 --> 00:21:31,600
the biggest factor in her child's
615
00:21:29,360 --> 00:21:32,960
well-being yeah mental health and
616
00:21:31,600 --> 00:21:34,480
well-being
617
00:21:32,960 --> 00:21:37,280
is their friends
618
00:21:34,480 --> 00:21:38,960
okay the second year but that's not so
619
00:21:37,280 --> 00:21:40,960
so much there's only so much we can do
620
00:21:38,960 --> 00:21:43,039
about that the second is the biggest
621
00:21:40,960 --> 00:21:46,960
thing that a school can do for the their
622
00:21:43,039 --> 00:21:48,480
pupils is give them a sense of belonging
623
00:21:46,960 --> 00:21:50,000
and i was working in a boarding house at
624
00:21:48,480 --> 00:21:52,080
the time and i think yes that's
625
00:21:50,000 --> 00:21:54,400
absolutely what we are working for
626
00:21:52,080 --> 00:21:56,000
getting them to be a community and you
627
00:21:54,400 --> 00:21:58,320
know feeling as if they're belonging but
628
00:21:56,000 --> 00:22:01,039
the idea of kind of friendship as being
629
00:21:58,320 --> 00:22:03,440
the most important thing for a kind of
630
00:22:01,039 --> 00:22:05,440
the the mental health and well-being of
631
00:22:03,440 --> 00:22:07,440
a child and obviously that has knock-on
632
00:22:05,440 --> 00:22:09,760
effects to adults as well sure and i
633
00:22:07,440 --> 00:22:11,679
think especially during this last
634
00:22:09,760 --> 00:22:13,600
these last two years has been
635
00:22:11,679 --> 00:22:14,640
i think incredibly difficult for a lot
636
00:22:13,600 --> 00:22:16,880
of people
637
00:22:14,640 --> 00:22:19,679
yeah those friendships and that kind of
638
00:22:16,880 --> 00:22:21,760
uh that community has has been difficult
639
00:22:19,679 --> 00:22:23,679
much more difficult with yeah everyone
640
00:22:21,760 --> 00:22:27,360
being isolated and you know things like
641
00:22:23,679 --> 00:22:30,080
that yeah no i am i've
642
00:22:27,360 --> 00:22:32,320
semi recently been suffering with a few
643
00:22:30,080 --> 00:22:34,080
light mental health issues as as well
644
00:22:32,320 --> 00:22:35,760
and we actually had to cancel dreaming a
645
00:22:34,080 --> 00:22:37,520
game because i was just essentially
646
00:22:35,760 --> 00:22:39,280
written off for the week and a half and
647
00:22:37,520 --> 00:22:40,799
i know that one of my players and
648
00:22:39,280 --> 00:22:42,799
friends he's dealt with something
649
00:22:40,799 --> 00:22:45,200
similar in the past so he was he was
650
00:22:42,799 --> 00:22:46,400
helping me kind of work through the
651
00:22:45,200 --> 00:22:48,480
issues
652
00:22:46,400 --> 00:22:50,400
and then near the end i was like you
653
00:22:48,480 --> 00:22:52,240
know you spent a lot of time listening
654
00:22:50,400 --> 00:22:54,400
to me and talking to me so thank you so
655
00:22:52,240 --> 00:22:56,159
much and he was like man you don't
656
00:22:54,400 --> 00:22:57,760
clearly you don't understand like how
657
00:22:56,159 --> 00:22:59,919
much of a rock that you've been as the
658
00:22:57,760 --> 00:23:02,159
dm for like two years you've given us
659
00:22:59,919 --> 00:23:03,679
consistency which is like super
660
00:23:02,159 --> 00:23:05,280
important seems like you've given us
661
00:23:03,679 --> 00:23:08,000
consistent
662
00:23:05,280 --> 00:23:10,080
social interaction for two years you
663
00:23:08,000 --> 00:23:12,480
know one of which was in lockdown seems
664
00:23:10,080 --> 00:23:14,640
like that i i still owe you something so
665
00:23:12,480 --> 00:23:15,760
please don't worry about it i was ah
666
00:23:14,640 --> 00:23:17,120
never really thought of it like
667
00:23:15,760 --> 00:23:19,760
sometimes i you know i approach it like
668
00:23:17,120 --> 00:23:21,360
a job almost and it it you know it's
669
00:23:19,760 --> 00:23:22,720
without being paid
670
00:23:21,360 --> 00:23:24,240
but then when you put it like that i was
671
00:23:22,720 --> 00:23:26,480
like wow i didn't realize it was it was
672
00:23:24,240 --> 00:23:28,960
that you know quite important to you
673
00:23:26,480 --> 00:23:30,720
and i think it's very easy to to forget
674
00:23:28,960 --> 00:23:32,880
that especially when i can't see the
675
00:23:30,720 --> 00:23:35,520
wood for the trees it's the dm
676
00:23:32,880 --> 00:23:38,559
yeah that's great i think sometimes it's
677
00:23:35,520 --> 00:23:40,159
it is really hard when you're dming to
678
00:23:38,559 --> 00:23:42,960
to kind of see
679
00:23:40,159 --> 00:23:44,799
how much they are benefiting and gaining
680
00:23:42,960 --> 00:23:45,520
out of that i think
681
00:23:44,799 --> 00:23:46,559
but
682
00:23:45,520 --> 00:23:48,640
you know i
683
00:23:46,559 --> 00:23:51,039
you know this is why in some ways
684
00:23:48,640 --> 00:23:52,960
sometimes i really miss playing i mean i
685
00:23:51,039 --> 00:23:54,640
gained so much out of dming but i miss
686
00:23:52,960 --> 00:23:57,039
playing as well because then you're part
687
00:23:54,640 --> 00:23:59,120
of the group and i had a brief period a
688
00:23:57,039 --> 00:24:01,440
couple of years ago where we we actually
689
00:23:59,120 --> 00:24:04,880
had a i was playing with somebody else
690
00:24:01,440 --> 00:24:07,440
and it was it was fun because
691
00:24:04,880 --> 00:24:09,039
we had a again a different group of
692
00:24:07,440 --> 00:24:10,559
people who
693
00:24:09,039 --> 00:24:12,559
uh some of them
694
00:24:10,559 --> 00:24:15,279
were very good yeah actually it was i've
695
00:24:12,559 --> 00:24:17,360
got one colleague who is very good at uh
696
00:24:15,279 --> 00:24:19,360
strategizing and i love to your eyes as
697
00:24:17,360 --> 00:24:21,919
well so we would bounce off each other
698
00:24:19,360 --> 00:24:24,640
but then there was one week where
699
00:24:21,919 --> 00:24:26,640
we were trying to free some slaves from
700
00:24:24,640 --> 00:24:28,720
a slave wagon
701
00:24:26,640 --> 00:24:30,080
and we found this little kind of area
702
00:24:28,720 --> 00:24:32,640
where we knew that they were going to
703
00:24:30,080 --> 00:24:34,799
camp and we'd set up these traps so and
704
00:24:32,640 --> 00:24:37,039
then it turned into the next week and he
705
00:24:34,799 --> 00:24:38,960
was missing oh no so we'd set up all
706
00:24:37,039 --> 00:24:41,039
these traps around and we were going to
707
00:24:38,960 --> 00:24:43,039
kind of uh frighten them and scare them
708
00:24:41,039 --> 00:24:45,840
and then try and tackle the wagon and
709
00:24:43,039 --> 00:24:48,000
take the slaves out yeah this narrow
710
00:24:45,840 --> 00:24:50,159
channel that the traps hadn't been set
711
00:24:48,000 --> 00:24:51,840
which set the traps all in the woods all
712
00:24:50,159 --> 00:24:54,320
around
713
00:24:51,840 --> 00:24:57,600
and it just completely went wrong yeah
714
00:24:54,320 --> 00:24:59,600
just my my teammates my party members
715
00:24:57,600 --> 00:25:01,200
just actually they ran into our own
716
00:24:59,600 --> 00:25:03,279
traps oh god
717
00:25:01,200 --> 00:25:04,080
that's as long as it can get
718
00:25:03,279 --> 00:25:05,919
yeah
719
00:25:04,080 --> 00:25:07,840
um but it was just you know those that
720
00:25:05,919 --> 00:25:09,360
kind of thing is just fun we can talk
721
00:25:07,840 --> 00:25:11,760
about it there was i mean there was this
722
00:25:09,360 --> 00:25:12,960
great moment right at the end of so i
723
00:25:11,760 --> 00:25:15,120
ran
724
00:25:12,960 --> 00:25:17,039
with that group i was the first game
725
00:25:15,120 --> 00:25:18,159
that i ran was the sun the citadel and i
726
00:25:17,039 --> 00:25:19,919
don't know whether you know it but at
727
00:25:18,159 --> 00:25:23,440
the end there's a big bad and there's a
728
00:25:19,919 --> 00:25:25,440
tree and etc but um one of the players
729
00:25:23,440 --> 00:25:26,840
was a kind of
730
00:25:25,440 --> 00:25:28,559
a wild magic
731
00:25:26,840 --> 00:25:31,120
sorcerer and
732
00:25:28,559 --> 00:25:34,159
just the wrong role or rather maybe just
733
00:25:31,120 --> 00:25:37,279
the right role yeah and his magic went
734
00:25:34,159 --> 00:25:39,120
wrong and he had a created a fireball
735
00:25:37,279 --> 00:25:41,919
centered on him
736
00:25:39,120 --> 00:25:44,000
half the party was unconscious he took
737
00:25:41,919 --> 00:25:45,919
out the big bad guy two of his big
738
00:25:44,000 --> 00:25:47,039
henchmen and took out the tree as well
739
00:25:45,919 --> 00:25:48,640
so there was no
740
00:25:47,039 --> 00:25:50,799
worries about the spores from the tree
741
00:25:48,640 --> 00:25:52,880
it just kind of because the fireball
742
00:25:50,799 --> 00:25:55,760
took them all out and that was just such
743
00:25:52,880 --> 00:25:58,000
an epic way to finish the game yeah
744
00:25:55,760 --> 00:26:00,320
and we still laugh about it now and
745
00:25:58,000 --> 00:26:03,120
we're actually so i um
746
00:26:00,320 --> 00:26:04,799
i started a shop actually in johor in
747
00:26:03,120 --> 00:26:06,240
keno so i've got a shop manager who's
748
00:26:04,799 --> 00:26:07,919
running that i'm not doing that while
749
00:26:06,240 --> 00:26:09,600
i'm teaching at the same time
750
00:26:07,919 --> 00:26:11,360
but we're thinking about setting up some
751
00:26:09,600 --> 00:26:13,200
kind of um
752
00:26:11,360 --> 00:26:14,960
bar area
753
00:26:13,200 --> 00:26:16,640
we're actually going to name the bar
754
00:26:14,960 --> 00:26:18,960
you're thinking about maybe the bar
755
00:26:16,640 --> 00:26:20,880
after this character because he was a a
756
00:26:18,960 --> 00:26:23,520
halfling brewer
757
00:26:20,880 --> 00:26:25,360
wild magic sorcerer yeah so he would
758
00:26:23,520 --> 00:26:27,919
have yeah he actually came to me before
759
00:26:25,360 --> 00:26:30,640
the the game and asked me whether yeah
760
00:26:27,919 --> 00:26:32,159
he could have some magic beers you know
761
00:26:30,640 --> 00:26:34,799
i said yeah let's let's work out
762
00:26:32,159 --> 00:26:36,480
something maybe some healing beers or
763
00:26:34,799 --> 00:26:38,000
