April 16, 2021

Season 1 Wrap Up


Well, here we are, 25 episodes later and a whole lot wiser! This is the wrap up and retrospective for season 1 and boy, what a journey it has been. This episode doesn't feature a guest, but instead you can humour me for an hour as I take a look back at the past six months and what it's meant to me as a player, DM, and human being. But first, the show would be nothing without the listeners and guests, so I take some time to thank all you lovely people, it's not hyperbole to say you've changed my life. Then I take a listen to a few of the episode snippets that I never got round to publishing, and embellish a little as to how they made the cut. Fair warning you'll have to excuse me tooting my own horn in this section, you have been warned! Then the second half of the show is dedicated to the Q&A. I had questions submitted from my guests, listeners, and my players and some are really spicy! It's a varied bunch, so if you want to hear about how it's impossible to disassociate the "human" from the "DM" alongside me gushing about my favourite NPCs, this is the section! And to close out the episode, I announce the listener-only competition that went out in episode 25.

  • 01:50 - Thank you all
  • 05:24 - Retrospective
  • 17:35 - Unreleased episode snippets & follow up
  • 26:58 - Q&A
  • 01:00:24 - Competition results

Follow me on:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

Transcript

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[Music]

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hello and welcome to the season one wrap

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up and retrospective today you have the

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pleasure of just myself

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and i'm here to

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yeah just just take a look back at

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the last oh six months maybe um that

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sounds like a long time well 25 episodes

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at least and yeah just take a little

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look back answer a few of your questions

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have a think about where i've come and

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and what the future holds so

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firstly i

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just wanted to thank all of my listeners

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so

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we're a pretty uh

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tight community right now and you know

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every time i

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go on to my distribution platform and i

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take a look at

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the numbers almost just by accident at

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this point it's

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it's a it's a it's a weird feeling i

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can't even describe it it's like hey

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there's

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you know there's people out there that

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like what you're doing

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[Laughter]

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which sounds weird but i think over the

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past

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year

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and so there's been a lot of

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self-doubt uh

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a lot of instances of

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you know lack of self-confidence so

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this is a this is a sincere

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thank you

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from the bottom of my heart to all my

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listeners you make it worth doing you

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make you've given my life another a lot

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of purpose so i do really appreciate

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every minute that my my episodes are

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listened to

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now

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the podcast itself would be nothing

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without the guests and

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man i

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i am just so

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incredibly lucky

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with

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the people that have agreed to

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join me on this

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little passion project of mine

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it's wild i took a bit of a gambit on

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the format you know having a different

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guest each week i'm lucky that i've got

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some supportive friends that got me

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through the first couple of episodes

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when

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i'm just you know

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just download doing a thing but i wanted

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to take some time to basically go

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through all the guests and i'm just

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gonna rattle them off

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but they each one have

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really helped me on this journey and

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everyone has been special and everyone

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has been unique and i've learned

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something

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new from every guest i've had on and boy

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have we had a lot of different guests

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and

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you know backgrounds and histories and

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experience and

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it's it's just been wild so

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without any further ado here we go

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we've got rob mcpherson thank you

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jack e l kareem aka fever dream studios

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howie from blue collard dm simon good

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friend simon jamie times two and dm

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confident

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manny from growed up geek

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nathan the brigzy check him out on

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twitch

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uh foolish swami dm who i met on

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instagram that was a really really fun

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time tim who is also now streaming on

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twitch check out his guitar

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kyle wagner totty aka mr back you down

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interesting episode very fun educational

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for me

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mike the hipster that was nice to have a

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british guy on that i didn't know so

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that was lots of fun

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we had christian from my sound delve app

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which was again a very interesting piece

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to see it from a completely different

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way of playing the game

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uh another uk guy we had phil uh the

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world builder

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archetypes with adam gumby

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tabletop journeys how could i forget my

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guys josh and leonica my first episode

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with more than one guest uh scary i

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think

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but turned out bloody fantastic so i'm

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very happy with that

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we've got

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eos ricanto

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we have the whole i've done it again we

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had most of the cast of no small roles

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uh which was exceptionally intimidating

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but

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insanely enjoyable again

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i got seango games

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uh nominee wrath guy called andrew very

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very interesting episode

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scott optional rule again a fantastic

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episode all about player agency

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but wine ants aka cryptographer

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super useful super interesting talk all

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about fudging dice rolls

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and then finally closing out the episode

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we had cal aka the baron

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so i just wanted to thank everybody all

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24 of you for

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joining me on this journey and there's a

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special place

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in my heart for

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the first three uh so that's kareem

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fever dream studios howie from blue

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collar dm

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and manny from grow up geek the those

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were the three people who i didn't

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originally know or didn't didn't already

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know in my life and they were the first

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three strangers in quotes and

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it really means a lot to me that they

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were willing to take that risk and take

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that chance on just

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going on some random british dudes

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podcast and it's the confidence i gained

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through those early episodes with those

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guys that have enabled me to keep going

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and to meet all these other wonderful

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new people so a special place in my

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heart as i said

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so yeah it's it's just been this

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really

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wild ride

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i i went in completely cold with

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literally just this pipe dream idea of

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wouldn't it be cool if i did a podcast

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where i talked about a single word or

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topic and discussed it with different

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people every episode and that was it i

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pretty much just dived straight in

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set up an account

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started thinking about topics reached

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out to a couple of my friends and

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players and then

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made it made of twitter and that was it

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i'd never

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really

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thought that much far ahead

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and it's one of those you know hindsight

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is 20 20 kind of things and looking back

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now it's just like wow that's that's

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bonkers i think i think one of the

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things i'm i'm probably most proud of is

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keeping this velocity of

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an episode every week the first episode

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released on a thursday but since then

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everything else was released at 1pm on a

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friday give or take a few late episodes

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but hey life gets in the way sometimes

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i mean again i say i'm proud but that is

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partly and thanks to the guests that

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i've had and who've been willing to

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spend that time with me and sometimes

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short notice to to join me on this

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journey

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but yeah it's just been so exciting

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interesting

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busy uh

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but there's there's

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there's something

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i get i get a a very unique sense of

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excitement when i sit down on discord to

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chat to a guest who

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i

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have had sometimes very little

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interaction with up until that point and

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only

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you know we've agreed a topic with a

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greater time in a day and then i'm not

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right

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once more let's go and

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every time i have a little bit of

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apprehension and every time that has

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been misplaced because

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people have just been so

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friendly and supportive

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and

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it's been a way to meet a lot of new

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people that

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i've probably met the most new people in

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the last

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five months than i've met in the last

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like three years

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so

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yes it's a very interesting time

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and

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i think one of the one of the

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bigger things i've realized is obviously

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you know there's many different ways to

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play but

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i mean i'm in a quite a unique position

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here where i'm speaking to you know at a

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time for recording this i've recorded

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maybe 30

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episodes in total

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and that's

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getting to be like a decent sized data

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set for people's experiences for their

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games and how they play their games so

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i've had people that

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oh we only play twice a year we play for

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three days

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in the summer and then three days in the

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winter and we go and we have a holiday

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somewhere and that and that is so

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out of this world to me i'm like nope we

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play it every two weeks on a tuesday at

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7 pm

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and that's

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that's the routine

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and

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you know it's it's eye opening it's

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it's enriched me like i i have a greater

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empathy now and a greater

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understanding of

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how people approach

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dnd and ttrpgs

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from from all across the world we've had

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plenty from

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the united states both central eastern

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and western uh a couple of canadians

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a couple of europeans couple of uh

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british guys um recording with a couple

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of uh australians at some point

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and to get that breadth of knowledge is

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i'm very honored and flattered it's it's

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very interesting i have to say you know

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how the people approach dming how the

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people approach playing

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how that

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changes your game when you're only

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playing

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every six months or you know they

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and a lot of people play with strangers

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whereas that's something i've never done

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ever i've only ever played with people i

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at least have some kind of pre-existing

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relationship with

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and again that's that's

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sounds very alien to me

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but in reality it's something a lot of

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people do all the time and again that's

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such a big difference there to how the

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game is played the kind of concessions

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you have to make both as a player and a

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dm

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00:09:29,200 --> 00:09:35,040
something i never really thought of and

275
00:09:32,399 --> 00:09:36,959
it's when you start to appreciate those

276
00:09:35,040 --> 00:09:39,120
differences those nuances that it can

277
00:09:36,959 --> 00:09:42,399
just enrich your

278
00:09:39,120 --> 00:09:43,920
journey at the table and of course

279
00:09:42,399 --> 00:09:46,320
you know here's me

280
00:09:43,920 --> 00:09:48,399
dming my my homebrew campaign with a

281
00:09:46,320 --> 00:09:50,880
bunch of friends and that's it it

282
00:09:48,399 --> 00:09:52,880
doesn't extend past the table it's the

283
00:09:50,880 --> 00:09:55,440
seven of us and it's goofy and it's

284
00:09:52,880 --> 00:09:57,760
stupid and it's fun

285
00:09:55,440 --> 00:09:58,880
and there's no responsibility other than

286
00:09:57,760 --> 00:10:01,440
the regular dm and player

287
00:09:58,880 --> 00:10:02,480
responsibilities and then i i compare

288
00:10:01,440 --> 00:10:04,560
that to

289
00:10:02,480 --> 00:10:05,519
say no small roles

290
00:10:04,560 --> 00:10:07,440
or

291
00:10:05,519 --> 00:10:10,160
another actual player recorded with

292
00:10:07,440 --> 00:10:11,680
let's chew for later on that

293
00:10:10,160 --> 00:10:13,680
it's

294
00:10:11,680 --> 00:10:15,040
it's tricky it's like a completely

295
00:10:13,680 --> 00:10:17,519
it's completely different but also

296
00:10:15,040 --> 00:10:19,120
exactly the same at the same time

297
00:10:17,519 --> 00:10:22,480
which probably makes very little sense

298
00:10:19,120 --> 00:10:24,240
to anyone other than me but

299
00:10:22,480 --> 00:10:26,480
it's just those tricky little nuances

300
00:10:24,240 --> 00:10:28,640
that i just never appreciated other than

301
00:10:26,480 --> 00:10:30,480
like i sit down another

302
00:10:28,640 --> 00:10:32,959
goof around with my friends for four

303
00:10:30,480 --> 00:10:36,000
hours cool no there's like a whole thing

304
00:10:32,959 --> 00:10:38,640
it's a business and so on and so on so

305
00:10:36,000 --> 00:10:39,600
it's been quite the journey

306
00:10:38,640 --> 00:10:40,800
and

307
00:10:39,600 --> 00:10:42,240
i've been

308
00:10:40,800 --> 00:10:43,680
exceptionally lucky to meet so many

309
00:10:42,240 --> 00:10:44,800
interesting people

310
00:10:43,680 --> 00:10:47,279
and uh

311
00:10:44,800 --> 00:10:51,680
apparently we'll continue to do so and

312
00:10:47,279 --> 00:10:52,800
it seems no sign of stopping

313
00:10:51,680 --> 00:10:55,440
so

314
00:10:52,800 --> 00:10:58,399
obviously a lot has also changed in the

315
00:10:55,440 --> 00:11:01,200
the d and d sphere i suppose is one way

316
00:10:58,399 --> 00:11:03,200
to put it i think in one of the episodes

317
00:11:01,200 --> 00:11:06,320
we talked about how

318
00:11:03,200 --> 00:11:09,760
d d is this kind of evergreen

319
00:11:06,320 --> 00:11:11,760
thing and players and dm's

320
00:11:09,760 --> 00:11:14,720
there's no plateau you just keep

321
00:11:11,760 --> 00:11:16,079
learning you just keep evolving and

322
00:11:14,720 --> 00:11:19,120
refining

323
00:11:16,079 --> 00:11:21,200
how you approach those activities

324
00:11:19,120 --> 00:11:22,800
it never ends and

325
00:11:21,200 --> 00:11:23,680
you know selfishly one reason i did this

326
00:11:22,800 --> 00:11:25,279
was to

327
00:11:23,680 --> 00:11:26,880
was to speed up that process a little

328
00:11:25,279 --> 00:11:29,120
bit and to learn those

329
00:11:26,880 --> 00:11:31,120
tricks and tips and and other approaches

330
00:11:29,120 --> 00:11:32,720
people have to help round me out as a

331
00:11:31,120 --> 00:11:34,640
player in a dm

332
00:11:32,720 --> 00:11:36,240
and i'd like to think it's it's done

333
00:11:34,640 --> 00:11:37,920
that and i also like to think it's

334
00:11:36,240 --> 00:11:39,519
helped other people

335
00:11:37,920 --> 00:11:41,760
so yeah it's one of these things that

336
00:11:39,519 --> 00:11:44,160
just keeps going and i think

337
00:11:41,760 --> 00:11:46,560
i've been again lucky that

338
00:11:44,160 --> 00:11:48,399
audrey wizards themselves have put out

339
00:11:46,560 --> 00:11:50,320
some additional content since starting

340
00:11:48,399 --> 00:11:51,519
the podcast so it's quite an interesting

341
00:11:50,320 --> 00:11:53,680
time when tasha's called you know

342
00:11:51,519 --> 00:11:54,480
everything came out i've very much dived

343
00:11:53,680 --> 00:11:56,720
into

344
00:11:54,480 --> 00:11:58,720
into that and how that

345
00:11:56,720 --> 00:12:00,320
has kind of impacted

346
00:11:58,720 --> 00:12:02,160
the space

347
00:12:00,320 --> 00:12:03,839
it's probably more than i've really had

348
00:12:02,160 --> 00:12:06,000
time to appreciate and probably

349
00:12:03,839 --> 00:12:08,079
deserving of its own episode at some

350
00:12:06,000 --> 00:12:10,079
point the whole kind of custom lineage

351
00:12:08,079 --> 00:12:11,040
custom race aspect that i've actually

352
00:12:10,079 --> 00:12:13,120
used

353
00:12:11,040 --> 00:12:15,680
for like a a four shot

354
00:12:13,120 --> 00:12:17,680
i'm playing in a custom race which you

355
00:12:15,680 --> 00:12:19,680
know before dashes came out i was very

356
00:12:17,680 --> 00:12:22,240
much like yeah there's like a million

357
00:12:19,680 --> 00:12:23,200
races that's that's fine

358
00:12:22,240 --> 00:12:24,880
but then

359
00:12:23,200 --> 00:12:27,040
literally the next character i make

360
00:12:24,880 --> 00:12:28,959
immediately makes use of it and i

361
00:12:27,040 --> 00:12:31,040
changed my tune overnight almost to be

362
00:12:28,959 --> 00:12:32,480
like oh yeah that's super handy and yeah

363
00:12:31,040 --> 00:12:33,200
that's i could definitely make use of

364
00:12:32,480 --> 00:12:35,760
that

365
00:12:33,200 --> 00:12:38,480
so yeah that there's been that um we've

366
00:12:35,760 --> 00:12:40,800
also had like ravenloft and castrat has

367
00:12:38,480 --> 00:12:43,040
been kind of revamped and re-released

368
00:12:40,800 --> 00:12:45,519
but as regular listeners will know i'm

369
00:12:43,040 --> 00:12:46,720
not a a super keen fan on published

370
00:12:45,519 --> 00:12:48,399
modules so

371
00:12:46,720 --> 00:12:50,000
probably not something i'm going to

372
00:12:48,399 --> 00:12:52,399
experience but

373
00:12:50,000 --> 00:12:54,079
definitely something i should probably

374
00:12:52,399 --> 00:12:55,920
just have to find the right dm i have to

375
00:12:54,079 --> 00:12:57,440
say and then i would

376
00:12:55,920 --> 00:12:58,720
i probably would like to play cursor

377
00:12:57,440 --> 00:13:00,480
struts if anyone's listening there you

378
00:12:58,720 --> 00:13:01,540
go consider that a job application a job

379
00:13:00,480 --> 00:13:03,200
opening for you guys uh

380
00:13:01,540 --> 00:13:05,279
[Laughter]