you know and and if you take too many
764
00:26:36,480 --> 00:26:39,679
you'll get drunk and you'll have yeah
765
00:26:38,000 --> 00:26:41,760
concentration issues but yeah you know
766
00:26:39,679 --> 00:26:44,000
and and one that will kind of stave off
767
00:26:41,760 --> 00:26:45,360
exhaustion etc so we'll kind of work
768
00:26:44,000 --> 00:26:47,039
these things out and and that's
769
00:26:45,360 --> 00:26:48,880
wonderfully creative as well which is
770
00:26:47,039 --> 00:26:50,640
another learning outcome which is you
771
00:26:48,880 --> 00:26:53,120
know something i'm writing article on
772
00:26:50,640 --> 00:26:55,760
now but you know those those stories are
773
00:26:53,120 --> 00:26:58,240
great there's uh there's um
774
00:26:55,760 --> 00:27:00,480
there's a psychologist who talks about d
775
00:26:58,240 --> 00:27:01,520
d in psychology she run called megan
776
00:27:00,480 --> 00:27:03,120
connell i don't know whether you've
777
00:27:01,520 --> 00:27:06,080
heard of her yeah
778
00:27:03,120 --> 00:27:09,840
so she runs a youtube channel but she
779
00:27:06,080 --> 00:27:11,440
also runs a clinical group uh d group
780
00:27:09,840 --> 00:27:14,000
with girls
781
00:27:11,440 --> 00:27:16,320
and one thing that she always says that
782
00:27:14,000 --> 00:27:18,159
rings really true for me is that when
783
00:27:16,320 --> 00:27:19,440
you play
784
00:27:18,159 --> 00:27:20,399
you don't
785
00:27:19,440 --> 00:27:22,880
play
786
00:27:20,399 --> 00:27:25,600
as a third person you you don't kind of
787
00:27:22,880 --> 00:27:27,600
say oh my country well you kind of do
788
00:27:25,600 --> 00:27:29,039
say my character is going to do this but
789
00:27:27,600 --> 00:27:30,159
that's you
790
00:27:29,039 --> 00:27:32,799
and then
791
00:27:30,159 --> 00:27:34,480
when you're reminiscing about it
792
00:27:32,799 --> 00:27:36,240
you don't say
793
00:27:34,480 --> 00:27:38,720
do you remember when
794
00:27:36,240 --> 00:27:41,200
my character did this you say do you
795
00:27:38,720 --> 00:27:44,080
remember when we did this
796
00:27:41,200 --> 00:27:45,840
yeah so it's even though it's one step
797
00:27:44,080 --> 00:27:48,000
removed
798
00:27:45,840 --> 00:27:50,399
you are still kind of very very much
799
00:27:48,000 --> 00:27:52,799
invested in it it's you doing those
800
00:27:50,399 --> 00:27:54,080
things especially when it gets exciting
801
00:27:52,799 --> 00:27:55,840
it's you
802
00:27:54,080 --> 00:27:57,919
going through the adventures it's you
803
00:27:55,840 --> 00:28:00,399
killing the monsters you
804
00:27:57,919 --> 00:28:03,600
achieving that triumph
805
00:28:00,399 --> 00:28:05,919
and so as a psychologist you you can you
806
00:28:03,600 --> 00:28:07,360
know she she was saying that uh you can
807
00:28:05,919 --> 00:28:10,159
work through
808
00:28:07,360 --> 00:28:13,520
the issues that you might have
809
00:28:10,159 --> 00:28:15,360
much more safely but also you are going
810
00:28:13,520 --> 00:28:16,480
yeah and yeah it's a safe environment
811
00:28:15,360 --> 00:28:17,520
because you can pull them out
812
00:28:16,480 --> 00:28:20,320
immediately
813
00:28:17,520 --> 00:28:22,159
but also you've got a slight distance
814
00:28:20,320 --> 00:28:24,399
but you are really invested in that
815
00:28:22,159 --> 00:28:26,720
person so there's a that's a really
816
00:28:24,399 --> 00:28:28,559
interesting dynamic that you are
817
00:28:26,720 --> 00:28:30,960
you've got there and it's
818
00:28:28,559 --> 00:28:33,600
incredibly useful i think
819
00:28:30,960 --> 00:28:35,360
yeah yeah i always say um
820
00:28:33,600 --> 00:28:36,399
actually before that i wanted to pick up
821
00:28:35,360 --> 00:28:39,200
on something we mentioned right at the
822
00:28:36,399 --> 00:28:40,799
beginning that i'm super stoked that you
823
00:28:39,200 --> 00:28:42,080
brought up because it
824
00:28:40,799 --> 00:28:43,440
validated me because i put it in my
825
00:28:42,080 --> 00:28:44,960
notes and i was like well if sam's
826
00:28:43,440 --> 00:28:47,760
saying it then i'm
827
00:28:44,960 --> 00:28:50,080
i know what i'm talking about
828
00:28:47,760 --> 00:28:52,880
but it was around like obviously when on
829
00:28:50,080 --> 00:28:54,960
face value when it comes to like
830
00:28:52,880 --> 00:28:58,480
sitting at a table playing d d
831
00:28:54,960 --> 00:29:00,159
a lot of it is it seems to be you know
832
00:28:58,480 --> 00:29:01,600
maths and maybe like language
833
00:29:00,159 --> 00:29:04,080
comprehension in terms of like trying to
834
00:29:01,600 --> 00:29:06,240
pass the rules and understand how that
835
00:29:04,080 --> 00:29:08,559
how you know how the spells work and you
836
00:29:06,240 --> 00:29:09,600
can and can't and and the constraints
837
00:29:08,559 --> 00:29:11,919
and the scopes and that kind of stuff
838
00:29:09,600 --> 00:29:14,159
and then of course arithmetic for
839
00:29:11,919 --> 00:29:15,919
working out dc's and acs and plus plus
840
00:29:14,159 --> 00:29:17,840
plus all that kind of modifiers bear in
841
00:29:15,919 --> 00:29:19,120
mind my mental arithmetic is
842
00:29:17,840 --> 00:29:22,080
terrible
843
00:29:19,120 --> 00:29:23,360
so i'm i can't do any of that stuff um
844
00:29:22,080 --> 00:29:25,200
that is what it is and it serves its
845
00:29:23,360 --> 00:29:26,480
purpose um
846
00:29:25,200 --> 00:29:27,760
but i love
847
00:29:26,480 --> 00:29:29,600
that i've got here in my notes critical
848
00:29:27,760 --> 00:29:31,600
thinking and then i called it kind of
849
00:29:29,600 --> 00:29:34,240
abstract thinking around like problem
850
00:29:31,600 --> 00:29:36,159
solving and puzzles and yes that is the
851
00:29:34,240 --> 00:29:38,480
kind of like the hidden layer you were
852
00:29:36,159 --> 00:29:40,399
alluding to earlier on of of
853
00:29:38,480 --> 00:29:41,919
it's a quote-unquote safe space
854
00:29:40,399 --> 00:29:43,039
to train
855
00:29:41,919 --> 00:29:44,960
those
856
00:29:43,039 --> 00:29:46,799
skills so i've got my example in my
857
00:29:44,960 --> 00:29:49,440
notes here around like critical thinking
858
00:29:46,799 --> 00:29:51,440
it's but but why does the king want you
859
00:29:49,440 --> 00:29:52,840
to carry out this quest what do they
860
00:29:51,440 --> 00:29:54,960
stand to
861
00:29:52,840 --> 00:29:56,559
benefit like it get you know if you can
862
00:29:54,960 --> 00:29:57,520
get the players to ask those kind of
863
00:29:56,559 --> 00:29:59,440
questions
864
00:29:57,520 --> 00:30:01,440
rather than just you know like what
865
00:29:59,440 --> 00:30:04,720
craft like just blindly follow killed
866
00:30:01,440 --> 00:30:06,399
seven wolves okie dokie yes sir
867
00:30:04,720 --> 00:30:08,640
well it does
868
00:30:06,399 --> 00:30:09,840
i think i think it certainly does
869
00:30:08,640 --> 00:30:12,080
teach
870
00:30:09,840 --> 00:30:13,200
a certain i mean
871
00:30:12,080 --> 00:30:15,360
with with the
872
00:30:13,200 --> 00:30:17,200
with any deal i think that players
873
00:30:15,360 --> 00:30:19,679
certainly start to learn to be a little
874
00:30:17,200 --> 00:30:21,919
bit more suspicious of people and their
875
00:30:19,679 --> 00:30:23,919
motivations and so it does teach that
876
00:30:21,919 --> 00:30:26,559
element as well so social skills in that
877
00:30:23,919 --> 00:30:28,640
sense but after a little while if you if
878
00:30:26,559 --> 00:30:32,320
you're playing with the same dm
879
00:30:28,640 --> 00:30:34,799
every npc is not going to be an evil nbc
880
00:30:32,320 --> 00:30:37,200
yeah even though the worst dm i think is
881
00:30:34,799 --> 00:30:39,600
not going to make every npc is
882
00:30:37,200 --> 00:30:41,279
but certainly makes the the the players
883
00:30:39,600 --> 00:30:44,159
think and question anything that's
884
00:30:41,279 --> 00:30:46,640
slightly unusual that's going on it's
885
00:30:44,159 --> 00:30:48,559
like what's going on and then yeah
886
00:30:46,640 --> 00:30:51,120
learning those subtle social skills as
887
00:30:48,559 --> 00:30:53,360
well those social cues
888
00:30:51,120 --> 00:30:54,240
but i think also just learning with one
889
00:30:53,360 --> 00:30:55,440
another
890
00:30:54,240 --> 00:30:57,840
you know to
891
00:30:55,440 --> 00:30:59,919
and this is huge for teamwork
892
00:30:57,840 --> 00:31:02,080
i mean as a teacher actually i don't get
893
00:30:59,919 --> 00:31:02,960
to to do much in the way of teamwork at
894
00:31:02,080 --> 00:31:06,640
all
895
00:31:02,960 --> 00:31:08,559
and discussing around uh table stuff um
896
00:31:06,640 --> 00:31:11,200
i mean we we hate meetings so you know
897
00:31:08,559 --> 00:31:11,919
that's that's our that's our free time
898
00:31:11,200 --> 00:31:15,440
yeah
899
00:31:11,919 --> 00:31:17,200
but i'm sure that other jobs teamwork is
900
00:31:15,440 --> 00:31:19,279
incredibly important
901
00:31:17,200 --> 00:31:21,279
and i think that that's an educational
902
00:31:19,279 --> 00:31:23,440
thing that's that's one of those
903
00:31:21,279 --> 00:31:24,480
things that companies want that uh that
904
00:31:23,440 --> 00:31:25,840
schools
905
00:31:24,480 --> 00:31:28,320
uh are not very good at teaching
906
00:31:25,840 --> 00:31:30,000
teamwork yes yeah i actually i actually
907
00:31:28,320 --> 00:31:32,320
think that um
908
00:31:30,000 --> 00:31:34,960
a sport a team sports are incredibly
909
00:31:32,320 --> 00:31:36,960
good for that but dungeon dragons
910
00:31:34,960 --> 00:31:39,200
even though it does appeal to those kind
911
00:31:36,960 --> 00:31:41,600
of kids as well and i think it will you
912
00:31:39,200 --> 00:31:43,840
know given the right game i think anyone
913
00:31:41,600 --> 00:31:46,080
who says oh dungeons dragons is not for
914
00:31:43,840 --> 00:31:48,480
me i i think actually it's because you
915
00:31:46,080 --> 00:31:50,080
haven't found the right game
916
00:31:48,480 --> 00:31:52,399
but i think there's a lot of kids who
917
00:31:50,080 --> 00:31:54,320