381
00:13:03,200 --> 00:13:08,399
it's just yeah this is this ongoing

382
00:13:05,279 --> 00:13:10,000
experience and

383
00:13:08,399 --> 00:13:11,760
part of that is

384
00:13:10,000 --> 00:13:13,920
so as i mentioned earlier i had this

385
00:13:11,760 --> 00:13:16,160
this grand idea i was like hey why don't

386
00:13:13,920 --> 00:13:17,600
i just have a bunch of topics here's his

387
00:13:16,160 --> 00:13:19,440
ten i can think off off the top of my

388
00:13:17,600 --> 00:13:21,279
head that sounds like a great idea danny

389
00:13:19,440 --> 00:13:24,320
you should go ahead and do it cool i

390
00:13:21,279 --> 00:13:25,279
will thanks analo and i

391
00:13:24,320 --> 00:13:29,360
did

392
00:13:25,279 --> 00:13:32,880
and my list of unallocated topics has

393
00:13:29,360 --> 00:13:36,560
really expanded and contracted extremely

394
00:13:32,880 --> 00:13:38,000
over the over the past five months uh as

395
00:13:36,560 --> 00:13:39,680
obviously people have people have

396
00:13:38,000 --> 00:13:42,000
snapped them up and taken them and then

397
00:13:39,680 --> 00:13:43,519
i've gone down to like oh i actually

398
00:13:42,000 --> 00:13:45,040
don't have any more topics to talk about

399
00:13:43,519 --> 00:13:46,399
but then i'll have a flash of

400
00:13:45,040 --> 00:13:48,880
inspiration and suddenly that will

401
00:13:46,399 --> 00:13:50,800
balloon out again um again often with

402
00:13:48,880 --> 00:13:52,880
support from from others and from

403
00:13:50,800 --> 00:13:53,920
friends and stuff and

404
00:13:52,880 --> 00:13:56,560
somehow

405
00:13:53,920 --> 00:13:58,639
don't don't ask me somehow i've managed

406
00:13:56,560 --> 00:14:01,920
to keep it going up as i said up until

407
00:13:58,639 --> 00:14:04,720
like 35 40 episodes i'm looking at my

408
00:14:01,920 --> 00:14:07,440
list now oh gosh it's probably near a 50

409
00:14:04,720 --> 00:14:09,920
if i'm being completely frank of of

410
00:14:07,440 --> 00:14:11,920
topics which again had you

411
00:14:09,920 --> 00:14:13,040
said that to me at the beginning

412
00:14:11,920 --> 00:14:14,800
i

413
00:14:13,040 --> 00:14:16,560
probably wouldn't have realized you know

414
00:14:14,800 --> 00:14:18,800
appreciated

415
00:14:16,560 --> 00:14:21,040
how this this structure of this podcast

416
00:14:18,800 --> 00:14:23,440
was as equally limiting as it is freeing

417
00:14:21,040 --> 00:14:25,360
so that the whole purpose was like i

418
00:14:23,440 --> 00:14:27,920
want the topics to be this kind of

419
00:14:25,360 --> 00:14:30,639
ambiguous ooh how how what does that

420
00:14:27,920 --> 00:14:31,760
mean to me within the dnd framework

421
00:14:30,639 --> 00:14:33,600
and

422
00:14:31,760 --> 00:14:35,279
you hear the beginning of most episodes

423
00:14:33,600 --> 00:14:37,120
i'm like yep definitely didn't think of

424
00:14:35,279 --> 00:14:39,680
it in that way and that's i love that

425
00:14:37,120 --> 00:14:41,040
that's that's precisely why i'm doing it

426
00:14:39,680 --> 00:14:43,360
and i hope that

427
00:14:41,040 --> 00:14:46,560
the listeners you guys also find it just

428
00:14:43,360 --> 00:14:48,000
as enjoyable to have that oh wow yeah

429
00:14:46,560 --> 00:14:50,160
that is an interesting way to approach

430
00:14:48,000 --> 00:14:51,920
that topic um

431
00:14:50,160 --> 00:14:55,440
but likewise obviously limiting it to a

432
00:14:51,920 --> 00:14:57,279
single word uh and i like

433
00:14:55,440 --> 00:14:59,839
i've never considered myself

434
00:14:57,279 --> 00:15:01,120
a creator or an artist yes i do my

435
00:14:59,839 --> 00:15:02,000
homebrew campaign but it's a very

436
00:15:01,120 --> 00:15:04,480
different

437
00:15:02,000 --> 00:15:06,959
thing it's a lot more fluid and i never

438
00:15:04,480 --> 00:15:10,480
really considered myself

439
00:15:06,959 --> 00:15:12,800
precious but when it's come to this

440
00:15:10,480 --> 00:15:14,880
podcast i am very much like i've talked

441
00:15:12,800 --> 00:15:16,480
to prospective guests in the past and

442
00:15:14,880 --> 00:15:19,519
and some of them have suggested oh what

443
00:15:16,480 --> 00:15:21,680
about this topic which is like

444
00:15:19,519 --> 00:15:24,880
player interaction for sake of example

445
00:15:21,680 --> 00:15:26,399
and i'm like that is fantastic but

446
00:15:24,880 --> 00:15:28,000
and let me just [ __ ] the gun so i can

447
00:15:26,399 --> 00:15:30,720
shoot myself in the foot and say i've

448
00:15:28,000 --> 00:15:32,320
kind of limited it to a single word

449
00:15:30,720 --> 00:15:33,759
i'm like we've got to i think you know

450
00:15:32,320 --> 00:15:35,680
thanks i guess at that point we kind of

451
00:15:33,759 --> 00:15:37,519
worked together to to get to a single

452
00:15:35,680 --> 00:15:39,759
word but it was i have to put my hands

453
00:15:37,519 --> 00:15:42,079
up and say that was a bit of a

454
00:15:39,759 --> 00:15:44,000
contrivance it was a bit of a like oh

455
00:15:42,079 --> 00:15:45,920
we've had to take in a little step maybe

456
00:15:44,000 --> 00:15:47,440
too far there just to bend it into the

457
00:15:45,920 --> 00:15:49,839
structure of the show

458
00:15:47,440 --> 00:15:52,880
so i'm i am a little bit anxious that

459
00:15:49,839 --> 00:15:54,720
one day i am literally going to be just

460
00:15:52,880 --> 00:15:57,360
running on fumes or i'm just going to be

461
00:15:54,720 --> 00:15:59,519
having so contrived topics that it's

462
00:15:57,360 --> 00:16:01,920
almost pointless at that point but

463
00:15:59,519 --> 00:16:02,880
thankfully we are not there yet or that

464
00:16:01,920 --> 00:16:04,720
they

465
00:16:02,880 --> 00:16:06,880
may well come and at which point i might

466
00:16:04,720 --> 00:16:09,279
have to think about shaking it up a

467
00:16:06,880 --> 00:16:11,440
little bit or perhaps just

468
00:16:09,279 --> 00:16:13,360
starting again and going around the loop

469
00:16:11,440 --> 00:16:14,720
but with different guests in that slot

470
00:16:13,360 --> 00:16:16,480
something i honestly haven't thought

471
00:16:14,720 --> 00:16:17,519
about too much but

472
00:16:16,480 --> 00:16:20,480
it is

473
00:16:17,519 --> 00:16:23,600
an ongoing background anxiety of mine

474
00:16:20,480 --> 00:16:25,680
every time a new guest

475
00:16:23,600 --> 00:16:27,519
wants to chat or has a you know i'm

476
00:16:25,680 --> 00:16:29,120
talking to somebody about

477
00:16:27,519 --> 00:16:30,000
uh arranging a time or a topic and

478
00:16:29,120 --> 00:16:32,000
they're like

479
00:16:30,000 --> 00:16:34,720
how do the topics work and i'm like do

480
00:16:32,000 --> 00:16:36,399
you know what i've got three left um

481
00:16:34,720 --> 00:16:37,920
maybe we should think of a new one

482
00:16:36,399 --> 00:16:40,000
because

483
00:16:37,920 --> 00:16:40,880
please please help um

484
00:16:40,000 --> 00:16:42,399
so

485
00:16:40,880 --> 00:16:44,800
again this is this is another call if

486
00:16:42,399 --> 00:16:46,240
anyone has any ideas for topics

487
00:16:44,800 --> 00:16:48,079
that we

488
00:16:46,240 --> 00:16:49,519
perhaps haven't covered yet or a

489
00:16:48,079 --> 00:16:50,639
different kind of

490
00:16:49,519 --> 00:16:52,880
approach

491
00:16:50,639 --> 00:16:55,839
to a a topic

492
00:16:52,880 --> 00:16:57,279
a synonym in some ways can be different

493
00:16:55,839 --> 00:16:58,480
enough that it

494
00:16:57,279 --> 00:17:00,560
encourages

495
00:16:58,480 --> 00:17:03,360
different perspectives

496
00:17:00,560 --> 00:17:04,720
please do let me know i'm you know just

497
00:17:03,360 --> 00:17:05,760
from the episodes we've had we've had

498
00:17:04,720 --> 00:17:07,679
some real

499
00:17:05,760 --> 00:17:10,880
kind of abstract

500
00:17:07,679 --> 00:17:13,360
some esoteric topics that are just like

501
00:17:10,880 --> 00:17:15,919
on on the face of it has no connection

502
00:17:13,360 --> 00:17:17,910
to d d but we know where there's a will

503
00:17:15,919 --> 00:17:20,079
i'll i'll certainly find a way so

504
00:17:17,910 --> 00:17:21,120
[Laughter]