are not into sport
918
00:31:52,399 --> 00:31:55,519
and though for those kids who are not
919
00:31:54,320 --> 00:31:57,360
into sport
920
00:31:55,519 --> 00:31:59,519
this is an amazing place to learn
921
00:31:57,360 --> 00:32:02,080
teamwork skills to learn communication
922
00:31:59,519 --> 00:32:04,799
skills to learn you know how to to work
923
00:32:02,080 --> 00:32:07,039
together to achieve something yeah and
924
00:32:04,799 --> 00:32:09,200
actually the the achievement in itself
925
00:32:07,039 --> 00:32:10,720
kind of like that you know killing the
926
00:32:09,200 --> 00:32:12,960
big bad or
927
00:32:10,720 --> 00:32:15,120
foiling the plot of the eel king or
928
00:32:12,960 --> 00:32:18,880
whatever you know kind of solving the
929
00:32:15,120 --> 00:32:21,679
problem or seeing whether the evil dm is
930
00:32:18,880 --> 00:32:24,640
has come up with some clutter yeah to
931
00:32:21,679 --> 00:32:27,519
you know worked out what the dm is doing
932
00:32:24,640 --> 00:32:29,279
yeah and foiling the evil dm
933
00:32:27,519 --> 00:32:30,720
but uh and and that sense of
934
00:32:29,279 --> 00:32:32,720
accomplishment
935
00:32:30,720 --> 00:32:35,200
where are they gonna get that i mean
936
00:32:32,720 --> 00:32:37,679
if yeah and especially as a group
937
00:32:35,200 --> 00:32:40,240
i mean if you do it online
938
00:32:37,679 --> 00:32:42,799
yes you do get some of that and yes
939
00:32:40,240 --> 00:32:45,120
there is actually i think so so
940
00:32:42,799 --> 00:32:47,440
some of the you know nowadays uh online
941
00:32:45,120 --> 00:32:49,760
gaming i think that you can have really
942
00:32:47,440 --> 00:32:51,919
really good teamwork in terms of very
943
00:32:49,760 --> 00:32:54,000
militaristic style teamwork where you're
944
00:32:51,919 --> 00:32:56,720
you're fulfilling a role
945
00:32:54,000 --> 00:32:58,000
but where you're then kind of i'm
946
00:32:56,720 --> 00:32:59,679
we're done just drag it's a different
947
00:32:58,000 --> 00:33:01,919
type of teamwork it's where you sit down
948
00:32:59,679 --> 00:33:04,559
and you discuss things and you figure
949
00:33:01,919 --> 00:33:06,159
out how to go forward together and you
950
00:33:04,559 --> 00:33:07,200
innovate together
951
00:33:06,159 --> 00:33:09,519
and
952
00:33:07,200 --> 00:33:11,919
i find that you know that generally
953
00:33:09,519 --> 00:33:13,600
online gaming you are still there are
954
00:33:11,919 --> 00:33:15,039
still very much people are out for
955
00:33:13,600 --> 00:33:16,000
themselves even though they're part of
956
00:33:15,039 --> 00:33:18,000
the team
957
00:33:16,000 --> 00:33:20,640
you know they'll still yeah kind of rush
958
00:33:18,000 --> 00:33:22,720
in for the the yeah the loot lust at the
959
00:33:20,640 --> 00:33:24,240
end and try and grab grab the loot you
960
00:33:22,720 --> 00:33:26,240
know because at the end of the day the
961
00:33:24,240 --> 00:33:28,559
most important person is them
962
00:33:26,240 --> 00:33:30,799
it doesn't happen in in dungeons dragons
963
00:33:28,559 --> 00:33:32,960
well not well it does to begin with yeah
964
00:33:30,799 --> 00:33:34,720
so with my students yeah they were
965
00:33:32,960 --> 00:33:36,080
arguing and jumping in and trying to
966
00:33:34,720 --> 00:33:37,840
grab the best loot for themselves and
967
00:33:36,080 --> 00:33:40,000
that i think is a very much video game
968
00:33:37,840 --> 00:33:43,039
mentality yeah for sure but after a
969
00:33:40,000 --> 00:33:45,360
little while they realize oh okay let's
970
00:33:43,039 --> 00:33:47,200
kind of take the loot and share it and
971
00:33:45,360 --> 00:33:49,440
see who this is best for
972
00:33:47,200 --> 00:33:51,360
yeah because they learn to to be in a
973
00:33:49,440 --> 00:33:53,440
team like that and communicate
974
00:33:51,360 --> 00:33:55,760
yeah no i'm i mean again and it's this
975
00:33:53,440 --> 00:33:57,360
is an ageless thing i hope i'm not like
976
00:33:55,760 --> 00:34:00,720
digging on my players too much but in
977
00:33:57,360 --> 00:34:02,320
terms of that isolationary worldview
978
00:34:00,720 --> 00:34:04,000
there are still you know as i said 60
979
00:34:02,320 --> 00:34:06,960
plus sessions in there are still
980
00:34:04,000 --> 00:34:08,720
occasions where i can i can see that
981
00:34:06,960 --> 00:34:10,159
coming out and in fact in fact it even
982
00:34:08,720 --> 00:34:11,919
led to one of the player character
983
00:34:10,159 --> 00:34:14,079
deaths recently because they were just
984
00:34:11,919 --> 00:34:16,720
so like not really
985
00:34:14,079 --> 00:34:18,320
having the wider picture right yeah kind
986
00:34:16,720 --> 00:34:20,000
of the way i the way i'd structured it
987
00:34:18,320 --> 00:34:22,639
they they dropped down and these escape
988
00:34:20,000 --> 00:34:25,359
pods it's all very like goofy sci-fi
989
00:34:22,639 --> 00:34:27,679
fantasy still high magic
990
00:34:25,359 --> 00:34:29,280
and there was two per escape pod three
991
00:34:27,679 --> 00:34:31,119
escape pods but they obviously they
992
00:34:29,280 --> 00:34:33,839
dropped separate so basically they were
993
00:34:31,119 --> 00:34:35,760
in pairs separated by quite difficult
994
00:34:33,839 --> 00:34:37,599
terrain and each of these pads had a
995
00:34:35,760 --> 00:34:38,480
number of enemies to fight
996
00:34:37,599 --> 00:34:40,560
and
997
00:34:38,480 --> 00:34:41,679
the pair in the middle were getting
998
00:34:40,560 --> 00:34:44,000
destroyed
999
00:34:41,679 --> 00:34:45,359
for various reasons and
1000
00:34:44,000 --> 00:34:46,639
so not only was there not really
1001
00:34:45,359 --> 00:34:48,079
communication or teamwork between that
1002
00:34:46,639 --> 00:34:50,320
pair in the middle they were very much
1003
00:34:48,079 --> 00:34:52,720
like it's me against the world and it's
1004
00:34:50,320 --> 00:34:55,839
also him against the world despite us
1005
00:34:52,720 --> 00:34:57,440
being ostensibly a team
1006
00:34:55,839 --> 00:34:59,119
uh so not only was there not that there
1007
00:34:57,440 --> 00:35:00,880
was also not a communication between the
1008
00:34:59,119 --> 00:35:02,960
other groups so it wasn't until that guy
1009
00:35:00,880 --> 00:35:04,400
had been dead for like two rounds
1010
00:35:02,960 --> 00:35:07,520
the other players eventually come over
1011
00:35:04,400 --> 00:35:08,720
and be like oh where's bob
1012
00:35:07,520 --> 00:35:11,040
uh
1013
00:35:08,720 --> 00:35:13,200
yeah he kind of died like
1014
00:35:11,040 --> 00:35:15,200
you know like 30 seconds ago and then
1015
00:35:13,200 --> 00:35:17,359
the other characters were like
1016
00:35:15,200 --> 00:35:20,079
what what the hell man
1017
00:35:17,359 --> 00:35:21,599
why why did no one tell us or scream or
1018
00:35:20,079 --> 00:35:23,520
shout and it's like well
1019
00:35:21,599 --> 00:35:25,520
you know you didn't check in on them so
1020
00:35:23,520 --> 00:35:27,599
they're like to make everybody feel
1021
00:35:25,520 --> 00:35:30,480
better that stuff is still still happens
1022
00:35:27,599 --> 00:35:32,720
but that was very much a learning
1023
00:35:30,480 --> 00:35:35,040
opportunity yeah for them to be like oh
1024
00:35:32,720 --> 00:35:37,040
okay we could have potentially mitigated
1025
00:35:35,040 --> 00:35:39,040
that a little bit with a lit just a
1026
00:35:37,040 --> 00:35:40,880
modicum of communication between us
1027
00:35:39,040 --> 00:35:42,560
would have potentially saved that
1028
00:35:40,880 --> 00:35:44,160
character's life yeah and they'll learn
1029
00:35:42,560 --> 00:35:46,320
that for next time they'll learn that
1030
00:35:44,160 --> 00:35:48,160
they'll they'll remember it i mean this
1031
00:35:46,320 --> 00:35:51,520
is one of the things
1032
00:35:48,160 --> 00:35:53,119
i i used to uh do duke of edinburgh
1033
00:35:51,520 --> 00:35:55,839
expeditions oh yeah i don't know whether
1034
00:35:53,119 --> 00:35:57,760
you know that i'm silver silver dv so
1035
00:35:55,839 --> 00:35:59,599
yeah that's pretty that's actually you
1036
00:35:57,760 --> 00:36:01,920
know that is actually impressive doing a
1037
00:35:59,599 --> 00:36:03,520
yeah silver bronze is a little bit easy
1038
00:36:01,920 --> 00:36:05,599
silver is actually impressive if you've
1039
00:36:03,520 --> 00:36:07,760
got silver that's good if you've got
1040
00:36:05,599 --> 00:36:09,760
gold then i am actually genuinely
1041
00:36:07,760 --> 00:36:12,640
impressed because so i was taking these
1042
00:36:09,760 --> 00:36:14,160
these yeah inner city london kids yeah i
1043
00:36:12,640 --> 00:36:16,079
mean yes they're from fairly wealthy
1044
00:36:14,160 --> 00:36:18,640
backgrounds but we're taking them out to
1045
00:36:16,079 --> 00:36:20,880
the countryside and they had to kind of
1046
00:36:18,640 --> 00:36:22,800
walk for three days and camp for two
1047
00:36:20,880 --> 00:36:23,760
nights and carry everything that they
1048
00:36:22,800 --> 00:36:26,560
they had
1049
00:36:23,760 --> 00:36:29,680
and i think i can't remember which um i
1050
00:36:26,560 --> 00:36:32,320
think was prince andrew who had gone uh
1051
00:36:29,680 --> 00:36:34,720
through the military or
1052
00:36:32,320 --> 00:36:36,400
it might have been him he said the great
1053
00:36:34,720 --> 00:36:38,960
thing about duke of edinburgh is that
1054
00:36:36,400 --> 00:36:40,720
there is still the very real possibility
1055
00:36:38,960 --> 00:36:43,440
that somebody could die
1056
00:36:40,720 --> 00:36:45,359
which is um which is i mean something
1057
00:36:43,440 --> 00:36:48,560
you would never want to be with students
1058
00:36:45,359 --> 00:36:50,400
etc with children etc but
1059
00:36:48,560 --> 00:36:52,240
there's a lot of complaint in in
1060
00:36:50,400 --> 00:36:54,240
education that we've made it too safe
1061
00:36:52,240 --> 00:36:55,040
and and certainly in the last 10 years
1062
00:36:54,240 --> 00:36:57,200
they've
1063
00:36:55,040 --> 00:36:59,920
yeah i mean it's not it's not a new
1064