505
00:17:20,079 --> 00:17:22,400
it might even just get to the point

506
00:17:21,120 --> 00:17:24,160
where i've just got a dictionary and i'm

507
00:17:22,400 --> 00:17:25,360
just like right well

508
00:17:24,160 --> 00:17:27,280
aardvarks

509
00:17:25,360 --> 00:17:29,039
what does that mean to you in the dnd

510
00:17:27,280 --> 00:17:30,720
framework and

511
00:17:29,039 --> 00:17:33,840
i'm imagining we could probably we could

512
00:17:30,720 --> 00:17:33,840
probably make it work

513
00:17:35,600 --> 00:17:41,039
so moving on a little bit i've got a

514
00:17:39,120 --> 00:17:42,559
couple of you know you may have seen on

515
00:17:41,039 --> 00:17:45,520
twitter and instagram i've done a couple

516
00:17:42,559 --> 00:17:47,520
of like episode snippets in the past and

517
00:17:45,520 --> 00:17:48,880
unfortunately due to time constraints i

518
00:17:47,520 --> 00:17:51,600
haven't always had the opportunity to

519
00:17:48,880 --> 00:17:53,280
kind of push those out at the time

520
00:17:51,600 --> 00:17:55,120
needed to make them relevant to the

521
00:17:53,280 --> 00:17:57,919
episodes so what i wanted to do is

522
00:17:55,120 --> 00:17:59,679
dedicate a little bit of time now into

523
00:17:57,919 --> 00:18:00,720
sharing you guys some of those snippets

524
00:17:59,679 --> 00:18:03,919
that haven't quite made it out to the

525
00:18:00,720 --> 00:18:07,039
public so for starter for 10 we are

526
00:18:03,919 --> 00:18:10,320
actually lucky in that we have

527
00:18:07,039 --> 00:18:11,679
three snippets from optional rule scott

528
00:18:10,320 --> 00:18:13,120
who obviously if you've listened to the

529
00:18:11,679 --> 00:18:15,440
agency episode you would have you would

530
00:18:13,120 --> 00:18:16,640
have heard these already however

531
00:18:15,440 --> 00:18:18,480
they were they were such kind of you

532
00:18:16,640 --> 00:18:19,679
know flagship parts of that episode that

533
00:18:18,480 --> 00:18:21,200
i wanted to dedicate them a little bit

534
00:18:19,679 --> 00:18:23,360
more time as they haven't been released

535
00:18:21,200 --> 00:18:25,039
as official snippets and maybe kind of

536
00:18:23,360 --> 00:18:26,160
have a little retrospective on them as

537
00:18:25,039 --> 00:18:27,919
well so

538
00:18:26,160 --> 00:18:31,120
here's the first one where we've got

539
00:18:27,919 --> 00:18:32,880
scott from optional rule talking about

540
00:18:31,120 --> 00:18:35,039
agency within

541
00:18:32,880 --> 00:18:37,200
the framework of dnd and how

542
00:18:35,039 --> 00:18:38,960
the different elements of play affect

543
00:18:37,200 --> 00:18:40,400
player agency

544
00:18:38,960 --> 00:18:42,720
maybe even worth noting right out of the

545
00:18:40,400 --> 00:18:45,200
gate that in a game as it relates to

546
00:18:42,720 --> 00:18:47,919
tabletop games the dm

547
00:18:45,200 --> 00:18:50,000
dictates the options the player uh

548
00:18:47,919 --> 00:18:52,320
dictates the choices so the exercise

549
00:18:50,000 --> 00:18:54,960
agency and the dice dictate the outcome

550
00:18:52,320 --> 00:18:58,000
so that's really the core agency is a

551
00:18:54,960 --> 00:19:00,400
core component of gameplay for a player

552
00:18:58,000 --> 00:19:01,919
in any tabletop role-playing game

553
00:19:00,400 --> 00:19:04,720
i really

554
00:19:01,919 --> 00:19:07,280
thought that was a really distilled

555
00:19:04,720 --> 00:19:08,880
snippet of basically that whole episode

556
00:19:07,280 --> 00:19:11,120
right so you've got the dms that did

557
00:19:08,880 --> 00:19:13,360
take the options the players dictate the

558
00:19:11,120 --> 00:19:14,720
choices they make but then the dice

559
00:19:13,360 --> 00:19:16,720
dictate the outcome because there's

560
00:19:14,720 --> 00:19:18,480
always that talk around agency of like

561
00:19:16,720 --> 00:19:21,520
well the dice are telling me what to do

562
00:19:18,480 --> 00:19:24,160
and why am i a master fief and then i

563
00:19:21,520 --> 00:19:25,280
roll a one and uh i can't pick that lock

564
00:19:24,160 --> 00:19:27,600
but it's

565
00:19:25,280 --> 00:19:30,240
the steps leading up to that point it

566
00:19:27,600 --> 00:19:32,000
isn't just the dice taking that agency

567
00:19:30,240 --> 00:19:33,440
away it's the steps leading up to that

568
00:19:32,000 --> 00:19:34,640
point and

569
00:19:33,440 --> 00:19:36,080
yeah that was just a really nice

570
00:19:34,640 --> 00:19:37,440
distilled

571
00:19:36,080 --> 00:19:39,840
way that i've

572
00:19:37,440 --> 00:19:41,919
i now always have rattling around in the

573
00:19:39,840 --> 00:19:43,840
back of my mind of like here are your

574
00:19:41,919 --> 00:19:46,559
options i lay them out for you guys it's

575
00:19:43,840 --> 00:19:48,559
the dm you can go left you can go right

576
00:19:46,559 --> 00:19:50,320
you can go up down there are some

577
00:19:48,559 --> 00:19:52,799
options i haven't thought of but

578
00:19:50,320 --> 00:19:55,760
they're no less viable and the players

579
00:19:52,799 --> 00:19:57,280
go okay well that we'll we'll go left

580
00:19:55,760 --> 00:19:58,799
okay that's that's their choice they've

581
00:19:57,280 --> 00:20:00,480
made that that's their agency but

582
00:19:58,799 --> 00:20:01,679
perhaps going left then

583
00:20:00,480 --> 00:20:04,159
leads to

584
00:20:01,679 --> 00:20:06,799
a situation where they they have to make

585
00:20:04,159 --> 00:20:09,919
a role or perhaps down that left path

586
00:20:06,799 --> 00:20:12,880
that there's the opportunity to

587
00:20:09,919 --> 00:20:15,679
do something right that would ostensibly

588
00:20:12,880 --> 00:20:18,400
require a dice roll now how well that

589
00:20:15,679 --> 00:20:20,720
happens is effectively down to the dice

590
00:20:18,400 --> 00:20:22,080
but what's what's important is that the

591
00:20:20,720 --> 00:20:24,880
players have made that choice they've

592
00:20:22,080 --> 00:20:25,760
essentially made a cognitive decision to

593
00:20:24,880 --> 00:20:28,159
to go

594
00:20:25,760 --> 00:20:30,480
i i'm going to do something which

595
00:20:28,159 --> 00:20:33,280
requires my character to roll a dice

596
00:20:30,480 --> 00:20:35,039
a go there's a chance of failure because

597
00:20:33,280 --> 00:20:36,640
as the old adjust says

598
00:20:35,039 --> 00:20:38,400
players should only ever be rolling dice

599
00:20:36,640 --> 00:20:39,760
if there's a chance of failure

600
00:20:38,400 --> 00:20:41,440
you know they should never roll dice or

601
00:20:39,760 --> 00:20:42,320
something trivial and i just think that

602
00:20:41,440 --> 00:20:44,640
three

603
00:20:42,320 --> 00:20:46,640
kind of boom boom boom dm

604
00:20:44,640 --> 00:20:49,039
options players choices dice's outcome

605
00:20:46,640 --> 00:20:51,600
it's just a really nice distilled

606
00:20:49,039 --> 00:20:53,520
way of describing what happens it's like

607
00:20:51,600 --> 00:20:54,799
a it's like an alternative approach to

608
00:20:53,520 --> 00:20:55,840
that

609
00:20:54,799 --> 00:20:57,520
three

610
00:20:55,840 --> 00:20:59,360
step feedback loop that the player's

611
00:20:57,520 --> 00:21:00,640
handbook says you know like the dm sets

612
00:20:59,360 --> 00:21:02,799
the scene the players do something in

613
00:21:00,640 --> 00:21:05,200
the scene and the dm describes the

614
00:21:02,799 --> 00:21:06,640
outcome i think it's it's a lampshade

615
00:21:05,200 --> 00:21:08,400
hanging to a certain extent which is

616
00:21:06,640 --> 00:21:10,080
good in this instance to say well no but

617
00:21:08,400 --> 00:21:13,039
you know the dice also

618
00:21:10,080 --> 00:21:17,200
help dictate that outcome

619
00:21:13,039 --> 00:21:18,480
now we have a another snippet which is a

620
00:21:17,200 --> 00:21:20,080
bit

621
00:21:18,480 --> 00:21:23,600
self-congratulatory

622
00:21:20,080 --> 00:21:25,760
um it is predominantly me talking but

623
00:21:23,600 --> 00:21:28,000
well we'll listen to it and i'll explain

624
00:21:25,760 --> 00:21:30,400
why i've included it here in a moment

625
00:21:28,000 --> 00:21:33,200
but this is from the same episode with

626
00:21:30,400 --> 00:21:34,720
scott from optional rule

627
00:21:33,200 --> 00:21:36,480
yeah you're absolutely right and the

628
00:21:34,720 --> 00:21:39,919
result of having a world free of

629
00:21:36,480 --> 00:21:41,360
reactions or conditions is that actually

630
00:21:39,919 --> 00:21:43,200
the ironic thing is your agency means

631
00:21:41,360 --> 00:21:44,400
even less because there's nothing off

632
00:21:43,200 --> 00:21:45,440
the back of it so

633
00:21:44,400 --> 00:21:47,280
it's actually kind of like a snake

634
00:21:45,440 --> 00:21:49,440
eating its own tail kind of thing

635
00:21:47,280 --> 00:21:51,280
ooh that's a great point of view your

636
00:21:49,440 --> 00:21:54,080
agency means less if there are no

637
00:21:51,280 --> 00:21:56,960
consequences for your choices

638
00:21:54,080 --> 00:21:59,919
so yeah there's a number of reasons why

639
00:21:56,960 --> 00:22:02,000
i particularly like that snippet

640
00:21:59,919 --> 00:22:03,440
the first being is i am as i said quite

641
00:22:02,000 --> 00:22:06,080
proud that i managed to come up with

642
00:22:03,440 --> 00:22:08,640
that on the fly uh

643
00:22:06,080 --> 00:22:10,640
and the second is i've got a lot of time

644
00:22:08,640 --> 00:22:12,960
and respect for scott so it was really

645
00:22:10,640 --> 00:22:15,520
quite flattering to hear him have such

646
00:22:12,960 --> 00:22:18,880
good feedback about that little uh idea

647
00:22:15,520 --> 00:22:22,240
i had on the fly but i think it speaks

648
00:22:18,880 --> 00:22:24,400
to my style as a dm that

649
00:22:22,240 --> 00:22:27,200
i'm really big on

650
00:22:24,400 --> 00:22:28,640
having consequences for your actions

651
00:22:27,200 --> 00:22:31,039
one reason being

652
00:22:28,640 --> 00:22:32,799
it shows that the players have agency it

653
00:22:31,039 --> 00:22:34,480
reinforces that point that hey what you

654
00:22:32,799 --> 00:22:36,880
do here matters

655
00:22:34,480 --> 00:22:39,520
these choices you're making matter

656
00:22:36,880 --> 00:22:41,679
because this thing is now happening

657
00:22:39,520 --> 00:22:44,400
and that to me is

658
00:22:41,679 --> 00:22:45,360
super important like the most important

659
00:22:44,400 --> 00:22:46,640
thing

660
00:22:45,360 --> 00:22:48,640
more important than

661
00:22:46,640 --> 00:22:51,039
it is in say mass effect something i

662
00:22:48,640 --> 00:22:52,400
keep going back to because

663
00:22:51,039 --> 00:22:54,080
although yes you can pick the blue

664
00:22:52,400 --> 00:22:55,760
option or you can pick the red option

665
00:22:54,080 --> 00:22:57,120
and if you hit pick the red option you

666
00:22:55,760 --> 00:22:59,360
punch the guy out the window and he

667
00:22:57,120 --> 00:23:00,320
doesn't appear in a cutscene 15 hours

668
00:22:59,360 --> 00:23:01,520
later

669
00:23:00,320 --> 00:23:03,360
okay

670
00:23:01,520 --> 00:23:05,520
great i don't even remember that

671
00:23:03,360 --> 00:23:07,440
decision 15 hours later

672
00:23:05,520 --> 00:23:09,039
who really

673
00:23:07,440 --> 00:23:11,440
cares other than

674
00:23:09,039 --> 00:23:13,200
i pick i want to pick the red options

675
00:23:11,440 --> 00:23:15,679
so on the face of it it's very similar

676
00:23:13,200 --> 00:23:18,559
it's giving the players choices but

677
00:23:15,679 --> 00:23:21,039
underneath it there's just so much more

678
00:23:18,559 --> 00:23:24,640
there so much more weight to it that it

679
00:23:21,039 --> 00:23:29,200
really really hits home for me

680
00:23:24,640 --> 00:23:32,720
and on to the final snippet this is the

681
00:23:29,200 --> 00:23:35,440
third snippet from the acting episode

682
00:23:32,720 --> 00:23:37,760
with the cast of no small roles and the

683
00:23:35,440 --> 00:23:38,880
second of daryl's pearls of wisdom

684
00:23:37,760 --> 00:23:40,720
trademark

685
00:23:38,880 --> 00:23:42,720
a really fun episode really intimidating

686
00:23:40,720 --> 00:23:44,960
as i said but it turned out really well

687
00:23:42,720 --> 00:23:46,400
i'm really happy with it and

688
00:23:44,960 --> 00:23:47,440
daryl was just full of these kind of

689
00:23:46,400 --> 00:23:50,320
wholesome

690
00:23:47,440 --> 00:23:52,000
insightful little comments so i i really

691
00:23:50,320 --> 00:23:54,400
wanted to give this one a listen to

692
00:23:52,000 --> 00:23:57,760
again as again another good example of a

693
00:23:54,400 --> 00:24:00,320
prime takeaway from one of the episodes

694
00:23:57,760 --> 00:24:03,919
listen to what's being offered

695
00:24:00,320 --> 00:24:06,240
offer when there's opportunity to do so

696
00:24:03,919 --> 00:24:09,679
don't be afraid to take a risk be bold

697
00:24:06,240 --> 00:24:10,480
no choice too small um

698
00:24:09,679 --> 00:24:13,679
and

699
00:24:10,480 --> 00:24:15,520
and have fun and don't be embarrassed

700
00:24:13,679 --> 00:24:19,200
about expressing

701
00:24:15,520 --> 00:24:20,960
something that is uniquely yours which

702
00:24:19,200 --> 00:24:23,039
everyone has um

703
00:24:20,960 --> 00:24:25,760
loads of people will say like oh i can't

704
00:24:23,039 --> 00:24:28,720
act i mean like it you can it's not like

705
00:24:25,760 --> 00:24:30,880
a chosen magical ability that only chose

706
00:24:28,720 --> 00:24:33,200
if you have like like all of us here in

707
00:24:30,880 --> 00:24:35,440
multiple roles we trained to learn how

708
00:24:33,200 --> 00:24:37,039
to act we had some idea of what it was

709
00:24:35,440 --> 00:24:39,520
then we paid money time and blood and

710
00:24:37,039 --> 00:24:41,840
tears to learn how to do it and it's a

711
00:24:39,520 --> 00:24:44,559
skill that we can turn on and off but

712
00:24:41,840 --> 00:24:48,559
everyone can do it and it's just a

713
00:24:44,559 --> 00:24:50,559
matter of just giving it a go and um and

714
00:24:48,559 --> 00:24:53,360
trust in yourself that it's fine it's

715
00:24:50,559 --> 00:24:55,679
safe the world doesn't end if you if

716
00:24:53,360 --> 00:24:56,480
you're not satisfied with what you bring

717
00:24:55,679 --> 00:24:57,600
but

718
00:24:56,480 --> 00:24:59,279
you go to

719
00:24:57,600 --> 00:25:01,760
play d d because you have something to

720
00:24:59,279 --> 00:25:04,400
bring and it's your chance to

721
00:25:01,760 --> 00:25:06,880
give it so give it

722
00:25:04,400 --> 00:25:08,960
wow like

723
00:25:06,880 --> 00:25:11,440
how fantastic is that

724
00:25:08,960 --> 00:25:13,360
considering he was ad-libbing there

725
00:25:11,440 --> 00:25:14,799
there's just so many

726
00:25:13,360 --> 00:25:17,039
really

727
00:25:14,799 --> 00:25:19,520
really important messages

728
00:25:17,039 --> 00:25:21,760
in that you know half a minute

729
00:25:19,520 --> 00:25:23,919
discussion there around

730
00:25:21,760 --> 00:25:25,279
you know don't

731
00:25:23,919 --> 00:25:27,679
the saying goes you're often your own

732
00:25:25,279 --> 00:25:29,200
harshest critic and that's basically

733
00:25:27,679 --> 00:25:31,120
what daryl's getting out there in one

734
00:25:29,200 --> 00:25:33,640
point and that like don't set

735
00:25:31,120 --> 00:25:36,320
expectations too high

736
00:25:33,640 --> 00:25:37,919
999 players out of a thousand are not

737
00:25:36,320 --> 00:25:39,679
professional actors they are not

738
00:25:37,919 --> 00:25:43,200
professional voice actors myself

739
00:25:39,679 --> 00:25:45,039
included in that 999 and to have those

740
00:25:43,200 --> 00:25:47,200
kind of misaligned expectations can

741
00:25:45,039 --> 00:25:49,120
really

742
00:25:47,200 --> 00:25:51,120
be a detriment to your experience at the

743
00:25:49,120 --> 00:25:52,799
table and it's

744
00:25:51,120 --> 00:25:55,039
it here's the kind of parallels i like

745
00:25:52,799 --> 00:25:56,400
to draw between seemingly unconnected

746
00:25:55,039 --> 00:25:58,559
episodes we have

747
00:25:56,400 --> 00:26:00,640
that with acting with a group of you

748
00:25:58,559 --> 00:26:02,799
know theater and stage actors and a

749
00:26:00,640 --> 00:26:05,520
whole group of them doing a recorded

750
00:26:02,799 --> 00:26:07,760
podcast and here's the parallel with the

751
00:26:05,520 --> 00:26:09,279
episode on fudging dice rolls with bart

752
00:26:07,760 --> 00:26:10,400
in that

753
00:26:09,279 --> 00:26:11,360
it's freeing

754
00:26:10,400 --> 00:26:13,919
both

755
00:26:11,360 --> 00:26:15,440
not fudging dice and also kind of

756
00:26:13,919 --> 00:26:17,279
relinquishing yourself from any

757
00:26:15,440 --> 00:26:19,679
expectations it's just freeing it

758
00:26:17,279 --> 00:26:22,000
enables you to be who you want to be and

759
00:26:19,679 --> 00:26:25,440
play how you want to play without fear

760
00:26:22,000 --> 00:26:26,880
of repercussions and again i talk about

761
00:26:25,440 --> 00:26:29,039
it with simon at the end of the

762
00:26:26,880 --> 00:26:30,799
happiness episode that everybody's at

763
00:26:29,039 --> 00:26:33,440
the table to have fun

764
00:26:30,799 --> 00:26:34,799
that isn't one that isn't rule zero

765
00:26:33,440 --> 00:26:35,840
there isn't even a rule that's that's

766
00:26:34,799 --> 00:26:38,880
just like

767
00:26:35,840 --> 00:26:41,600
the fundamental part of the game i can't

768
00:26:38,880 --> 00:26:44,880
stress that enough and

769
00:26:41,600 --> 00:26:46,480
i think once you really lock that in

770
00:26:44,880 --> 00:26:48,790
then the rest

771
00:26:46,480 --> 00:26:54,729
falls into place

772
00:26:48,790 --> 00:26:54,729
[Music]