00:36:57,200 --> 00:37:03,520
concept but uh the buzzword in the last
1065
00:36:59,920 --> 00:37:05,200
you know 10 15 years has been resilience
1066
00:37:03,520 --> 00:37:06,400
and especially obviously especially
1067
00:37:05,200 --> 00:37:08,480
during this
1068
00:37:06,400 --> 00:37:09,760
you know this last two yeah this last
1069
00:37:08,480 --> 00:37:13,839
year and a half and yes during the
1070
00:37:09,760 --> 00:37:15,200
pandoric resilience is so important and
1071
00:37:13,839 --> 00:37:18,640
as you said
1072
00:37:15,200 --> 00:37:20,640
in dnd they can die you know and i i i
1073
00:37:18,640 --> 00:37:22,880
cringe at people dm's who said i would
1074
00:37:20,640 --> 00:37:25,520
never kill my d yeah or yeah kind of
1075
00:37:22,880 --> 00:37:27,839
you know this you know sometimes i i
1076
00:37:25,520 --> 00:37:30,160
post stuff online about how i can
1077
00:37:27,839 --> 00:37:32,079
sometimes make it more difficult for my
1078
00:37:30,160 --> 00:37:33,440
my players and they you know you will
1079
00:37:32,079 --> 00:37:35,599
occasionally get the odd person who'll
1080
00:37:33,440 --> 00:37:37,280
say why would you do that it's supposed
1081
00:37:35,599 --> 00:37:39,359
to be fun well
1082
00:37:37,280 --> 00:37:41,359
it is fun because it's a challenge you
1083
00:37:39,359 --> 00:37:43,599
know that very real possibility of it's
1084
00:37:41,359 --> 00:37:46,240
actually exciting when you get the very
1085
00:37:43,599 --> 00:37:48,560
yeah you've got maybe half the party who
1086
00:37:46,240 --> 00:37:50,800
are kind of you know are down and you've
1087
00:37:48,560 --> 00:37:53,119
got that last foe and you're trying to
1088
00:37:50,800 --> 00:37:54,400
try something yeah yeah not to have a
1089
00:37:53,119 --> 00:37:56,240
tpk
1090
00:37:54,400 --> 00:37:59,440
and that's exciting yeah
1091
00:37:56,240 --> 00:38:02,240
and the real very real chance of failure
1092
00:37:59,440 --> 00:38:04,960
the very real chance of someone dying
1093
00:38:02,240 --> 00:38:07,520
is uh is something that you know that is
1094
00:38:04,960 --> 00:38:09,520
it's not only exciting and fun but it's
1095
00:38:07,520 --> 00:38:10,480
yeah it's a learning process as well
1096
00:38:09,520 --> 00:38:12,000
yeah i think i think that's another
1097
00:38:10,480 --> 00:38:14,160
reason why to flip on and tell a little
1098
00:38:12,000 --> 00:38:16,400
bit that roguelike video games in a
1099
00:38:14,160 --> 00:38:18,720
renaissance you know uh quite vogue
1100
00:38:16,400 --> 00:38:20,240
right now because the whole process is
1101
00:38:18,720 --> 00:38:22,000
like if you die you have to start back
1102
00:38:20,240 --> 00:38:23,760
at the beginning again and i think
1103
00:38:22,000 --> 00:38:25,760
people really enjoy that
1104
00:38:23,760 --> 00:38:27,680
that risk you know it's not just like
1105
00:38:25,760 --> 00:38:29,839
well if i die i reboot the game and i
1106
00:38:27,680 --> 00:38:32,079
start 30 seconds down the corridor
1107
00:38:29,839 --> 00:38:33,839
because that even for me takes takes a
1108
00:38:32,079 --> 00:38:35,680
little bit out of it but when you've
1109
00:38:33,839 --> 00:38:37,440
invested say like 20 minutes into a run
1110
00:38:35,680 --> 00:38:39,599
or whatever and then you get back to
1111
00:38:37,440 --> 00:38:40,960
square one it's there's there's there's
1112
00:38:39,599 --> 00:38:42,160
the driver and they're super popular
1113
00:38:40,960 --> 00:38:43,520
right now and i think one of the reasons
1114
00:38:42,160 --> 00:38:46,400
is because of that
1115
00:38:43,520 --> 00:38:48,720
the risk involved so yeah for sure for
1116
00:38:46,400 --> 00:38:48,720
sure
1117
00:38:48,750 --> 00:38:52,059
[Music]
1118
00:38:54,700 --> 00:38:59,119
[Music]
1119
00:38:57,200 --> 00:39:02,240
now you alluded to it earlier on
1120
00:38:59,119 --> 00:39:04,480
actually when i gave that example of
1121
00:39:02,240 --> 00:39:06,079
having that critical thinking because
1122
00:39:04,480 --> 00:39:09,119
you know the critical thing is always
1123
00:39:06,079 --> 00:39:11,440
you know seeing trying to determine
1124
00:39:09,119 --> 00:39:13,280
the facts the you know the objectivity
1125
00:39:11,440 --> 00:39:15,200
and trying to make sure you've taken out
1126
00:39:13,280 --> 00:39:16,720
all kind of bias and subjectivity and
1127
00:39:15,200 --> 00:39:18,880
seeing things for what they really are
1128
00:39:16,720 --> 00:39:20,720
and and so on and so on an element of
1129
00:39:18,880 --> 00:39:21,760
critical thinking i really
1130
00:39:20,720 --> 00:39:23,200
think about it in the way of trying to
1131
00:39:21,760 --> 00:39:24,000
see through conspiracy theories is a
1132
00:39:23,200 --> 00:39:26,079
very
1133
00:39:24,000 --> 00:39:28,720
easy way for me to
1134
00:39:26,079 --> 00:39:30,640
to kind of understand it and that's why
1135
00:39:28,720 --> 00:39:32,320
i brought up the like but why does the
1136
00:39:30,640 --> 00:39:34,240
king want to carry out this quest but
1137
00:39:32,320 --> 00:39:36,000
why you know what are they what do they
1138
00:39:34,240 --> 00:39:38,320
stand to get from it because nothing's
1139
00:39:36,000 --> 00:39:40,560
for free so what are they what why are
1140
00:39:38,320 --> 00:39:42,640
they benefiting from it and
1141
00:39:40,560 --> 00:39:45,680
nine times out of ten it will be
1142
00:39:42,640 --> 00:39:49,040
a d d quest and it is it can be quite
1143
00:39:45,680 --> 00:39:51,599
two-dimensional but sometimes it is
1144
00:39:49,040 --> 00:39:53,520
nefarious to some extent
1145
00:39:51,599 --> 00:39:55,440
and i've got in my notes that it it can
1146
00:39:53,520 --> 00:39:56,800
be a bad thing and you mentioned earlier
1147
00:39:55,440 --> 00:39:58,400
on like
1148
00:39:56,800 --> 00:40:00,880
sometimes the players would get into
1149
00:39:58,400 --> 00:40:02,480
that mentality of the evil dm every
1150
00:40:00,880 --> 00:40:05,280
every npc has got something up their
1151
00:40:02,480 --> 00:40:07,839
sleeve and every npc has got some weird
1152
00:40:05,280 --> 00:40:09,520
you know seven year plan to foil us and
1153
00:40:07,839 --> 00:40:12,319
i'm like now that that's just a small
1154
00:40:09,520 --> 00:40:13,760
boy like he can't he can't he is seven
1155
00:40:12,319 --> 00:40:14,960
he hasn't got a seven year plan to kill
1156
00:40:13,760 --> 00:40:16,720
you here
1157
00:40:14,960 --> 00:40:19,040
because he himself is seven
1158
00:40:16,720 --> 00:40:20,880
so there is those that like
1159
00:40:19,040 --> 00:40:22,480
it can swing too much the other way and
1160
00:40:20,880 --> 00:40:24,800
that very much happened with my guys
1161
00:40:22,480 --> 00:40:27,040
after a couple of a couple of
1162
00:40:24,800 --> 00:40:27,920
you know inclement individuals they've
1163
00:40:27,040 --> 00:40:30,400
now
1164
00:40:27,920 --> 00:40:32,640
they the pendulum swung very much in the
1165
00:40:30,400 --> 00:40:35,520
mistrust direction
1166
00:40:32,640 --> 00:40:36,960
and now certainly it is slowly starting
1167
00:40:35,520 --> 00:40:38,880
to to come back in in the other
1168
00:40:36,960 --> 00:40:40,000
direction but um
1169
00:40:38,880 --> 00:40:41,920
i loved
1170
00:40:40,000 --> 00:40:43,440
when you mentioned earlier on about
1171
00:40:41,920 --> 00:40:45,359
learning each other and the dm and the
1172
00:40:43,440 --> 00:40:47,920
other players as
1173
00:40:45,359 --> 00:40:50,240
people as well as their characters
1174
00:40:47,920 --> 00:40:53,200
because they're such a huge amount of
1175
00:40:50,240 --> 00:40:55,280
the game is trust and it's it's very
1176
00:40:53,200 --> 00:40:57,040
simplistic for me to say trust each
1177
00:40:55,280 --> 00:40:58,800
other because that means basically
1178
00:40:57,040 --> 00:41:00,880
nothing um but
1179
00:40:58,800 --> 00:41:03,440
but what i mean is that like as i said
1180
00:41:00,880 --> 00:41:05,119
earlier on they trust me to have
1181
00:41:03,440 --> 00:41:07,119
like an enjoyable journey for them
1182
00:41:05,119 --> 00:41:08,240
they're trusting me to have that payoff
1183
00:41:07,119 --> 00:41:09,760
that they're willing to go on the
1184
00:41:08,240 --> 00:41:11,520
journey and to spend another year
1185
00:41:09,760 --> 00:41:14,960
playing because i know it'll be some
1186
00:41:11,520 --> 00:41:15,920
crazy end goal that'll be super fun
1187
00:41:14,960 --> 00:41:18,400
and
1188
00:41:15,920 --> 00:41:20,240
likewise and this is something harder to
1189
00:41:18,400 --> 00:41:21,680
builders between players and dms is
1190
00:41:20,240 --> 00:41:23,440
trusting
1191
00:41:21,680 --> 00:41:26,880
each other both
1192
00:41:23,440 --> 00:41:29,680
the dm trusting the players not uh
1193
00:41:26,880 --> 00:41:32,319
eventually not to just consider everyone
1194
00:41:29,680 --> 00:41:33,920
some nefarious evil do it but likewise
1195
00:41:32,319 --> 00:41:36,079
that is it's a two-way street the
1196
00:41:33,920 --> 00:41:37,520
players have to trust the dm to
1197
00:41:36,079 --> 00:41:39,119
not just
1198
00:41:37,520 --> 00:41:40,800
the old granny who was selling them
1199
00:41:39,119 --> 00:41:43,119
apples last session is ah stabbed you
1200
00:41:40,800 --> 00:41:45,760
all in the back like that is just
1201
00:41:43,119 --> 00:41:47,359
lame so the players have to trust the dm
1202
00:41:45,760 --> 00:41:50,800
to not do that as well and when you when
1203
00:41:47,359 --> 00:41:52,480
you start to finally kind of build that
1204
00:41:50,800 --> 00:41:54,240
trust in such a way where it all kind of
1205
00:41:52,480 --> 00:41:55,240
meets in the middle and becomes this
1206
00:41:54,240 --> 00:41:57,760
very
1207
00:41:55,240 --> 00:41:58,640
self-sustaining machine of role play
1208
00:41:57,760 --> 00:41:59,760
that is
1209
00:41:58,640 --> 00:42:01,680
that is the
1210
00:41:59,760 --> 00:42:03,760
the golden the objective that's the
1211
00:42:01,680 --> 00:42:06,160
sweet spot yeah that's the bit but it's
1212
00:42:03,760 --> 00:42:07,440