773
00:26:58,880 --> 00:27:03,520
all right so

774
00:27:00,320 --> 00:27:07,200
on to the penultimate part of today's

775
00:27:03,520 --> 00:27:08,720
show we are going to do the q and a and

776
00:27:07,200 --> 00:27:11,440
something i've been flatted that i've

777
00:27:08,720 --> 00:27:13,440
had a bunch of questions come in some

778
00:27:11,440 --> 00:27:15,919
easier than others but uh full

779
00:27:13,440 --> 00:27:17,919
disclosure i haven't planned the answers

780
00:27:15,919 --> 00:27:19,360
to these questions i've

781
00:27:17,919 --> 00:27:21,120
been like oh that's an interesting

782
00:27:19,360 --> 00:27:23,520
question i wonder how i'll answer that

783
00:27:21,120 --> 00:27:25,200
and that's as far as it's gone so most

784
00:27:23,520 --> 00:27:28,480
of these you're gonna be having off the

785
00:27:25,200 --> 00:27:31,600
top of my head uh so it should be quite

786
00:27:28,480 --> 00:27:34,159
an interesting experience i am safe to

787
00:27:31,600 --> 00:27:34,880
say

788
00:27:34,159 --> 00:27:36,159
so

789
00:27:34,880 --> 00:27:38,240
there was one

790
00:27:36,159 --> 00:27:39,760
theme of question that was asked you

791
00:27:38,240 --> 00:27:41,679
know four times

792
00:27:39,760 --> 00:27:44,080
which was around

793
00:27:41,679 --> 00:27:46,080
how have i changed

794
00:27:44,080 --> 00:27:49,520
as a player and as a dm from what i've

795
00:27:46,080 --> 00:27:52,960
discussed on the podcast so

796
00:27:49,520 --> 00:27:54,320
kareem from fever dream studios he asked

797
00:27:52,960 --> 00:27:55,679
you know what have i changed my mind

798
00:27:54,320 --> 00:27:56,799
about from what i guessed has said on

799
00:27:55,679 --> 00:27:59,679
the show

800
00:27:56,799 --> 00:28:01,440
rob mcpherson asked by my instagram

801
00:27:59,679 --> 00:28:03,840
has any conversation i've had changed my

802
00:28:01,440 --> 00:28:05,279
mind or an approach to an aspect of dnd

803
00:28:03,840 --> 00:28:06,799
or dming

804
00:28:05,279 --> 00:28:10,640
and

805
00:28:06,799 --> 00:28:12,399
my sound delve so christian boche asked

806
00:28:10,640 --> 00:28:16,640
what magical moments during my episodes

807
00:28:12,399 --> 00:28:17,600
have lingered and impacted my gm style

808
00:28:16,640 --> 00:28:21,520
so

809
00:28:17,600 --> 00:28:23,919
it's all you know it shares a theme and

810
00:28:21,520 --> 00:28:25,840
it's a difficult one to answer because

811
00:28:23,919 --> 00:28:27,520
it's impacted me in so many ways but i

812
00:28:25,840 --> 00:28:29,679
think many of them are kind of

813
00:28:27,520 --> 00:28:31,919
imperceptible to me

814
00:28:29,679 --> 00:28:34,000
a lot of it has been a self-confidence

815
00:28:31,919 --> 00:28:35,279
thing i've mentioned many times before

816
00:28:34,000 --> 00:28:36,720
around like

817
00:28:35,279 --> 00:28:38,399
here's what i'm planning or here's what

818
00:28:36,720 --> 00:28:40,399
i've done and the feedback has generally

819
00:28:38,399 --> 00:28:41,679
been favorable which is always nice to

820
00:28:40,399 --> 00:28:43,760
hear

821
00:28:41,679 --> 00:28:46,320
despite how big my ego sometimes might

822
00:28:43,760 --> 00:28:46,320
appear to be

823
00:28:46,640 --> 00:28:50,480
i think probably the biggest

824
00:28:48,559 --> 00:28:53,440
the biggest

825
00:28:50,480 --> 00:28:56,399
was to do with fudging dice now i was

826
00:28:53,440 --> 00:28:58,960
already toying with the idea of

827
00:28:56,399 --> 00:29:00,960
rolling in the open for kind of trivial

828
00:28:58,960 --> 00:29:03,360
roles well trivial was not the right

829
00:29:00,960 --> 00:29:06,799
word kind of non-essential roles but

830
00:29:03,360 --> 00:29:08,480
after reading bart's treaties and having

831
00:29:06,799 --> 00:29:10,080
a discussion with him

832
00:29:08,480 --> 00:29:11,360
there's there's more benefits than are

833
00:29:10,080 --> 00:29:12,799
immediately

834
00:29:11,360 --> 00:29:15,120
obvious so that that's probably one

835
00:29:12,799 --> 00:29:17,600
thing i want to lean into more

836
00:29:15,120 --> 00:29:18,320
and not just dice rolls but also dc's

837
00:29:17,600 --> 00:29:21,039
and

838
00:29:18,320 --> 00:29:25,520
and and all that kind of stuff

839
00:29:21,039 --> 00:29:27,440
and probably a second big takeaway was

840
00:29:25,520 --> 00:29:30,240
that

841
00:29:27,440 --> 00:29:32,559
like this is gonna sound super stupid

842
00:29:30,240 --> 00:29:34,559
but it's basically that my my game is

843
00:29:32,559 --> 00:29:36,399
okay

844
00:29:34,559 --> 00:29:38,240
there's always that worry i think a lot

845
00:29:36,399 --> 00:29:41,039
of dms have knocking around in the back

846
00:29:38,240 --> 00:29:43,360
of the head that like oh gosh

847
00:29:41,039 --> 00:29:46,159
my game sucks some players hate it

848
00:29:43,360 --> 00:29:48,000
um players hate me i'm a terrible dm

849
00:29:46,159 --> 00:29:49,440
and yeah through that it's

850
00:29:48,000 --> 00:29:51,279
the way it's changed my aspect is it's

851
00:29:49,440 --> 00:29:53,120
made me relax more

852
00:29:51,279 --> 00:29:54,799
you know it's made that it's lessened

853
00:29:53,120 --> 00:29:56,240
that pressure on me again that

854
00:29:54,799 --> 00:30:00,720
self-imposed

855
00:29:56,240 --> 00:30:03,440
pressure on me so that is a pretty big

856
00:30:00,720 --> 00:30:04,720
deal i think again it it seems small but

857
00:30:03,440 --> 00:30:07,120
it is actually

858
00:30:04,720 --> 00:30:09,520
huge

859
00:30:07,120 --> 00:30:13,039
i think another thing to do with that is

860
00:30:09,520 --> 00:30:16,399
probably around home brew so

861
00:30:13,039 --> 00:30:18,159
before the podcast i was very scared

862
00:30:16,399 --> 00:30:20,080
to do any home brew

863
00:30:18,159 --> 00:30:21,279
those who listen will know that

864
00:30:20,080 --> 00:30:24,399
i am

865
00:30:21,279 --> 00:30:26,240
keen on kind of rules as written and the

866
00:30:24,399 --> 00:30:27,520
balance and the structure they provide

867
00:30:26,240 --> 00:30:28,640
is something that you should only mess

868
00:30:27,520 --> 00:30:30,320
with

869
00:30:28,640 --> 00:30:33,520
you know very you should only mess with

870
00:30:30,320 --> 00:30:35,840
it carefully but then since talking to

871
00:30:33,520 --> 00:30:38,480
a number of guests who are you know

872
00:30:35,840 --> 00:30:40,159
published authors on dm's guild and

873
00:30:38,480 --> 00:30:42,960
doing all sorts of weird and

874
00:30:40,159 --> 00:30:44,480
wonderful things that they output i'm a

875
00:30:42,960 --> 00:30:46,720
huge fan of

876
00:30:44,480 --> 00:30:48,320
i'm like hey this isn't actually

877
00:30:46,720 --> 00:30:49,200
i'm making a bigger deal of it than it

878
00:30:48,320 --> 00:30:50,880
is so

879
00:30:49,200 --> 00:30:52,880
funny enough since i've started the

880
00:30:50,880 --> 00:30:54,399
podcast i'm actually home brewed i mean

881
00:30:52,880 --> 00:30:55,600
obviously the whole campaign is homebrew

882
00:30:54,399 --> 00:30:57,919
but doing a

883
00:30:55,600 --> 00:31:00,480
narrative is a bit different to his a

884
00:30:57,919 --> 00:31:02,720
subclass that somebody has to

885
00:31:00,480 --> 00:31:03,679
pay attention to the numbers it's a bit

886
00:31:02,720 --> 00:31:06,799
different

887
00:31:03,679 --> 00:31:08,960
but since then i have home brewed a feet

888
00:31:06,799 --> 00:31:11,919
soft feet as i'll call it for my

889
00:31:08,960 --> 00:31:14,080
warforged druid where he can whenever he

890
00:31:11,919 --> 00:31:16,000
spends a long rest he'll get a benefit

891
00:31:14,080 --> 00:31:19,519
depending on the terrain so it's like a

892
00:31:16,000 --> 00:31:22,799
stealth bonus or a constitution bonus

893
00:31:19,519 --> 00:31:24,240
depending if it's like arid or tundra or

894
00:31:22,799 --> 00:31:26,240
wilderness or that and that kind of

895
00:31:24,240 --> 00:31:28,480
stuff so it's

896
00:31:26,240 --> 00:31:30,960
less of a big deal i think i'm still

897
00:31:28,480 --> 00:31:32,480
quite delicate with my thought process

898
00:31:30,960 --> 00:31:35,679
around there i'm still quite precious

899
00:31:32,480 --> 00:31:37,840
with having to double triple check that

900
00:31:35,679 --> 00:31:39,760
is this gonna impact any balance down

901
00:31:37,840 --> 00:31:44,080
the line that i need to be acutely aware

902
00:31:39,760 --> 00:31:46,080
of but it's not as scary a thing anymore

903
00:31:44,080 --> 00:31:47,600
and it's reassuring to have to have

904
00:31:46,080 --> 00:31:48,960
spoken to so many talented people that

905
00:31:47,600 --> 00:31:50,640
are just like oh yeah it's a piece of

906
00:31:48,960 --> 00:31:52,080
cake to make a subclass bishop or should

907
00:31:50,640 --> 00:31:54,399
do this

908
00:31:52,080 --> 00:31:55,760
and before i was like well that sounds

909
00:31:54,399 --> 00:31:58,399
like one of the most difficult things to

910
00:31:55,760 --> 00:32:01,120
do but in reality it isn't it's

911
00:31:58,399 --> 00:32:02,600
it's okay download me you can do this

912
00:32:01,120 --> 00:32:04,559
and your game won't explode

913
00:32:02,600 --> 00:32:06,720
[Laughter]