so hard to get to because people change
1213
00:42:06,160 --> 00:42:09,119
over time let them what they're
1214
00:42:07,440 --> 00:42:11,119
role-playing so trying to
1215
00:42:09,119 --> 00:42:13,520
keep this line
1216
00:42:11,119 --> 00:42:16,240
i mean i get asked about because i'm
1217
00:42:13,520 --> 00:42:18,720
working with students how how do i if
1218
00:42:16,240 --> 00:42:20,960
how do i encourage teamwork and and this
1219
00:42:18,720 --> 00:42:23,599
is something that i actually yeah i've
1220
00:42:20,960 --> 00:42:25,920
been yeah thinking a lot about because
1221
00:42:23,599 --> 00:42:28,880
obviously i'm talking about educational
1222
00:42:25,920 --> 00:42:31,680
use of dungeons and dragons how do i uh
1223
00:42:28,880 --> 00:42:35,359
specifically go about hitting certain
1224
00:42:31,680 --> 00:42:38,000
yeah learning outcomes and i mean again
1225
00:42:35,359 --> 00:42:39,839
i wrote this about uh kind of making
1226
00:42:38,000 --> 00:42:42,560
friends etc but i want to write another
1227
00:42:39,839 --> 00:42:45,440
article about teamwork i think the um
1228
00:42:42,560 --> 00:42:46,560
i can't remember what it's called the uh
1229
00:42:45,440 --> 00:42:49,280
the four
1230
00:42:46,560 --> 00:42:51,040
uh elements of let me try and find out
1231
00:42:49,280 --> 00:42:53,599
forming storms
1232
00:42:51,040 --> 00:42:56,240
yeah it's called tuckman's team of group
1233
00:42:53,599 --> 00:42:59,040
development models yeah forming storming
1234
00:42:56,240 --> 00:43:01,119
uh normalizing and performing yeah yeah
1235
00:42:59,040 --> 00:43:03,200
and i and i say you know
1236
00:43:01,119 --> 00:43:05,520
i will often yeah especially when the
1237
00:43:03,200 --> 00:43:07,760
the students are
1238
00:43:05,520 --> 00:43:08,880
fighting which happens because they as i
1239
00:43:07,760 --> 00:43:10,560
said they
1240
00:43:08,880 --> 00:43:12,079
yeah especially they come from video
1241
00:43:10,560 --> 00:43:14,160
game backgrounds where they will just
1242
00:43:12,079 --> 00:43:16,000
run and grab the loot as quickly as
1243
00:43:14,160 --> 00:43:18,240
possible and and some of them will
1244
00:43:16,000 --> 00:43:20,240
actually be munchkins which is i think
1245
00:43:18,240 --> 00:43:22,319
that step up from power gamer is where
1246
00:43:20,240 --> 00:43:24,400
they'll they'll grab all the magic items
1247
00:43:22,319 --> 00:43:26,400
and even if it yeah it benefits them a
1248
00:43:24,400 --> 00:43:28,240
tiny amount kind of
1249
00:43:26,400 --> 00:43:29,839
and it might benefit their teammate a
1250
00:43:28,240 --> 00:43:31,680
lot more they'll keep hold of it yeah
1251
00:43:29,839 --> 00:43:34,560
this is mine no this is mine because it
1252
00:43:31,680 --> 00:43:36,400
yeah it gives me that because one hit
1253
00:43:34,560 --> 00:43:38,960
once a year i'll do one point more
1254
00:43:36,400 --> 00:43:41,440
damage and that's all that matters
1255
00:43:38,960 --> 00:43:43,599
yeah so that's you know um but they'll
1256
00:43:41,440 --> 00:43:46,240
argue and they'll kind of they'll fight
1257
00:43:43,599 --> 00:43:47,680
and and actually i'll i'll sit back you
1258
00:43:46,240 --> 00:43:50,720
know as long as it obviously doesn't
1259
00:43:47,680 --> 00:43:52,240
come to blows or gets too serious
1260
00:43:50,720 --> 00:43:54,079
i've got this image of you sitting at
1261
00:43:52,240 --> 00:43:56,160
the table as the table is now just like
1262
00:43:54,079 --> 00:43:57,680
brawling and like bottles are flying and
1263
00:43:56,160 --> 00:43:59,839
you're just like no no this is team
1264
00:43:57,680 --> 00:44:02,560
building
1265
00:43:59,839 --> 00:44:05,200
but it is i mean that's that's genuinely
1266
00:44:02,560 --> 00:44:07,119
the the you know kind of the
1267
00:44:05,200 --> 00:44:09,359
kind of the player who i remember
1268
00:44:07,119 --> 00:44:12,240
specifically was like that
1269
00:44:09,359 --> 00:44:14,319
he realized that he upset other players
1270
00:44:12,240 --> 00:44:16,640
and you know i think that's now you know
1271
00:44:14,319 --> 00:44:19,359
in his mind as he goes forward and plays
1272
00:44:16,640 --> 00:44:22,079
that he should be maybe less like that
1273
00:44:19,359 --> 00:44:23,920
and hopefully in future that he will not
1274
00:44:22,079 --> 00:44:27,119
be like that at all and it kind of like
1275
00:44:23,920 --> 00:44:29,760
be be a player who who shares and and
1276
00:44:27,119 --> 00:44:31,920
sees those friendships as more important
1277
00:44:29,760 --> 00:44:33,200
you know and i i think that's that's it
1278
00:44:31,920 --> 00:44:34,880
yeah the
1279
00:44:33,200 --> 00:44:37,359
the friends we made along the way yeah
1280
00:44:34,880 --> 00:44:38,640
the kind of the the most important
1281
00:44:37,359 --> 00:44:40,400
lesson
1282
00:44:38,640 --> 00:44:41,920
in some ways
1283
00:44:40,400 --> 00:44:43,680
yeah well absolutely and that's why i
1284
00:44:41,920 --> 00:44:45,359
love that you know me
1285
00:44:43,680 --> 00:44:46,960
having more anecdotal evidence of my
1286
00:44:45,359 --> 00:44:49,760
adult players saying that so it you know
1287
00:44:46,960 --> 00:44:51,359
is it does it is absolutely true they're
1288
00:44:49,760 --> 00:44:52,319
super stoked to turn up every other week
1289
00:44:51,359 --> 00:44:54,480
to just
1290
00:44:52,319 --> 00:44:55,599
have the journey like where's the next
1291
00:44:54,480 --> 00:44:57,920
stop on the line it's not our
1292
00:44:55,599 --> 00:45:00,160
destination but it's an interesting
1293
00:44:57,920 --> 00:45:03,520
break
1294
00:45:00,160 --> 00:45:05,440
to kind of labor a metaphor there but um
1295
00:45:03,520 --> 00:45:07,359
i so
1296
00:45:05,440 --> 00:45:08,480
i guess this is this is also this again
1297
00:45:07,359 --> 00:45:10,160
this is also going to be an ageless
1298
00:45:08,480 --> 00:45:11,200
discussion i'm about to open up here but
1299
00:45:10,160 --> 00:45:12,480
i
1300
00:45:11,200 --> 00:45:14,319
because i want to talk about newer
1301
00:45:12,480 --> 00:45:16,400
players coming in to the hobby and
1302
00:45:14,319 --> 00:45:17,839
obviously that's going to be more likely
1303
00:45:16,400 --> 00:45:19,200
perhaps that's wrong but i would imagine
1304
00:45:17,839 --> 00:45:20,800
it more likely for younger players
1305
00:45:19,200 --> 00:45:21,760
because i've had less time being alive
1306
00:45:20,800 --> 00:45:23,359
to
1307
00:45:21,760 --> 00:45:26,240
play the game
1308
00:45:23,359 --> 00:45:28,079
stands to reason in my head uh
1309
00:45:26,240 --> 00:45:29,920
and i always so i when i started up my
1310
00:45:28,079 --> 00:45:32,160
game of six uh
1311
00:45:29,920 --> 00:45:34,000
four of them at brand brands banking me
1312
00:45:32,160 --> 00:45:36,160
completely new i don't know what it is
1313
00:45:34,000 --> 00:45:37,440
sounds cool i googled it there's this
1314
00:45:36,160 --> 00:45:39,440
thing called critical role that looked
1315
00:45:37,440 --> 00:45:40,880
good oh god alarm bells flying but
1316
00:45:39,440 --> 00:45:43,040
anyway that that was that was the level
1317
00:45:40,880 --> 00:45:44,240
of their experience coming in
1318
00:45:43,040 --> 00:45:48,480
and
1319
00:45:44,240 --> 00:45:50,480
so i as a quote unquote experienced dm
1320
00:45:48,480 --> 00:45:53,440
whether for whatever that means x years
1321
00:45:50,480 --> 00:45:55,680
number of dm various different groups um
1322
00:45:53,440 --> 00:45:57,359
i kind of want to treat the first
1323
00:45:55,680 --> 00:45:59,280
chapter of the first arc almost as a
1324
00:45:57,359 --> 00:46:01,680
prologue almost as a
1325
00:45:59,280 --> 00:46:03,680
very set piece elements
1326
00:46:01,680 --> 00:46:05,119
to have those learning opportunities i
1327
00:46:03,680 --> 00:46:06,560
call them so at the end of the session i
1328
00:46:05,119 --> 00:46:08,640
can be like
1329
00:46:06,560 --> 00:46:10,560
what i said so patronizing because again
1330
00:46:08,640 --> 00:46:13,119
20 people like my seniors as well but
1331
00:46:10,560 --> 00:46:15,920
being like what did you learn from that
1332
00:46:13,119 --> 00:46:18,640
and it's it's stuff like hey you don't
1333
00:46:15,920 --> 00:46:20,720
have to fight everybody like you don't
1334
00:46:18,640 --> 00:46:22,720
that that might not have necessarily
1335
00:46:20,720 --> 00:46:24,800
turned into a combat or maybe an npc you
1336
00:46:22,720 --> 00:46:26,240
know tagalong steps in and says whoa
1337
00:46:24,800 --> 00:46:28,079
whoa guys
1338
00:46:26,240 --> 00:46:29,920
what about we come to a compromise and
1339
00:46:28,079 --> 00:46:30,800
then the players go oh
1340
00:46:29,920 --> 00:46:32,800
can you
1341
00:46:30,800 --> 00:46:35,440
demo can you do that and i'm like
1342
00:46:32,800 --> 00:46:37,359
well it's happening right now so
1343
00:46:35,440 --> 00:46:39,359
of course there was there was this
1344
00:46:37,359 --> 00:46:41,440
wonderful article i read i think it was
1345
00:46:39,359 --> 00:46:44,079
about a year ago um
1346
00:46:41,440 --> 00:46:46,160
and it wasn't i mean the article
1347
00:46:44,079 --> 00:46:49,280
actually didn't say much at all um the
1348
00:46:46,160 --> 00:46:52,240
article was about a mom yeah um who her
1349
00:46:49,280 --> 00:46:54,640
child was playing dnd and what a great
1350
00:46:52,240 --> 00:46:56,960
thing it was to do during the pandemic
1351
00:46:54,640 --> 00:46:58,640
and then she was bonding with her son by
1352
00:46:56,960 --> 00:47:00,480
i think they got the hero's facebook and
1353
00:46:58,640 --> 00:47:02,480
then oh yeah she was cooking through
1354
00:47:00,480 --> 00:47:05,760
some of that but there was a wonderful
1355
00:47:02,480 --> 00:47:08,160
line in the middle of that saying that
1356
00:47:05,760 --> 00:47:10,480
my son had actually started the game
1357
00:47:08,160 --> 00:47:13,520
with our family and
1358
00:47:10,480 --> 00:47:16,319
he was teaching us that fighting wasn't
1359
00:47:13,520 --> 00:47:18,960
the only answer so i think that's such a
1360
00:47:16,319 --> 00:47:21,599
great thing yeah this this is a kind of
1361
00:47:18,960 --> 00:47:24,880
like it must be a teenage boy teaching
1362
00:47:21,599 --> 00:47:27,359
adults yeah his family that
1363
00:47:24,880 --> 00:47:28,640
fighting is not the oh god
1364
00:47:27,359 --> 00:47:30,559
you don't have to kill everyone you meet
1365
00:47:28,640 --> 00:47:31,599
yeah
1366
00:47:30,559 --> 00:47:33,359
so
1367
00:47:31,599 --> 00:47:35,440
yeah i think that's so important and i
1368
00:47:33,359 --> 00:47:37,680
think that's increasing you know
1369
00:47:35,440 --> 00:47:40,240
especially with the you know with the
1370
00:47:37,680 --> 00:47:42,800
the streamers now because role-playing
1371
00:47:40,240 --> 00:47:44,960
is so much more of an a important aspect
1372
00:47:42,800 --> 00:47:47,280
of the game than it used to be so i
1373
00:47:44,960 --> 00:47:49,920
think yeah as i said you know when when
1374
00:47:47,280 --> 00:47:52,240
i started yeah it was all about combat
1375
00:47:49,920 --> 00:47:55,280
it was all about the strategy um i mean
1376
00:47:52,240 --> 00:47:57,680
not not yeah 100 i you know one of the
1377
00:47:55,280 --> 00:47:59,599
things i've always loved about dnd is
1378
00:47:57,680 --> 00:48:02,240
is the options
1379
00:47:59,599 --> 00:48:04,720
to negotiate your way around something
1380
00:48:02,240 --> 00:48:07,839
or to try and trick the monster or doing
1381
00:48:04,720 --> 00:48:11,280
something like that um actually one of
1382
00:48:07,839 --> 00:48:13,839
the the the saddest things about
1383
00:48:11,280 --> 00:48:16,160
hobbit the the three movies that that
1384
00:48:13,839 --> 00:48:18,319
should have been one movie yeah the
1385
00:48:16,160 --> 00:48:20,480
whole thing was a travesty i'm sorry um
1386
00:48:18,319 --> 00:48:20,480
yeah
1387
00:48:22,160 --> 00:48:25,040
we'll pad this episode with 50 minutes
1388
00:48:23,680 --> 00:48:26,319
of you ranting about the hobby if you
1389
00:48:25,040 --> 00:48:28,800
want
1390
00:48:26,319 --> 00:48:30,400
i could i could do and about how
1391
00:48:28,800 --> 00:48:32,160
terrible it is but one of the saddest
1392
00:48:30,400 --> 00:48:34,640
things i think in
1393
00:48:32,160 --> 00:48:35,760
the the move from the book to the film
1394
00:48:34,640 --> 00:48:38,640
is
1395
00:48:35,760 --> 00:48:40,559
when bilbo meets the trolls and gets
1396
00:48:38,640 --> 00:48:42,400
captured by the trolls
1397
00:48:40,559 --> 00:48:45,040
now in the film
1398
00:48:42,400 --> 00:48:47,839
the dwarves and gandalf attack the
1399
00:48:45,040 --> 00:48:49,760
trolls and it's a fight
1400
00:48:47,839 --> 00:48:51,680
in the book
1401
00:48:49,760 --> 00:48:53,520
actually gandalf comes and starts
1402
00:48:51,680 --> 00:48:55,680
talking to the trolls and because he's
1403
00:48:53,520 --> 00:48:57,680
talking to them so much you know and i
1404
00:48:55,680 --> 00:48:59,119
i've read the book years or years ago so
1405
00:48:57,680 --> 00:49:00,720
i can't remember it very well but i
1406
00:48:59,119 --> 00:49:02,800
remember that actually he talks to the
1407
00:49:00,720 --> 00:49:04,559
trolls until it's morning and trolls in
1408
00:49:02,800 --> 00:49:06,160
the you know when they had daylight
1409
00:49:04,559 --> 00:49:06,960
turned to stone
1410
00:49:06,160 --> 00:49:09,520
so
1411
00:49:06,960 --> 00:49:11,200
it's not about combat it's about gandalf
1412
00:49:09,520 --> 00:49:12,880
going and just entertaining i can just
1413
00:49:11,200 --> 00:49:14,480
imagine that yeah and again off going
1414
00:49:12,880 --> 00:49:15,680
and telling them stories and making them
1415
00:49:14,480 --> 00:49:17,520
laugh and just
1416
00:49:15,680 --> 00:49:19,200
enjoying his company
1417
00:49:17,520 --> 00:49:21,440
you know and and these fascinating
1418
00:49:19,200 --> 00:49:23,760
stories that this wizard is telling
1419
00:49:21,440 --> 00:49:25,280
and then not realizing the time of day
1420
00:49:23,760 --> 00:49:27,520
it is you know
1421
00:49:25,280 --> 00:49:29,839
and again that's what that's a wonderful
1422
00:49:27,520 --> 00:49:32,480
thing kind of that i think it's a shame
1423
00:49:29,839 --> 00:49:34,400
it's not in the film yeah yeah
1424
00:49:32,480 --> 00:49:36,000
so i i think another thing i wanted to
1425
00:49:34,400 --> 00:49:38,079
add is once once
1426
00:49:36,000 --> 00:49:39,599
the players have learned
1427
00:49:38,079 --> 00:49:41,440
that and they've kind of stepped away
1428
00:49:39,599 --> 00:49:43,520
from their video game tropes and you
1429
00:49:41,440 --> 00:49:45,359
know kill seven wolves or whatever and
1430
00:49:43,520 --> 00:49:46,880
you know this that and the other and and
1431
00:49:45,359 --> 00:49:48,480
you know problem-solving skills like if
1432
00:49:46,880 --> 00:49:50,000
it is to kill seven moves like perhaps
1433
00:49:48,480 --> 00:49:51,680
they could just go and buy the meat that
1434
00:49:50,000 --> 00:49:54,319
the person wants and say they've done it
1435
00:49:51,680 --> 00:49:56,319
or you know 101 other solutions but
1436
00:49:54,319 --> 00:49:58,880
what i'm getting at is then later on
1437
00:49:56,319 --> 00:50:00,480
down the line when you you can kind of
1438
00:49:58,880 --> 00:50:02,960
kind of turn that all that trope on its
1439
00:50:00,480 --> 00:50:05,119
head so when you bring in creatures as
1440
00:50:02,960 --> 00:50:08,559
i'm doing now that are like mindless
1441
00:50:05,119 --> 00:50:10,880
aberrations that just just only exist
1442
00:50:08,559 --> 00:50:12,960
to fight and to consume
1443
00:50:10,880 --> 00:50:14,079
it means a little bit more because the
1444
00:50:12,960 --> 00:50:16,720
players
1445
00:50:14,079 --> 00:50:18,640
and their characters are like oh we
1446
00:50:16,720 --> 00:50:20,079
this is a rare occurrence where we can't
1447
00:50:18,640 --> 00:50:21,119
we're actually our hands are being
1448
00:50:20,079 --> 00:50:22,800
forced
1449
00:50:21,119 --> 00:50:24,720
we can't talk our way we can't there's
1450
00:50:22,800 --> 00:50:26,240
no we can't even trick these creatures
1451
00:50:24,720 --> 00:50:28,000
because they're just abominations you
1452
00:50:26,240 --> 00:50:30,079
know horrible creatures that don't have
1453
00:50:28,000 --> 00:50:31,839
a mind that just exist to destroy and
1454
00:50:30,079 --> 00:50:33,920
consume there's no there's no way we can
1455
00:50:31,839 --> 00:50:36,400
get around this or at least very few
1456
00:50:33,920 --> 00:50:38,480
ways we could get around this versus
1457
00:50:36,400 --> 00:50:40,640
anything else it kind of brings
1458
00:50:38,480 --> 00:50:42,079
the importance of those encounters up a
1459
00:50:40,640 --> 00:50:43,040
little bit if every encounter happened
1460
00:50:42,079 --> 00:50:44,400
to that point it's been fight fight
1461
00:50:43,040 --> 00:50:46,160
fight fight fight this is just another
1462
00:50:44,400 --> 00:50:48,079
one we fight but if you've had the
1463
00:50:46,160 --> 00:50:50,400
mixture of like we've bribed the guards
1464
00:50:48,079 --> 00:50:53,119
we've we've talked to the trolls until
1465
00:50:50,400 --> 00:50:55,200
morning we've only cut off you know
1466
00:50:53,119 --> 00:50:56,559
their lapels so we pretend we've killed
1467
00:50:55,200 --> 00:50:57,839
these people to the person that wants
1468
00:50:56,559 --> 00:50:58,960
the bounty
1469
00:50:57,839 --> 00:51:01,280
and then you get to appointments like
1470
00:50:58,960 --> 00:51:04,160
nope we can't talk to them we can't
1471
00:51:01,280 --> 00:51:06,319
bribe them we can't placate them we just
1472
00:51:04,160 --> 00:51:07,920
these like it's just a
1473
00:51:06,319 --> 00:51:09,280
disgusting horrible task that we're
1474
00:51:07,920 --> 00:51:11,520
forced to do
1475
00:51:09,280 --> 00:51:13,680
it almost brings up what would otherwise
1476
00:51:11,520 --> 00:51:15,520
be a just a routine combat to another
1477
00:51:13,680 --> 00:51:17,760
layer of like i've got a mess i've got
1478
00:51:15,520 --> 00:51:20,160
dirty my hands here and
1479
00:51:17,760 --> 00:51:22,240
it's disgusting and i i think that is an
1480
00:51:20,160 --> 00:51:25,040
another benefit there of that training
1481
00:51:22,240 --> 00:51:28,079
cycle yeah i think that now we are
1482
00:51:25,040 --> 00:51:30,160
moving more towards that um
1483
00:51:28,079 --> 00:51:32,079
especially i think as a
1484
00:51:30,160 --> 00:51:34,160
as a culture we've become a little bit
1485
00:51:32,079 --> 00:51:37,119
more aware of
1486
00:51:34,160 --> 00:51:39,599
the horrors of war and combat etc and
1487
00:51:37,119 --> 00:51:41,920
and you know we see on the tv and and it
1488
00:51:39,599 --> 00:51:43,040
becomes more i hope it kind of strikes
1489
00:51:41,920 --> 00:51:45,920
home to us
1490
00:51:43,040 --> 00:51:48,240
and the increase now of the game uh
1491
00:51:45,920 --> 00:51:50,559
using kind of um
1492
00:51:48,240 --> 00:51:52,559
players wanting to role play players
1493
00:51:50,559 --> 00:51:53,520
wanting to think of clever ways out i i
1494
00:51:52,559 --> 00:51:55,280
think that's
1495
00:51:53,520 --> 00:51:56,960
that's an important evolution of the
1496
00:51:55,280 --> 00:51:59,440
game i think that's yeah
1497
00:51:56,960 --> 00:52:01,359
that's really good in that sense
1498
00:51:59,440 --> 00:52:03,280
but then realizing that sometimes
1499
00:52:01,359 --> 00:52:05,359
there's no choice you know i think that
1500
00:52:03,280 --> 00:52:07,440
then making that decision and
1501
00:52:05,359 --> 00:52:09,599
and using the tools that they have
1502
00:52:07,440 --> 00:52:12,240
i i have really been kind of uh
1503
00:52:09,599 --> 00:52:14,880
interested in seeing uh how role-playing
1504
00:52:12,240 --> 00:52:17,680
games are moving more towards that
1505
00:52:14,880 --> 00:52:20,000
kind of role-playing aspect and and
1506
00:52:17,680 --> 00:52:22,640
it's difficult because the uh
1507
00:52:20,000 --> 00:52:25,520
how do you put mechanics on
1508
00:52:22,640 --> 00:52:27,839