914
00:32:04,559 --> 00:32:09,600
my good friend simon who i mentioned

915
00:32:06,720 --> 00:32:11,919
joined me on the happiness episode he

916
00:32:09,600 --> 00:32:14,559
asks me what's the creative thing i've

917
00:32:11,919 --> 00:32:15,840
made that i've been most proud of while

918
00:32:14,559 --> 00:32:17,760
dming

919
00:32:15,840 --> 00:32:18,880
and contrary to what i was just

920
00:32:17,760 --> 00:32:20,480
discussing it isn't any of those

921
00:32:18,880 --> 00:32:22,640
homebrew items not yet still a lot of

922
00:32:20,480 --> 00:32:24,159
learning to do there i think overall

923
00:32:22,640 --> 00:32:26,640
it's probably

924
00:32:24,159 --> 00:32:29,279
the scope of the campaign which i know

925
00:32:26,640 --> 00:32:31,600
isn't for everybody heck it's it's it's

926
00:32:29,279 --> 00:32:32,960
barely for me the the complexity and the

927
00:32:31,600 --> 00:32:34,559
length is

928
00:32:32,960 --> 00:32:36,159
outstanding

929
00:32:34,559 --> 00:32:38,559
which is putting it

930
00:32:36,159 --> 00:32:42,399
favorably but

931
00:32:38,559 --> 00:32:43,760
yeah that just just this kind of

932
00:32:42,399 --> 00:32:45,840
for the for those that don't know i'm

933
00:32:43,760 --> 00:32:47,840
basically riffing off of season one and

934
00:32:45,840 --> 00:32:50,159
critical role in that they have a number

935
00:32:47,840 --> 00:32:51,120
of powerful artifacts that they're after

936
00:32:50,159 --> 00:32:52,799
and

937
00:32:51,120 --> 00:32:54,399
my intention has always been to make

938
00:32:52,799 --> 00:32:56,399
each one of those powerful artifacts

939
00:32:54,399 --> 00:32:57,360
that mcguffin i'll call them

940
00:32:56,399 --> 00:32:58,960
be

941
00:32:57,360 --> 00:33:00,240
like a self-contained chapter with a

942
00:32:58,960 --> 00:33:01,760
beginning in the middle and end and

943
00:33:00,240 --> 00:33:03,919
everyone can put a nice little bow on it

944
00:33:01,760 --> 00:33:05,039
and say wow we've done that bit and that

945
00:33:03,919 --> 00:33:06,880
was the whole thing we met a whole bunch

946
00:33:05,039 --> 00:33:09,120
of people and we defeated a boss or got

947
00:33:06,880 --> 00:33:10,559
an item and everybody's happy now what

948
00:33:09,120 --> 00:33:12,640
does the future hold for us you know

949
00:33:10,559 --> 00:33:13,600
where now do we want to go to

950
00:33:12,640 --> 00:33:16,799
and

951
00:33:13,600 --> 00:33:18,559
each one of those is a mini campaign in

952
00:33:16,799 --> 00:33:20,880
its own right

953
00:33:18,559 --> 00:33:23,039
so that i've i've somehow produced an

954
00:33:20,880 --> 00:33:25,039
awful lot of content which my players

955
00:33:23,039 --> 00:33:26,720
are enjoying so

956
00:33:25,039 --> 00:33:28,960
i think probably

957
00:33:26,720 --> 00:33:31,519
that a macro level is the thing i'm just

958
00:33:28,960 --> 00:33:32,799
most proud of this is this huge

959
00:33:31,519 --> 00:33:34,240
campaign

960
00:33:32,799 --> 00:33:36,399
and then

961
00:33:34,240 --> 00:33:39,600
at a more micro level it's it's probably

962
00:33:36,399 --> 00:33:42,080
the npc's there's always a bit of a

963
00:33:39,600 --> 00:33:43,840
fear i think around

964
00:33:42,080 --> 00:33:45,360
npcs you know you hear a lot of stories

965
00:33:43,840 --> 00:33:47,440
around people saying oh god i've got to

966
00:33:45,360 --> 00:33:48,159
make a town and how many npcs do i make

967
00:33:47,440 --> 00:33:49,600
and

968
00:33:48,159 --> 00:33:52,000
do i do this and do i have do i have to

969
00:33:49,600 --> 00:33:54,320
make 500 npcs and this that and the

970
00:33:52,000 --> 00:33:56,480
other and i'm quite proud of myself that

971
00:33:54,320 --> 00:33:58,480
i've managed to strike that balance

972
00:33:56,480 --> 00:33:59,360
relatively well

973
00:33:58,480 --> 00:34:02,080
with

974
00:33:59,360 --> 00:34:03,600
not too much upfront prep that it's a

975
00:34:02,080 --> 00:34:05,279
full-time day job

976
00:34:03,600 --> 00:34:07,039
and then combine that with a decent

977
00:34:05,279 --> 00:34:09,679
level of improvisation to come out the

978
00:34:07,039 --> 00:34:10,480
other side with a number of characters

979
00:34:09,679 --> 00:34:11,440
and

980
00:34:10,480 --> 00:34:14,879
i

981
00:34:11,440 --> 00:34:16,159
have started keeping a credits list

982
00:34:14,879 --> 00:34:18,480
that i will run through at the end of

983
00:34:16,159 --> 00:34:20,720
the campaign that is now

984
00:34:18,480 --> 00:34:23,679
five pages long

985
00:34:20,720 --> 00:34:25,119
of basically every named npc they've met

986
00:34:23,679 --> 00:34:26,000
in the three chapters they've gone

987
00:34:25,119 --> 00:34:27,760
through

988
00:34:26,000 --> 00:34:29,359
and every so often i look at that and

989
00:34:27,760 --> 00:34:32,079
just be like wow down low

990
00:34:29,359 --> 00:34:33,359
like fair play that's a decent job and

991
00:34:32,079 --> 00:34:35,599
sometimes i'm juggling you know three

992
00:34:33,359 --> 00:34:37,520
four five of those in a single session

993
00:34:35,599 --> 00:34:38,639
that could be radically different

994
00:34:37,520 --> 00:34:40,720
people

995
00:34:38,639 --> 00:34:43,440
uh and individuals and

996
00:34:40,720 --> 00:34:44,560
beholder crime kingpins versus academic

997
00:34:43,440 --> 00:34:46,399
scholarly

998
00:34:44,560 --> 00:34:50,320
headmistresses of schools

999
00:34:46,399 --> 00:34:52,159
in the same session is just like okay

1000
00:34:50,320 --> 00:34:54,879
fair play mate you've done

1001
00:34:52,159 --> 00:34:57,359
a decent job there at introducing a

1002
00:34:54,879 --> 00:34:58,240
number of interesting characters

1003
00:34:57,359 --> 00:34:59,599
that

1004
00:34:58,240 --> 00:35:02,599
five times out of ten the players

1005
00:34:59,599 --> 00:35:02,599
remember

1006
00:35:03,040 --> 00:35:07,839
now manny aka growed up geek asked me

1007
00:35:06,400 --> 00:35:09,520
when am i gonna have that charming

1008
00:35:07,839 --> 00:35:11,280
dungeon master on again

1009
00:35:09,520 --> 00:35:13,440
who talked about

1010
00:35:11,280 --> 00:35:15,440
how he would use this player's feelings

1011
00:35:13,440 --> 00:35:17,920
to wreck them emotionally he was great

1012
00:35:15,440 --> 00:35:19,280
and charming now

1013
00:35:17,920 --> 00:35:20,720
the only really great and charming

1014
00:35:19,280 --> 00:35:22,320
person i can think that's on the show is

1015
00:35:20,720 --> 00:35:23,440
of course me

1016
00:35:22,320 --> 00:35:25,400
so

1017
00:35:23,440 --> 00:35:27,599
lucky for you manny i'm on every episode

1018
00:35:25,400 --> 00:35:30,480
[Laughter]