role-playing or social skills you don't
1509
00:52:25,520 --> 00:52:30,160
want to you know you don't want to say i
1510
00:52:27,839 --> 00:52:32,400
seduce the guard
1511
00:52:30,160 --> 00:52:34,960
roller d20 yeah you're basically saying
1512
00:52:32,400 --> 00:52:38,240
like you acted as a human being poorly
1513
00:52:34,960 --> 00:52:40,000
you know in a way which is weird to hear
1514
00:52:38,240 --> 00:52:43,200
yeah
1515
00:52:40,000 --> 00:52:46,160
so uh yeah i mean it's it's it's good to
1516
00:52:43,200 --> 00:52:48,960
see more of those uh happening and as i
1517
00:52:46,160 --> 00:52:51,680
said i i'm i'm going to be investigating
1518
00:52:48,960 --> 00:52:53,920
that more to certain yeah certainly kind
1519
00:52:51,680 --> 00:52:56,319
of the the the students who are
1520
00:52:53,920 --> 00:52:58,720
attracted to dungeons and dragons or
1521
00:52:56,319 --> 00:53:01,760
role-playing games are the the nerdy
1522
00:52:58,720 --> 00:53:03,760
ones and so social skills i i know quite
1523
00:53:01,760 --> 00:53:05,760
a few um
1524
00:53:03,760 --> 00:53:09,040
yeah a lot of what i see online in terms
1525
00:53:05,760 --> 00:53:11,040
of using uh practical uh use of role
1526
00:53:09,040 --> 00:53:12,480
playing games is uh to teach those
1527
00:53:11,040 --> 00:53:15,520
social skills
1528
00:53:12,480 --> 00:53:17,839
um as i was saying before but um
1529
00:53:15,520 --> 00:53:20,800
actually trying to write
1530
00:53:17,839 --> 00:53:23,200
scenarios and write adventures where
1531
00:53:20,800 --> 00:53:24,800
they have to employ those things
1532
00:53:23,200 --> 00:53:26,960
is much more interesting i think yeah
1533
00:53:24,800 --> 00:53:28,800
that's that's going to be yeah and
1534
00:53:26,960 --> 00:53:30,640
hit those learning outcomes from from a
1535
00:53:28,800 --> 00:53:32,559
social skills aspect that's that's quite
1536
00:53:30,640 --> 00:53:34,480
tough yeah no i i imagine like
1537
00:53:32,559 --> 00:53:37,200
architecting those in a way that are you
1538
00:53:34,480 --> 00:53:39,839
know effective and meaningful is well
1539
00:53:37,200 --> 00:53:42,480
way outside of my area of uh
1540
00:53:39,839 --> 00:53:43,920
of expertise um so yeah i can imagine
1541
00:53:42,480 --> 00:53:45,680
that's where the you know the gold mine
1542
00:53:43,920 --> 00:53:47,440
is of of those
1543
00:53:45,680 --> 00:53:49,520
social encounters and i i mean i fit a
1544
00:53:47,440 --> 00:53:50,800
stereotype for sure i certainly when i
1545
00:53:49,520 --> 00:53:53,280
was younger i don't like sports still
1546
00:53:50,800 --> 00:53:54,880
don't like sports sports for chumps um
1547
00:53:53,280 --> 00:53:57,359
but also uh
1548
00:53:54,880 --> 00:53:58,720
being nerdy uh but hey look at me now
1549
00:53:57,359 --> 00:54:00,559
i'm like
1550
00:53:58,720 --> 00:54:03,040
handsome and charming modest so i guess
1551
00:54:00,559 --> 00:54:04,640
it's uh you know obviously
1552
00:54:03,040 --> 00:54:06,240
the proof is in the pudding
1553
00:54:04,640 --> 00:54:07,680
um is that is there anything you wanted
1554
00:54:06,240 --> 00:54:08,800
to talk about that we we haven't quite
1555
00:54:07,680 --> 00:54:11,839
covered yet
1556
00:54:08,800 --> 00:54:13,599
um i would say that
1557
00:54:11,839 --> 00:54:14,480
something i want to write about as well
1558
00:54:13,599 --> 00:54:15,760
is
1559
00:54:14,480 --> 00:54:17,280
i think that
1560
00:54:15,760 --> 00:54:19,359
role-playing games
1561
00:54:17,280 --> 00:54:21,359
i know that parents can be incredibly
1562
00:54:19,359 --> 00:54:23,440
busy but i think that
1563
00:54:21,359 --> 00:54:25,520
it is a yeah uh
1564
00:54:23,440 --> 00:54:28,000
one of the best things that parents can
1565
00:54:25,520 --> 00:54:30,079
do with their children obviously not
1566
00:54:28,000 --> 00:54:32,640
force them don't force them to do it but
1567
00:54:30,079 --> 00:54:34,079
uh if you certainly if you enjoy it then
1568
00:54:32,640 --> 00:54:36,079
you know actually i wrote this kind of
1569
00:54:34,079 --> 00:54:38,160
just recently don't force your children
1570
00:54:36,079 --> 00:54:39,520
to do it play with your friends let your
1571
00:54:38,160 --> 00:54:41,200
children watch when you're playing with
1572
00:54:39,520 --> 00:54:43,119
their children they're naturally curious
1573
00:54:41,200 --> 00:54:44,640
they'll want to play with you
1574
00:54:43,119 --> 00:54:47,280
but one of the best things that parents
1575
00:54:44,640 --> 00:54:50,960
can be doing with their children is
1576
00:54:47,280 --> 00:54:53,440
playing role-playing games because
1577
00:54:50,960 --> 00:54:56,640
i i remember my parents certainly my mom
1578
00:54:53,440 --> 00:54:59,119
was incredibly worried about one or two
1579
00:54:56,640 --> 00:55:01,119
friends i made as being bad influences i
1580
00:54:59,119 --> 00:55:02,319
mean this is normal chinese parents to
1581
00:55:01,119 --> 00:55:04,319
be honest with you in fact this is
1582
00:55:02,319 --> 00:55:06,480
normal any parents kind of like that
1583
00:55:04,319 --> 00:55:07,760
person is a bad influence for you yeah
1584
00:55:06,480 --> 00:55:10,000
um
1585
00:55:07,760 --> 00:55:11,760
and you know and i see it in the yeah
1586
00:55:10,000 --> 00:55:13,760
kind of the boarding house where the the
1587
00:55:11,760 --> 00:55:14,960
yeah kind of i mean some of the the boys
1588
00:55:13,760 --> 00:55:17,119
in the boarding house are you know
1589
00:55:14,960 --> 00:55:20,640
incredibly yeah well-mannered and
1590
00:55:17,119 --> 00:55:24,319
well-behaved and you know kind of um but
1591
00:55:20,640 --> 00:55:28,160
actually i had this yeah uh one boy who
1592
00:55:24,319 --> 00:55:31,040
was quite a devout muslim boy and
1593
00:55:28,160 --> 00:55:32,799
so one of the students decided dm and we
1594
00:55:31,040 --> 00:55:34,799
were heading through this little village
1595
00:55:32,799 --> 00:55:36,400
you know listeners will probably know
1596
00:55:34,799 --> 00:55:38,480
you know what uh adventure i'm talking
1597
00:55:36,400 --> 00:55:41,359
about but uh we are trying to avoid
1598
00:55:38,480 --> 00:55:44,480
these cultists uh and these i think the
1599
00:55:41,359 --> 00:55:46,240
kobolds this occult the dragon
1600
00:55:44,480 --> 00:55:48,400
and we have these villagers with us and
1601
00:55:46,240 --> 00:55:50,799
we're trying to get to the central keep
1602
00:55:48,400 --> 00:55:53,040
and the the village was yeah the town
1603
00:55:50,799 --> 00:55:54,559
was on fire and these houses weren't dry
1604
00:55:53,040 --> 00:55:57,680
and we were creeping from house to house
1605
00:55:54,559 --> 00:56:00,799
to try and you know avoid the patrols of
1606
00:55:57,680 --> 00:56:03,440
uh these cultists anyway one of the this
1607
00:56:00,799 --> 00:56:06,240
this boy who is a really you know nice
1608
00:56:03,440 --> 00:56:08,160
sweet boy uh he said
1609
00:56:06,240 --> 00:56:10,880
i'm gonna loot the house
1610
00:56:08,160 --> 00:56:12,400
and i was playing as a paladin and i was
1611
00:56:10,880 --> 00:56:13,440
kind of like i didn't want to kind of
1612
00:56:12,400 --> 00:56:15,599
put my
1613
00:56:13,440 --> 00:56:17,839
i don't know then i started roleplaying
1614
00:56:15,599 --> 00:56:21,040
it's just like what are you doing the
1615
00:56:17,839 --> 00:56:22,799
villagers are right there yeah yeah
1616
00:56:21,040 --> 00:56:24,799
what are they gonna do if we're looting
1617
00:56:22,799 --> 00:56:26,160
their house but he his mind was but it's
1618
00:56:24,799 --> 00:56:28,400
burning down anyway it's gonna get
1619
00:56:26,160 --> 00:56:30,640
destroyed anyway and he didn't see that
1620
00:56:28,400 --> 00:56:33,119
connects there
1621
00:56:30,640 --> 00:56:35,040
and kind of it took quite a
1622
00:56:33,119 --> 00:56:36,640
while for me to argue and convince him
1623
00:56:35,040 --> 00:56:38,480
that this was a bad thing to do that
1624
00:56:36,640 --> 00:56:40,400
they yeah either they would run away
1625
00:56:38,480 --> 00:56:41,680
from us because we're just looters or
1626
00:56:40,400 --> 00:56:43,119
they would attack us because we're
1627
00:56:41,680 --> 00:56:45,680
looting their houses
1628
00:56:43,119 --> 00:56:47,839
you know for him it was because he was
1629
00:56:45,680 --> 00:56:49,599
very much in a video game mentality it's
1630
00:56:47,839 --> 00:56:51,440
just like stuff is there i'm gonna loot
1631
00:56:49,599 --> 00:56:53,760
him he's gonna destroy anyway so i'm
1632
00:56:51,440 --> 00:56:55,359
gonna loot it but again in reality i'm
1633
00:56:53,760 --> 00:56:56,960
sure he would never do that because he's
1634
00:56:55,359 --> 00:56:58,960
such a sweet boy
1635
00:56:56,960 --> 00:57:01,599
but it's it's weird because
1636
00:56:58,960 --> 00:57:04,559
it then opens up those opportunities
1637
00:57:01,599 --> 00:57:06,240
kind of for parents to be talking to
1638
00:57:04,559 --> 00:57:07,280
their their children
1639
00:57:06,240 --> 00:57:09,839
about
1640
00:57:07,280 --> 00:57:12,240
morality about ethics about kind of the
1641
00:57:09,839 --> 00:57:14,480
way they go about things about the life
1642
00:57:12,240 --> 00:57:16,960
decisions they make it'll open up these
1643
00:57:14,480 --> 00:57:19,680
but also they'll get to know their that
1644
00:57:16,960 --> 00:57:21,599
yeah when you play with somebody
1645
00:57:19,680 --> 00:57:22,799
and i i think you find this i'm sure you
1646
00:57:21,599 --> 00:57:25,599
find this with your
1647
00:57:22,799 --> 00:57:28,000
players you know them so much more
1648
00:57:25,599 --> 00:57:30,720
deeply in terms of their the choices
1649
00:57:28,000 --> 00:57:32,640
they make the kind of the moral choices
1650
00:57:30,720 --> 00:57:34,720
especially and yes sometimes they're
1651
00:57:32,640 --> 00:57:37,520
role-playing i've got this this one
1652
00:57:34,720 --> 00:57:39,760
player who was in my my game who
1653
00:57:37,520 --> 00:57:41,280
kind of he really would embody body the
1654
00:57:39,760 --> 00:57:43,520
character and do things that were very
1655
00:57:41,280 --> 00:57:45,680
out of character of him which i i found
1656
00:57:43,520 --> 00:57:47,200
amazing uh and that's as
1657
00:57:45,680 --> 00:57:49,599
amazing as a player
1658
00:57:47,200 --> 00:57:51,839
but otherwise generally you learn a lot
1659
00:57:49,599 --> 00:57:53,359
about your your players just the way
1660
00:57:51,839 --> 00:57:56,160
they interact with each other the way
1661
00:57:53,359 --> 00:57:57,839
you can yeah as you said rely on them or
1662
00:57:56,160 --> 00:58:00,480
not rely on them
1663
00:57:57,839 --> 00:58:03,839
but uh yeah imagine now being a kind of
1664
00:58:00,480 --> 00:58:04,799
like a parent and you know seeing
1665
00:58:03,839 --> 00:58:06,799
actually
1666
00:58:04,799 --> 00:58:09,440
this is something that parents
1667
00:58:06,799 --> 00:58:11,119
can only see just generally
1668
00:58:09,440 --> 00:58:12,799
but when they play role-playing games
1669
00:58:11,119 --> 00:58:14,480
with their children they'll see so much
1670
00:58:12,799 --> 00:58:16,640
more deeply and they'll open up those
1671
00:58:14,480 --> 00:58:18,720
avenues for conversation about
1672
00:58:16,640 --> 00:58:21,119
those things and i i think that's that's
1673
00:58:18,720 --> 00:58:22,960
incredibly important and powerful
1674
00:58:21,119 --> 00:58:25,040
yeah thank you so much and we've put a
1675
00:58:22,960 --> 00:58:26,960
nice bookend there because we've talked
1676
00:58:25,040 --> 00:58:27,760
and started a lot about
1677
00:58:26,960 --> 00:58:29,520
you know
1678
00:58:27,760 --> 00:58:31,280
it being an educational vehicle for the
1679
00:58:29,520 --> 00:58:32,799
players and and the you know the
1680
00:58:31,280 --> 00:58:33,839
students and whatnot and we've ended
1681
00:58:32,799 --> 00:58:36,400
with
1682
00:58:33,839 --> 00:58:37,839
how the dm can learn something about
1683
00:58:36,400 --> 00:58:40,240
other people and stuff so it's a very
1684
00:58:37,839 --> 00:58:42,559
nice oh yeah very very wholesome
1685
00:58:40,240 --> 00:58:45,200
uh closed loop so thank you very much
1686
00:58:42,559 --> 00:58:47,040
for this for this chat today sam well
1687
00:58:45,200 --> 00:58:49,040
thank you again for having me it's uh
1688
00:58:47,040 --> 00:58:50,960
it's been great uh is there anything you
1689
00:58:49,040 --> 00:58:54,319
would like to promote
1690
00:58:50,960 --> 00:58:55,920
so i am actually i have a podcast that
1691
00:58:54,319 --> 00:58:58,319
i'm going to launch in the next couple
1692
00:58:55,920 --> 00:59:00,319
of weeks it is just a few interviews
1693
00:58:58,319 --> 00:59:03,040
with uh educators
1694
00:59:00,319 --> 00:59:05,520
other than that i you can find me online
1695
00:59:03,040 --> 00:59:07,280
on facebook and twitter mainly as the
1696
00:59:05,520 --> 00:59:09,119
educational dm
1697
00:59:07,280 --> 00:59:10,960
and i mean it's
1698
00:59:09,119 --> 00:59:13,040
yeah it's a lot of dm stuff but it's a
1699
00:59:10,960 --> 00:59:15,280
lot yeah it's a lot of educational stuff
1700
00:59:13,040 --> 00:59:16,480
as well so um
1701
00:59:15,280 --> 00:59:19,520
that is something you might want to go
1702
00:59:16,480 --> 00:59:22,559
and have a look at my blog articles
1703
00:59:19,520 --> 00:59:23,920
which are mostly about education and how
1704
00:59:22,559 --> 00:59:27,040
dnd
1705
00:59:23,920 --> 00:59:29,520
either can be used for education or
1706
00:59:27,040 --> 00:59:32,079
is educational is is on
1707
00:59:29,520 --> 00:59:34,240
dumpsterventures.com
1708
00:59:32,079 --> 00:59:36,079
so just search that out dump stat
1709
00:59:34,240 --> 00:59:38,079
adventures and you'll come up with a
1710
00:59:36,079 --> 00:59:40,160
blog and you know i write an article
1711
00:59:38,079 --> 00:59:41,359
maybe once every couple of months when i
1712
00:59:40,160 --> 00:59:43,040
get the time
1713
00:59:41,359 --> 00:59:44,880
but yeah that's uh
1714
00:59:43,040 --> 00:59:46,960
yeah i've got so much to say but just
1715
00:59:44,880 --> 00:59:49,839
not enough time to say it yeah that's
1716
00:59:46,960 --> 00:59:51,040
always always the way yeah yeah i mean
1717
00:59:49,839 --> 00:59:54,000
most of what you want to say is you know
1718
00:59:51,040 --> 00:59:54,960
ragging on the hobbit so yeah
1719
00:59:54,000 --> 00:59:58,000
yes
1720
00:59:54,960 --> 01:00:01,040
oh what a terrible phil
1721
00:59:58,000 --> 01:00:01,040
sorry i don't mean to trigger
1722
01:00:04,720 --> 01:00:08,160
uh by the time this episode comes out i
1723
01:00:06,559 --> 01:00:10,880
imagine your podcast is probably full
1724
01:00:08,160 --> 01:00:12,400
steam ahead anyway so as usual we'll put
1725
01:00:10,880 --> 01:00:14,640
all the links in the description please
1726
01:00:12,400 --> 01:00:18,160
do check it out it's been such a such a
1727
01:00:14,640 --> 01:00:20,640
fun and an interesting and dare i say
1728
01:00:18,160 --> 01:00:22,559
educational chat today so yeah all
1729
01:00:20,640 --> 01:00:24,640
that's left for me to say is again
1730
01:00:22,559 --> 01:00:27,040
thank you once more sam it's been it's
1731
01:00:24,640 --> 01:00:29,119
been super fun and super interesting so
1732
01:00:27,040 --> 01:00:31,440
yep thank you thanks again well sorry
1733
01:00:29,119 --> 01:00:33,280
again thank you it's uh it has been fun
1734
01:00:31,440 --> 01:00:35,520
it's it's good to to talk about these
1735
01:00:33,280 --> 01:00:37,119
things i just yeah in some ways i can't
1736
01:00:35,520 --> 01:00:38,799
stop talking about these things
1737
01:00:37,119 --> 01:00:42,319
um and actually i'm going to be back in
1738
01:00:38,799 --> 01:00:44,559
the uk in the you know uh next year from
1739
01:00:42,319 --> 01:00:45,920
september so who knows i might pop down
1740
01:00:44,559 --> 01:00:48,319
to southampton
1741
01:00:45,920 --> 01:00:50,880
sunny southampton that's uh amazing
1742
01:00:48,319 --> 01:00:54,720
let's get a drink so yeah yeah yeah for
1743
01:00:50,880 --> 01:00:57,920
sure uh some some health beer maybe
1744
01:00:54,720 --> 01:00:59,760
yes exactly yeah somehow oh beer to me
1745
01:00:57,920 --> 01:01:01,839
it's health beer oh god that sounds bad
1746
01:00:59,760 --> 01:01:04,000
anyway moving up there
1747
01:01:01,839 --> 01:01:06,960
thank you again thank you everybody for
1748
01:01:04,000 --> 01:01:09,119
listening at home please check out all
1749
01:01:06,960 --> 01:01:10,640
the sam's stuff and also please check
1750
01:01:09,119 --> 01:01:12,400
out all of my stuff drop a review if
1751
01:01:10,640 --> 01:01:14,880
you've enjoyed today's episode
1752
01:01:12,400 --> 01:01:17,839
otherwise thank you all for listening
1753
01:01:14,880 --> 01:01:17,839
and good night
1754
01:01:17,920 --> 01:01:21,920
and now it's time for the patreon shout
1755
01:01:19,520 --> 01:01:24,480
outs once again thank you to matt street
1756
01:01:21,920 --> 01:01:26,480
at mpstreet88 on twitter for supporting
1757
01:01:24,480 --> 01:01:28,400
the show if you need support running
1758
01:01:26,480 --> 01:01:29,640
your personal or business schedule head
1759
01:01:28,400 --> 01:01:31,839
to
1760
01:01:29,640 --> 01:01:33,520
virtualtimehustle.com or on instagram to
1761
01:01:31,839 --> 01:01:35,680
make that difference between should do
1762
01:01:33,520 --> 01:01:37,520
and done boss it better with support
1763
01:01:35,680 --> 01:01:39,839
from cat who will help you get back that
1764
01:01:37,520 --> 01:01:41,280
essential time you've been searching for
1765
01:01:39,839 --> 01:01:43,119
if you would like to support what we do
1766
01:01:41,280 --> 01:01:45,920
and get four shout outs a month head
1767
01:01:43,119 --> 01:01:47,440
over to patreon.com thinking critically
1768
01:01:45,920 --> 01:01:50,079
or you can just buy me a coffee at
1769
01:01:47,440 --> 01:01:51,680
kofi.com thinking critically
1770
01:01:50,079 --> 01:01:53,920
and because it's christmas eve i wanted
1771
01:01:51,680 --> 01:01:55,359
to wish you all a very merry christmas
1772
01:01:53,920 --> 01:01:57,760
no matter where you are what you're
1773
01:01:55,359 --> 01:02:00,400
doing i hope you have a very lovely time
1774
01:01:57,760 --> 01:02:01,920
celebrating with those closest to you
1775
01:02:00,400 --> 01:02:03,440
once again just you listening to the
1776
01:02:01,920 --> 01:02:05,039
show is a good enough christmas present
1777
01:02:03,440 --> 01:02:07,440
for me so
1778
01:02:05,039 --> 01:02:09,920
however saying that you can now leave
1779
01:02:07,440 --> 01:02:11,599
five star well any ratings but you know
1780
01:02:09,920 --> 01:02:13,680
five star would be nice
1781
01:02:11,599 --> 01:02:15,200
directly on the spotify app so if you
1782
01:02:13,680 --> 01:02:17,680
really wanted to give me a lovely
1783
01:02:15,200 --> 01:02:20,480
christmas present you could go and drop
1784
01:02:17,680 --> 01:02:23,200
me a nice little uh five star rating on
1785
01:02:20,480 --> 01:02:24,079
spotify or whatever rating you think is
1786
01:02:23,200 --> 01:02:27,440
fit
1787
01:02:24,079 --> 01:02:30,000
and do keep your ears open for the next
1788
01:02:27,440 --> 01:02:32,160
episode which is dropping on
1789
01:02:30,000 --> 01:02:33,839
new year's eve this year
1790
01:02:32,160 --> 01:02:36,240
uh that is the one to take us out of
1791
01:02:33,839 --> 01:02:40,760
2021 so look forward to that one guys
1792
01:02:36,240 --> 01:02:40,760
and i will see you then goodbye
1793
01:02:40,940 --> 01:02:52,889
[Applause]
1794
01:02:48,850 --> 01:02:52,889
[Music]
1795
01:02:55,130 --> 01:03:04,659
[Music]

Sam Cheung
Educational DM
I have been a maths teacher for over 20 years, and a roleplaying gamer for much longer (since about 1985). About 6 years ago I started playing D&D with my students and realised what a powerful educational tool I had on my hands. Since then I've been promoting the educational aspects of D&D and TTRPGs. I write blog articles, am active on social media and am just about to launch my podcast.