1019
00:35:27,599 --> 00:35:33,760
but of course uh having repeat guests

1020
00:35:30,480 --> 00:35:35,760
such as manny on again is something i've

1021
00:35:33,760 --> 00:35:36,880
i've done in the past and i'm probably

1022
00:35:35,760 --> 00:35:38,320
gonna look

1023
00:35:36,880 --> 00:35:40,560
more to

1024
00:35:38,320 --> 00:35:42,240
going forward once there's been enough

1025
00:35:40,560 --> 00:35:43,680
time between

1026
00:35:42,240 --> 00:35:45,920
guests to come back and just have like a

1027
00:35:43,680 --> 00:35:47,280
really fresh a refreshed sitting you

1028
00:35:45,920 --> 00:35:49,839
know enough has happened in both of our

1029
00:35:47,280 --> 00:35:52,640
lives that we've got a bit more stuff to

1030
00:35:49,839 --> 00:35:54,880
talk about so absolutely manny will be

1031
00:35:52,640 --> 00:35:55,839
on again and we can talk about new ways

1032
00:35:54,880 --> 00:35:59,320
to

1033
00:35:55,839 --> 00:35:59,320
mess with the players

1034
00:35:59,520 --> 00:36:04,720
so

1035
00:36:00,720 --> 00:36:05,680
my guys tabletop journeys asked

1036
00:36:04,720 --> 00:36:08,320
the

1037
00:36:05,680 --> 00:36:11,200
taboo question of what was my favorite

1038
00:36:08,320 --> 00:36:14,640
episode and that is like asking me to

1039
00:36:11,200 --> 00:36:15,760
pick my favorite player of course which

1040
00:36:14,640 --> 00:36:17,280
i don't have

1041
00:36:15,760 --> 00:36:19,440
wink um

1042
00:36:17,280 --> 00:36:20,720
so

1043
00:36:19,440 --> 00:36:22,720
so i won't

1044
00:36:20,720 --> 00:36:24,480
i don't really have a favorite episode

1045
00:36:22,720 --> 00:36:28,000
as i've mentioned previously like

1046
00:36:24,480 --> 00:36:29,839
everyone is i mean excuse me of course

1047
00:36:28,000 --> 00:36:31,359
the one with tabletop journeys about

1048
00:36:29,839 --> 00:36:33,040
space is my favorite without a shadow

1049
00:36:31,359 --> 00:36:35,440
for that on my mind but putting them to

1050
00:36:33,040 --> 00:36:37,520
one side for a moment um

1051
00:36:35,440 --> 00:36:40,240
i you know i don't really have any any

1052
00:36:37,520 --> 00:36:41,200
favorites as i've said they each one has

1053
00:36:40,240 --> 00:36:44,160
taught me

1054
00:36:41,200 --> 00:36:45,440
something new each one

1055
00:36:44,160 --> 00:36:47,040
is

1056
00:36:45,440 --> 00:36:49,200
unique like

1057
00:36:47,040 --> 00:36:51,599
perfectly unique is there any way i can

1058
00:36:49,200 --> 00:36:53,280
say i've i feel like somehow i've struck

1059
00:36:51,599 --> 00:36:55,200
a really good

1060
00:36:53,280 --> 00:36:57,520
bottled lightning of

1061
00:36:55,200 --> 00:36:59,119
kind of that semi-improv semi-directed

1062
00:36:57,520 --> 00:37:02,960
with a completely new person every week

1063
00:36:59,119 --> 00:37:05,359
has just allowed for really diverse

1064
00:37:02,960 --> 00:37:06,960
takes and really diverse approaches to

1065
00:37:05,359 --> 00:37:09,200
topics

1066
00:37:06,960 --> 00:37:11,839
so so i don't have any favorites

1067
00:37:09,200 --> 00:37:15,040
obviously there are no favorites

1068
00:37:11,839 --> 00:37:15,920
what i will say is some have been

1069
00:37:15,040 --> 00:37:19,280
more

1070
00:37:15,920 --> 00:37:21,359
impactful than others so certainly space

1071
00:37:19,280 --> 00:37:23,599
with tabletop journeys was

1072
00:37:21,359 --> 00:37:26,800
a big milestone for me it was my first

1073
00:37:23,599 --> 00:37:28,320
episode with uh more than one guest

1074
00:37:26,800 --> 00:37:30,640
you know and obviously the the two

1075
00:37:28,320 --> 00:37:32,240
guests joshua when he could have a

1076
00:37:30,640 --> 00:37:34,480
strong and long pre-existing

1077
00:37:32,240 --> 00:37:36,880
relationship so it was it was a very

1078
00:37:34,480 --> 00:37:39,359
anxious but exciting experience then and

1079
00:37:36,880 --> 00:37:41,440
then that ratcheted up again with acting

1080
00:37:39,359 --> 00:37:43,680
with with no small roles with five

1081
00:37:41,440 --> 00:37:45,839
guests on at once

1082
00:37:43,680 --> 00:37:47,280
which was again a bit intimidating for

1083
00:37:45,839 --> 00:37:49,280
me to be sitting

1084
00:37:47,280 --> 00:37:51,280
you know here at home in my office

1085
00:37:49,280 --> 00:37:52,800
talking to five others again these are

1086
00:37:51,280 --> 00:37:54,400
these are professional actors so again

1087
00:37:52,800 --> 00:37:58,240
it was quite a

1088
00:37:54,400 --> 00:38:00,960
a learning experience for me

1089
00:37:58,240 --> 00:38:03,920
and then probably the the other big big

1090
00:38:00,960 --> 00:38:05,599
milestone one was design episode 4 with

1091
00:38:03,920 --> 00:38:07,280
fever dream studios

1092
00:38:05,599 --> 00:38:09,280
because that was as i mentioned 100

1093
00:38:07,280 --> 00:38:11,040
times before the first episode with a

1094
00:38:09,280 --> 00:38:12,160
quote unquote stranger

1095
00:38:11,040 --> 00:38:14,240
who

1096
00:38:12,160 --> 00:38:16,320
thankfully is is no longer a stranger

1097
00:38:14,240 --> 00:38:18,720
but at the time he was

1098
00:38:16,320 --> 00:38:20,880
and that was a bit like am i really

1099
00:38:18,720 --> 00:38:23,119
doing this am i really calling some

1100
00:38:20,880 --> 00:38:25,680
quote unquote random dude from

1101
00:38:23,119 --> 00:38:28,480
from canada to chat about dnd i guess i

1102
00:38:25,680 --> 00:38:30,320
am all right here goes nothing uh

1103
00:38:28,480 --> 00:38:31,920
so

1104
00:38:30,320 --> 00:38:34,320
there's you know those have been

1105
00:38:31,920 --> 00:38:37,760
probably the big big

1106
00:38:34,320 --> 00:38:39,200
milestones for me just from purely a

1107
00:38:37,760 --> 00:38:40,880
learning

1108
00:38:39,200 --> 00:38:44,480
perspective and an

1109
00:38:40,880 --> 00:38:46,720
experience perspective for me

1110
00:38:44,480 --> 00:38:49,440
a couple of players from my campaign

1111
00:38:46,720 --> 00:38:52,720
submitted a number of questions uh so

1112
00:38:49,440 --> 00:38:53,760
we'll start with matt who plays

1113
00:38:52,720 --> 00:38:57,200
theron

1114
00:38:53,760 --> 00:38:58,640
the total sorcerer and his first

1115
00:38:57,200 --> 00:39:00,480
question was do i find it difficult to

1116
00:38:58,640 --> 00:39:03,440
separate down low from the dm or do i

1117
00:39:00,480 --> 00:39:06,480
allow them to mix which i think is

1118
00:39:03,440 --> 00:39:07,599
a really interesting question that's it

1119
00:39:06,480 --> 00:39:09,920
there's a lot

1120
00:39:07,599 --> 00:39:11,359
there than i initially

1121
00:39:09,920 --> 00:39:12,560
realized

1122
00:39:11,359 --> 00:39:15,599
because you started getting into the

1123
00:39:12,560 --> 00:39:16,800
nitty-gritty of like is the dm like a

1124
00:39:15,599 --> 00:39:18,320
different

1125
00:39:16,800 --> 00:39:20,320
psyche of

1126
00:39:18,320 --> 00:39:24,079
who i am as a human being are they one

1127
00:39:20,320 --> 00:39:26,079
of the same do i let you know i don't i

1128
00:39:24,079 --> 00:39:29,680
think you can't help but let your

1129
00:39:26,079 --> 00:39:31,520
personality and your preconceptions and

1130
00:39:29,680 --> 00:39:33,599
your assumptions

1131
00:39:31,520 --> 00:39:35,200
color you as a dm

1132
00:39:33,599 --> 00:39:37,359
that i think that is that the two are

1133
00:39:35,200 --> 00:39:39,440
intrinsically linked which i think is to

1134
00:39:37,359 --> 00:39:40,880
the benefit of the game it makes it

1135
00:39:39,440 --> 00:39:43,119
interesting it makes it varied it makes

1136
00:39:40,880 --> 00:39:44,880
it exciting no dms are the same

1137
00:39:43,119 --> 00:39:47,359
everyone has their own flavor and spin

1138
00:39:44,880 --> 00:39:50,320
on it so what i mean by that is

1139
00:39:47,359 --> 00:39:52,320
absolutely i allow them to mix that's

1140
00:39:50,320 --> 00:39:54,079
one of the ways i find the game fun is

1141
00:39:52,320 --> 00:39:56,800
by injecting a little bit of myself into

1142
00:39:54,079 --> 00:39:58,560
the universe alongside the players do i

1143
00:39:56,800 --> 00:40:00,480
find it difficult to separate them

1144
00:39:58,560 --> 00:40:02,320
sometimes yes

1145
00:40:00,480 --> 00:40:05,920
and it's something that i continue to

1146
00:40:02,320 --> 00:40:08,160
work on and continue to better myself at

1147
00:40:05,920 --> 00:40:10,400
probably earlier on in the campaign

1148
00:40:08,160 --> 00:40:13,040
there was more instances of like

1149
00:40:10,400 --> 00:40:15,119
danilo wants them to do this so let me

1150
00:40:13,040 --> 00:40:16,160
make this npc frustrated at them for not

1151
00:40:15,119 --> 00:40:17,440
doing that

1152
00:40:16,160 --> 00:40:19,280
which i am

1153
00:40:17,440 --> 00:40:21,280
trying to

1154
00:40:19,280 --> 00:40:22,960
separate but then conversely they've

1155
00:40:21,280 --> 00:40:24,400
actually done more things to piss off

1156
00:40:22,960 --> 00:40:25,760
npcs so

1157
00:40:24,400 --> 00:40:27,119
it doesn't it might not feel like

1158
00:40:25,760 --> 00:40:30,160
there's been any changes whatsoever to

1159
00:40:27,119 --> 00:40:31,599
the players but there has it's just that

1160
00:40:30,160 --> 00:40:33,200
sense of frustration is coming from a

1161
00:40:31,599 --> 00:40:35,520
different location now

1162
00:40:33,200 --> 00:40:38,319
but i think i think you have you have to

1163
00:40:35,520 --> 00:40:40,240
mix the two because ultimately the npc's

1164
00:40:38,319 --> 00:40:42,560
for but like it or not for better or for

1165
00:40:40,240 --> 00:40:44,319
worse are the mouthpiece of the dm yes

1166
00:40:42,560 --> 00:40:47,520
they're playing a character that has the

1167
00:40:44,319 --> 00:40:49,680
romance needs and desires but

1168
00:40:47,520 --> 00:40:50,800
those characters are there to serve a

1169
00:40:49,680 --> 00:40:52,960
purpose

1170
00:40:50,800 --> 00:40:55,359
in a particular setting

1171
00:40:52,960 --> 00:40:57,359
both of those things the dm

1172
00:40:55,359 --> 00:41:01,200
has essentially set up now it might be

1173
00:40:57,359 --> 00:41:02,400
an improv npc that is a fly-by-night a

1174
00:41:01,200 --> 00:41:04,160
couple of sentences and they're gone but

1175
00:41:02,400 --> 00:41:06,880
they're still serving a purpose

1176
00:41:04,160 --> 00:41:08,720
they're still either coloring the

1177
00:41:06,880 --> 00:41:10,720
universe they might not have anything

1178
00:41:08,720 --> 00:41:11,599
critical to the plot to say it might

1179
00:41:10,720 --> 00:41:13,040
just be

1180
00:41:11,599 --> 00:41:15,119
oh i don't know what you're talking

1181
00:41:13,040 --> 00:41:17,520
about mate do one

1182
00:41:15,119 --> 00:41:20,000
that that that colors

1183
00:41:17,520 --> 00:41:22,400
that setting it colors that scene it

1184
00:41:20,000 --> 00:41:25,440
gives flavor to the world

1185
00:41:22,400 --> 00:41:26,800
and even that short sentence the dm is

1186
00:41:25,440 --> 00:41:28,800
putting their personality through and

1187
00:41:26,800 --> 00:41:29,839
saying hey this guy doesn't like talking

1188
00:41:28,800 --> 00:41:31,200
to you

1189
00:41:29,839 --> 00:41:33,440
because then you've still got threads at

1190
00:41:31,200 --> 00:41:35,520
the back like why what's he up to why

1191
00:41:33,440 --> 00:41:37,119
does he not care is he busy why is he

1192
00:41:35,520 --> 00:41:38,480
busy

1193
00:41:37,119 --> 00:41:40,480
i guess i'm saying there's a

1194
00:41:38,480 --> 00:41:42,640
responsibility on the dm to be very

1195
00:41:40,480 --> 00:41:43,920
cognizant that they are a dm and that

1196
00:41:42,640 --> 00:41:46,960
every interaction they have with the

1197
00:41:43,920 --> 00:41:48,800
players is important so

1198
00:41:46,960 --> 00:41:50,560
you have to know that as a human being

1199
00:41:48,800 --> 00:41:52,640
to realize the impact you might have as

1200
00:41:50,560 --> 00:41:55,200
the characters you're portraying so

1201
00:41:52,640 --> 00:41:58,240
yes i mix it and i think overall that's

1202
00:41:55,200 --> 00:42:01,280
to the benefit of the game

1203
00:41:58,240 --> 00:42:04,960
so so usually i would say

1204
00:42:01,280 --> 00:42:08,720
like any any given npcs usually say like

1205
00:42:04,960 --> 00:42:11,040
80 20 npc slash dm

1206
00:42:08,720 --> 00:42:12,800
so that what i mean by that is like

1207
00:42:11,040 --> 00:42:15,280
it's an npc in isolation but there's a

1208
00:42:12,800 --> 00:42:17,440
little there's 20 of what that npc is

1209
00:42:15,280 --> 00:42:20,480
doing is is kind of me

1210
00:42:17,440 --> 00:42:22,240
communicating through that npc

1211
00:42:20,480 --> 00:42:23,520
now sometimes

1212
00:42:22,240 --> 00:42:28,000
that

1213
00:42:23,520 --> 00:42:28,720
scale shifts to be more like 50 50 if

1214
00:42:28,000 --> 00:42:31,040
i'm

1215
00:42:28,720 --> 00:42:32,079
being like guys

1216
00:42:31,040 --> 00:42:34,640
maybe you're not asking the right

1217
00:42:32,079 --> 00:42:35,920
questions or you're going completely off

1218
00:42:34,640 --> 00:42:37,599
track that it's just going to waste

1219
00:42:35,920 --> 00:42:40,079
everybody's time then i need to slide

1220
00:42:37,599 --> 00:42:40,960
that scale down to be 50 50

1221
00:42:40,079 --> 00:42:42,480
so

1222
00:42:40,960 --> 00:42:44,000
that

1223
00:42:42,480 --> 00:42:46,720
npc might be a little bit more

1224
00:42:44,000 --> 00:42:48,640
conversational like i would be or

1225
00:42:46,720 --> 00:42:50,880
a little bit more like

1226
00:42:48,640 --> 00:42:53,440
lampshade hanging like you are going the

1227
00:42:50,880 --> 00:42:53,440
wrong way

1228
00:42:53,760 --> 00:42:56,319
but

1229
00:42:54,640 --> 00:42:59,119
overall i feel like i do a good enough

1230
00:42:56,319 --> 00:43:00,480
job of separating the two when i when i

1231
00:42:59,119 --> 00:43:02,000
need to

1232
00:43:00,480 --> 00:43:03,440
another interesting question he asked is

1233
00:43:02,000 --> 00:43:07,119
what's more important to me rules is

1234
00:43:03,440 --> 00:43:08,640
written or fun and again that's another

1235
00:43:07,119 --> 00:43:11,200
loaded question

1236
00:43:08,640 --> 00:43:13,760
then perhaps matt realizes i don't think

1237
00:43:11,200 --> 00:43:15,200
will take offense at me saying that

1238
00:43:13,760 --> 00:43:17,520
because they're not you know the way

1239
00:43:15,200 --> 00:43:19,760
that questions posed it's implying that

1240
00:43:17,520 --> 00:43:21,119
they are opposing forces

1241
00:43:19,760 --> 00:43:22,800
you know it's either that one or that

1242
00:43:21,119 --> 00:43:24,720
one which which one's more important to

1243
00:43:22,800 --> 00:43:26,800
you one of those has to be second fiddle

1244
00:43:24,720 --> 00:43:27,920
to the other one and to me that is not

1245
00:43:26,800 --> 00:43:30,960
the case

1246
00:43:27,920 --> 00:43:33,760
they are one and the same in my opinion

1247
00:43:30,960 --> 00:43:36,240
the the rulers are there to facilitate a

1248
00:43:33,760 --> 00:43:38,160
balanced and engaging game

1249
00:43:36,240 --> 00:43:39,839
that is therefore fun because it is not

1250
00:43:38,160 --> 00:43:41,760
balanced people aren't having fun

1251
00:43:39,839 --> 00:43:43,839
because no one likes in a balanced game

1252
00:43:41,760 --> 00:43:46,480
if it's not engaging then well they they

1253
00:43:43,839 --> 00:43:47,520
won't stay for long because it's not fun

1254
00:43:46,480 --> 00:43:49,440
so

1255
00:43:47,520 --> 00:43:51,760
the rules are to me critical in

1256
00:43:49,440 --> 00:43:53,280
maintaining that balance maintaining

1257
00:43:51,760 --> 00:43:55,839
that engagement

1258
00:43:53,280 --> 00:43:58,400
because overall over the course of the

1259
00:43:55,839 --> 00:43:59,920
campaign it will be more fun now a

1260
00:43:58,400 --> 00:44:02,160
single instance of me being like well

1261
00:43:59,920 --> 00:44:04,560
actually you can't do that because

1262
00:44:02,160 --> 00:44:07,119
rules as written says you only do this

1263
00:44:04,560 --> 00:44:10,000
my sound on the face of it

1264
00:44:07,119 --> 00:44:12,880
crap and not fun but

1265
00:44:10,000 --> 00:44:14,480
the npcs and the creatures also abide to

1266
00:44:12,880 --> 00:44:15,440
those same rules

1267
00:44:14,480 --> 00:44:17,520
so

1268
00:44:15,440 --> 00:44:19,599
i can guarantee you that if i'd let that

1269
00:44:17,520 --> 00:44:21,920
slide to that player at that point

1270
00:44:19,599 --> 00:44:23,599
10 seconds later when the lich does it

1271
00:44:21,920 --> 00:44:24,560
and can do two actions in a turn just

1272
00:44:23,599 --> 00:44:25,920
because

1273
00:44:24,560 --> 00:44:27,440
just because

1274
00:44:25,920 --> 00:44:29,599
then that won't be fun for the players

1275
00:44:27,440 --> 00:44:31,520
they'll go oh well why can't he do that

1276
00:44:29,599 --> 00:44:33,839
and i go oh because matt did it once 10

1277
00:44:31,520 --> 00:44:35,280
sessions ago and then suddenly

1278
00:44:33,839 --> 00:44:36,480
nothing means anything it's not fun

1279
00:44:35,280 --> 00:44:38,560
anymore so

1280
00:44:36,480 --> 00:44:40,480
they are equally important

1281
00:44:38,560 --> 00:44:43,119
rules and fun because they are the same

1282
00:44:40,480 --> 00:44:43,119
thing to me

1283
00:44:43,520 --> 00:44:49,119
matt ditizy asked me

1284
00:44:46,640 --> 00:44:51,040
who my favorite character and what my

1285
00:44:49,119 --> 00:44:53,040
favorite character line is

1286
00:44:51,040 --> 00:44:54,480
in my campaign

1287
00:44:53,040 --> 00:44:55,680
so i won't pick player characters

1288
00:44:54,480 --> 00:44:57,680
because again

1289
00:44:55,680 --> 00:45:00,000
they are it's like picking your

1290
00:44:57,680 --> 00:45:02,160
your favorite child and likewise with

1291
00:45:00,000 --> 00:45:03,760
players for that matter

1292
00:45:02,160 --> 00:45:06,240
my favorite character that nbc that

1293
00:45:03,760 --> 00:45:07,599
springs to mind who recently

1294
00:45:06,240 --> 00:45:09,599
is a

1295
00:45:07,599 --> 00:45:12,079
kind of like the leader of a mercenary

1296
00:45:09,599 --> 00:45:13,599
group called praxis constantine a

1297
00:45:12,079 --> 00:45:15,440
delightfully

1298
00:45:13,599 --> 00:45:17,440
pretentious and arrogant name for a

1299
00:45:15,440 --> 00:45:18,560
delightfully pretentious and arrogant

1300
00:45:17,440 --> 00:45:20,960
character

1301
00:45:18,560 --> 00:45:23,520
who is this

1302
00:45:20,960 --> 00:45:26,800
suit and shirt and waistcoat and pocket

1303
00:45:23,520 --> 00:45:28,480
watch wearing slicked back brill cream

1304
00:45:26,800 --> 00:45:31,599
hair owning

1305
00:45:28,480 --> 00:45:32,480
champagne swilling globe drinks cabinet

1306
00:45:31,599 --> 00:45:34,400
owning

1307
00:45:32,480 --> 00:45:36,800
gangster dude who's like hey it's just

1308
00:45:34,400 --> 00:45:38,640
business it's just business now come on

1309
00:45:36,800 --> 00:45:42,000
i'm gonna schmuck you gotta do this work

1310
00:45:38,640 --> 00:45:44,240
for me i loved playing him

1311
00:45:42,000 --> 00:45:47,440
mainly because it allowed me to be like

1312
00:45:44,240 --> 00:45:48,560
obnoxious and arrogant but

1313
00:45:47,440 --> 00:45:51,119
it was just

1314
00:45:48,560 --> 00:45:54,240
very easy to role-play i think because

1315
00:45:51,119 --> 00:45:57,119
he was this every man who is charming

1316
00:45:54,240 --> 00:46:00,400
but like saccharinely so

1317
00:45:57,119 --> 00:46:02,240
so probably dial me up to like 11 and

1318
00:46:00,400 --> 00:46:04,640
you'd probably have praxis constantine

1319
00:46:02,240 --> 00:46:07,920
which is why i i particularly like him

1320
00:46:04,640 --> 00:46:10,160
is it from a fun to roleplay perspective

1321
00:46:07,920 --> 00:46:11,440
it would be this this character who's

1322
00:46:10,160 --> 00:46:12,720
basically said

1323
00:46:11,440 --> 00:46:14,400
can they betray the other kind of

1324
00:46:12,720 --> 00:46:16,000
criminal kingpin they're working for for

1325
00:46:14,400 --> 00:46:18,000
him and he'll offer them

1326
00:46:16,000 --> 00:46:20,319
a job in in his organization of

1327
00:46:18,000 --> 00:46:22,880
racketeering and blackmail and money

1328
00:46:20,319 --> 00:46:26,480
laundering and all that kind of stuff

1329
00:46:22,880 --> 00:46:29,359
so yes in interesting and fun

1330
00:46:26,480 --> 00:46:30,720
i think was his favorite line was

1331
00:46:29,359 --> 00:46:32,720
it's nothing personal it's business it's

1332
00:46:30,720 --> 00:46:34,079
just business when they were like wow we

1333
00:46:32,720 --> 00:46:35,920
shouldn't we shouldn't believe you

1334
00:46:34,079 --> 00:46:37,040
you're evil and you tried to kill us

1335
00:46:35,920 --> 00:46:39,200
before and you don't know it's just

1336
00:46:37,040 --> 00:46:41,520
business baby there's just money money

1337
00:46:39,200 --> 00:46:43,839
talks and they paid me to attack you and

1338
00:46:41,520 --> 00:46:45,839
you know that that kind of stuff was

1339
00:46:43,839 --> 00:46:47,359
again did a really good job there of

1340
00:46:45,839 --> 00:46:48,400
being like

1341
00:46:47,359 --> 00:46:49,680
just because people are trying to kill

1342
00:46:48,400 --> 00:46:52,319
you you're like

1343
00:46:49,680 --> 00:46:53,599
sometimes you are not special sometimes

1344
00:46:52,319 --> 00:46:55,760
your

1345
00:46:53,599 --> 00:46:57,680
characters and somebody else's story yes

1346
00:46:55,760 --> 00:46:58,880
you're the heroes of this campaign yes

1347
00:46:57,680 --> 00:47:00,160
obviously you're the most important

1348
00:46:58,880 --> 00:47:02,319
people because you're the players but

1349
00:47:00,160 --> 00:47:05,200
sometimes

1350
00:47:02,319 --> 00:47:06,960
you're part of somebody else's story and

1351
00:47:05,200 --> 00:47:08,480
other things are happening and this guy

1352
00:47:06,960 --> 00:47:09,920
actually doesn't doesn't want to kill

1353
00:47:08,480 --> 00:47:11,520
you but somebody has paid him to do so

1354
00:47:09,920 --> 00:47:14,240
so

1355
00:47:11,520 --> 00:47:16,720
that's it that's the end like that's it

1356
00:47:14,240 --> 00:47:18,240
maybe they'll find out who paid but

1357
00:47:16,720 --> 00:47:20,640
not now

1358
00:47:18,240 --> 00:47:23,440
and i think

1359
00:47:20,640 --> 00:47:26,800
a another character

1360
00:47:23,440 --> 00:47:27,839
i i particularly liked is

1361
00:47:26,800 --> 00:47:30,720
cobb

1362
00:47:27,839 --> 00:47:32,400
who is this elf

1363
00:47:30,720 --> 00:47:34,400
cowboy

1364
00:47:32,400 --> 00:47:35,440
southern

1365
00:47:34,400 --> 00:47:36,559
fixer

1366
00:47:35,440 --> 00:47:39,359
but like a

1367
00:47:36,559 --> 00:47:42,079
neutral good or character good fixer who

1368
00:47:39,359 --> 00:47:44,079
is just like well howdy y'all well

1369
00:47:42,079 --> 00:47:46,480
perhaps we can take you through the town

1370
00:47:44,079 --> 00:47:48,720
and i'll see what kind of contacts i can

1371
00:47:46,480 --> 00:47:51,119
muscle up to get you through the city uh

1372
00:47:48,720 --> 00:47:55,200
you know he's wearing like tri-brimmed

1373
00:47:51,119 --> 00:47:58,000
hat uh long leather duster jacket and

1374
00:47:55,200 --> 00:47:59,920
it's just this kind of like a morally

1375
00:47:58,000 --> 00:48:01,760
somewhat ambiguous

1376
00:47:59,920 --> 00:48:03,200
ostensibly good but obviously he's done

1377
00:48:01,760 --> 00:48:05,359
stuff in the past that maybe he's not

1378
00:48:03,200 --> 00:48:07,920
too keen of just just quite a layered

1379
00:48:05,359 --> 00:48:10,319
interesting character that can

1380
00:48:07,920 --> 00:48:13,119
support the players in a way that makes

1381
00:48:10,319 --> 00:48:15,359
sense in universe and it isn't just

1382
00:48:13,119 --> 00:48:17,760
hello i'm your exposition machine and

1383
00:48:15,359 --> 00:48:18,880
here i am to tell you about x y and z

1384
00:48:17,760 --> 00:48:21,040
it's it's

1385
00:48:18,880 --> 00:48:23,200
it works in universe which is why i

1386
00:48:21,040 --> 00:48:24,880
quite like cobb

1387
00:48:23,200 --> 00:48:27,040
and also because he's competing for one

1388
00:48:24,880 --> 00:48:28,880
of the players love interests so again

1389
00:48:27,040 --> 00:48:32,400
that's a a little guilty pleasure of

1390
00:48:28,880 --> 00:48:34,240
mine to play him off of that like that

1391
00:48:32,400 --> 00:48:36,559
another friend of mine called dean he

1392
00:48:34,240 --> 00:48:38,319
asked has there been any through lines

1393
00:48:36,559 --> 00:48:40,160
that i've noticed between each episode

1394
00:48:38,319 --> 00:48:41,599
and the podcast

1395
00:48:40,160 --> 00:48:42,559
and

1396
00:48:41,599 --> 00:48:44,400
yes

1397
00:48:42,559 --> 00:48:46,240
because i edit them all

1398
00:48:44,400 --> 00:48:48,000
and obviously i listen to them very

1399
00:48:46,240 --> 00:48:50,480
intently

1400
00:48:48,000 --> 00:48:52,079
the you know human spot patterns that's

1401
00:48:50,480 --> 00:48:54,000
what we're good at and it's very easy

1402
00:48:52,079 --> 00:48:55,440
for me to spot patterns

1403
00:48:54,000 --> 00:48:58,319
you know one thing that's immediately

1404
00:48:55,440 --> 00:49:00,960
obvious is my poor enunciation well

1405
00:48:58,319 --> 00:49:03,200
actually to put it more accurately

1406
00:49:00,960 --> 00:49:06,960
how much my enunciation

1407
00:49:03,200 --> 00:49:08,640
varies rapidly and wildly from

1408
00:49:06,960 --> 00:49:11,440
the word enunciation

1409
00:49:08,640 --> 00:49:12,559
and then stuff like water and dei and

1410
00:49:11,440 --> 00:49:14,800
that

1411
00:49:12,559 --> 00:49:17,359
is grating a little bit but

1412
00:49:14,800 --> 00:49:19,839
it's who i am so

1413
00:49:17,359 --> 00:49:21,520
but in terms of

1414
00:49:19,839 --> 00:49:23,359
theme or topic

1415
00:49:21,520 --> 00:49:26,000
it although it pains me to say i think

1416
00:49:23,359 --> 00:49:27,359
critical role is as nathan and i

1417
00:49:26,000 --> 00:49:29,119
discussed in the macro episode is

1418
00:49:27,359 --> 00:49:31,680
ubiquitous right it's

1419
00:49:29,119 --> 00:49:34,400
it's everywhere it's pervasive everybody

1420
00:49:31,680 --> 00:49:35,440
knows about it i don't watch it i know

1421
00:49:34,400 --> 00:49:37,359
of it i

1422
00:49:35,440 --> 00:49:38,400
watched maybe 20 episodes of season one

1423
00:49:37,359 --> 00:49:40,720
but that was

1424
00:49:38,400 --> 00:49:43,280
about six years ago at this point

1425
00:49:40,720 --> 00:49:45,200
but the the there's always a way to pull

1426
00:49:43,280 --> 00:49:47,520
it back to that and

1427
00:49:45,200 --> 00:49:50,240
if i'm being completely honest so it's

1428
00:49:47,520 --> 00:49:52,319
sometimes a bit frustrating because

1429
00:49:50,240 --> 00:49:53,520
despite everybody saying you know we

1430
00:49:52,319 --> 00:49:55,520
shouldn't hold ourselves up to that

1431
00:49:53,520 --> 00:49:58,240
standard yeah everybody still brings it

1432
00:49:55,520 --> 00:50:00,000
isn't as a comparison myself included

1433
00:49:58,240 --> 00:50:01,119
it's it's it's just a bit of a tricky

1434
00:50:00,000 --> 00:50:02,960
one you know

1435
00:50:01,119 --> 00:50:04,720
sometimes to talk talk around it i

1436
00:50:02,960 --> 00:50:07,119
suppose in a way

1437
00:50:04,720 --> 00:50:08,800
other than that no the only other

1438
00:50:07,119 --> 00:50:12,000
through line is basically the wholesome

1439
00:50:08,800 --> 00:50:14,720
community like every one of my guests

1440
00:50:12,000 --> 00:50:17,680
even if we've disagreed beforehand

1441
00:50:14,720 --> 00:50:20,240
uh i think uh rules with andrew aka

1442
00:50:17,680 --> 00:50:23,280
nominath like that episode kicked off

1443
00:50:20,240 --> 00:50:25,280
because we were at we were we were in

1444
00:50:23,280 --> 00:50:27,359
strong disagreement and discussion

1445
00:50:25,280 --> 00:50:28,640
before we started recording

1446
00:50:27,359 --> 00:50:30,240
which could as we all know on the

1447
00:50:28,640 --> 00:50:33,200
internet could have gone

1448
00:50:30,240 --> 00:50:34,800
one way very quickly but thankfully both

1449
00:50:33,200 --> 00:50:35,760
were both mature

1450
00:50:34,800 --> 00:50:37,280
adults

1451
00:50:35,760 --> 00:50:39,119
and now the other side came a fantastic

1452
00:50:37,280 --> 00:50:41,040
episode i mean she said this hey we

1453
00:50:39,119 --> 00:50:42,640
disagree on this let's talk about it on

1454
00:50:41,040 --> 00:50:45,040
the podcast yeah sounds fantastic i'd

1455
00:50:42,640 --> 00:50:48,480
love to so even in situations like that

1456
00:50:45,040 --> 00:50:50,800
where we don't always see eye to eye

1457
00:50:48,480 --> 00:50:52,000
it's still being a very wholesome and

1458
00:50:50,800 --> 00:50:53,760
engaging

1459
00:50:52,000 --> 00:50:56,000
experience all the way from people who

1460
00:50:53,760 --> 00:50:58,800
i've known for years in my personal life

1461
00:50:56,000 --> 00:51:00,079
like simon and jamie who i've known

1462
00:50:58,800 --> 00:51:02,319
gosh uh

1463
00:51:00,079 --> 00:51:03,839
for more than 20 years at this point

1464
00:51:02,319 --> 00:51:06,800
all the way to as i said people i'm just

1465
00:51:03,839 --> 00:51:09,520
meeting randomly in in america and

1466
00:51:06,800 --> 00:51:11,680
everyone has been supportive and

1467
00:51:09,520 --> 00:51:13,760
uh and wholesome and

1468
00:51:11,680 --> 00:51:15,839
has had productive things to add to the

1469
00:51:13,760 --> 00:51:18,559
conversation

1470
00:51:15,839 --> 00:51:21,440
another of my players ian who plays

1471
00:51:18,559 --> 00:51:23,680
grishnack the bug bear cleric of the

1472
00:51:21,440 --> 00:51:26,000
death domain has asked a couple of

1473
00:51:23,680 --> 00:51:28,079
questions so a good one is the easiest

1474
00:51:26,000 --> 00:51:30,559
and the hardest words to cover in this

1475
00:51:28,079 --> 00:51:32,880
season which ties into what i was saying

1476
00:51:30,559 --> 00:51:36,079
earlier on about the single word topic

1477
00:51:32,880 --> 00:51:40,000
per episode is an interesting one um

1478
00:51:36,079 --> 00:51:42,000
easiest and hardest wow okay

1479
00:51:40,000 --> 00:51:44,400
that's that's a really such a because

1480
00:51:42,000 --> 00:51:46,480
i'm trying to i'm trying to quantify

1481
00:51:44,400 --> 00:51:48,079
something which is ostensibly

1482
00:51:46,480 --> 00:51:49,280
exclusively

1483
00:51:48,079 --> 00:51:52,400
qualitative

1484
00:51:49,280 --> 00:51:55,040
right these are just open abstract

1485
00:51:52,400 --> 00:51:56,720
words that mean absolutely

1486
00:51:55,040 --> 00:51:58,559
a whole bunch of stuff

1487
00:51:56,720 --> 00:52:00,480
let's pick a hard one an easy one is is

1488
00:51:58,559 --> 00:52:02,480
that like obviously summer more

1489
00:52:00,480 --> 00:52:04,480
obviously tied to

1490
00:52:02,480 --> 00:52:07,040
dnd and table top role-playing games so

1491
00:52:04,480 --> 00:52:08,960
something like home brew for example and

1492
00:52:07,040 --> 00:52:10,559
there's a lot of meat on the bone there

1493
00:52:08,960 --> 00:52:12,880
for that one out the gate doesn't

1494
00:52:10,559 --> 00:52:15,359
necessarily make it easier it just is a

1495
00:52:12,880 --> 00:52:16,960
bit more guided i suppose but then we

1496
00:52:15,359 --> 00:52:20,800
have something like

1497
00:52:16,960 --> 00:52:22,880
happiness with simon which was just like

1498
00:52:20,800 --> 00:52:25,200
wow what could that be

1499
00:52:22,880 --> 00:52:28,160
and you know podcasts with mike the

1500
00:52:25,200 --> 00:52:29,760
hipster again a weirdly meta episode but

1501
00:52:28,160 --> 00:52:31,680
like a really interesting one i'm quite

1502
00:52:29,760 --> 00:52:33,440
happy with because it was so

1503
00:52:31,680 --> 00:52:35,839
meta of like

1504
00:52:33,440 --> 00:52:37,280
the podcast severe

1505
00:52:35,839 --> 00:52:38,640
again it's really hard to kind of

1506
00:52:37,280 --> 00:52:40,880
quantify them in a way that says this

1507
00:52:38,640 --> 00:52:42,559
was an easy one and this was a hard one

1508
00:52:40,880 --> 00:52:43,920
i've always managed to get notes down

1509
00:52:42,559 --> 00:52:46,480
before the session

1510
00:52:43,920 --> 00:52:49,040
uh some more than others but there's not

1511
00:52:46,480 --> 00:52:50,640
been one where i've gone crap this is

1512
00:52:49,040 --> 00:52:52,800
going terribly and i can't think about

1513
00:52:50,640 --> 00:52:55,520
what to write down some have required

1514
00:52:52,800 --> 00:52:56,400
more thought for sure

1515
00:52:55,520 --> 00:52:59,520
so

1516
00:52:56,400 --> 00:53:01,119
maybe something like uh space with

1517
00:52:59,520 --> 00:53:02,640
tabletop journeys will provide a little

1518
00:53:01,119 --> 00:53:05,040
bit more thought around

1519
00:53:02,640 --> 00:53:07,599
is there space in d d i don't know

1520
00:53:05,040 --> 00:53:09,280
let me let me hope that i threw this

1521
00:53:07,599 --> 00:53:11,119
jelly into walnut sticks when i record

1522
00:53:09,280 --> 00:53:12,319
it and thankfully it did because the

1523
00:53:11,119 --> 00:53:13,200
guys are great

1524
00:53:12,319 --> 00:53:15,280
and

1525
00:53:13,200 --> 00:53:16,640
you know enhancement with christian from

1526
00:53:15,280 --> 00:53:18,559
my sound delve as well was another one

1527
00:53:16,640 --> 00:53:20,240
that was like wow there's there's

1528
00:53:18,559 --> 00:53:21,680
oh gosh this is everything and nothing

1529
00:53:20,240 --> 00:53:24,000
in one let me

1530
00:53:21,680 --> 00:53:25,599
try and think about how to do it

1531
00:53:24,000 --> 00:53:28,480
conversely

1532
00:53:25,599 --> 00:53:32,480
as i said something like health episode

1533
00:53:28,480 --> 00:53:34,640
25 on before this one was quite a good i

1534
00:53:32,480 --> 00:53:36,480
i don't use the word easy but there was

1535
00:53:34,640 --> 00:53:38,960
a lot there right you've got hp you've

1536
00:53:36,480 --> 00:53:41,520
got exhaustion you've got healing you've

1537
00:53:38,960 --> 00:53:43,040
got death you've got tpks you could talk

1538
00:53:41,520 --> 00:53:45,200
for hours

1539
00:53:43,040 --> 00:53:47,920
about that so that was

1540
00:53:45,200 --> 00:53:51,839
more readily available i suppose

1541
00:53:47,920 --> 00:53:53,520
another question from him was

1542
00:53:51,839 --> 00:53:55,599
will there ever be a live stream of the

1543
00:53:53,520 --> 00:53:57,839
podcast and streaming is something i've

1544
00:53:55,599 --> 00:54:00,400
toyed with but honestly i don't

1545
00:53:57,839 --> 00:54:02,240
have the time and the capacity to to set

1546
00:54:00,400 --> 00:54:03,599
up and schedule that

1547
00:54:02,240 --> 00:54:06,640
having the episodes come out every

1548
00:54:03,599 --> 00:54:09,839
friday is as structured as i can get and

1549
00:54:06,640 --> 00:54:12,079
i have to be dynamic in my life around

1550
00:54:09,839 --> 00:54:13,440
that and that's already been stretched

1551
00:54:12,079 --> 00:54:15,280
in a couple of instances so to have

1552
00:54:13,440 --> 00:54:18,240
another kind of i have to stream every

1553
00:54:15,280 --> 00:54:20,000
wednesday it's just not gonna work

1554
00:54:18,240 --> 00:54:21,839
and also you know to do with streaming

1555
00:54:20,000 --> 00:54:24,000
it consistency is king just like in

1556
00:54:21,839 --> 00:54:25,760
podcasting and

1557
00:54:24,000 --> 00:54:27,520
booking recording sessions is is

1558
00:54:25,760 --> 00:54:29,680
difficult enough let alone if i'm i'm

1559
00:54:27,520 --> 00:54:30,960
like i can only record eight to eleven

1560
00:54:29,680 --> 00:54:32,319
on the wednesday

1561
00:54:30,960 --> 00:54:33,680
that's just not gonna work like that i'm

1562
00:54:32,319 --> 00:54:35,440
afraid to say

1563
00:54:33,680 --> 00:54:37,200
and then finally his last one is player

1564
00:54:35,440 --> 00:54:38,880
or dm

1565
00:54:37,200 --> 00:54:41,839
which is

1566
00:54:38,880 --> 00:54:43,359
man again i'm really torn

1567
00:54:41,839 --> 00:54:45,920
here's the here's the answer to this one

1568
00:54:43,359 --> 00:54:48,160
so conversely to their raw or fun rule

1569
00:54:45,920 --> 00:54:50,240
where both of those things were the same

1570
00:54:48,160 --> 00:54:52,559
the question as it was posed didn't make

1571
00:54:50,240 --> 00:54:54,160
sense to me this one also doesn't make

1572
00:54:52,559 --> 00:54:55,920
sense to me in that

1573
00:54:54,160 --> 00:54:58,720
they serve completely different purposes

1574
00:54:55,920 --> 00:55:00,480
it's like um apples and oranges they

1575
00:54:58,720 --> 00:55:03,040
serve a different purpose so if someone

1576
00:55:00,480 --> 00:55:04,960
were to choose do you want to play or dm

1577
00:55:03,040 --> 00:55:06,799
it depends on

1578
00:55:04,960 --> 00:55:08,240
what kind of activity i'm looking for so

1579
00:55:06,799 --> 00:55:09,680
one isn't inherently better than the

1580
00:55:08,240 --> 00:55:11,440
other because they are two separate

1581
00:55:09,680 --> 00:55:14,559
activities i've always considered

1582
00:55:11,440 --> 00:55:16,559
playing my night off relative to dming i

1583
00:55:14,559 --> 00:55:18,000
look forward to it a lot more

1584
00:55:16,559 --> 00:55:20,640
that isn't to say i don't look forward

1585
00:55:18,000 --> 00:55:22,240
to dming but i look forward to you know

1586
00:55:20,640 --> 00:55:23,920
having half an hour off during a session

1587
00:55:22,240 --> 00:55:25,920
when my character isn't in that scene

1588
00:55:23,920 --> 00:55:28,319
that's nice i can put my feet up i don't

1589
00:55:25,920 --> 00:55:29,839
always have to be operating at 100

1590
00:55:28,319 --> 00:55:31,760
but conversely with you know i've got no

1591
00:55:29,839 --> 00:55:33,680
control so the dm side of things

1592
00:55:31,760 --> 00:55:35,040
scratches that itch for i'm taking these

1593
00:55:33,680 --> 00:55:36,799
people through a universe that i've set

1594
00:55:35,040 --> 00:55:38,640
up and it's fun to see their reactions

1595
00:55:36,799 --> 00:55:40,720
it's fun to help guide them it's fun to

1596
00:55:38,640 --> 00:55:41,760
see their successes and their failures

1597
00:55:40,720 --> 00:55:44,079
which i'm

1598
00:55:41,760 --> 00:55:46,319
always directly a part of whereas as a

1599
00:55:44,079 --> 00:55:48,160
player you might not be

1600
00:55:46,319 --> 00:55:49,920
and it's just two different two

1601
00:55:48,160 --> 00:55:52,160
different itches scratched by two

1602
00:55:49,920 --> 00:55:54,079
different activities uh and so again

1603
00:55:52,160 --> 00:55:55,280
like the question on the face of it

1604
00:55:54,079 --> 00:55:58,319
doesn't really make sense because

1605
00:55:55,280 --> 00:56:01,680
they're two different things to me

1606
00:55:58,319 --> 00:56:03,599
christian from my sound delve also asked

1607
00:56:01,680 --> 00:56:05,119
he asked her to hear about any bloopers

1608
00:56:03,599 --> 00:56:06,880
and

1609
00:56:05,119 --> 00:56:08,079
there's only really been

1610
00:56:06,880 --> 00:56:09,440
one

1611
00:56:08,079 --> 00:56:12,000
big one

1612
00:56:09,440 --> 00:56:15,040
which was earlier on when i recorded an

1613
00:56:12,000 --> 00:56:17,040
episode with simon so

1614
00:56:15,040 --> 00:56:19,440
happiness the official episode of sign

1615
00:56:17,040 --> 00:56:22,160
was actually the second time we recorded

1616
00:56:19,440 --> 00:56:24,000
i think i had another topic for him i

1617
00:56:22,160 --> 00:56:26,079
think it was roles actually originally

1618
00:56:24,000 --> 00:56:28,640
and i think we recorded it

1619
00:56:26,079 --> 00:56:30,400
and because of problems i was having

1620
00:56:28,640 --> 00:56:33,440
with my computer at the time that had a

1621
00:56:30,400 --> 00:56:36,400
propensity to blue screen every so often

1622
00:56:33,440 --> 00:56:37,599
it lost the audacity

1623
00:56:36,400 --> 00:56:39,599
files

1624
00:56:37,599 --> 00:56:41,920
as great as audacity is

1625
00:56:39,599 --> 00:56:43,200
the way it structures its files it's

1626
00:56:41,920 --> 00:56:44,480
kind of brittle

1627
00:56:43,200 --> 00:56:46,720
and

1628
00:56:44,480 --> 00:56:49,760
it was very easy for it to fall over and

1629
00:56:46,720 --> 00:56:50,880
fail and it happened and that was the

1630
00:56:49,760 --> 00:56:53,359
most

1631
00:56:50,880 --> 00:56:55,920
angry i've been

1632
00:56:53,359 --> 00:56:57,440
in my adult life which

1633
00:56:55,920 --> 00:56:59,839
probably goes some way to show how lucky

1634
00:56:57,440 --> 00:57:02,319
i am in my regular life but

1635
00:56:59,839 --> 00:57:05,440
yeah that was that was a bad night for

1636
00:57:02,319 --> 00:57:06,640
me not only because i'd lost

1637
00:57:05,440 --> 00:57:08,559
my time

1638
00:57:06,640 --> 00:57:10,000
and an episode that i needed

1639
00:57:08,559 --> 00:57:11,680
was also a big deal because i'd wasted

1640
00:57:10,000 --> 00:57:13,680
simon's time and i was just frustrated

1641
00:57:11,680 --> 00:57:15,520
and reluctant to be like hey man

1642
00:57:13,680 --> 00:57:16,319
sorry it's gone

1643
00:57:15,520 --> 00:57:18,640
we're going to have to do another

1644
00:57:16,319 --> 00:57:20,880
episode at some point and uh again i'm

1645
00:57:18,640 --> 00:57:22,559
lucky that simon's a great guy and we

1646
00:57:20,880 --> 00:57:23,440
usually yeah sure i loved it so i'll do

1647
00:57:22,559 --> 00:57:24,880
it again

1648
00:57:23,440 --> 00:57:27,280
no worries there download don't worry

1649
00:57:24,880 --> 00:57:29,359
about it but it was hella frustrating

1650
00:57:27,280 --> 00:57:30,480
especially in the early days that could

1651
00:57:29,359 --> 00:57:31,839
have

1652
00:57:30,480 --> 00:57:34,400
made it or

1653
00:57:31,839 --> 00:57:36,400
broken it essentially and i'm glad i

1654
00:57:34,400 --> 00:57:38,839
persevered through but it was

1655
00:57:36,400 --> 00:57:40,880
it was close i was i was very

1656
00:57:38,839 --> 00:57:43,280
upset um

1657
00:57:40,880 --> 00:57:46,160
a couple of other bloopers though more

1658
00:57:43,280 --> 00:57:47,760
light-weighted light-hearted bloopers is

1659
00:57:46,160 --> 00:57:49,200
uh the the acting episode and i

1660
00:57:47,760 --> 00:57:52,480
mentioned it earlier on

1661
00:57:49,200 --> 00:57:53,839
so part of my nerves were showing and i

1662
00:57:52,480 --> 00:57:55,839
knew it wasn't with the whole cast

1663
00:57:53,839 --> 00:57:57,520
because i'd been speaking to ben and and

1664
00:57:55,839 --> 00:57:59,599
he said one of them couldn't make it and

1665
00:57:57,520 --> 00:58:02,240
yeah as soon as we start recording i'm

1666
00:57:59,599 --> 00:58:03,680
running on adrenaline ah welcome to

1667
00:58:02,240 --> 00:58:04,720
today's episode i'm joined by the whole

1668
00:58:03,680 --> 00:58:07,280
cast

1669
00:58:04,720 --> 00:58:09,040
of which i was quickly and rightfully

1670
00:58:07,280 --> 00:58:10,400
corrected and i was like great in the

1671
00:58:09,040 --> 00:58:12,799
back of my head all i could think of was

1672
00:58:10,400 --> 00:58:14,400
wow great mistake what a mistake to make

1673
00:58:12,799 --> 00:58:16,880
her in your first

1674
00:58:14,400 --> 00:58:18,319
big group episode literally the first

1675
00:58:16,880 --> 00:58:20,839
sentence you say

1676
00:58:18,319 --> 00:58:23,119
you've screwed up great well done

1677
00:58:20,839 --> 00:58:24,240
um so that was that always makes me

1678
00:58:23,119 --> 00:58:27,680
smile

1679
00:58:24,240 --> 00:58:30,799
and then in the archetypes episode with

1680
00:58:27,680 --> 00:58:32,000
adam uh my google home decided to oh

1681
00:58:30,799 --> 00:58:35,200
gosh i hope she's not listening now

1682
00:58:32,000 --> 00:58:38,240
actually nope still on me yes my google

1683
00:58:35,200 --> 00:58:40,000
home piped up and uh joined us in the

1684
00:58:38,240 --> 00:58:42,079
conversation helping us to define the

1685
00:58:40,000 --> 00:58:44,079
word uh and that is there i always say

1686
00:58:42,079 --> 00:58:46,799
to my guests i learned something every

1687
00:58:44,079 --> 00:58:48,400
episode and that episode i learned to

1688
00:58:46,799 --> 00:58:51,760
turn the microphone off on my google

1689
00:58:48,400 --> 00:58:53,760
home unless i have it interrupt me here

1690
00:58:51,760 --> 00:58:55,839
so but i left it in i said to adam

1691
00:58:53,760 --> 00:58:57,040
afterwards so i was like

1692
00:58:55,839 --> 00:58:59,119
i'm editing i don't know whether to

1693
00:58:57,040 --> 00:59:01,520
leave it in and he said absolutely man

1694
00:58:59,119 --> 00:59:03,680
it's too funny to leave out so

1695
00:59:01,520 --> 00:59:05,760
so and i've had good feedback from it so

1696
00:59:03,680 --> 00:59:06,880
i'm glad i did

1697
00:59:05,760 --> 00:59:09,599
so

1698
00:59:06,880 --> 00:59:12,559
mike the hipster hibbett asked will

1699
00:59:09,599 --> 00:59:14,480
there be a season two and sean go games

1700
00:59:12,559 --> 00:59:16,960
asked what future topics do you want to

1701
00:59:14,480 --> 00:59:19,599
cover and also ian asked will there be

1702
00:59:16,960 --> 00:59:20,880
more group episodes in season two so i

1703
00:59:19,599 --> 00:59:23,520
can answer all of those questions very

1704
00:59:20,880 --> 00:59:26,640
quickly in that yes there will be a

1705
00:59:23,520 --> 00:59:28,880
season two i in fact have a number of

1706
00:59:26,640 --> 00:59:31,280
episodes already recorded at the time of

1707
00:59:28,880 --> 00:59:34,079
this airing i've been very lucky in fact

1708
00:59:31,280 --> 00:59:35,599
i have nine episodes recorded already we

1709
00:59:34,079 --> 00:59:39,200
have law

1710
00:59:35,599 --> 00:59:40,319
disaster tactics environment

1711
00:59:39,200 --> 00:59:41,599
family

1712
00:59:40,319 --> 00:59:42,720
planning

1713
00:59:41,599 --> 00:59:46,000
dice

1714
00:59:42,720 --> 00:59:48,000
friction and style and

1715
00:59:46,000 --> 00:59:51,280
there's a couple more in the calendar as

1716
00:59:48,000 --> 00:59:53,280
well so absolutely there's a season two

1717
00:59:51,280 --> 00:59:55,280
here's a couple of topics that are being

1718
00:59:53,280 --> 00:59:57,839
covered in the first couple of months of

1719
00:59:55,280 --> 01:00:00,160
season two which i'm looking for at so

1720
00:59:57,839 --> 01:00:01,599
many um all of them are just fantastic

1721
01:00:00,160 --> 01:00:03,760
i'm really looking forward to publishing

1722
01:00:01,599 --> 01:00:05,280
those i think they're all great and to

1723
01:00:03,760 --> 01:00:07,920
answer ian's question about group

1724
01:00:05,280 --> 01:00:10,079
episodes uh friction was with and this

1725
01:00:07,920 --> 01:00:12,720
time it's true the entire cast of

1726
01:00:10,079 --> 01:00:15,119
cosmopunk the homebrew starfinder

1727
01:00:12,720 --> 01:00:18,799
podcast from from the uk and that was a

1728
01:00:15,119 --> 01:00:21,200
crazy hilarious episode and um

1729
01:00:18,799 --> 01:00:24,799
yeah that is also one to keep her an ear

1730
01:00:21,200 --> 01:00:28,480
out for if you enjoy the group episodes

1731
01:00:24,799 --> 01:00:31,200
okay and now on to the winner of the

1732
01:00:28,480 --> 01:00:33,359
listener competition i won't leave you

1733
01:00:31,200 --> 01:00:37,119
hanging the winner is

1734
01:00:33,359 --> 01:00:39,200
cadence shantus aka cad abaddon on

1735
01:00:37,119 --> 01:00:42,480
twitter hopefully i pronounce that

1736
01:00:39,200 --> 01:00:44,640
correctly i will be in touch shortly to

1737
01:00:42,480 --> 01:00:48,000
discuss your little care package from

1738
01:00:44,640 --> 01:00:50,720
gametee featuring a pin badge a

1739
01:00:48,000 --> 01:00:52,960
character or dm journal and a scented

1740
01:00:50,720 --> 01:00:54,880
candle and although this is in no way

1741
01:00:52,960 --> 01:00:58,720
endorsed i actually have

1742
01:00:54,880 --> 01:01:01,599
12 of them myself of the candle so i can

1743
01:00:58,720 --> 01:01:03,680
vouch for how cool they are otherwise

1744
01:01:01,599 --> 01:01:07,200
that actually brings us to the end of

1745
01:01:03,680 --> 01:01:09,200
the episode so i hope you've all enjoyed

1746
01:01:07,200 --> 01:01:11,040
this episode a little wash up a little

1747
01:01:09,200 --> 01:01:12,640
wrap up more importantly i hope

1748
01:01:11,040 --> 01:01:14,960
everyone's enjoyed the entirety of

1749
01:01:12,640 --> 01:01:17,599
season one it's been a crazy trip a huge

1750
01:01:14,960 --> 01:01:19,359
learning experience and i've enjoyed

1751
01:01:17,599 --> 01:01:21,520
i would say every moment of it but then

1752
01:01:19,359 --> 01:01:23,680
i lost that episode so almost every

1753
01:01:21,520 --> 01:01:25,520
moment of it but most importantly we

1754
01:01:23,680 --> 01:01:28,000
have so much stuff in season two to look

1755
01:01:25,520 --> 01:01:31,440
forward to the topics discussed earlier

1756
01:01:28,000 --> 01:01:32,720
and many more on the back burner so keep

1757
01:01:31,440 --> 01:01:35,839
your ears out

1758
01:01:32,720 --> 01:01:38,400
next week i will be taking a break so

1759
01:01:35,839 --> 01:01:41,760
there won't be an episode next week

1760
01:01:38,400 --> 01:01:45,280
which means that episodes will resume on

1761
01:01:41,760 --> 01:01:49,040
the 30th of april starting with

1762
01:01:45,280 --> 01:01:51,920
law the first episode of season two

1763
01:01:49,040 --> 01:01:54,150
otherwise thank you all for listening

1764
01:01:51,920 --> 01:01:59,339
and good night

1765
01:01:54,150 --> 01:01:59,339
[Music]